| 1 | # About: EduBerza
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| 2 |
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| 3 | ## Team members
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| 4 |
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| 5 | - Stefan Trsunov - 231285
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| 6 |
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| 7 | ## Short description
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| 8 |
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| 9 | Eduberza - Educational Market simulation
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| 10 |
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| 11 | This project is a simulation of a crypto exchange, intended for beginners and
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| 12 | created as a project for the Databases course for 2025-2026. The project is
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| 13 | inspired by TradingView/Binance and aims to let users experience buying and
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| 14 | selling cryptocurrencies, as well as the influence these activities have on the
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| 15 | market and on the way trades are executed.
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| 16 |
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| 17 | The platform will allow user registration and the management of virtual (prop)
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| 18 | money. Every step of the process will be explained in detail, so that users
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| 19 | understand exactly what happens behind the scenes and how transactions affect
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| 20 | the market.
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| 21 |
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| 22 | The following technologies are used: Golang (with the Chi package), and
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| 23 | PostgreSQL for the database. The prototype will be a Go CLI, and the final
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| 24 | project will be built with TypeScript, specifically Lit components.
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| 25 |
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| 26 | The main goal is to create educational and interactive software that will help
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| 27 | beginners and ordinary users understand how crypto exchanges work through
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| 28 | practical simulation and clear explanations.
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| 29 |
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| 30 | Inspiration:
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| 31 |
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| 32 | https://tradingview.com/
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| 33 | https://www.binance.com/
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| 34 |
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| 35 |
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| 36 |
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| 37 | ## Detailed description
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| 38 |
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| 39 | This project is an educational simulation of a crypto exchange, intended for
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| 40 | beginners and created as a project for the Databases course for 2025-2026. The
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| 41 | project is inspired by the leading platforms TradingView and Binance, with the
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| 42 | goal of letting users experience in practice the buying and selling of
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| 43 | cryptocurrencies, as well as the direct influence these transactions have on the
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| 44 | market and on the trade-execution process itself.
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| 45 |
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| 46 | The platform will allow user registration and the management of virtual (prop)
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| 47 | money. Every step of the process will be explained in detail and in practical
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| 48 | terms, so that users can more easily understand what exactly happens behind the
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| 49 | scenes — from the placing of orders to their matching and the effects on market
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| 50 | liquidity.
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| 51 |
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| 52 | The following technologies are used to build the project: Golang (with the Chi
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| 53 | package) for the server side and PostgreSQL for managing the database. The
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| 54 | architecture is planned in two phases: the initial prototype will be a Go CLI
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| 55 | application for quick verification, while the final web version will be built
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| 56 | with TypeScript, specifically with Lit components, to create a modern interface.
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| 57 |
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| 58 | The main goal is to create interactive software that will help beginners and
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| 59 | ordinary users understand how crypto exchanges work through practical
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| 60 | simulation, clear explanations and transparent processes.
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| 61 |
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| 62 |
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| 63 | ### Who is the database and project intended for?
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| 64 |
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| 65 | Target Audience: Beginners and general users who want to learn how cryptocurrency exchanges work without financial risk.
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| 66 |
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| 67 | ### Which problems does your project solve?
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| 68 |
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| 69 | This is only for education purposes. The problem is fixing the financial literacy of the people.
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| 70 |
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| 71 | ### What types of users exist?
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| 72 |
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| 73 | Roles/Users that are expected to use this product are:
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| 74 |
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| 75 | - Visitors
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| 76 | - Traders
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| 77 |
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| 78 | ### How is this different from similar existing solutions?
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| 79 |
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| 80 | Virtual money with a step-by-step explanation of what each order does to the `book`.
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| 81 |
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| 82 | ### Is this a web, mobile and/or desktop application?
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| 83 |
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| 84 | The prototype will be a CLI but the end goal will be to build a website
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| 85 |
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| 86 | ### Illustrations
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| 87 |
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| 88 | Screenshots of the running prototype: [`screenshots/`](../P4-Prototype/screenshots)
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