source: node_modules/recharts/lib/animation/configUpdate.js

Last change on this file was a762898, checked in by istevanoska <ilinastevanoska@…>, 5 months ago

Added visualizations

  • Property mode set to 100644
File size: 5.7 KB
Line 
1"use strict";
2
3Object.defineProperty(exports, "__esModule", {
4 value: true
5});
6exports.default = exports.alpha = void 0;
7var _util = require("./util");
8function ownKeys(e, r) { var t = Object.keys(e); if (Object.getOwnPropertySymbols) { var o = Object.getOwnPropertySymbols(e); r && (o = o.filter(function (r) { return Object.getOwnPropertyDescriptor(e, r).enumerable; })), t.push.apply(t, o); } return t; }
9function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t = null != arguments[r] ? arguments[r] : {}; r % 2 ? ownKeys(Object(t), !0).forEach(function (r) { _defineProperty(e, r, t[r]); }) : Object.getOwnPropertyDescriptors ? Object.defineProperties(e, Object.getOwnPropertyDescriptors(t)) : ownKeys(Object(t)).forEach(function (r) { Object.defineProperty(e, r, Object.getOwnPropertyDescriptor(t, r)); }); } return e; }
10function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
11function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
12function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
13var alpha = (begin, end, k) => begin + (end - begin) * k;
14exports.alpha = alpha;
15var needContinue = _ref => {
16 var {
17 from,
18 to
19 } = _ref;
20 return from !== to;
21};
22/*
23 * @description: cal new from value and velocity in each stepper
24 * @return: { [styleProperty]: { from, to, velocity } }
25 */
26var calStepperVals = (easing, preVals, steps) => {
27 var nextStepVals = (0, _util.mapObject)((key, val) => {
28 if (needContinue(val)) {
29 var [newX, newV] = easing(val.from, val.to, val.velocity);
30 return _objectSpread(_objectSpread({}, val), {}, {
31 from: newX,
32 velocity: newV
33 });
34 }
35 return val;
36 }, preVals);
37 if (steps < 1) {
38 return (0, _util.mapObject)((key, val) => {
39 if (needContinue(val) && nextStepVals[key] != null) {
40 return _objectSpread(_objectSpread({}, val), {}, {
41 velocity: alpha(val.velocity, nextStepVals[key].velocity, steps),
42 from: alpha(val.from, nextStepVals[key].from, steps)
43 });
44 }
45 return val;
46 }, preVals);
47 }
48 return calStepperVals(easing, nextStepVals, steps - 1);
49};
50function createStepperUpdate(from, to, easing, interKeys, render, timeoutController) {
51 var preTime;
52 var stepperStyle = interKeys.reduce((res, key) => _objectSpread(_objectSpread({}, res), {}, {
53 [key]: {
54 from: from[key],
55 velocity: 0,
56 to: to[key]
57 }
58 }), {});
59 var getCurrStyle = () => (0, _util.mapObject)((key, val) => val.from, stepperStyle);
60 var shouldStopAnimation = () => !Object.values(stepperStyle).filter(needContinue).length;
61 var stopAnimation = null;
62 var stepperUpdate = now => {
63 if (!preTime) {
64 preTime = now;
65 }
66 var deltaTime = now - preTime;
67 var steps = deltaTime / easing.dt;
68 stepperStyle = calStepperVals(easing, stepperStyle, steps);
69 // get union set and add compatible prefix
70 render(_objectSpread(_objectSpread(_objectSpread({}, from), to), getCurrStyle()));
71 preTime = now;
72 if (!shouldStopAnimation()) {
73 stopAnimation = timeoutController.setTimeout(stepperUpdate);
74 }
75 };
76
77 // return start animation method
78 return () => {
79 stopAnimation = timeoutController.setTimeout(stepperUpdate);
80
81 // return stop animation method
82 return () => {
83 var _stopAnimation;
84 (_stopAnimation = stopAnimation) === null || _stopAnimation === void 0 || _stopAnimation();
85 };
86 };
87}
88function createTimingUpdate(from, to, easing, duration, interKeys, render, timeoutController) {
89 var stopAnimation = null;
90 var timingStyle = interKeys.reduce((res, key) => {
91 var fromElement = from[key];
92 var toElement = to[key];
93 if (fromElement == null || toElement == null) {
94 return res;
95 }
96 return _objectSpread(_objectSpread({}, res), {}, {
97 [key]: [fromElement, toElement]
98 });
99 }, {});
100 var beginTime;
101 var timingUpdate = now => {
102 if (!beginTime) {
103 beginTime = now;
104 }
105 var t = (now - beginTime) / duration;
106 var currStyle = (0, _util.mapObject)((key, val) => alpha(...val, easing(t)), timingStyle);
107
108 // get union set and add compatible prefix
109 render(_objectSpread(_objectSpread(_objectSpread({}, from), to), currStyle));
110 if (t < 1) {
111 stopAnimation = timeoutController.setTimeout(timingUpdate);
112 } else {
113 var finalStyle = (0, _util.mapObject)((key, val) => alpha(...val, easing(1)), timingStyle);
114 render(_objectSpread(_objectSpread(_objectSpread({}, from), to), finalStyle));
115 }
116 };
117
118 // return start animation method
119 return () => {
120 stopAnimation = timeoutController.setTimeout(timingUpdate);
121
122 // return stop animation method
123 return () => {
124 var _stopAnimation2;
125 (_stopAnimation2 = stopAnimation) === null || _stopAnimation2 === void 0 || _stopAnimation2();
126 };
127 };
128}
129
130// configure update function
131// eslint-disable-next-line import/no-default-export
132var _default = (from, to, easing, duration, render, timeoutController) => {
133 var interKeys = (0, _util.getIntersectionKeys)(from, to);
134 if (easing == null) {
135 // no animation, just set to final state
136 return () => {
137 render(_objectSpread(_objectSpread({}, from), to));
138 return () => {};
139 };
140 }
141 return easing.isStepper === true ? createStepperUpdate(from, to, easing, interKeys, render, timeoutController) : createTimingUpdate(from, to, easing, duration, interKeys, render, timeoutController);
142};
143exports.default = _default;
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