| 1 | import constant from "./constant.js";
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| 2 | import jiggle from "./jiggle.js";
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| 3 |
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| 4 | function index(d) {
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| 5 | return d.index;
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| 6 | }
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| 7 |
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| 8 | function find(nodeById, nodeId) {
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| 9 | var node = nodeById.get(nodeId);
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| 10 | if (!node) throw new Error("node not found: " + nodeId);
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| 11 | return node;
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| 12 | }
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| 13 |
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| 14 | export default function(links) {
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| 15 | var id = index,
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| 16 | strength = defaultStrength,
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| 17 | strengths,
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| 18 | distance = constant(30),
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| 19 | distances,
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| 20 | nodes,
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| 21 | count,
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| 22 | bias,
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| 23 | random,
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| 24 | iterations = 1;
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| 25 |
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| 26 | if (links == null) links = [];
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| 27 |
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| 28 | function defaultStrength(link) {
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| 29 | return 1 / Math.min(count[link.source.index], count[link.target.index]);
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| 30 | }
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| 31 |
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| 32 | function force(alpha) {
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| 33 | for (var k = 0, n = links.length; k < iterations; ++k) {
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| 34 | for (var i = 0, link, source, target, x, y, l, b; i < n; ++i) {
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| 35 | link = links[i], source = link.source, target = link.target;
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| 36 | x = target.x + target.vx - source.x - source.vx || jiggle(random);
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| 37 | y = target.y + target.vy - source.y - source.vy || jiggle(random);
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| 38 | l = Math.sqrt(x * x + y * y);
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| 39 | l = (l - distances[i]) / l * alpha * strengths[i];
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| 40 | x *= l, y *= l;
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| 41 | target.vx -= x * (b = bias[i]);
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| 42 | target.vy -= y * b;
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| 43 | source.vx += x * (b = 1 - b);
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| 44 | source.vy += y * b;
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| 45 | }
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| 46 | }
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| 47 | }
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| 48 |
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| 49 | function initialize() {
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| 50 | if (!nodes) return;
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| 51 |
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| 52 | var i,
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| 53 | n = nodes.length,
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| 54 | m = links.length,
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| 55 | nodeById = new Map(nodes.map((d, i) => [id(d, i, nodes), d])),
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| 56 | link;
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| 57 |
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| 58 | for (i = 0, count = new Array(n); i < m; ++i) {
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| 59 | link = links[i], link.index = i;
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| 60 | if (typeof link.source !== "object") link.source = find(nodeById, link.source);
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| 61 | if (typeof link.target !== "object") link.target = find(nodeById, link.target);
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| 62 | count[link.source.index] = (count[link.source.index] || 0) + 1;
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| 63 | count[link.target.index] = (count[link.target.index] || 0) + 1;
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| 64 | }
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| 65 |
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| 66 | for (i = 0, bias = new Array(m); i < m; ++i) {
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| 67 | link = links[i], bias[i] = count[link.source.index] / (count[link.source.index] + count[link.target.index]);
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| 68 | }
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| 69 |
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| 70 | strengths = new Array(m), initializeStrength();
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| 71 | distances = new Array(m), initializeDistance();
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| 72 | }
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| 73 |
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| 74 | function initializeStrength() {
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| 75 | if (!nodes) return;
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| 76 |
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| 77 | for (var i = 0, n = links.length; i < n; ++i) {
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| 78 | strengths[i] = +strength(links[i], i, links);
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| 79 | }
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| 80 | }
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| 81 |
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| 82 | function initializeDistance() {
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| 83 | if (!nodes) return;
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| 84 |
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| 85 | for (var i = 0, n = links.length; i < n; ++i) {
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| 86 | distances[i] = +distance(links[i], i, links);
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| 87 | }
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| 88 | }
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| 89 |
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| 90 | force.initialize = function(_nodes, _random) {
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| 91 | nodes = _nodes;
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| 92 | random = _random;
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| 93 | initialize();
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| 94 | };
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| 95 |
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| 96 | force.links = function(_) {
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| 97 | return arguments.length ? (links = _, initialize(), force) : links;
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| 98 | };
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| 99 |
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| 100 | force.id = function(_) {
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| 101 | return arguments.length ? (id = _, force) : id;
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| 102 | };
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| 103 |
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| 104 | force.iterations = function(_) {
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| 105 | return arguments.length ? (iterations = +_, force) : iterations;
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| 106 | };
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| 107 |
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| 108 | force.strength = function(_) {
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| 109 | return arguments.length ? (strength = typeof _ === "function" ? _ : constant(+_), initializeStrength(), force) : strength;
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| 110 | };
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| 111 |
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| 112 | force.distance = function(_) {
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| 113 | return arguments.length ? (distance = typeof _ === "function" ? _ : constant(+_), initializeDistance(), force) : distance;
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| 114 | };
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| 115 |
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| 116 | return force;
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| 117 | }
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