| 1 | function sign(x) {
|
|---|
| 2 | return x < 0 ? -1 : 1;
|
|---|
| 3 | }
|
|---|
| 4 |
|
|---|
| 5 | // Calculate the slopes of the tangents (Hermite-type interpolation) based on
|
|---|
| 6 | // the following paper: Steffen, M. 1990. A Simple Method for Monotonic
|
|---|
| 7 | // Interpolation in One Dimension. Astronomy and Astrophysics, Vol. 239, NO.
|
|---|
| 8 | // NOV(II), P. 443, 1990.
|
|---|
| 9 | function slope3(that, x2, y2) {
|
|---|
| 10 | var h0 = that._x1 - that._x0,
|
|---|
| 11 | h1 = x2 - that._x1,
|
|---|
| 12 | s0 = (that._y1 - that._y0) / (h0 || h1 < 0 && -0),
|
|---|
| 13 | s1 = (y2 - that._y1) / (h1 || h0 < 0 && -0),
|
|---|
| 14 | p = (s0 * h1 + s1 * h0) / (h0 + h1);
|
|---|
| 15 | return (sign(s0) + sign(s1)) * Math.min(Math.abs(s0), Math.abs(s1), 0.5 * Math.abs(p)) || 0;
|
|---|
| 16 | }
|
|---|
| 17 |
|
|---|
| 18 | // Calculate a one-sided slope.
|
|---|
| 19 | function slope2(that, t) {
|
|---|
| 20 | var h = that._x1 - that._x0;
|
|---|
| 21 | return h ? (3 * (that._y1 - that._y0) / h - t) / 2 : t;
|
|---|
| 22 | }
|
|---|
| 23 |
|
|---|
| 24 | // According to https://en.wikipedia.org/wiki/Cubic_Hermite_spline#Representations
|
|---|
| 25 | // "you can express cubic Hermite interpolation in terms of cubic Bézier curves
|
|---|
| 26 | // with respect to the four values p0, p0 + m0 / 3, p1 - m1 / 3, p1".
|
|---|
| 27 | function point(that, t0, t1) {
|
|---|
| 28 | var x0 = that._x0,
|
|---|
| 29 | y0 = that._y0,
|
|---|
| 30 | x1 = that._x1,
|
|---|
| 31 | y1 = that._y1,
|
|---|
| 32 | dx = (x1 - x0) / 3;
|
|---|
| 33 | that._context.bezierCurveTo(x0 + dx, y0 + dx * t0, x1 - dx, y1 - dx * t1, x1, y1);
|
|---|
| 34 | }
|
|---|
| 35 |
|
|---|
| 36 | function MonotoneX(context) {
|
|---|
| 37 | this._context = context;
|
|---|
| 38 | }
|
|---|
| 39 |
|
|---|
| 40 | MonotoneX.prototype = {
|
|---|
| 41 | areaStart: function() {
|
|---|
| 42 | this._line = 0;
|
|---|
| 43 | },
|
|---|
| 44 | areaEnd: function() {
|
|---|
| 45 | this._line = NaN;
|
|---|
| 46 | },
|
|---|
| 47 | lineStart: function() {
|
|---|
| 48 | this._x0 = this._x1 =
|
|---|
| 49 | this._y0 = this._y1 =
|
|---|
| 50 | this._t0 = NaN;
|
|---|
| 51 | this._point = 0;
|
|---|
| 52 | },
|
|---|
| 53 | lineEnd: function() {
|
|---|
| 54 | switch (this._point) {
|
|---|
| 55 | case 2: this._context.lineTo(this._x1, this._y1); break;
|
|---|
| 56 | case 3: point(this, this._t0, slope2(this, this._t0)); break;
|
|---|
| 57 | }
|
|---|
| 58 | if (this._line || (this._line !== 0 && this._point === 1)) this._context.closePath();
|
|---|
| 59 | this._line = 1 - this._line;
|
|---|
| 60 | },
|
|---|
| 61 | point: function(x, y) {
|
|---|
| 62 | var t1 = NaN;
|
|---|
| 63 |
|
|---|
| 64 | x = +x, y = +y;
|
|---|
| 65 | if (x === this._x1 && y === this._y1) return; // Ignore coincident points.
|
|---|
| 66 | switch (this._point) {
|
|---|
| 67 | case 0: this._point = 1; this._line ? this._context.lineTo(x, y) : this._context.moveTo(x, y); break;
|
|---|
| 68 | case 1: this._point = 2; break;
|
|---|
| 69 | case 2: this._point = 3; point(this, slope2(this, t1 = slope3(this, x, y)), t1); break;
|
|---|
| 70 | default: point(this, this._t0, t1 = slope3(this, x, y)); break;
|
|---|
| 71 | }
|
|---|
| 72 |
|
|---|
| 73 | this._x0 = this._x1, this._x1 = x;
|
|---|
| 74 | this._y0 = this._y1, this._y1 = y;
|
|---|
| 75 | this._t0 = t1;
|
|---|
| 76 | }
|
|---|
| 77 | }
|
|---|
| 78 |
|
|---|
| 79 | function MonotoneY(context) {
|
|---|
| 80 | this._context = new ReflectContext(context);
|
|---|
| 81 | }
|
|---|
| 82 |
|
|---|
| 83 | (MonotoneY.prototype = Object.create(MonotoneX.prototype)).point = function(x, y) {
|
|---|
| 84 | MonotoneX.prototype.point.call(this, y, x);
|
|---|
| 85 | };
|
|---|
| 86 |
|
|---|
| 87 | function ReflectContext(context) {
|
|---|
| 88 | this._context = context;
|
|---|
| 89 | }
|
|---|
| 90 |
|
|---|
| 91 | ReflectContext.prototype = {
|
|---|
| 92 | moveTo: function(x, y) { this._context.moveTo(y, x); },
|
|---|
| 93 | closePath: function() { this._context.closePath(); },
|
|---|
| 94 | lineTo: function(x, y) { this._context.lineTo(y, x); },
|
|---|
| 95 | bezierCurveTo: function(x1, y1, x2, y2, x, y) { this._context.bezierCurveTo(y1, x1, y2, x2, y, x); }
|
|---|
| 96 | };
|
|---|
| 97 |
|
|---|
| 98 | export function monotoneX(context) {
|
|---|
| 99 | return new MonotoneX(context);
|
|---|
| 100 | }
|
|---|
| 101 |
|
|---|
| 102 | export function monotoneY(context) {
|
|---|
| 103 | return new MonotoneY(context);
|
|---|
| 104 | }
|
|---|