| 1 | import pointEqual from "../pointEqual.js";
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| 2 | import {epsilon} from "../math.js";
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| 3 |
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| 4 | function Intersection(point, points, other, entry) {
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| 5 | this.x = point;
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| 6 | this.z = points;
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| 7 | this.o = other; // another intersection
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| 8 | this.e = entry; // is an entry?
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| 9 | this.v = false; // visited
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| 10 | this.n = this.p = null; // next & previous
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| 11 | }
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| 12 |
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| 13 | // A generalized polygon clipping algorithm: given a polygon that has been cut
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| 14 | // into its visible line segments, and rejoins the segments by interpolating
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| 15 | // along the clip edge.
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| 16 | export default function(segments, compareIntersection, startInside, interpolate, stream) {
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| 17 | var subject = [],
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| 18 | clip = [],
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| 19 | i,
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| 20 | n;
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| 21 |
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| 22 | segments.forEach(function(segment) {
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| 23 | if ((n = segment.length - 1) <= 0) return;
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| 24 | var n, p0 = segment[0], p1 = segment[n], x;
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| 25 |
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| 26 | if (pointEqual(p0, p1)) {
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| 27 | if (!p0[2] && !p1[2]) {
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| 28 | stream.lineStart();
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| 29 | for (i = 0; i < n; ++i) stream.point((p0 = segment[i])[0], p0[1]);
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| 30 | stream.lineEnd();
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| 31 | return;
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| 32 | }
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| 33 | // handle degenerate cases by moving the point
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| 34 | p1[0] += 2 * epsilon;
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| 35 | }
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| 36 |
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| 37 | subject.push(x = new Intersection(p0, segment, null, true));
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| 38 | clip.push(x.o = new Intersection(p0, null, x, false));
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| 39 | subject.push(x = new Intersection(p1, segment, null, false));
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| 40 | clip.push(x.o = new Intersection(p1, null, x, true));
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| 41 | });
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| 42 |
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| 43 | if (!subject.length) return;
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| 44 |
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| 45 | clip.sort(compareIntersection);
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| 46 | link(subject);
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| 47 | link(clip);
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| 48 |
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| 49 | for (i = 0, n = clip.length; i < n; ++i) {
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| 50 | clip[i].e = startInside = !startInside;
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| 51 | }
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| 52 |
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| 53 | var start = subject[0],
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| 54 | points,
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| 55 | point;
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| 56 |
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| 57 | while (1) {
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| 58 | // Find first unvisited intersection.
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| 59 | var current = start,
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| 60 | isSubject = true;
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| 61 | while (current.v) if ((current = current.n) === start) return;
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| 62 | points = current.z;
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| 63 | stream.lineStart();
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| 64 | do {
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| 65 | current.v = current.o.v = true;
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| 66 | if (current.e) {
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| 67 | if (isSubject) {
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| 68 | for (i = 0, n = points.length; i < n; ++i) stream.point((point = points[i])[0], point[1]);
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| 69 | } else {
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| 70 | interpolate(current.x, current.n.x, 1, stream);
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| 71 | }
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| 72 | current = current.n;
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| 73 | } else {
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| 74 | if (isSubject) {
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| 75 | points = current.p.z;
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| 76 | for (i = points.length - 1; i >= 0; --i) stream.point((point = points[i])[0], point[1]);
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| 77 | } else {
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| 78 | interpolate(current.x, current.p.x, -1, stream);
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| 79 | }
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| 80 | current = current.p;
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| 81 | }
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| 82 | current = current.o;
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| 83 | points = current.z;
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| 84 | isSubject = !isSubject;
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| 85 | } while (!current.v);
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| 86 | stream.lineEnd();
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| 87 | }
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| 88 | }
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| 89 |
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| 90 | function link(array) {
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| 91 | if (!(n = array.length)) return;
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| 92 | var n,
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| 93 | i = 0,
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| 94 | a = array[0],
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| 95 | b;
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| 96 | while (++i < n) {
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| 97 | a.n = b = array[i];
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| 98 | b.p = a;
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| 99 | a = b;
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| 100 | }
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| 101 | a.n = b = array[0];
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| 102 | b.p = a;
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| 103 | }
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