import { saveGameInHistory, tables } from '../postgre/index'; import { deck } from './gameStates' import { hands, getBestHandDetails } from './handEvaluations'; import axios from 'axios'; require('dotenv').config(); /** * Replace deck if empty */ export function checkDeckSize(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { if (tables[tableIdx].deck.length === 0) { tables[tableIdx].deck = [...deck]; } } } /** * Draw a SINGLE random card */ export function drawASingleCard(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { checkDeckSize(tableId); let idx = Math.floor(Math.random() * tables[tableIdx].deck.length); let card = tables[tableIdx].deck[idx]; tables[tableIdx].deck.splice(idx, 1); return card; } return undefined; } export function getMaxBet(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; let maxBet = 0; table.players.forEach(player => { if (player.betAmount > maxBet) { maxBet = player.betAmount; } }) return maxBet; } return 0; } export function setNextPlayerIdx(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined && tables[tableIdx].started && !tables[tableIdx].ended) { const table = tables[tableIdx]; const remainingPlayers = table.players.filter(e=>e.isSatDown===true).filter(e=>e.isGhost===false); if (remainingPlayers.length === 1) { setWinnerDirect(table.id, remainingPlayers[0]); return ; } const remainingPlayersWithCredits = table.players.filter(e=>e.isSatDown===true).filter(e=>e.isGhost===false).filter(e=>e.isFolded===false).filter(e=>e.credits > 0); if (remainingPlayersWithCredits.length === 1) { progressRoundTillTheEnd(table.id); return ; } if (table.turnTimeout !== null) clearTimeout(table.turnTimeout); table.prevTurnIdx = -2; let counter = 10; while (true) { counter--; table.turnIdx++; table.turnIdx %= table.players.length; if (table.players[table.turnIdx] !== undefined && table.players[table.turnIdx].isSatDown && !table.players[table.turnIdx].isFolded) { if (table.round >= 2 && table.players[table.turnIdx].credits === 0) continue; table.lastBet = getMaxBet(table.id) - table.players[table.turnIdx].betAmount; if (table.round === 1 && getMaxBet(table.id) <= 20) table.lastBet = 20; return ; } if (counter <= 0) { return ; } } } } export function getCardsOnTable(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; if (table.round === 2) { for (let i = 0; i < 3; i++) { const card = drawASingleCard(table.id); if (card !== undefined) { table.cards.push(card); } } } else if (table.round > 2) { const card = drawASingleCard(table.id); if (card !== undefined) { table.cards.push(card); } } } } export function resetGame(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; table.started = false; table.ended = false; table.round = 0; table.turnIdx = -1; table.lastActivity = 0; table.turnTimeout = null; table.pot = 0; table.lastBet = 20; table.turnsSinceLastBet = 0; table.deck = [...deck]; table.players = table.players.filter(e=>e.isGhost === false).filter(e=>e.credits >= 20); table.players.forEach(player => { player.credits = 0; player.cards = []; player.isFolded = false; player.betAmount = 0; player.wonAmount = 0; player.hand = { hand: '', highCard: 0, } }) table.onlyOnePlayerLeft = false; table.winners = []; table.splitWinners = false; table.cards = []; } } export function giveMoneyToTheWinners(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; table.players.forEach(player => { let winnings = 0; if (table.winners.indexOf(player) !== -1) { // winner winnings = 0; table.players.forEach(tmpPlayer => { winnings += Math.min(tmpPlayer.betAmount, player.betAmount); }) axios.get(`${process.env.HOME_URL}/api/postgre/?action=add_credits&session_id=${player.id}&credits=${winnings}&game=poker&outcome=won`).then(postgreRes => { if (postgreRes.data?.success) { player.credits = postgreRes.data?.credits; } }); } else { // loser winnings = player.betAmount; table.players.forEach(tmpPlayer => { if (table.winners.indexOf(tmpPlayer) !== -1) { winnings -= tmpPlayer.betAmount; } }) axios.get(`${process.env.HOME_URL}/api/postgre/?action=add_credits&session_id=${player.id}&credits=${winnings}&game=poker&outcome=lost`).then(postgreRes => { if (postgreRes.data?.success) { player.credits = postgreRes.data?.credits; } }); } player.wonAmount = winnings; saveGameInHistory('poker', table, player.username) }) setTimeout(() => { resetGame(table.id); }, 15000); } } export function setWinnerDirect(tableId, player) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; table.turnIdx = -1; table.started = false; table.ended = true; if (table.turnTimeout !== null) clearTimeout(table.turnTimeout); table.turnTimeout = null; table.onlyOnePlayerLeft = true; table.winners = [player]; giveMoneyToTheWinners(table.id); } } export function setWinner(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; table.turnIdx = -1; table.players.forEach(player => { if (player.isSatDown && !player.isFolded) { player.hand = getBestHandDetails(player.cards, table.cards); } }) hands.forEach(hand => { const playerHands = table.players.filter(e=>e.hand.hand === hand); if (table.winners.length === 0) { if (playerHands.length === 1) { table.winners.push(playerHands[0]) } else if (playerHands.length > 1) { let tmp = playerHands[0].hand.highCard; let tmpWinners = []; playerHands.forEach(player => { if (player.hand.highCard > tmp) { tmp = player.hand.highCard; } }) playerHands.forEach(player => { if (player.hand.highCard === tmp) { tmpWinners.push(player); } }) if (tmpWinners.length > 1) table.splitWinners = true; table.winners = [...tmpWinners]; } } }) giveMoneyToTheWinners(table.id); } } export function progressRoundTillTheEnd(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; while (table.round < 4) { table.round++; getCardsOnTable(table.id); } table.started = false; table.ended = true; if (table.turnTimeout !== null) clearTimeout(table.turnTimeout); table.turnTimeout = null; if (table.ended && table.winners.length === 0) { setWinner(table.id); } } } export function progressRoundIfNeeded(tableId) { const tableIdx = tables.map(e=>e.id).indexOf(tableId); if (tables[tableIdx] !== undefined) { const table = tables[tableIdx]; const satDownPlayers = table.players.filter(e=>e.isSatDown === true); const remainingPlayers = satDownPlayers.filter(e=>e.isFolded === false); if (table.turnsSinceLastBet === remainingPlayers.length) { table.round++; table.lastBet = 0; table.turnsSinceLastBet = 0; if (table.round <= 4) { getCardsOnTable(table.id); } else { table.started = false; table.ended = true; if (table.turnTimeout !== null) clearTimeout(table.turnTimeout); table.turnTimeout = null; } if (table.ended && table.winners.length === 0) { setWinner(table.id); } } } }