Index: node_modules/d3-array/dist/d3-array.js
===================================================================
--- node_modules/d3-array/dist/d3-array.js	(revision e4c61dd6cd86e06265bc2bd91adba84a0f04044a)
+++ node_modules/d3-array/dist/d3-array.js	(revision e4c61dd6cd86e06265bc2bd91adba84a0f04044a)
@@ -0,0 +1,1455 @@
+// https://d3js.org/d3-array/ v3.2.4 Copyright 2010-2023 Mike Bostock
+(function (global, factory) {
+typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
+typeof define === 'function' && define.amd ? define(['exports'], factory) :
+(global = typeof globalThis !== 'undefined' ? globalThis : global || self, factory(global.d3 = global.d3 || {}));
+})(this, (function (exports) { 'use strict';
+
+function ascending(a, b) {
+  return a == null || b == null ? NaN : a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
+}
+
+function descending(a, b) {
+  return a == null || b == null ? NaN
+    : b < a ? -1
+    : b > a ? 1
+    : b >= a ? 0
+    : NaN;
+}
+
+function bisector(f) {
+  let compare1, compare2, delta;
+
+  // If an accessor is specified, promote it to a comparator. In this case we
+  // can test whether the search value is (self-) comparable. We can’t do this
+  // for a comparator (except for specific, known comparators) because we can’t
+  // tell if the comparator is symmetric, and an asymmetric comparator can’t be
+  // used to test whether a single value is comparable.
+  if (f.length !== 2) {
+    compare1 = ascending;
+    compare2 = (d, x) => ascending(f(d), x);
+    delta = (d, x) => f(d) - x;
+  } else {
+    compare1 = f === ascending || f === descending ? f : zero;
+    compare2 = f;
+    delta = f;
+  }
+
+  function left(a, x, lo = 0, hi = a.length) {
+    if (lo < hi) {
+      if (compare1(x, x) !== 0) return hi;
+      do {
+        const mid = (lo + hi) >>> 1;
+        if (compare2(a[mid], x) < 0) lo = mid + 1;
+        else hi = mid;
+      } while (lo < hi);
+    }
+    return lo;
+  }
+
+  function right(a, x, lo = 0, hi = a.length) {
+    if (lo < hi) {
+      if (compare1(x, x) !== 0) return hi;
+      do {
+        const mid = (lo + hi) >>> 1;
+        if (compare2(a[mid], x) <= 0) lo = mid + 1;
+        else hi = mid;
+      } while (lo < hi);
+    }
+    return lo;
+  }
+
+  function center(a, x, lo = 0, hi = a.length) {
+    const i = left(a, x, lo, hi - 1);
+    return i > lo && delta(a[i - 1], x) > -delta(a[i], x) ? i - 1 : i;
+  }
+
+  return {left, center, right};
+}
+
+function zero() {
+  return 0;
+}
+
+function number(x) {
+  return x === null ? NaN : +x;
+}
+
+function* numbers(values, valueof) {
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value != null && (value = +value) >= value) {
+        yield value;
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
+        yield value;
+      }
+    }
+  }
+}
+
+const ascendingBisect = bisector(ascending);
+const bisectRight = ascendingBisect.right;
+const bisectLeft = ascendingBisect.left;
+const bisectCenter = bisector(number).center;
+var bisect = bisectRight;
+
+function blur(values, r) {
+  if (!((r = +r) >= 0)) throw new RangeError("invalid r");
+  let length = values.length;
+  if (!((length = Math.floor(length)) >= 0)) throw new RangeError("invalid length");
+  if (!length || !r) return values;
+  const blur = blurf(r);
+  const temp = values.slice();
+  blur(values, temp, 0, length, 1);
+  blur(temp, values, 0, length, 1);
+  blur(values, temp, 0, length, 1);
+  return values;
+}
+
+const blur2 = Blur2(blurf);
+
+const blurImage = Blur2(blurfImage);
+
+function Blur2(blur) {
+  return function(data, rx, ry = rx) {
+    if (!((rx = +rx) >= 0)) throw new RangeError("invalid rx");
+    if (!((ry = +ry) >= 0)) throw new RangeError("invalid ry");
+    let {data: values, width, height} = data;
+    if (!((width = Math.floor(width)) >= 0)) throw new RangeError("invalid width");
+    if (!((height = Math.floor(height !== undefined ? height : values.length / width)) >= 0)) throw new RangeError("invalid height");
+    if (!width || !height || (!rx && !ry)) return data;
+    const blurx = rx && blur(rx);
+    const blury = ry && blur(ry);
+    const temp = values.slice();
+    if (blurx && blury) {
+      blurh(blurx, temp, values, width, height);
+      blurh(blurx, values, temp, width, height);
+      blurh(blurx, temp, values, width, height);
+      blurv(blury, values, temp, width, height);
+      blurv(blury, temp, values, width, height);
+      blurv(blury, values, temp, width, height);
+    } else if (blurx) {
+      blurh(blurx, values, temp, width, height);
+      blurh(blurx, temp, values, width, height);
+      blurh(blurx, values, temp, width, height);
+    } else if (blury) {
+      blurv(blury, values, temp, width, height);
+      blurv(blury, temp, values, width, height);
+      blurv(blury, values, temp, width, height);
+    }
+    return data;
+  };
+}
+
+function blurh(blur, T, S, w, h) {
+  for (let y = 0, n = w * h; y < n;) {
+    blur(T, S, y, y += w, 1);
+  }
+}
+
+function blurv(blur, T, S, w, h) {
+  for (let x = 0, n = w * h; x < w; ++x) {
+    blur(T, S, x, x + n, w);
+  }
+}
+
+function blurfImage(radius) {
+  const blur = blurf(radius);
+  return (T, S, start, stop, step) => {
+    start <<= 2, stop <<= 2, step <<= 2;
+    blur(T, S, start + 0, stop + 0, step);
+    blur(T, S, start + 1, stop + 1, step);
+    blur(T, S, start + 2, stop + 2, step);
+    blur(T, S, start + 3, stop + 3, step);
+  };
+}
+
+// Given a target array T, a source array S, sets each value T[i] to the average
+// of {S[i - r], …, S[i], …, S[i + r]}, where r = ⌊radius⌋, start <= i < stop,
+// for each i, i + step, i + 2 * step, etc., and where S[j] is clamped between
+// S[start] (inclusive) and S[stop] (exclusive). If the given radius is not an
+// integer, S[i - r - 1] and S[i + r + 1] are added to the sum, each weighted
+// according to r - ⌊radius⌋.
+function blurf(radius) {
+  const radius0 = Math.floor(radius);
+  if (radius0 === radius) return bluri(radius);
+  const t = radius - radius0;
+  const w = 2 * radius + 1;
+  return (T, S, start, stop, step) => { // stop must be aligned!
+    if (!((stop -= step) >= start)) return; // inclusive stop
+    let sum = radius0 * S[start];
+    const s0 = step * radius0;
+    const s1 = s0 + step;
+    for (let i = start, j = start + s0; i < j; i += step) {
+      sum += S[Math.min(stop, i)];
+    }
+    for (let i = start, j = stop; i <= j; i += step) {
+      sum += S[Math.min(stop, i + s0)];
+      T[i] = (sum + t * (S[Math.max(start, i - s1)] + S[Math.min(stop, i + s1)])) / w;
+      sum -= S[Math.max(start, i - s0)];
+    }
+  };
+}
+
+// Like blurf, but optimized for integer radius.
+function bluri(radius) {
+  const w = 2 * radius + 1;
+  return (T, S, start, stop, step) => { // stop must be aligned!
+    if (!((stop -= step) >= start)) return; // inclusive stop
+    let sum = radius * S[start];
+    const s = step * radius;
+    for (let i = start, j = start + s; i < j; i += step) {
+      sum += S[Math.min(stop, i)];
+    }
+    for (let i = start, j = stop; i <= j; i += step) {
+      sum += S[Math.min(stop, i + s)];
+      T[i] = sum / w;
+      sum -= S[Math.max(start, i - s)];
+    }
+  };
+}
+
+function count(values, valueof) {
+  let count = 0;
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value != null && (value = +value) >= value) {
+        ++count;
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
+        ++count;
+      }
+    }
+  }
+  return count;
+}
+
+function length$1(array) {
+  return array.length | 0;
+}
+
+function empty(length) {
+  return !(length > 0);
+}
+
+function arrayify(values) {
+  return typeof values !== "object" || "length" in values ? values : Array.from(values);
+}
+
+function reducer(reduce) {
+  return values => reduce(...values);
+}
+
+function cross(...values) {
+  const reduce = typeof values[values.length - 1] === "function" && reducer(values.pop());
+  values = values.map(arrayify);
+  const lengths = values.map(length$1);
+  const j = values.length - 1;
+  const index = new Array(j + 1).fill(0);
+  const product = [];
+  if (j < 0 || lengths.some(empty)) return product;
+  while (true) {
+    product.push(index.map((j, i) => values[i][j]));
+    let i = j;
+    while (++index[i] === lengths[i]) {
+      if (i === 0) return reduce ? product.map(reduce) : product;
+      index[i--] = 0;
+    }
+  }
+}
+
+function cumsum(values, valueof) {
+  var sum = 0, index = 0;
+  return Float64Array.from(values, valueof === undefined
+    ? v => (sum += +v || 0)
+    : v => (sum += +valueof(v, index++, values) || 0));
+}
+
+function variance(values, valueof) {
+  let count = 0;
+  let delta;
+  let mean = 0;
+  let sum = 0;
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value != null && (value = +value) >= value) {
+        delta = value - mean;
+        mean += delta / ++count;
+        sum += delta * (value - mean);
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
+        delta = value - mean;
+        mean += delta / ++count;
+        sum += delta * (value - mean);
+      }
+    }
+  }
+  if (count > 1) return sum / (count - 1);
+}
+
+function deviation(values, valueof) {
+  const v = variance(values, valueof);
+  return v ? Math.sqrt(v) : v;
+}
+
+function extent(values, valueof) {
+  let min;
+  let max;
+  if (valueof === undefined) {
+    for (const value of values) {
+      if (value != null) {
+        if (min === undefined) {
+          if (value >= value) min = max = value;
+        } else {
+          if (min > value) min = value;
+          if (max < value) max = value;
+        }
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null) {
+        if (min === undefined) {
+          if (value >= value) min = max = value;
+        } else {
+          if (min > value) min = value;
+          if (max < value) max = value;
+        }
+      }
+    }
+  }
+  return [min, max];
+}
+
+// https://github.com/python/cpython/blob/a74eea238f5baba15797e2e8b570d153bc8690a7/Modules/mathmodule.c#L1423
+class Adder {
+  constructor() {
+    this._partials = new Float64Array(32);
+    this._n = 0;
+  }
+  add(x) {
+    const p = this._partials;
+    let i = 0;
+    for (let j = 0; j < this._n && j < 32; j++) {
+      const y = p[j],
+        hi = x + y,
+        lo = Math.abs(x) < Math.abs(y) ? x - (hi - y) : y - (hi - x);
+      if (lo) p[i++] = lo;
+      x = hi;
+    }
+    p[i] = x;
+    this._n = i + 1;
+    return this;
+  }
+  valueOf() {
+    const p = this._partials;
+    let n = this._n, x, y, lo, hi = 0;
+    if (n > 0) {
+      hi = p[--n];
+      while (n > 0) {
+        x = hi;
+        y = p[--n];
+        hi = x + y;
+        lo = y - (hi - x);
+        if (lo) break;
+      }
+      if (n > 0 && ((lo < 0 && p[n - 1] < 0) || (lo > 0 && p[n - 1] > 0))) {
+        y = lo * 2;
+        x = hi + y;
+        if (y == x - hi) hi = x;
+      }
+    }
+    return hi;
+  }
+}
+
+function fsum(values, valueof) {
+  const adder = new Adder();
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value = +value) {
+        adder.add(value);
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if (value = +valueof(value, ++index, values)) {
+        adder.add(value);
+      }
+    }
+  }
+  return +adder;
+}
+
+function fcumsum(values, valueof) {
+  const adder = new Adder();
+  let index = -1;
+  return Float64Array.from(values, valueof === undefined
+      ? v => adder.add(+v || 0)
+      : v => adder.add(+valueof(v, ++index, values) || 0)
+  );
+}
+
+class InternMap extends Map {
+  constructor(entries, key = keyof) {
+    super();
+    Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});
+    if (entries != null) for (const [key, value] of entries) this.set(key, value);
+  }
+  get(key) {
+    return super.get(intern_get(this, key));
+  }
+  has(key) {
+    return super.has(intern_get(this, key));
+  }
+  set(key, value) {
+    return super.set(intern_set(this, key), value);
+  }
+  delete(key) {
+    return super.delete(intern_delete(this, key));
+  }
+}
+
+class InternSet extends Set {
+  constructor(values, key = keyof) {
+    super();
+    Object.defineProperties(this, {_intern: {value: new Map()}, _key: {value: key}});
+    if (values != null) for (const value of values) this.add(value);
+  }
+  has(value) {
+    return super.has(intern_get(this, value));
+  }
+  add(value) {
+    return super.add(intern_set(this, value));
+  }
+  delete(value) {
+    return super.delete(intern_delete(this, value));
+  }
+}
+
+function intern_get({_intern, _key}, value) {
+  const key = _key(value);
+  return _intern.has(key) ? _intern.get(key) : value;
+}
+
+function intern_set({_intern, _key}, value) {
+  const key = _key(value);
+  if (_intern.has(key)) return _intern.get(key);
+  _intern.set(key, value);
+  return value;
+}
+
+function intern_delete({_intern, _key}, value) {
+  const key = _key(value);
+  if (_intern.has(key)) {
+    value = _intern.get(key);
+    _intern.delete(key);
+  }
+  return value;
+}
+
+function keyof(value) {
+  return value !== null && typeof value === "object" ? value.valueOf() : value;
+}
+
+function identity(x) {
+  return x;
+}
+
+function group(values, ...keys) {
+  return nest(values, identity, identity, keys);
+}
+
+function groups(values, ...keys) {
+  return nest(values, Array.from, identity, keys);
+}
+
+function flatten$1(groups, keys) {
+  for (let i = 1, n = keys.length; i < n; ++i) {
+    groups = groups.flatMap(g => g.pop().map(([key, value]) => [...g, key, value]));
+  }
+  return groups;
+}
+
+function flatGroup(values, ...keys) {
+  return flatten$1(groups(values, ...keys), keys);
+}
+
+function flatRollup(values, reduce, ...keys) {
+  return flatten$1(rollups(values, reduce, ...keys), keys);
+}
+
+function rollup(values, reduce, ...keys) {
+  return nest(values, identity, reduce, keys);
+}
+
+function rollups(values, reduce, ...keys) {
+  return nest(values, Array.from, reduce, keys);
+}
+
+function index(values, ...keys) {
+  return nest(values, identity, unique, keys);
+}
+
+function indexes(values, ...keys) {
+  return nest(values, Array.from, unique, keys);
+}
+
+function unique(values) {
+  if (values.length !== 1) throw new Error("duplicate key");
+  return values[0];
+}
+
+function nest(values, map, reduce, keys) {
+  return (function regroup(values, i) {
+    if (i >= keys.length) return reduce(values);
+    const groups = new InternMap();
+    const keyof = keys[i++];
+    let index = -1;
+    for (const value of values) {
+      const key = keyof(value, ++index, values);
+      const group = groups.get(key);
+      if (group) group.push(value);
+      else groups.set(key, [value]);
+    }
+    for (const [key, values] of groups) {
+      groups.set(key, regroup(values, i));
+    }
+    return map(groups);
+  })(values, 0);
+}
+
+function permute(source, keys) {
+  return Array.from(keys, key => source[key]);
+}
+
+function sort(values, ...F) {
+  if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
+  values = Array.from(values);
+  let [f] = F;
+  if ((f && f.length !== 2) || F.length > 1) {
+    const index = Uint32Array.from(values, (d, i) => i);
+    if (F.length > 1) {
+      F = F.map(f => values.map(f));
+      index.sort((i, j) => {
+        for (const f of F) {
+          const c = ascendingDefined(f[i], f[j]);
+          if (c) return c;
+        }
+      });
+    } else {
+      f = values.map(f);
+      index.sort((i, j) => ascendingDefined(f[i], f[j]));
+    }
+    return permute(values, index);
+  }
+  return values.sort(compareDefined(f));
+}
+
+function compareDefined(compare = ascending) {
+  if (compare === ascending) return ascendingDefined;
+  if (typeof compare !== "function") throw new TypeError("compare is not a function");
+  return (a, b) => {
+    const x = compare(a, b);
+    if (x || x === 0) return x;
+    return (compare(b, b) === 0) - (compare(a, a) === 0);
+  };
+}
+
+function ascendingDefined(a, b) {
+  return (a == null || !(a >= a)) - (b == null || !(b >= b)) || (a < b ? -1 : a > b ? 1 : 0);
+}
+
+function groupSort(values, reduce, key) {
+  return (reduce.length !== 2
+    ? sort(rollup(values, reduce, key), (([ak, av], [bk, bv]) => ascending(av, bv) || ascending(ak, bk)))
+    : sort(group(values, key), (([ak, av], [bk, bv]) => reduce(av, bv) || ascending(ak, bk))))
+    .map(([key]) => key);
+}
+
+var array = Array.prototype;
+
+var slice = array.slice;
+
+function constant(x) {
+  return () => x;
+}
+
+const e10 = Math.sqrt(50),
+    e5 = Math.sqrt(10),
+    e2 = Math.sqrt(2);
+
+function tickSpec(start, stop, count) {
+  const step = (stop - start) / Math.max(0, count),
+      power = Math.floor(Math.log10(step)),
+      error = step / Math.pow(10, power),
+      factor = error >= e10 ? 10 : error >= e5 ? 5 : error >= e2 ? 2 : 1;
+  let i1, i2, inc;
+  if (power < 0) {
+    inc = Math.pow(10, -power) / factor;
+    i1 = Math.round(start * inc);
+    i2 = Math.round(stop * inc);
+    if (i1 / inc < start) ++i1;
+    if (i2 / inc > stop) --i2;
+    inc = -inc;
+  } else {
+    inc = Math.pow(10, power) * factor;
+    i1 = Math.round(start / inc);
+    i2 = Math.round(stop / inc);
+    if (i1 * inc < start) ++i1;
+    if (i2 * inc > stop) --i2;
+  }
+  if (i2 < i1 && 0.5 <= count && count < 2) return tickSpec(start, stop, count * 2);
+  return [i1, i2, inc];
+}
+
+function ticks(start, stop, count) {
+  stop = +stop, start = +start, count = +count;
+  if (!(count > 0)) return [];
+  if (start === stop) return [start];
+  const reverse = stop < start, [i1, i2, inc] = reverse ? tickSpec(stop, start, count) : tickSpec(start, stop, count);
+  if (!(i2 >= i1)) return [];
+  const n = i2 - i1 + 1, ticks = new Array(n);
+  if (reverse) {
+    if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) / -inc;
+    else for (let i = 0; i < n; ++i) ticks[i] = (i2 - i) * inc;
+  } else {
+    if (inc < 0) for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) / -inc;
+    else for (let i = 0; i < n; ++i) ticks[i] = (i1 + i) * inc;
+  }
+  return ticks;
+}
+
+function tickIncrement(start, stop, count) {
+  stop = +stop, start = +start, count = +count;
+  return tickSpec(start, stop, count)[2];
+}
+
+function tickStep(start, stop, count) {
+  stop = +stop, start = +start, count = +count;
+  const reverse = stop < start, inc = reverse ? tickIncrement(stop, start, count) : tickIncrement(start, stop, count);
+  return (reverse ? -1 : 1) * (inc < 0 ? 1 / -inc : inc);
+}
+
+function nice(start, stop, count) {
+  let prestep;
+  while (true) {
+    const step = tickIncrement(start, stop, count);
+    if (step === prestep || step === 0 || !isFinite(step)) {
+      return [start, stop];
+    } else if (step > 0) {
+      start = Math.floor(start / step) * step;
+      stop = Math.ceil(stop / step) * step;
+    } else if (step < 0) {
+      start = Math.ceil(start * step) / step;
+      stop = Math.floor(stop * step) / step;
+    }
+    prestep = step;
+  }
+}
+
+function thresholdSturges(values) {
+  return Math.max(1, Math.ceil(Math.log(count(values)) / Math.LN2) + 1);
+}
+
+function bin() {
+  var value = identity,
+      domain = extent,
+      threshold = thresholdSturges;
+
+  function histogram(data) {
+    if (!Array.isArray(data)) data = Array.from(data);
+
+    var i,
+        n = data.length,
+        x,
+        step,
+        values = new Array(n);
+
+    for (i = 0; i < n; ++i) {
+      values[i] = value(data[i], i, data);
+    }
+
+    var xz = domain(values),
+        x0 = xz[0],
+        x1 = xz[1],
+        tz = threshold(values, x0, x1);
+
+    // Convert number of thresholds into uniform thresholds, and nice the
+    // default domain accordingly.
+    if (!Array.isArray(tz)) {
+      const max = x1, tn = +tz;
+      if (domain === extent) [x0, x1] = nice(x0, x1, tn);
+      tz = ticks(x0, x1, tn);
+
+      // If the domain is aligned with the first tick (which it will by
+      // default), then we can use quantization rather than bisection to bin
+      // values, which is substantially faster.
+      if (tz[0] <= x0) step = tickIncrement(x0, x1, tn);
+
+      // If the last threshold is coincident with the domain’s upper bound, the
+      // last bin will be zero-width. If the default domain is used, and this
+      // last threshold is coincident with the maximum input value, we can
+      // extend the niced upper bound by one tick to ensure uniform bin widths;
+      // otherwise, we simply remove the last threshold. Note that we don’t
+      // coerce values or the domain to numbers, and thus must be careful to
+      // compare order (>=) rather than strict equality (===)!
+      if (tz[tz.length - 1] >= x1) {
+        if (max >= x1 && domain === extent) {
+          const step = tickIncrement(x0, x1, tn);
+          if (isFinite(step)) {
+            if (step > 0) {
+              x1 = (Math.floor(x1 / step) + 1) * step;
+            } else if (step < 0) {
+              x1 = (Math.ceil(x1 * -step) + 1) / -step;
+            }
+          }
+        } else {
+          tz.pop();
+        }
+      }
+    }
+
+    // Remove any thresholds outside the domain.
+    // Be careful not to mutate an array owned by the user!
+    var m = tz.length, a = 0, b = m;
+    while (tz[a] <= x0) ++a;
+    while (tz[b - 1] > x1) --b;
+    if (a || b < m) tz = tz.slice(a, b), m = b - a;
+
+    var bins = new Array(m + 1),
+        bin;
+
+    // Initialize bins.
+    for (i = 0; i <= m; ++i) {
+      bin = bins[i] = [];
+      bin.x0 = i > 0 ? tz[i - 1] : x0;
+      bin.x1 = i < m ? tz[i] : x1;
+    }
+
+    // Assign data to bins by value, ignoring any outside the domain.
+    if (isFinite(step)) {
+      if (step > 0) {
+        for (i = 0; i < n; ++i) {
+          if ((x = values[i]) != null && x0 <= x && x <= x1) {
+            bins[Math.min(m, Math.floor((x - x0) / step))].push(data[i]);
+          }
+        }
+      } else if (step < 0) {
+        for (i = 0; i < n; ++i) {
+          if ((x = values[i]) != null && x0 <= x && x <= x1) {
+            const j = Math.floor((x0 - x) * step);
+            bins[Math.min(m, j + (tz[j] <= x))].push(data[i]); // handle off-by-one due to rounding
+          }
+        }
+      }
+    } else {
+      for (i = 0; i < n; ++i) {
+        if ((x = values[i]) != null && x0 <= x && x <= x1) {
+          bins[bisect(tz, x, 0, m)].push(data[i]);
+        }
+      }
+    }
+
+    return bins;
+  }
+
+  histogram.value = function(_) {
+    return arguments.length ? (value = typeof _ === "function" ? _ : constant(_), histogram) : value;
+  };
+
+  histogram.domain = function(_) {
+    return arguments.length ? (domain = typeof _ === "function" ? _ : constant([_[0], _[1]]), histogram) : domain;
+  };
+
+  histogram.thresholds = function(_) {
+    return arguments.length ? (threshold = typeof _ === "function" ? _ : constant(Array.isArray(_) ? slice.call(_) : _), histogram) : threshold;
+  };
+
+  return histogram;
+}
+
+function max(values, valueof) {
+  let max;
+  if (valueof === undefined) {
+    for (const value of values) {
+      if (value != null
+          && (max < value || (max === undefined && value >= value))) {
+        max = value;
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null
+          && (max < value || (max === undefined && value >= value))) {
+        max = value;
+      }
+    }
+  }
+  return max;
+}
+
+function maxIndex(values, valueof) {
+  let max;
+  let maxIndex = -1;
+  let index = -1;
+  if (valueof === undefined) {
+    for (const value of values) {
+      ++index;
+      if (value != null
+          && (max < value || (max === undefined && value >= value))) {
+        max = value, maxIndex = index;
+      }
+    }
+  } else {
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null
+          && (max < value || (max === undefined && value >= value))) {
+        max = value, maxIndex = index;
+      }
+    }
+  }
+  return maxIndex;
+}
+
+function min(values, valueof) {
+  let min;
+  if (valueof === undefined) {
+    for (const value of values) {
+      if (value != null
+          && (min > value || (min === undefined && value >= value))) {
+        min = value;
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null
+          && (min > value || (min === undefined && value >= value))) {
+        min = value;
+      }
+    }
+  }
+  return min;
+}
+
+function minIndex(values, valueof) {
+  let min;
+  let minIndex = -1;
+  let index = -1;
+  if (valueof === undefined) {
+    for (const value of values) {
+      ++index;
+      if (value != null
+          && (min > value || (min === undefined && value >= value))) {
+        min = value, minIndex = index;
+      }
+    }
+  } else {
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null
+          && (min > value || (min === undefined && value >= value))) {
+        min = value, minIndex = index;
+      }
+    }
+  }
+  return minIndex;
+}
+
+// Based on https://github.com/mourner/quickselect
+// ISC license, Copyright 2018 Vladimir Agafonkin.
+function quickselect(array, k, left = 0, right = Infinity, compare) {
+  k = Math.floor(k);
+  left = Math.floor(Math.max(0, left));
+  right = Math.floor(Math.min(array.length - 1, right));
+
+  if (!(left <= k && k <= right)) return array;
+
+  compare = compare === undefined ? ascendingDefined : compareDefined(compare);
+
+  while (right > left) {
+    if (right - left > 600) {
+      const n = right - left + 1;
+      const m = k - left + 1;
+      const z = Math.log(n);
+      const s = 0.5 * Math.exp(2 * z / 3);
+      const sd = 0.5 * Math.sqrt(z * s * (n - s) / n) * (m - n / 2 < 0 ? -1 : 1);
+      const newLeft = Math.max(left, Math.floor(k - m * s / n + sd));
+      const newRight = Math.min(right, Math.floor(k + (n - m) * s / n + sd));
+      quickselect(array, k, newLeft, newRight, compare);
+    }
+
+    const t = array[k];
+    let i = left;
+    let j = right;
+
+    swap(array, left, k);
+    if (compare(array[right], t) > 0) swap(array, left, right);
+
+    while (i < j) {
+      swap(array, i, j), ++i, --j;
+      while (compare(array[i], t) < 0) ++i;
+      while (compare(array[j], t) > 0) --j;
+    }
+
+    if (compare(array[left], t) === 0) swap(array, left, j);
+    else ++j, swap(array, j, right);
+
+    if (j <= k) left = j + 1;
+    if (k <= j) right = j - 1;
+  }
+
+  return array;
+}
+
+function swap(array, i, j) {
+  const t = array[i];
+  array[i] = array[j];
+  array[j] = t;
+}
+
+function greatest(values, compare = ascending) {
+  let max;
+  let defined = false;
+  if (compare.length === 1) {
+    let maxValue;
+    for (const element of values) {
+      const value = compare(element);
+      if (defined
+          ? ascending(value, maxValue) > 0
+          : ascending(value, value) === 0) {
+        max = element;
+        maxValue = value;
+        defined = true;
+      }
+    }
+  } else {
+    for (const value of values) {
+      if (defined
+          ? compare(value, max) > 0
+          : compare(value, value) === 0) {
+        max = value;
+        defined = true;
+      }
+    }
+  }
+  return max;
+}
+
+function quantile(values, p, valueof) {
+  values = Float64Array.from(numbers(values, valueof));
+  if (!(n = values.length) || isNaN(p = +p)) return;
+  if (p <= 0 || n < 2) return min(values);
+  if (p >= 1) return max(values);
+  var n,
+      i = (n - 1) * p,
+      i0 = Math.floor(i),
+      value0 = max(quickselect(values, i0).subarray(0, i0 + 1)),
+      value1 = min(values.subarray(i0 + 1));
+  return value0 + (value1 - value0) * (i - i0);
+}
+
+function quantileSorted(values, p, valueof = number) {
+  if (!(n = values.length) || isNaN(p = +p)) return;
+  if (p <= 0 || n < 2) return +valueof(values[0], 0, values);
+  if (p >= 1) return +valueof(values[n - 1], n - 1, values);
+  var n,
+      i = (n - 1) * p,
+      i0 = Math.floor(i),
+      value0 = +valueof(values[i0], i0, values),
+      value1 = +valueof(values[i0 + 1], i0 + 1, values);
+  return value0 + (value1 - value0) * (i - i0);
+}
+
+function quantileIndex(values, p, valueof = number) {
+  if (isNaN(p = +p)) return;
+  numbers = Float64Array.from(values, (_, i) => number(valueof(values[i], i, values)));
+  if (p <= 0) return minIndex(numbers);
+  if (p >= 1) return maxIndex(numbers);
+  var numbers,
+      index = Uint32Array.from(values, (_, i) => i),
+      j = numbers.length - 1,
+      i = Math.floor(j * p);
+  quickselect(index, i, 0, j, (i, j) => ascendingDefined(numbers[i], numbers[j]));
+  i = greatest(index.subarray(0, i + 1), (i) => numbers[i]);
+  return i >= 0 ? i : -1;
+}
+
+function thresholdFreedmanDiaconis(values, min, max) {
+  const c = count(values), d = quantile(values, 0.75) - quantile(values, 0.25);
+  return c && d ? Math.ceil((max - min) / (2 * d * Math.pow(c, -1 / 3))) : 1;
+}
+
+function thresholdScott(values, min, max) {
+  const c = count(values), d = deviation(values);
+  return c && d ? Math.ceil((max - min) * Math.cbrt(c) / (3.49 * d)) : 1;
+}
+
+function mean(values, valueof) {
+  let count = 0;
+  let sum = 0;
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value != null && (value = +value) >= value) {
+        ++count, sum += value;
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null && (value = +value) >= value) {
+        ++count, sum += value;
+      }
+    }
+  }
+  if (count) return sum / count;
+}
+
+function median(values, valueof) {
+  return quantile(values, 0.5, valueof);
+}
+
+function medianIndex(values, valueof) {
+  return quantileIndex(values, 0.5, valueof);
+}
+
+function* flatten(arrays) {
+  for (const array of arrays) {
+    yield* array;
+  }
+}
+
+function merge(arrays) {
+  return Array.from(flatten(arrays));
+}
+
+function mode(values, valueof) {
+  const counts = new InternMap();
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value != null && value >= value) {
+        counts.set(value, (counts.get(value) || 0) + 1);
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if ((value = valueof(value, ++index, values)) != null && value >= value) {
+        counts.set(value, (counts.get(value) || 0) + 1);
+      }
+    }
+  }
+  let modeValue;
+  let modeCount = 0;
+  for (const [value, count] of counts) {
+    if (count > modeCount) {
+      modeCount = count;
+      modeValue = value;
+    }
+  }
+  return modeValue;
+}
+
+function pairs(values, pairof = pair) {
+  const pairs = [];
+  let previous;
+  let first = false;
+  for (const value of values) {
+    if (first) pairs.push(pairof(previous, value));
+    previous = value;
+    first = true;
+  }
+  return pairs;
+}
+
+function pair(a, b) {
+  return [a, b];
+}
+
+function range(start, stop, step) {
+  start = +start, stop = +stop, step = (n = arguments.length) < 2 ? (stop = start, start = 0, 1) : n < 3 ? 1 : +step;
+
+  var i = -1,
+      n = Math.max(0, Math.ceil((stop - start) / step)) | 0,
+      range = new Array(n);
+
+  while (++i < n) {
+    range[i] = start + i * step;
+  }
+
+  return range;
+}
+
+function rank(values, valueof = ascending) {
+  if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
+  let V = Array.from(values);
+  const R = new Float64Array(V.length);
+  if (valueof.length !== 2) V = V.map(valueof), valueof = ascending;
+  const compareIndex = (i, j) => valueof(V[i], V[j]);
+  let k, r;
+  values = Uint32Array.from(V, (_, i) => i);
+  // Risky chaining due to Safari 14 https://github.com/d3/d3-array/issues/123
+  values.sort(valueof === ascending ? (i, j) => ascendingDefined(V[i], V[j]) : compareDefined(compareIndex));
+  values.forEach((j, i) => {
+      const c = compareIndex(j, k === undefined ? j : k);
+      if (c >= 0) {
+        if (k === undefined || c > 0) k = j, r = i;
+        R[j] = r;
+      } else {
+        R[j] = NaN;
+      }
+    });
+  return R;
+}
+
+function least(values, compare = ascending) {
+  let min;
+  let defined = false;
+  if (compare.length === 1) {
+    let minValue;
+    for (const element of values) {
+      const value = compare(element);
+      if (defined
+          ? ascending(value, minValue) < 0
+          : ascending(value, value) === 0) {
+        min = element;
+        minValue = value;
+        defined = true;
+      }
+    }
+  } else {
+    for (const value of values) {
+      if (defined
+          ? compare(value, min) < 0
+          : compare(value, value) === 0) {
+        min = value;
+        defined = true;
+      }
+    }
+  }
+  return min;
+}
+
+function leastIndex(values, compare = ascending) {
+  if (compare.length === 1) return minIndex(values, compare);
+  let minValue;
+  let min = -1;
+  let index = -1;
+  for (const value of values) {
+    ++index;
+    if (min < 0
+        ? compare(value, value) === 0
+        : compare(value, minValue) < 0) {
+      minValue = value;
+      min = index;
+    }
+  }
+  return min;
+}
+
+function greatestIndex(values, compare = ascending) {
+  if (compare.length === 1) return maxIndex(values, compare);
+  let maxValue;
+  let max = -1;
+  let index = -1;
+  for (const value of values) {
+    ++index;
+    if (max < 0
+        ? compare(value, value) === 0
+        : compare(value, maxValue) > 0) {
+      maxValue = value;
+      max = index;
+    }
+  }
+  return max;
+}
+
+function scan(values, compare) {
+  const index = leastIndex(values, compare);
+  return index < 0 ? undefined : index;
+}
+
+var shuffle = shuffler(Math.random);
+
+function shuffler(random) {
+  return function shuffle(array, i0 = 0, i1 = array.length) {
+    let m = i1 - (i0 = +i0);
+    while (m) {
+      const i = random() * m-- | 0, t = array[m + i0];
+      array[m + i0] = array[i + i0];
+      array[i + i0] = t;
+    }
+    return array;
+  };
+}
+
+function sum(values, valueof) {
+  let sum = 0;
+  if (valueof === undefined) {
+    for (let value of values) {
+      if (value = +value) {
+        sum += value;
+      }
+    }
+  } else {
+    let index = -1;
+    for (let value of values) {
+      if (value = +valueof(value, ++index, values)) {
+        sum += value;
+      }
+    }
+  }
+  return sum;
+}
+
+function transpose(matrix) {
+  if (!(n = matrix.length)) return [];
+  for (var i = -1, m = min(matrix, length), transpose = new Array(m); ++i < m;) {
+    for (var j = -1, n, row = transpose[i] = new Array(n); ++j < n;) {
+      row[j] = matrix[j][i];
+    }
+  }
+  return transpose;
+}
+
+function length(d) {
+  return d.length;
+}
+
+function zip() {
+  return transpose(arguments);
+}
+
+function every(values, test) {
+  if (typeof test !== "function") throw new TypeError("test is not a function");
+  let index = -1;
+  for (const value of values) {
+    if (!test(value, ++index, values)) {
+      return false;
+    }
+  }
+  return true;
+}
+
+function some(values, test) {
+  if (typeof test !== "function") throw new TypeError("test is not a function");
+  let index = -1;
+  for (const value of values) {
+    if (test(value, ++index, values)) {
+      return true;
+    }
+  }
+  return false;
+}
+
+function filter(values, test) {
+  if (typeof test !== "function") throw new TypeError("test is not a function");
+  const array = [];
+  let index = -1;
+  for (const value of values) {
+    if (test(value, ++index, values)) {
+      array.push(value);
+    }
+  }
+  return array;
+}
+
+function map(values, mapper) {
+  if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
+  if (typeof mapper !== "function") throw new TypeError("mapper is not a function");
+  return Array.from(values, (value, index) => mapper(value, index, values));
+}
+
+function reduce(values, reducer, value) {
+  if (typeof reducer !== "function") throw new TypeError("reducer is not a function");
+  const iterator = values[Symbol.iterator]();
+  let done, next, index = -1;
+  if (arguments.length < 3) {
+    ({done, value} = iterator.next());
+    if (done) return;
+    ++index;
+  }
+  while (({done, value: next} = iterator.next()), !done) {
+    value = reducer(value, next, ++index, values);
+  }
+  return value;
+}
+
+function reverse(values) {
+  if (typeof values[Symbol.iterator] !== "function") throw new TypeError("values is not iterable");
+  return Array.from(values).reverse();
+}
+
+function difference(values, ...others) {
+  values = new InternSet(values);
+  for (const other of others) {
+    for (const value of other) {
+      values.delete(value);
+    }
+  }
+  return values;
+}
+
+function disjoint(values, other) {
+  const iterator = other[Symbol.iterator](), set = new InternSet();
+  for (const v of values) {
+    if (set.has(v)) return false;
+    let value, done;
+    while (({value, done} = iterator.next())) {
+      if (done) break;
+      if (Object.is(v, value)) return false;
+      set.add(value);
+    }
+  }
+  return true;
+}
+
+function intersection(values, ...others) {
+  values = new InternSet(values);
+  others = others.map(set);
+  out: for (const value of values) {
+    for (const other of others) {
+      if (!other.has(value)) {
+        values.delete(value);
+        continue out;
+      }
+    }
+  }
+  return values;
+}
+
+function set(values) {
+  return values instanceof InternSet ? values : new InternSet(values);
+}
+
+function superset(values, other) {
+  const iterator = values[Symbol.iterator](), set = new Set();
+  for (const o of other) {
+    const io = intern(o);
+    if (set.has(io)) continue;
+    let value, done;
+    while (({value, done} = iterator.next())) {
+      if (done) return false;
+      const ivalue = intern(value);
+      set.add(ivalue);
+      if (Object.is(io, ivalue)) break;
+    }
+  }
+  return true;
+}
+
+function intern(value) {
+  return value !== null && typeof value === "object" ? value.valueOf() : value;
+}
+
+function subset(values, other) {
+  return superset(other, values);
+}
+
+function union(...others) {
+  const set = new InternSet();
+  for (const other of others) {
+    for (const o of other) {
+      set.add(o);
+    }
+  }
+  return set;
+}
+
+exports.Adder = Adder;
+exports.InternMap = InternMap;
+exports.InternSet = InternSet;
+exports.ascending = ascending;
+exports.bin = bin;
+exports.bisect = bisect;
+exports.bisectCenter = bisectCenter;
+exports.bisectLeft = bisectLeft;
+exports.bisectRight = bisectRight;
+exports.bisector = bisector;
+exports.blur = blur;
+exports.blur2 = blur2;
+exports.blurImage = blurImage;
+exports.count = count;
+exports.cross = cross;
+exports.cumsum = cumsum;
+exports.descending = descending;
+exports.deviation = deviation;
+exports.difference = difference;
+exports.disjoint = disjoint;
+exports.every = every;
+exports.extent = extent;
+exports.fcumsum = fcumsum;
+exports.filter = filter;
+exports.flatGroup = flatGroup;
+exports.flatRollup = flatRollup;
+exports.fsum = fsum;
+exports.greatest = greatest;
+exports.greatestIndex = greatestIndex;
+exports.group = group;
+exports.groupSort = groupSort;
+exports.groups = groups;
+exports.histogram = bin;
+exports.index = index;
+exports.indexes = indexes;
+exports.intersection = intersection;
+exports.least = least;
+exports.leastIndex = leastIndex;
+exports.map = map;
+exports.max = max;
+exports.maxIndex = maxIndex;
+exports.mean = mean;
+exports.median = median;
+exports.medianIndex = medianIndex;
+exports.merge = merge;
+exports.min = min;
+exports.minIndex = minIndex;
+exports.mode = mode;
+exports.nice = nice;
+exports.pairs = pairs;
+exports.permute = permute;
+exports.quantile = quantile;
+exports.quantileIndex = quantileIndex;
+exports.quantileSorted = quantileSorted;
+exports.quickselect = quickselect;
+exports.range = range;
+exports.rank = rank;
+exports.reduce = reduce;
+exports.reverse = reverse;
+exports.rollup = rollup;
+exports.rollups = rollups;
+exports.scan = scan;
+exports.shuffle = shuffle;
+exports.shuffler = shuffler;
+exports.some = some;
+exports.sort = sort;
+exports.subset = subset;
+exports.sum = sum;
+exports.superset = superset;
+exports.thresholdFreedmanDiaconis = thresholdFreedmanDiaconis;
+exports.thresholdScott = thresholdScott;
+exports.thresholdSturges = thresholdSturges;
+exports.tickIncrement = tickIncrement;
+exports.tickStep = tickStep;
+exports.ticks = ticks;
+exports.transpose = transpose;
+exports.union = union;
+exports.variance = variance;
+exports.zip = zip;
+
+}));
