Index: node_modules/delaunator/README.md
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+# Delaunator [![Build Status](https://app.travis-ci.com/mapbox/delaunator.svg?branch=main)](https://app.travis-ci.com/mapbox/delaunator) [![](https://img.shields.io/badge/simply-awesome-brightgreen.svg)](https://github.com/mourner/projects) [![](https://badgen.net/bundlephobia/minzip/delaunator)](https://unpkg.com/delaunator)
+
+An incredibly fast and robust JavaScript library for
+[Delaunay triangulation](https://en.wikipedia.org/wiki/Delaunay_triangulation) of 2D points.
+
+- [Interactive Demo](https://mapbox.github.io/delaunator/demo.html)
+- [Guide to data structures](https://mapbox.github.io/delaunator/)
+
+<img src="delaunator.png" alt="Delaunay triangulation example" width="600" />
+
+### Projects based on Delaunator
+
+- [d3-delaunay](https://github.com/d3/d3-delaunay) for Voronoi diagrams, search, traversal and rendering (a part of [D3](https://d3js.org)).
+- [d3-geo-voronoi](https://github.com/Fil/d3-geo-voronoi) for Delaunay triangulations and Voronoi diagrams on a sphere (e.g. for geographic locations).
+
+## Example
+
+```js
+const coords = [168,180, 168,178, 168,179, 168,181, 168,183, ...];
+
+const delaunay = new Delaunator(coords);
+console.log(delaunay.triangles);
+// [623, 636, 619,  636, 444, 619, ...]
+```
+
+## Install
+
+Install with NPM (`npm install delaunator`) or Yarn (`yarn add delaunator`), then import as an ES module:
+
+```js
+import Delaunator from 'delaunator';
+```
+
+To use as a module in a browser:
+
+```html
+<script type="module">
+    import Delaunator from 'https://cdn.skypack.dev/delaunator@5.0.0';
+</script>
+```
+
+Or use a browser UMD build that exposes a `Delaunator` global variable:
+
+```html
+<script src="https://unpkg.com/delaunator@5.0.0/delaunator.min.js"></script>
+```
+
+## API Reference
+
+#### new Delaunator(coords)
+
+Constructs a delaunay triangulation object given an array of point coordinates of the form:
+`[x0, y0, x1, y1, ...]` (use a typed array for best performance).
+
+#### Delaunator.from(points[, getX, getY])
+
+Constructs a delaunay triangulation object given an array of points (`[x, y]` by default).
+`getX` and `getY` are optional functions of the form `(point) => value` for custom point formats.
+Duplicate points are skipped.
+
+#### delaunay.triangles
+
+A `Uint32Array` array of triangle vertex indices (each group of three numbers forms a triangle).
+All triangles are directed counterclockwise.
+
+To get the coordinates of all triangles, use:
+
+```js
+for (let i = 0; i < triangles.length; i += 3) {
+    coordinates.push([
+        points[triangles[i]],
+        points[triangles[i + 1]],
+        points[triangles[i + 2]]
+    ]);
+}
+```
+
+#### delaunay.halfedges
+
+A `Int32Array` array of triangle half-edge indices that allows you to traverse the triangulation.
+`i`-th half-edge in the array corresponds to vertex `triangles[i]` the half-edge is coming from.
+`halfedges[i]` is the index of a twin half-edge in an adjacent triangle
+(or `-1` for outer half-edges on the convex hull).
+
+The flat array-based data structures might be counterintuitive,
+but they're one of the key reasons this library is fast.
+
+#### delaunay.hull
+
+A `Uint32Array` array of indices that reference points on the convex hull of the input data, counter-clockwise.
+
+#### delaunay.coords
+
+An array of input coordinates in the form `[x0, y0, x1, y1, ....]`,
+of the type provided in the constructor (or `Float64Array` if you used `Delaunator.from`).
+
+#### delaunay.update()
+
+Updates the triangulation if you modified `delaunay.coords` values in place, avoiding expensive memory allocations.
+Useful for iterative relaxation algorithms such as [Lloyd's](https://en.wikipedia.org/wiki/Lloyd%27s_algorithm).
+
+## Performance
+
+Benchmark results against other Delaunay JS libraries
+(`npm run bench` on Macbook Pro Retina 15" 2017, Node v10.10.0):
+
+&nbsp; | uniform 100k | gauss 100k | grid 100k | degen 100k | uniform 1&nbsp;million | gauss 1&nbsp;million | grid 1&nbsp;million | degen 1&nbsp;million
+:-- | --: | --: | --: | --: | --: | --: | --: | --:
+**delaunator** | 82ms | 61ms | 66ms | 25ms | 1.07s | 950ms | 830ms | 278ms
+[faster&#8209;delaunay](https://github.com/Bathlamos/delaunay-triangulation) | 473ms | 411ms | 272ms | 68ms | 4.27s | 4.62s | 4.3s | 810ms
+[incremental&#8209;delaunay](https://github.com/mikolalysenko/incremental-delaunay) | 547ms | 505ms | 172ms | 528ms | 5.9s | 6.08s | 2.11s | 6.09s
+[d3&#8209;voronoi](https://github.com/d3/d3-voronoi) | 972ms | 909ms | 358ms | 720ms | 15.04s | 13.86s | 5.55s | 11.13s
+[delaunay&#8209;fast](https://github.com/ironwallaby/delaunay) | 3.8s | 4s | 12.57s | timeout | 132s | 138s | 399s | timeout
+[delaunay](https://github.com/darkskyapp/delaunay) | 4.85s | 5.73s | 15.05s | timeout | 156s | 178s | 326s | timeout
+[delaunay&#8209;triangulate](https://github.com/mikolalysenko/delaunay-triangulate) | 2.24s | 2.04s | OOM | 1.51s | OOM | OOM | OOM | OOM
+[cdt2d](https://github.com/mikolalysenko/cdt2d) | 45s | 51s | 118s | 17s | timeout | timeout | timeout | timeout
+
+## Papers
+
+The algorithm is based on ideas from the following papers:
+
+- [A simple sweep-line Delaunay triangulation algorithm](http://www.academicpub.org/jao/paperInfo.aspx?paperid=15630), 2013, Liu Yonghe, Feng Jinming and Shao Yuehong
+- [S-hull: a fast radial sweep-hull routine for Delaunay triangulation](http://www.s-hull.org/paper/s_hull.pdf), 2010, David Sinclair
+- [A faster circle-sweep Delaunay triangulation algorithm](http://cglab.ca/~biniaz/papers/Sweep%20Circle.pdf), 2011, Ahmad Biniaz and Gholamhossein Dastghaibyfard
+
+## Robustness
+
+Delaunator should produce valid output even on highly degenerate input. It does so by depending on [robust-predicates](https://github.com/mourner/robust-predicates), a modern port of Jonathan Shewchuk's robust geometric predicates, an industry standard in computational geometry.
+
+## Ports to other languages
+
+- [delaunator-rs](https://github.com/mourner/delaunator-rs) (Rust)
+- [fogleman/delaunay](https://github.com/fogleman/delaunay) (Go)
+- [delaunator-cpp](https://github.com/abellgithub/delaunator-cpp) (C++)
+- [delaunator-sharp](https://github.com/nol1fe/delaunator-sharp) (C#)
+- [delaunator-ruby](https://github.com/hendrixfan/delaunator-ruby) (Ruby)
+- [Delaunator-Python](https://github.com/HakanSeven12/Delaunator-Python) (Python)
+- [ricardomatias/delaunator](https://github.com/ricardomatias/delaunator) (Kotlin)
+- [delaunator-java](https://github.com/waveware4ai/delaunator-java) (Java)
+- [delaunay-Stata](https://github.com/asjadnaqvi/stata-delaunay-voronoi) (Stata/Mata)
+- [Delaunator.jl](https://github.com/JuliaGeometry/Delaunator.jl) (Julia)
