import * as i2 from '@angular/common'; import { DOCUMENT } from '@angular/common'; import * as i0 from '@angular/core'; import { Injectable, Inject, QueryList, NgZone, Directive, ElementRef, Input, InjectionToken, Optional, EventEmitter, Output, NgModule } from '@angular/core'; import { Subject, Subscription, BehaviorSubject, of } from 'rxjs'; import { hasModifierKey, A, Z, ZERO, NINE, END, HOME, LEFT_ARROW, RIGHT_ARROW, UP_ARROW, DOWN_ARROW, TAB, ALT, CONTROL, MAC_META, META, SHIFT } from '@angular/cdk/keycodes'; import { tap, debounceTime, filter, map, take, skip, distinctUntilChanged, takeUntil } from 'rxjs/operators'; import { coerceBooleanProperty, coerceElement } from '@angular/cdk/coercion'; import * as i1 from '@angular/cdk/platform'; import { Platform, _getFocusedElementPierceShadowDom, normalizePassiveListenerOptions, _getEventTarget, _getShadowRoot, PlatformModule } from '@angular/cdk/platform'; import { ContentObserver, ObserversModule } from '@angular/cdk/observers'; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** IDs are delimited by an empty space, as per the spec. */ const ID_DELIMITER = ' '; /** * Adds the given ID to the specified ARIA attribute on an element. * Used for attributes such as aria-labelledby, aria-owns, etc. */ function addAriaReferencedId(el, attr, id) { const ids = getAriaReferenceIds(el, attr); if (ids.some(existingId => existingId.trim() == id.trim())) { return; } ids.push(id.trim()); el.setAttribute(attr, ids.join(ID_DELIMITER)); } /** * Removes the given ID from the specified ARIA attribute on an element. * Used for attributes such as aria-labelledby, aria-owns, etc. */ function removeAriaReferencedId(el, attr, id) { const ids = getAriaReferenceIds(el, attr); const filteredIds = ids.filter(val => val != id.trim()); if (filteredIds.length) { el.setAttribute(attr, filteredIds.join(ID_DELIMITER)); } else { el.removeAttribute(attr); } } /** * Gets the list of IDs referenced by the given ARIA attribute on an element. * Used for attributes such as aria-labelledby, aria-owns, etc. */ function getAriaReferenceIds(el, attr) { // Get string array of all individual ids (whitespace delimited) in the attribute value return (el.getAttribute(attr) || '').match(/\S+/g) || []; } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** ID used for the body container where all messages are appended. */ const MESSAGES_CONTAINER_ID = 'cdk-describedby-message-container'; /** ID prefix used for each created message element. */ const CDK_DESCRIBEDBY_ID_PREFIX = 'cdk-describedby-message'; /** Attribute given to each host element that is described by a message element. */ const CDK_DESCRIBEDBY_HOST_ATTRIBUTE = 'cdk-describedby-host'; /** Global incremental identifier for each registered message element. */ let nextId = 0; /** Global map of all registered message elements that have been placed into the document. */ const messageRegistry = new Map(); /** Container for all registered messages. */ let messagesContainer = null; /** * Utility that creates visually hidden elements with a message content. Useful for elements that * want to use aria-describedby to further describe themselves without adding additional visual * content. */ class AriaDescriber { constructor(_document) { this._document = _document; } describe(hostElement, message, role) { if (!this._canBeDescribed(hostElement, message)) { return; } const key = getKey(message, role); if (typeof message !== 'string') { // We need to ensure that the element has an ID. setMessageId(message); messageRegistry.set(key, { messageElement: message, referenceCount: 0 }); } else if (!messageRegistry.has(key)) { this._createMessageElement(message, role); } if (!this._isElementDescribedByMessage(hostElement, key)) { this._addMessageReference(hostElement, key); } } removeDescription(hostElement, message, role) { if (!message || !this._isElementNode(hostElement)) { return; } const key = getKey(message, role); if (this._isElementDescribedByMessage(hostElement, key)) { this._removeMessageReference(hostElement, key); } // If the message is a string, it means that it's one that we created for the // consumer so we can remove it safely, otherwise we should leave it in place. if (typeof message === 'string') { const registeredMessage = messageRegistry.get(key); if (registeredMessage && registeredMessage.referenceCount === 0) { this._deleteMessageElement(key); } } if (messagesContainer && messagesContainer.childNodes.length === 0) { this._deleteMessagesContainer(); } } /** Unregisters all created message elements and removes the message container. */ ngOnDestroy() { const describedElements = this._document.querySelectorAll(`[${CDK_DESCRIBEDBY_HOST_ATTRIBUTE}]`); for (let i = 0; i < describedElements.length; i++) { this._removeCdkDescribedByReferenceIds(describedElements[i]); describedElements[i].removeAttribute(CDK_DESCRIBEDBY_HOST_ATTRIBUTE); } if (messagesContainer) { this._deleteMessagesContainer(); } messageRegistry.clear(); } /** * Creates a new element in the visually hidden message container element with the message * as its content and adds it to the message registry. */ _createMessageElement(message, role) { const messageElement = this._document.createElement('div'); setMessageId(messageElement); messageElement.textContent = message; if (role) { messageElement.setAttribute('role', role); } this._createMessagesContainer(); messagesContainer.appendChild(messageElement); messageRegistry.set(getKey(message, role), { messageElement, referenceCount: 0 }); } /** Deletes the message element from the global messages container. */ _deleteMessageElement(key) { const registeredMessage = messageRegistry.get(key); const messageElement = registeredMessage && registeredMessage.messageElement; if (messagesContainer && messageElement) { messagesContainer.removeChild(messageElement); } messageRegistry.delete(key); } /** Creates the global container for all aria-describedby messages. */ _createMessagesContainer() { if (!messagesContainer) { const preExistingContainer = this._document.getElementById(MESSAGES_CONTAINER_ID); // When going from the server to the client, we may end up in a situation where there's // already a container on the page, but we don't have a reference to it. Clear the // old container so we don't get duplicates. Doing this, instead of emptying the previous // container, should be slightly faster. if (preExistingContainer && preExistingContainer.parentNode) { preExistingContainer.parentNode.removeChild(preExistingContainer); } messagesContainer = this._document.createElement('div'); messagesContainer.id = MESSAGES_CONTAINER_ID; // We add `visibility: hidden` in order to prevent text in this container from // being searchable by the browser's Ctrl + F functionality. // Screen-readers will still read the description for elements with aria-describedby even // when the description element is not visible. messagesContainer.style.visibility = 'hidden'; // Even though we use `visibility: hidden`, we still apply `cdk-visually-hidden` so that // the description element doesn't impact page layout. messagesContainer.classList.add('cdk-visually-hidden'); this._document.body.appendChild(messagesContainer); } } /** Deletes the global messages container. */ _deleteMessagesContainer() { if (messagesContainer && messagesContainer.parentNode) { messagesContainer.parentNode.removeChild(messagesContainer); messagesContainer = null; } } /** Removes all cdk-describedby messages that are hosted through the element. */ _removeCdkDescribedByReferenceIds(element) { // Remove all aria-describedby reference IDs that are prefixed by CDK_DESCRIBEDBY_ID_PREFIX const originalReferenceIds = getAriaReferenceIds(element, 'aria-describedby') .filter(id => id.indexOf(CDK_DESCRIBEDBY_ID_PREFIX) != 0); element.setAttribute('aria-describedby', originalReferenceIds.join(' ')); } /** * Adds a message reference to the element using aria-describedby and increments the registered * message's reference count. */ _addMessageReference(element, key) { const registeredMessage = messageRegistry.get(key); // Add the aria-describedby reference and set the // describedby_host attribute to mark the element. addAriaReferencedId(element, 'aria-describedby', registeredMessage.messageElement.id); element.setAttribute(CDK_DESCRIBEDBY_HOST_ATTRIBUTE, ''); registeredMessage.referenceCount++; } /** * Removes a message reference from the element using aria-describedby * and decrements the registered message's reference count. */ _removeMessageReference(element, key) { const registeredMessage = messageRegistry.get(key); registeredMessage.referenceCount--; removeAriaReferencedId(element, 'aria-describedby', registeredMessage.messageElement.id); element.removeAttribute(CDK_DESCRIBEDBY_HOST_ATTRIBUTE); } /** Returns true if the element has been described by the provided message ID. */ _isElementDescribedByMessage(element, key) { const referenceIds = getAriaReferenceIds(element, 'aria-describedby'); const registeredMessage = messageRegistry.get(key); const messageId = registeredMessage && registeredMessage.messageElement.id; return !!messageId && referenceIds.indexOf(messageId) != -1; } /** Determines whether a message can be described on a particular element. */ _canBeDescribed(element, message) { if (!this._isElementNode(element)) { return false; } if (message && typeof message === 'object') { // We'd have to make some assumptions about the description element's text, if the consumer // passed in an element. Assume that if an element is passed in, the consumer has verified // that it can be used as a description. return true; } const trimmedMessage = message == null ? '' : `${message}`.trim(); const ariaLabel = element.getAttribute('aria-label'); // We shouldn't set descriptions if they're exactly the same as the `aria-label` of the // element, because screen readers will end up reading out the same text twice in a row. return trimmedMessage ? (!ariaLabel || ariaLabel.trim() !== trimmedMessage) : false; } /** Checks whether a node is an Element node. */ _isElementNode(element) { return element.nodeType === this._document.ELEMENT_NODE; } } AriaDescriber.ɵprov = i0.ɵɵdefineInjectable({ factory: function AriaDescriber_Factory() { return new AriaDescriber(i0.ɵɵinject(i2.DOCUMENT)); }, token: AriaDescriber, providedIn: "root" }); AriaDescriber.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; AriaDescriber.ctorParameters = () => [ { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; /** Gets a key that can be used to look messages up in the registry. */ function getKey(message, role) { return typeof message === 'string' ? `${role || ''}/${message}` : message; } /** Assigns a unique ID to an element, if it doesn't have one already. */ function setMessageId(element) { if (!element.id) { element.id = `${CDK_DESCRIBEDBY_ID_PREFIX}-${nextId++}`; } } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * This class manages keyboard events for selectable lists. If you pass it a query list * of items, it will set the active item correctly when arrow events occur. */ class ListKeyManager { constructor(_items) { this._items = _items; this._activeItemIndex = -1; this._activeItem = null; this._wrap = false; this._letterKeyStream = new Subject(); this._typeaheadSubscription = Subscription.EMPTY; this._vertical = true; this._allowedModifierKeys = []; this._homeAndEnd = false; /** * Predicate function that can be used to check whether an item should be skipped * by the key manager. By default, disabled items are skipped. */ this._skipPredicateFn = (item) => item.disabled; // Buffer for the letters that the user has pressed when the typeahead option is turned on. this._pressedLetters = []; /** * Stream that emits any time the TAB key is pressed, so components can react * when focus is shifted off of the list. */ this.tabOut = new Subject(); /** Stream that emits whenever the active item of the list manager changes. */ this.change = new Subject(); // We allow for the items to be an array because, in some cases, the consumer may // not have access to a QueryList of the items they want to manage (e.g. when the // items aren't being collected via `ViewChildren` or `ContentChildren`). if (_items instanceof QueryList) { _items.changes.subscribe((newItems) => { if (this._activeItem) { const itemArray = newItems.toArray(); const newIndex = itemArray.indexOf(this._activeItem); if (newIndex > -1 && newIndex !== this._activeItemIndex) { this._activeItemIndex = newIndex; } } }); } } /** * Sets the predicate function that determines which items should be skipped by the * list key manager. * @param predicate Function that determines whether the given item should be skipped. */ skipPredicate(predicate) { this._skipPredicateFn = predicate; return this; } /** * Configures wrapping mode, which determines whether the active item will wrap to * the other end of list when there are no more items in the given direction. * @param shouldWrap Whether the list should wrap when reaching the end. */ withWrap(shouldWrap = true) { this._wrap = shouldWrap; return this; } /** * Configures whether the key manager should be able to move the selection vertically. * @param enabled Whether vertical selection should be enabled. */ withVerticalOrientation(enabled = true) { this._vertical = enabled; return this; } /** * Configures the key manager to move the selection horizontally. * Passing in `null` will disable horizontal movement. * @param direction Direction in which the selection can be moved. */ withHorizontalOrientation(direction) { this._horizontal = direction; return this; } /** * Modifier keys which are allowed to be held down and whose default actions will be prevented * as the user is pressing the arrow keys. Defaults to not allowing any modifier keys. */ withAllowedModifierKeys(keys) { this._allowedModifierKeys = keys; return this; } /** * Turns on typeahead mode which allows users to set the active item by typing. * @param debounceInterval Time to wait after the last keystroke before setting the active item. */ withTypeAhead(debounceInterval = 200) { if ((typeof ngDevMode === 'undefined' || ngDevMode) && (this._items.length && this._items.some(item => typeof item.getLabel !== 'function'))) { throw Error('ListKeyManager items in typeahead mode must implement the `getLabel` method.'); } this._typeaheadSubscription.unsubscribe(); // Debounce the presses of non-navigational keys, collect the ones that correspond to letters // and convert those letters back into a string. Afterwards find the first item that starts // with that string and select it. this._typeaheadSubscription = this._letterKeyStream.pipe(tap(letter => this._pressedLetters.push(letter)), debounceTime(debounceInterval), filter(() => this._pressedLetters.length > 0), map(() => this._pressedLetters.join(''))).subscribe(inputString => { const items = this._getItemsArray(); // Start at 1 because we want to start searching at the item immediately // following the current active item. for (let i = 1; i < items.length + 1; i++) { const index = (this._activeItemIndex + i) % items.length; const item = items[index]; if (!this._skipPredicateFn(item) && item.getLabel().toUpperCase().trim().indexOf(inputString) === 0) { this.setActiveItem(index); break; } } this._pressedLetters = []; }); return this; } /** * Configures the key manager to activate the first and last items * respectively when the Home or End key is pressed. * @param enabled Whether pressing the Home or End key activates the first/last item. */ withHomeAndEnd(enabled = true) { this._homeAndEnd = enabled; return this; } setActiveItem(item) { const previousActiveItem = this._activeItem; this.updateActiveItem(item); if (this._activeItem !== previousActiveItem) { this.change.next(this._activeItemIndex); } } /** * Sets the active item depending on the key event passed in. * @param event Keyboard event to be used for determining which element should be active. */ onKeydown(event) { const keyCode = event.keyCode; const modifiers = ['altKey', 'ctrlKey', 'metaKey', 'shiftKey']; const isModifierAllowed = modifiers.every(modifier => { return !event[modifier] || this._allowedModifierKeys.indexOf(modifier) > -1; }); switch (keyCode) { case TAB: this.tabOut.next(); return; case DOWN_ARROW: if (this._vertical && isModifierAllowed) { this.setNextItemActive(); break; } else { return; } case UP_ARROW: if (this._vertical && isModifierAllowed) { this.setPreviousItemActive(); break; } else { return; } case RIGHT_ARROW: if (this._horizontal && isModifierAllowed) { this._horizontal === 'rtl' ? this.setPreviousItemActive() : this.setNextItemActive(); break; } else { return; } case LEFT_ARROW: if (this._horizontal && isModifierAllowed) { this._horizontal === 'rtl' ? this.setNextItemActive() : this.setPreviousItemActive(); break; } else { return; } case HOME: if (this._homeAndEnd && isModifierAllowed) { this.setFirstItemActive(); break; } else { return; } case END: if (this._homeAndEnd && isModifierAllowed) { this.setLastItemActive(); break; } else { return; } default: if (isModifierAllowed || hasModifierKey(event, 'shiftKey')) { // Attempt to use the `event.key` which also maps it to the user's keyboard language, // otherwise fall back to resolving alphanumeric characters via the keyCode. if (event.key && event.key.length === 1) { this._letterKeyStream.next(event.key.toLocaleUpperCase()); } else if ((keyCode >= A && keyCode <= Z) || (keyCode >= ZERO && keyCode <= NINE)) { this._letterKeyStream.next(String.fromCharCode(keyCode)); } } // Note that we return here, in order to avoid preventing // the default action of non-navigational keys. return; } this._pressedLetters = []; event.preventDefault(); } /** Index of the currently active item. */ get activeItemIndex() { return this._activeItemIndex; } /** The active item. */ get activeItem() { return this._activeItem; } /** Gets whether the user is currently typing into the manager using the typeahead feature. */ isTyping() { return this._pressedLetters.length > 0; } /** Sets the active item to the first enabled item in the list. */ setFirstItemActive() { this._setActiveItemByIndex(0, 1); } /** Sets the active item to the last enabled item in the list. */ setLastItemActive() { this._setActiveItemByIndex(this._items.length - 1, -1); } /** Sets the active item to the next enabled item in the list. */ setNextItemActive() { this._activeItemIndex < 0 ? this.setFirstItemActive() : this._setActiveItemByDelta(1); } /** Sets the active item to a previous enabled item in the list. */ setPreviousItemActive() { this._activeItemIndex < 0 && this._wrap ? this.setLastItemActive() : this._setActiveItemByDelta(-1); } updateActiveItem(item) { const itemArray = this._getItemsArray(); const index = typeof item === 'number' ? item : itemArray.indexOf(item); const activeItem = itemArray[index]; // Explicitly check for `null` and `undefined` because other falsy values are valid. this._activeItem = activeItem == null ? null : activeItem; this._activeItemIndex = index; } /** * This method sets the active item, given a list of items and the delta between the * currently active item and the new active item. It will calculate differently * depending on whether wrap mode is turned on. */ _setActiveItemByDelta(delta) { this._wrap ? this._setActiveInWrapMode(delta) : this._setActiveInDefaultMode(delta); } /** * Sets the active item properly given "wrap" mode. In other words, it will continue to move * down the list until it finds an item that is not disabled, and it will wrap if it * encounters either end of the list. */ _setActiveInWrapMode(delta) { const items = this._getItemsArray(); for (let i = 1; i <= items.length; i++) { const index = (this._activeItemIndex + (delta * i) + items.length) % items.length; const item = items[index]; if (!this._skipPredicateFn(item)) { this.setActiveItem(index); return; } } } /** * Sets the active item properly given the default mode. In other words, it will * continue to move down the list until it finds an item that is not disabled. If * it encounters either end of the list, it will stop and not wrap. */ _setActiveInDefaultMode(delta) { this._setActiveItemByIndex(this._activeItemIndex + delta, delta); } /** * Sets the active item to the first enabled item starting at the index specified. If the * item is disabled, it will move in the fallbackDelta direction until it either * finds an enabled item or encounters the end of the list. */ _setActiveItemByIndex(index, fallbackDelta) { const items = this._getItemsArray(); if (!items[index]) { return; } while (this._skipPredicateFn(items[index])) { index += fallbackDelta; if (!items[index]) { return; } } this.setActiveItem(index); } /** Returns the items as an array. */ _getItemsArray() { return this._items instanceof QueryList ? this._items.toArray() : this._items; } } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ class ActiveDescendantKeyManager extends ListKeyManager { setActiveItem(index) { if (this.activeItem) { this.activeItem.setInactiveStyles(); } super.setActiveItem(index); if (this.activeItem) { this.activeItem.setActiveStyles(); } } } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ class FocusKeyManager extends ListKeyManager { constructor() { super(...arguments); this._origin = 'program'; } /** * Sets the focus origin that will be passed in to the items for any subsequent `focus` calls. * @param origin Focus origin to be used when focusing items. */ setFocusOrigin(origin) { this._origin = origin; return this; } setActiveItem(item) { super.setActiveItem(item); if (this.activeItem) { this.activeItem.focus(this._origin); } } } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Configuration for the isFocusable method. */ class IsFocusableConfig { constructor() { /** * Whether to count an element as focusable even if it is not currently visible. */ this.ignoreVisibility = false; } } // The InteractivityChecker leans heavily on the ally.js accessibility utilities. // Methods like `isTabbable` are only covering specific edge-cases for the browsers which are // supported. /** * Utility for checking the interactivity of an element, such as whether is is focusable or * tabbable. */ class InteractivityChecker { constructor(_platform) { this._platform = _platform; } /** * Gets whether an element is disabled. * * @param element Element to be checked. * @returns Whether the element is disabled. */ isDisabled(element) { // This does not capture some cases, such as a non-form control with a disabled attribute or // a form control inside of a disabled form, but should capture the most common cases. return element.hasAttribute('disabled'); } /** * Gets whether an element is visible for the purposes of interactivity. * * This will capture states like `display: none` and `visibility: hidden`, but not things like * being clipped by an `overflow: hidden` parent or being outside the viewport. * * @returns Whether the element is visible. */ isVisible(element) { return hasGeometry(element) && getComputedStyle(element).visibility === 'visible'; } /** * Gets whether an element can be reached via Tab key. * Assumes that the element has already been checked with isFocusable. * * @param element Element to be checked. * @returns Whether the element is tabbable. */ isTabbable(element) { // Nothing is tabbable on the server 😎 if (!this._platform.isBrowser) { return false; } const frameElement = getFrameElement(getWindow(element)); if (frameElement) { // Frame elements inherit their tabindex onto all child elements. if (getTabIndexValue(frameElement) === -1) { return false; } // Browsers disable tabbing to an element inside of an invisible frame. if (!this.isVisible(frameElement)) { return false; } } let nodeName = element.nodeName.toLowerCase(); let tabIndexValue = getTabIndexValue(element); if (element.hasAttribute('contenteditable')) { return tabIndexValue !== -1; } if (nodeName === 'iframe' || nodeName === 'object') { // The frame or object's content may be tabbable depending on the content, but it's // not possibly to reliably detect the content of the frames. We always consider such // elements as non-tabbable. return false; } // In iOS, the browser only considers some specific elements as tabbable. if (this._platform.WEBKIT && this._platform.IOS && !isPotentiallyTabbableIOS(element)) { return false; } if (nodeName === 'audio') { // Audio elements without controls enabled are never tabbable, regardless // of the tabindex attribute explicitly being set. if (!element.hasAttribute('controls')) { return false; } // Audio elements with controls are by default tabbable unless the // tabindex attribute is set to `-1` explicitly. return tabIndexValue !== -1; } if (nodeName === 'video') { // For all video elements, if the tabindex attribute is set to `-1`, the video // is not tabbable. Note: We cannot rely on the default `HTMLElement.tabIndex` // property as that one is set to `-1` in Chrome, Edge and Safari v13.1. The // tabindex attribute is the source of truth here. if (tabIndexValue === -1) { return false; } // If the tabindex is explicitly set, and not `-1` (as per check before), the // video element is always tabbable (regardless of whether it has controls or not). if (tabIndexValue !== null) { return true; } // Otherwise (when no explicit tabindex is set), a video is only tabbable if it // has controls enabled. Firefox is special as videos are always tabbable regardless // of whether there are controls or not. return this._platform.FIREFOX || element.hasAttribute('controls'); } return element.tabIndex >= 0; } /** * Gets whether an element can be focused by the user. * * @param element Element to be checked. * @param config The config object with options to customize this method's behavior * @returns Whether the element is focusable. */ isFocusable(element, config) { // Perform checks in order of left to most expensive. // Again, naive approach that does not capture many edge cases and browser quirks. return isPotentiallyFocusable(element) && !this.isDisabled(element) && ((config === null || config === void 0 ? void 0 : config.ignoreVisibility) || this.isVisible(element)); } } InteractivityChecker.ɵprov = i0.ɵɵdefineInjectable({ factory: function InteractivityChecker_Factory() { return new InteractivityChecker(i0.ɵɵinject(i1.Platform)); }, token: InteractivityChecker, providedIn: "root" }); InteractivityChecker.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; InteractivityChecker.ctorParameters = () => [ { type: Platform } ]; /** * Returns the frame element from a window object. Since browsers like MS Edge throw errors if * the frameElement property is being accessed from a different host address, this property * should be accessed carefully. */ function getFrameElement(window) { try { return window.frameElement; } catch (_a) { return null; } } /** Checks whether the specified element has any geometry / rectangles. */ function hasGeometry(element) { // Use logic from jQuery to check for an invisible element. // See https://github.com/jquery/jquery/blob/master/src/css/hiddenVisibleSelectors.js#L12 return !!(element.offsetWidth || element.offsetHeight || (typeof element.getClientRects === 'function' && element.getClientRects().length)); } /** Gets whether an element's */ function isNativeFormElement(element) { let nodeName = element.nodeName.toLowerCase(); return nodeName === 'input' || nodeName === 'select' || nodeName === 'button' || nodeName === 'textarea'; } /** Gets whether an element is an ``. */ function isHiddenInput(element) { return isInputElement(element) && element.type == 'hidden'; } /** Gets whether an element is an anchor that has an href attribute. */ function isAnchorWithHref(element) { return isAnchorElement(element) && element.hasAttribute('href'); } /** Gets whether an element is an input element. */ function isInputElement(element) { return element.nodeName.toLowerCase() == 'input'; } /** Gets whether an element is an anchor element. */ function isAnchorElement(element) { return element.nodeName.toLowerCase() == 'a'; } /** Gets whether an element has a valid tabindex. */ function hasValidTabIndex(element) { if (!element.hasAttribute('tabindex') || element.tabIndex === undefined) { return false; } let tabIndex = element.getAttribute('tabindex'); // IE11 parses tabindex="" as the value "-32768" if (tabIndex == '-32768') { return false; } return !!(tabIndex && !isNaN(parseInt(tabIndex, 10))); } /** * Returns the parsed tabindex from the element attributes instead of returning the * evaluated tabindex from the browsers defaults. */ function getTabIndexValue(element) { if (!hasValidTabIndex(element)) { return null; } // See browser issue in Gecko https://bugzilla.mozilla.org/show_bug.cgi?id=1128054 const tabIndex = parseInt(element.getAttribute('tabindex') || '', 10); return isNaN(tabIndex) ? -1 : tabIndex; } /** Checks whether the specified element is potentially tabbable on iOS */ function isPotentiallyTabbableIOS(element) { let nodeName = element.nodeName.toLowerCase(); let inputType = nodeName === 'input' && element.type; return inputType === 'text' || inputType === 'password' || nodeName === 'select' || nodeName === 'textarea'; } /** * Gets whether an element is potentially focusable without taking current visible/disabled state * into account. */ function isPotentiallyFocusable(element) { // Inputs are potentially focusable *unless* they're type="hidden". if (isHiddenInput(element)) { return false; } return isNativeFormElement(element) || isAnchorWithHref(element) || element.hasAttribute('contenteditable') || hasValidTabIndex(element); } /** Gets the parent window of a DOM node with regards of being inside of an iframe. */ function getWindow(node) { // ownerDocument is null if `node` itself *is* a document. return node.ownerDocument && node.ownerDocument.defaultView || window; } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Class that allows for trapping focus within a DOM element. * * This class currently uses a relatively simple approach to focus trapping. * It assumes that the tab order is the same as DOM order, which is not necessarily true. * Things like `tabIndex > 0`, flex `order`, and shadow roots can cause the two to be misaligned. * * @deprecated Use `ConfigurableFocusTrap` instead. * @breaking-change 11.0.0 */ class FocusTrap { constructor(_element, _checker, _ngZone, _document, deferAnchors = false) { this._element = _element; this._checker = _checker; this._ngZone = _ngZone; this._document = _document; this._hasAttached = false; // Event listeners for the anchors. Need to be regular functions so that we can unbind them later. this.startAnchorListener = () => this.focusLastTabbableElement(); this.endAnchorListener = () => this.focusFirstTabbableElement(); this._enabled = true; if (!deferAnchors) { this.attachAnchors(); } } /** Whether the focus trap is active. */ get enabled() { return this._enabled; } set enabled(value) { this._enabled = value; if (this._startAnchor && this._endAnchor) { this._toggleAnchorTabIndex(value, this._startAnchor); this._toggleAnchorTabIndex(value, this._endAnchor); } } /** Destroys the focus trap by cleaning up the anchors. */ destroy() { const startAnchor = this._startAnchor; const endAnchor = this._endAnchor; if (startAnchor) { startAnchor.removeEventListener('focus', this.startAnchorListener); if (startAnchor.parentNode) { startAnchor.parentNode.removeChild(startAnchor); } } if (endAnchor) { endAnchor.removeEventListener('focus', this.endAnchorListener); if (endAnchor.parentNode) { endAnchor.parentNode.removeChild(endAnchor); } } this._startAnchor = this._endAnchor = null; this._hasAttached = false; } /** * Inserts the anchors into the DOM. This is usually done automatically * in the constructor, but can be deferred for cases like directives with `*ngIf`. * @returns Whether the focus trap managed to attach successfully. This may not be the case * if the target element isn't currently in the DOM. */ attachAnchors() { // If we're not on the browser, there can be no focus to trap. if (this._hasAttached) { return true; } this._ngZone.runOutsideAngular(() => { if (!this._startAnchor) { this._startAnchor = this._createAnchor(); this._startAnchor.addEventListener('focus', this.startAnchorListener); } if (!this._endAnchor) { this._endAnchor = this._createAnchor(); this._endAnchor.addEventListener('focus', this.endAnchorListener); } }); if (this._element.parentNode) { this._element.parentNode.insertBefore(this._startAnchor, this._element); this._element.parentNode.insertBefore(this._endAnchor, this._element.nextSibling); this._hasAttached = true; } return this._hasAttached; } /** * Waits for the zone to stabilize, then either focuses the first element that the * user specified, or the first tabbable element. * @returns Returns a promise that resolves with a boolean, depending * on whether focus was moved successfully. */ focusInitialElementWhenReady(options) { return new Promise(resolve => { this._executeOnStable(() => resolve(this.focusInitialElement(options))); }); } /** * Waits for the zone to stabilize, then focuses * the first tabbable element within the focus trap region. * @returns Returns a promise that resolves with a boolean, depending * on whether focus was moved successfully. */ focusFirstTabbableElementWhenReady(options) { return new Promise(resolve => { this._executeOnStable(() => resolve(this.focusFirstTabbableElement(options))); }); } /** * Waits for the zone to stabilize, then focuses * the last tabbable element within the focus trap region. * @returns Returns a promise that resolves with a boolean, depending * on whether focus was moved successfully. */ focusLastTabbableElementWhenReady(options) { return new Promise(resolve => { this._executeOnStable(() => resolve(this.focusLastTabbableElement(options))); }); } /** * Get the specified boundary element of the trapped region. * @param bound The boundary to get (start or end of trapped region). * @returns The boundary element. */ _getRegionBoundary(bound) { // Contains the deprecated version of selector, for temporary backwards comparability. let markers = this._element.querySelectorAll(`[cdk-focus-region-${bound}], ` + `[cdkFocusRegion${bound}], ` + `[cdk-focus-${bound}]`); for (let i = 0; i < markers.length; i++) { // @breaking-change 8.0.0 if (markers[i].hasAttribute(`cdk-focus-${bound}`)) { console.warn(`Found use of deprecated attribute 'cdk-focus-${bound}', ` + `use 'cdkFocusRegion${bound}' instead. The deprecated ` + `attribute will be removed in 8.0.0.`, markers[i]); } else if (markers[i].hasAttribute(`cdk-focus-region-${bound}`)) { console.warn(`Found use of deprecated attribute 'cdk-focus-region-${bound}', ` + `use 'cdkFocusRegion${bound}' instead. The deprecated attribute ` + `will be removed in 8.0.0.`, markers[i]); } } if (bound == 'start') { return markers.length ? markers[0] : this._getFirstTabbableElement(this._element); } return markers.length ? markers[markers.length - 1] : this._getLastTabbableElement(this._element); } /** * Focuses the element that should be focused when the focus trap is initialized. * @returns Whether focus was moved successfully. */ focusInitialElement(options) { // Contains the deprecated version of selector, for temporary backwards comparability. const redirectToElement = this._element.querySelector(`[cdk-focus-initial], ` + `[cdkFocusInitial]`); if (redirectToElement) { // @breaking-change 8.0.0 if (redirectToElement.hasAttribute(`cdk-focus-initial`)) { console.warn(`Found use of deprecated attribute 'cdk-focus-initial', ` + `use 'cdkFocusInitial' instead. The deprecated attribute ` + `will be removed in 8.0.0`, redirectToElement); } // Warn the consumer if the element they've pointed to // isn't focusable, when not in production mode. if ((typeof ngDevMode === 'undefined' || ngDevMode) && !this._checker.isFocusable(redirectToElement)) { console.warn(`Element matching '[cdkFocusInitial]' is not focusable.`, redirectToElement); } if (!this._checker.isFocusable(redirectToElement)) { const focusableChild = this._getFirstTabbableElement(redirectToElement); focusableChild === null || focusableChild === void 0 ? void 0 : focusableChild.focus(options); return !!focusableChild; } redirectToElement.focus(options); return true; } return this.focusFirstTabbableElement(options); } /** * Focuses the first tabbable element within the focus trap region. * @returns Whether focus was moved successfully. */ focusFirstTabbableElement(options) { const redirectToElement = this._getRegionBoundary('start'); if (redirectToElement) { redirectToElement.focus(options); } return !!redirectToElement; } /** * Focuses the last tabbable element within the focus trap region. * @returns Whether focus was moved successfully. */ focusLastTabbableElement(options) { const redirectToElement = this._getRegionBoundary('end'); if (redirectToElement) { redirectToElement.focus(options); } return !!redirectToElement; } /** * Checks whether the focus trap has successfully been attached. */ hasAttached() { return this._hasAttached; } /** Get the first tabbable element from a DOM subtree (inclusive). */ _getFirstTabbableElement(root) { if (this._checker.isFocusable(root) && this._checker.isTabbable(root)) { return root; } // Iterate in DOM order. Note that IE doesn't have `children` for SVG so we fall // back to `childNodes` which includes text nodes, comments etc. let children = root.children || root.childNodes; for (let i = 0; i < children.length; i++) { let tabbableChild = children[i].nodeType === this._document.ELEMENT_NODE ? this._getFirstTabbableElement(children[i]) : null; if (tabbableChild) { return tabbableChild; } } return null; } /** Get the last tabbable element from a DOM subtree (inclusive). */ _getLastTabbableElement(root) { if (this._checker.isFocusable(root) && this._checker.isTabbable(root)) { return root; } // Iterate in reverse DOM order. let children = root.children || root.childNodes; for (let i = children.length - 1; i >= 0; i--) { let tabbableChild = children[i].nodeType === this._document.ELEMENT_NODE ? this._getLastTabbableElement(children[i]) : null; if (tabbableChild) { return tabbableChild; } } return null; } /** Creates an anchor element. */ _createAnchor() { const anchor = this._document.createElement('div'); this._toggleAnchorTabIndex(this._enabled, anchor); anchor.classList.add('cdk-visually-hidden'); anchor.classList.add('cdk-focus-trap-anchor'); anchor.setAttribute('aria-hidden', 'true'); return anchor; } /** * Toggles the `tabindex` of an anchor, based on the enabled state of the focus trap. * @param isEnabled Whether the focus trap is enabled. * @param anchor Anchor on which to toggle the tabindex. */ _toggleAnchorTabIndex(isEnabled, anchor) { // Remove the tabindex completely, rather than setting it to -1, because if the // element has a tabindex, the user might still hit it when navigating with the arrow keys. isEnabled ? anchor.setAttribute('tabindex', '0') : anchor.removeAttribute('tabindex'); } /** * Toggles the`tabindex` of both anchors to either trap Tab focus or allow it to escape. * @param enabled: Whether the anchors should trap Tab. */ toggleAnchors(enabled) { if (this._startAnchor && this._endAnchor) { this._toggleAnchorTabIndex(enabled, this._startAnchor); this._toggleAnchorTabIndex(enabled, this._endAnchor); } } /** Executes a function when the zone is stable. */ _executeOnStable(fn) { if (this._ngZone.isStable) { fn(); } else { this._ngZone.onStable.pipe(take(1)).subscribe(fn); } } } /** * Factory that allows easy instantiation of focus traps. * @deprecated Use `ConfigurableFocusTrapFactory` instead. * @breaking-change 11.0.0 */ class FocusTrapFactory { constructor(_checker, _ngZone, _document) { this._checker = _checker; this._ngZone = _ngZone; this._document = _document; } /** * Creates a focus-trapped region around the given element. * @param element The element around which focus will be trapped. * @param deferCaptureElements Defers the creation of focus-capturing elements to be done * manually by the user. * @returns The created focus trap instance. */ create(element, deferCaptureElements = false) { return new FocusTrap(element, this._checker, this._ngZone, this._document, deferCaptureElements); } } FocusTrapFactory.ɵprov = i0.ɵɵdefineInjectable({ factory: function FocusTrapFactory_Factory() { return new FocusTrapFactory(i0.ɵɵinject(InteractivityChecker), i0.ɵɵinject(i0.NgZone), i0.ɵɵinject(i2.DOCUMENT)); }, token: FocusTrapFactory, providedIn: "root" }); FocusTrapFactory.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; FocusTrapFactory.ctorParameters = () => [ { type: InteractivityChecker }, { type: NgZone }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; /** Directive for trapping focus within a region. */ class CdkTrapFocus { constructor(_elementRef, _focusTrapFactory, /** * @deprecated No longer being used. To be removed. * @breaking-change 13.0.0 */ _document) { this._elementRef = _elementRef; this._focusTrapFactory = _focusTrapFactory; /** Previously focused element to restore focus to upon destroy when using autoCapture. */ this._previouslyFocusedElement = null; this.focusTrap = this._focusTrapFactory.create(this._elementRef.nativeElement, true); } /** Whether the focus trap is active. */ get enabled() { return this.focusTrap.enabled; } set enabled(value) { this.focusTrap.enabled = coerceBooleanProperty(value); } /** * Whether the directive should automatically move focus into the trapped region upon * initialization and return focus to the previous activeElement upon destruction. */ get autoCapture() { return this._autoCapture; } set autoCapture(value) { this._autoCapture = coerceBooleanProperty(value); } ngOnDestroy() { this.focusTrap.destroy(); // If we stored a previously focused element when using autoCapture, return focus to that // element now that the trapped region is being destroyed. if (this._previouslyFocusedElement) { this._previouslyFocusedElement.focus(); this._previouslyFocusedElement = null; } } ngAfterContentInit() { this.focusTrap.attachAnchors(); if (this.autoCapture) { this._captureFocus(); } } ngDoCheck() { if (!this.focusTrap.hasAttached()) { this.focusTrap.attachAnchors(); } } ngOnChanges(changes) { const autoCaptureChange = changes['autoCapture']; if (autoCaptureChange && !autoCaptureChange.firstChange && this.autoCapture && this.focusTrap.hasAttached()) { this._captureFocus(); } } _captureFocus() { this._previouslyFocusedElement = _getFocusedElementPierceShadowDom(); this.focusTrap.focusInitialElementWhenReady(); } } CdkTrapFocus.decorators = [ { type: Directive, args: [{ selector: '[cdkTrapFocus]', exportAs: 'cdkTrapFocus', },] } ]; CdkTrapFocus.ctorParameters = () => [ { type: ElementRef }, { type: FocusTrapFactory }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; CdkTrapFocus.propDecorators = { enabled: [{ type: Input, args: ['cdkTrapFocus',] }], autoCapture: [{ type: Input, args: ['cdkTrapFocusAutoCapture',] }] }; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Class that allows for trapping focus within a DOM element. * * This class uses a strategy pattern that determines how it traps focus. * See FocusTrapInertStrategy. */ class ConfigurableFocusTrap extends FocusTrap { constructor(_element, _checker, _ngZone, _document, _focusTrapManager, _inertStrategy, config) { super(_element, _checker, _ngZone, _document, config.defer); this._focusTrapManager = _focusTrapManager; this._inertStrategy = _inertStrategy; this._focusTrapManager.register(this); } /** Whether the FocusTrap is enabled. */ get enabled() { return this._enabled; } set enabled(value) { this._enabled = value; if (this._enabled) { this._focusTrapManager.register(this); } else { this._focusTrapManager.deregister(this); } } /** Notifies the FocusTrapManager that this FocusTrap will be destroyed. */ destroy() { this._focusTrapManager.deregister(this); super.destroy(); } /** @docs-private Implemented as part of ManagedFocusTrap. */ _enable() { this._inertStrategy.preventFocus(this); this.toggleAnchors(true); } /** @docs-private Implemented as part of ManagedFocusTrap. */ _disable() { this._inertStrategy.allowFocus(this); this.toggleAnchors(false); } } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** The injection token used to specify the inert strategy. */ const FOCUS_TRAP_INERT_STRATEGY = new InjectionToken('FOCUS_TRAP_INERT_STRATEGY'); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** IE 11 compatible closest implementation that is able to start from non-Element Nodes. */ function closest(element, selector) { if (!(element instanceof Node)) { return null; } let curr = element; while (curr != null && !(curr instanceof Element)) { curr = curr.parentNode; } return curr && (hasNativeClosest ? curr.closest(selector) : polyfillClosest(curr, selector)); } /** Polyfill for browsers without Element.closest. */ function polyfillClosest(element, selector) { let curr = element; while (curr != null && !(curr instanceof Element && matches(curr, selector))) { curr = curr.parentNode; } return (curr || null); } const hasNativeClosest = typeof Element != 'undefined' && !!Element.prototype.closest; /** IE 11 compatible matches implementation. */ function matches(element, selector) { return element.matches ? element.matches(selector) : element['msMatchesSelector'](selector); } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Lightweight FocusTrapInertStrategy that adds a document focus event * listener to redirect focus back inside the FocusTrap. */ class EventListenerFocusTrapInertStrategy { constructor() { /** Focus event handler. */ this._listener = null; } /** Adds a document event listener that keeps focus inside the FocusTrap. */ preventFocus(focusTrap) { // Ensure there's only one listener per document if (this._listener) { focusTrap._document.removeEventListener('focus', this._listener, true); } this._listener = (e) => this._trapFocus(focusTrap, e); focusTrap._ngZone.runOutsideAngular(() => { focusTrap._document.addEventListener('focus', this._listener, true); }); } /** Removes the event listener added in preventFocus. */ allowFocus(focusTrap) { if (!this._listener) { return; } focusTrap._document.removeEventListener('focus', this._listener, true); this._listener = null; } /** * Refocuses the first element in the FocusTrap if the focus event target was outside * the FocusTrap. * * This is an event listener callback. The event listener is added in runOutsideAngular, * so all this code runs outside Angular as well. */ _trapFocus(focusTrap, event) { const target = event.target; const focusTrapRoot = focusTrap._element; // Don't refocus if target was in an overlay, because the overlay might be associated // with an element inside the FocusTrap, ex. mat-select. if (!focusTrapRoot.contains(target) && closest(target, 'div.cdk-overlay-pane') === null) { // Some legacy FocusTrap usages have logic that focuses some element on the page // just before FocusTrap is destroyed. For backwards compatibility, wait // to be sure FocusTrap is still enabled before refocusing. setTimeout(() => { // Check whether focus wasn't put back into the focus trap while the timeout was pending. if (focusTrap.enabled && !focusTrapRoot.contains(focusTrap._document.activeElement)) { focusTrap.focusFirstTabbableElement(); } }); } } } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** Injectable that ensures only the most recently enabled FocusTrap is active. */ class FocusTrapManager { constructor() { // A stack of the FocusTraps on the page. Only the FocusTrap at the // top of the stack is active. this._focusTrapStack = []; } /** * Disables the FocusTrap at the top of the stack, and then pushes * the new FocusTrap onto the stack. */ register(focusTrap) { // Dedupe focusTraps that register multiple times. this._focusTrapStack = this._focusTrapStack.filter((ft) => ft !== focusTrap); let stack = this._focusTrapStack; if (stack.length) { stack[stack.length - 1]._disable(); } stack.push(focusTrap); focusTrap._enable(); } /** * Removes the FocusTrap from the stack, and activates the * FocusTrap that is the new top of the stack. */ deregister(focusTrap) { focusTrap._disable(); const stack = this._focusTrapStack; const i = stack.indexOf(focusTrap); if (i !== -1) { stack.splice(i, 1); if (stack.length) { stack[stack.length - 1]._enable(); } } } } FocusTrapManager.ɵprov = i0.ɵɵdefineInjectable({ factory: function FocusTrapManager_Factory() { return new FocusTrapManager(); }, token: FocusTrapManager, providedIn: "root" }); FocusTrapManager.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** Factory that allows easy instantiation of configurable focus traps. */ class ConfigurableFocusTrapFactory { constructor(_checker, _ngZone, _focusTrapManager, _document, _inertStrategy) { this._checker = _checker; this._ngZone = _ngZone; this._focusTrapManager = _focusTrapManager; this._document = _document; // TODO split up the strategies into different modules, similar to DateAdapter. this._inertStrategy = _inertStrategy || new EventListenerFocusTrapInertStrategy(); } create(element, config = { defer: false }) { let configObject; if (typeof config === 'boolean') { configObject = { defer: config }; } else { configObject = config; } return new ConfigurableFocusTrap(element, this._checker, this._ngZone, this._document, this._focusTrapManager, this._inertStrategy, configObject); } } ConfigurableFocusTrapFactory.ɵprov = i0.ɵɵdefineInjectable({ factory: function ConfigurableFocusTrapFactory_Factory() { return new ConfigurableFocusTrapFactory(i0.ɵɵinject(InteractivityChecker), i0.ɵɵinject(i0.NgZone), i0.ɵɵinject(FocusTrapManager), i0.ɵɵinject(i2.DOCUMENT), i0.ɵɵinject(FOCUS_TRAP_INERT_STRATEGY, 8)); }, token: ConfigurableFocusTrapFactory, providedIn: "root" }); ConfigurableFocusTrapFactory.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; ConfigurableFocusTrapFactory.ctorParameters = () => [ { type: InteractivityChecker }, { type: NgZone }, { type: FocusTrapManager }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] }, { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [FOCUS_TRAP_INERT_STRATEGY,] }] } ]; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** Gets whether an event could be a faked `mousedown` event dispatched by a screen reader. */ function isFakeMousedownFromScreenReader(event) { // Some screen readers will dispatch a fake `mousedown` event when pressing enter or space on // a clickable element. We can distinguish these events when both `offsetX` and `offsetY` are // zero. Note that there's an edge case where the user could click the 0x0 spot of the screen // themselves, but that is unlikely to contain interaction elements. Historially we used to check // `event.buttons === 0`, however that no longer works on recent versions of NVDA. return event.offsetX === 0 && event.offsetY === 0; } /** Gets whether an event could be a faked `touchstart` event dispatched by a screen reader. */ function isFakeTouchstartFromScreenReader(event) { const touch = (event.touches && event.touches[0]) || (event.changedTouches && event.changedTouches[0]); // A fake `touchstart` can be distinguished from a real one by looking at the `identifier` // which is typically >= 0 on a real device versus -1 from a screen reader. Just to be safe, // we can also look at `radiusX` and `radiusY`. This behavior was observed against a Windows 10 // device with a touch screen running NVDA v2020.4 and Firefox 85 or Chrome 88. return !!touch && touch.identifier === -1 && (touch.radiusX == null || touch.radiusX === 1) && (touch.radiusY == null || touch.radiusY === 1); } /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Injectable options for the InputModalityDetector. These are shallowly merged with the default * options. */ const INPUT_MODALITY_DETECTOR_OPTIONS = new InjectionToken('cdk-input-modality-detector-options'); /** * Default options for the InputModalityDetector. * * Modifier keys are ignored by default (i.e. when pressed won't cause the service to detect * keyboard input modality) for two reasons: * * 1. Modifier keys are commonly used with mouse to perform actions such as 'right click' or 'open * in new tab', and are thus less representative of actual keyboard interaction. * 2. VoiceOver triggers some keyboard events when linearly navigating with Control + Option (but * confusingly not with Caps Lock). Thus, to have parity with other screen readers, we ignore * these keys so as to not update the input modality. * * Note that we do not by default ignore the right Meta key on Safari because it has the same key * code as the ContextMenu key on other browsers. When we switch to using event.key, we can * distinguish between the two. */ const INPUT_MODALITY_DETECTOR_DEFAULT_OPTIONS = { ignoreKeys: [ALT, CONTROL, MAC_META, META, SHIFT], }; /** * The amount of time needed to pass after a touchstart event in order for a subsequent mousedown * event to be attributed as mouse and not touch. * * This is the value used by AngularJS Material. Through trial and error (on iPhone 6S) they found * that a value of around 650ms seems appropriate. */ const TOUCH_BUFFER_MS = 650; /** * Event listener options that enable capturing and also mark the listener as passive if the browser * supports it. */ const modalityEventListenerOptions = normalizePassiveListenerOptions({ passive: true, capture: true, }); /** * Service that detects the user's input modality. * * This service does not update the input modality when a user navigates with a screen reader * (e.g. linear navigation with VoiceOver, object navigation / browse mode with NVDA, virtual PC * cursor mode with JAWS). This is in part due to technical limitations (i.e. keyboard events do not * fire as expected in these modes) but is also arguably the correct behavior. Navigating with a * screen reader is akin to visually scanning a page, and should not be interpreted as actual user * input interaction. * * When a user is not navigating but *interacting* with a screen reader, this service attempts to * update the input modality to keyboard, but in general this service's behavior is largely * undefined. */ class InputModalityDetector { constructor(_platform, ngZone, document, options) { this._platform = _platform; /** * The most recently detected input modality event target. Is null if no input modality has been * detected or if the associated event target is null for some unknown reason. */ this._mostRecentTarget = null; /** The underlying BehaviorSubject that emits whenever an input modality is detected. */ this._modality = new BehaviorSubject(null); /** * The timestamp of the last touch input modality. Used to determine whether mousedown events * should be attributed to mouse or touch. */ this._lastTouchMs = 0; /** * Handles keydown events. Must be an arrow function in order to preserve the context when it gets * bound. */ this._onKeydown = (event) => { var _a, _b; // If this is one of the keys we should ignore, then ignore it and don't update the input // modality to keyboard. if ((_b = (_a = this._options) === null || _a === void 0 ? void 0 : _a.ignoreKeys) === null || _b === void 0 ? void 0 : _b.some(keyCode => keyCode === event.keyCode)) { return; } this._modality.next('keyboard'); this._mostRecentTarget = _getEventTarget(event); }; /** * Handles mousedown events. Must be an arrow function in order to preserve the context when it * gets bound. */ this._onMousedown = (event) => { // Touches trigger both touch and mouse events, so we need to distinguish between mouse events // that were triggered via mouse vs touch. To do so, check if the mouse event occurs closely // after the previous touch event. if (Date.now() - this._lastTouchMs < TOUCH_BUFFER_MS) { return; } // Fake mousedown events are fired by some screen readers when controls are activated by the // screen reader. Attribute them to keyboard input modality. this._modality.next(isFakeMousedownFromScreenReader(event) ? 'keyboard' : 'mouse'); this._mostRecentTarget = _getEventTarget(event); }; /** * Handles touchstart events. Must be an arrow function in order to preserve the context when it * gets bound. */ this._onTouchstart = (event) => { // Same scenario as mentioned in _onMousedown, but on touch screen devices, fake touchstart // events are fired. Again, attribute to keyboard input modality. if (isFakeTouchstartFromScreenReader(event)) { this._modality.next('keyboard'); return; } // Store the timestamp of this touch event, as it's used to distinguish between mouse events // triggered via mouse vs touch. this._lastTouchMs = Date.now(); this._modality.next('touch'); this._mostRecentTarget = _getEventTarget(event); }; this._options = Object.assign(Object.assign({}, INPUT_MODALITY_DETECTOR_DEFAULT_OPTIONS), options); // Skip the first emission as it's null. this.modalityDetected = this._modality.pipe(skip(1)); this.modalityChanged = this.modalityDetected.pipe(distinctUntilChanged()); // If we're not in a browser, this service should do nothing, as there's no relevant input // modality to detect. if (_platform.isBrowser) { ngZone.runOutsideAngular(() => { document.addEventListener('keydown', this._onKeydown, modalityEventListenerOptions); document.addEventListener('mousedown', this._onMousedown, modalityEventListenerOptions); document.addEventListener('touchstart', this._onTouchstart, modalityEventListenerOptions); }); } } /** The most recently detected input modality. */ get mostRecentModality() { return this._modality.value; } ngOnDestroy() { this._modality.complete(); if (this._platform.isBrowser) { document.removeEventListener('keydown', this._onKeydown, modalityEventListenerOptions); document.removeEventListener('mousedown', this._onMousedown, modalityEventListenerOptions); document.removeEventListener('touchstart', this._onTouchstart, modalityEventListenerOptions); } } } InputModalityDetector.ɵprov = i0.ɵɵdefineInjectable({ factory: function InputModalityDetector_Factory() { return new InputModalityDetector(i0.ɵɵinject(i1.Platform), i0.ɵɵinject(i0.NgZone), i0.ɵɵinject(i2.DOCUMENT), i0.ɵɵinject(INPUT_MODALITY_DETECTOR_OPTIONS, 8)); }, token: InputModalityDetector, providedIn: "root" }); InputModalityDetector.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; InputModalityDetector.ctorParameters = () => [ { type: Platform }, { type: NgZone }, { type: Document, decorators: [{ type: Inject, args: [DOCUMENT,] }] }, { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [INPUT_MODALITY_DETECTOR_OPTIONS,] }] } ]; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ const LIVE_ANNOUNCER_ELEMENT_TOKEN = new InjectionToken('liveAnnouncerElement', { providedIn: 'root', factory: LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY, }); /** @docs-private */ function LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY() { return null; } /** Injection token that can be used to configure the default options for the LiveAnnouncer. */ const LIVE_ANNOUNCER_DEFAULT_OPTIONS = new InjectionToken('LIVE_ANNOUNCER_DEFAULT_OPTIONS'); /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ class LiveAnnouncer { constructor(elementToken, _ngZone, _document, _defaultOptions) { this._ngZone = _ngZone; this._defaultOptions = _defaultOptions; // We inject the live element and document as `any` because the constructor signature cannot // reference browser globals (HTMLElement, Document) on non-browser environments, since having // a class decorator causes TypeScript to preserve the constructor signature types. this._document = _document; this._liveElement = elementToken || this._createLiveElement(); } announce(message, ...args) { const defaultOptions = this._defaultOptions; let politeness; let duration; if (args.length === 1 && typeof args[0] === 'number') { duration = args[0]; } else { [politeness, duration] = args; } this.clear(); clearTimeout(this._previousTimeout); if (!politeness) { politeness = (defaultOptions && defaultOptions.politeness) ? defaultOptions.politeness : 'polite'; } if (duration == null && defaultOptions) { duration = defaultOptions.duration; } // TODO: ensure changing the politeness works on all environments we support. this._liveElement.setAttribute('aria-live', politeness); // This 100ms timeout is necessary for some browser + screen-reader combinations: // - Both JAWS and NVDA over IE11 will not announce anything without a non-zero timeout. // - With Chrome and IE11 with NVDA or JAWS, a repeated (identical) message won't be read a // second time without clearing and then using a non-zero delay. // (using JAWS 17 at time of this writing). return this._ngZone.runOutsideAngular(() => { return new Promise(resolve => { clearTimeout(this._previousTimeout); this._previousTimeout = setTimeout(() => { this._liveElement.textContent = message; resolve(); if (typeof duration === 'number') { this._previousTimeout = setTimeout(() => this.clear(), duration); } }, 100); }); }); } /** * Clears the current text from the announcer element. Can be used to prevent * screen readers from reading the text out again while the user is going * through the page landmarks. */ clear() { if (this._liveElement) { this._liveElement.textContent = ''; } } ngOnDestroy() { clearTimeout(this._previousTimeout); if (this._liveElement && this._liveElement.parentNode) { this._liveElement.parentNode.removeChild(this._liveElement); this._liveElement = null; } } _createLiveElement() { const elementClass = 'cdk-live-announcer-element'; const previousElements = this._document.getElementsByClassName(elementClass); const liveEl = this._document.createElement('div'); // Remove any old containers. This can happen when coming in from a server-side-rendered page. for (let i = 0; i < previousElements.length; i++) { previousElements[i].parentNode.removeChild(previousElements[i]); } liveEl.classList.add(elementClass); liveEl.classList.add('cdk-visually-hidden'); liveEl.setAttribute('aria-atomic', 'true'); liveEl.setAttribute('aria-live', 'polite'); this._document.body.appendChild(liveEl); return liveEl; } } LiveAnnouncer.ɵprov = i0.ɵɵdefineInjectable({ factory: function LiveAnnouncer_Factory() { return new LiveAnnouncer(i0.ɵɵinject(LIVE_ANNOUNCER_ELEMENT_TOKEN, 8), i0.ɵɵinject(i0.NgZone), i0.ɵɵinject(i2.DOCUMENT), i0.ɵɵinject(LIVE_ANNOUNCER_DEFAULT_OPTIONS, 8)); }, token: LiveAnnouncer, providedIn: "root" }); LiveAnnouncer.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; LiveAnnouncer.ctorParameters = () => [ { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [LIVE_ANNOUNCER_ELEMENT_TOKEN,] }] }, { type: NgZone }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] }, { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [LIVE_ANNOUNCER_DEFAULT_OPTIONS,] }] } ]; /** * A directive that works similarly to aria-live, but uses the LiveAnnouncer to ensure compatibility * with a wider range of browsers and screen readers. */ class CdkAriaLive { constructor(_elementRef, _liveAnnouncer, _contentObserver, _ngZone) { this._elementRef = _elementRef; this._liveAnnouncer = _liveAnnouncer; this._contentObserver = _contentObserver; this._ngZone = _ngZone; this._politeness = 'polite'; } /** The aria-live politeness level to use when announcing messages. */ get politeness() { return this._politeness; } set politeness(value) { this._politeness = value === 'off' || value === 'assertive' ? value : 'polite'; if (this._politeness === 'off') { if (this._subscription) { this._subscription.unsubscribe(); this._subscription = null; } } else if (!this._subscription) { this._subscription = this._ngZone.runOutsideAngular(() => { return this._contentObserver .observe(this._elementRef) .subscribe(() => { // Note that we use textContent here, rather than innerText, in order to avoid a reflow. const elementText = this._elementRef.nativeElement.textContent; // The `MutationObserver` fires also for attribute // changes which we don't want to announce. if (elementText !== this._previousAnnouncedText) { this._liveAnnouncer.announce(elementText, this._politeness); this._previousAnnouncedText = elementText; } }); }); } } ngOnDestroy() { if (this._subscription) { this._subscription.unsubscribe(); } } } CdkAriaLive.decorators = [ { type: Directive, args: [{ selector: '[cdkAriaLive]', exportAs: 'cdkAriaLive', },] } ]; CdkAriaLive.ctorParameters = () => [ { type: ElementRef }, { type: LiveAnnouncer }, { type: ContentObserver }, { type: NgZone } ]; CdkAriaLive.propDecorators = { politeness: [{ type: Input, args: ['cdkAriaLive',] }] }; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** InjectionToken for FocusMonitorOptions. */ const FOCUS_MONITOR_DEFAULT_OPTIONS = new InjectionToken('cdk-focus-monitor-default-options'); /** * Event listener options that enable capturing and also * mark the listener as passive if the browser supports it. */ const captureEventListenerOptions = normalizePassiveListenerOptions({ passive: true, capture: true }); /** Monitors mouse and keyboard events to determine the cause of focus events. */ class FocusMonitor { constructor(_ngZone, _platform, _inputModalityDetector, /** @breaking-change 11.0.0 make document required */ document, options) { this._ngZone = _ngZone; this._platform = _platform; this._inputModalityDetector = _inputModalityDetector; /** The focus origin that the next focus event is a result of. */ this._origin = null; /** Whether the window has just been focused. */ this._windowFocused = false; /** * Whether the origin was determined via a touch interaction. Necessary as properly attributing * focus events to touch interactions requires special logic. */ this._originFromTouchInteraction = false; /** Map of elements being monitored to their info. */ this._elementInfo = new Map(); /** The number of elements currently being monitored. */ this._monitoredElementCount = 0; /** * Keeps track of the root nodes to which we've currently bound a focus/blur handler, * as well as the number of monitored elements that they contain. We have to treat focus/blur * handlers differently from the rest of the events, because the browser won't emit events * to the document when focus moves inside of a shadow root. */ this._rootNodeFocusListenerCount = new Map(); /** * Event listener for `focus` events on the window. * Needs to be an arrow function in order to preserve the context when it gets bound. */ this._windowFocusListener = () => { // Make a note of when the window regains focus, so we can // restore the origin info for the focused element. this._windowFocused = true; this._windowFocusTimeoutId = setTimeout(() => this._windowFocused = false); }; /** Subject for stopping our InputModalityDetector subscription. */ this._stopInputModalityDetector = new Subject(); /** * Event listener for `focus` and 'blur' events on the document. * Needs to be an arrow function in order to preserve the context when it gets bound. */ this._rootNodeFocusAndBlurListener = (event) => { const target = _getEventTarget(event); const handler = event.type === 'focus' ? this._onFocus : this._onBlur; // We need to walk up the ancestor chain in order to support `checkChildren`. for (let element = target; element; element = element.parentElement) { handler.call(this, event, element); } }; this._document = document; this._detectionMode = (options === null || options === void 0 ? void 0 : options.detectionMode) || 0 /* IMMEDIATE */; } monitor(element, checkChildren = false) { const nativeElement = coerceElement(element); // Do nothing if we're not on the browser platform or the passed in node isn't an element. if (!this._platform.isBrowser || nativeElement.nodeType !== 1) { return of(null); } // If the element is inside the shadow DOM, we need to bind our focus/blur listeners to // the shadow root, rather than the `document`, because the browser won't emit focus events // to the `document`, if focus is moving within the same shadow root. const rootNode = _getShadowRoot(nativeElement) || this._getDocument(); const cachedInfo = this._elementInfo.get(nativeElement); // Check if we're already monitoring this element. if (cachedInfo) { if (checkChildren) { // TODO(COMP-318): this can be problematic, because it'll turn all non-checkChildren // observers into ones that behave as if `checkChildren` was turned on. We need a more // robust solution. cachedInfo.checkChildren = true; } return cachedInfo.subject; } // Create monitored element info. const info = { checkChildren: checkChildren, subject: new Subject(), rootNode }; this._elementInfo.set(nativeElement, info); this._registerGlobalListeners(info); return info.subject; } stopMonitoring(element) { const nativeElement = coerceElement(element); const elementInfo = this._elementInfo.get(nativeElement); if (elementInfo) { elementInfo.subject.complete(); this._setClasses(nativeElement); this._elementInfo.delete(nativeElement); this._removeGlobalListeners(elementInfo); } } focusVia(element, origin, options) { const nativeElement = coerceElement(element); const focusedElement = this._getDocument().activeElement; // If the element is focused already, calling `focus` again won't trigger the event listener // which means that the focus classes won't be updated. If that's the case, update the classes // directly without waiting for an event. if (nativeElement === focusedElement) { this._getClosestElementsInfo(nativeElement) .forEach(([currentElement, info]) => this._originChanged(currentElement, origin, info)); } else { this._setOrigin(origin); // `focus` isn't available on the server if (typeof nativeElement.focus === 'function') { nativeElement.focus(options); } } } ngOnDestroy() { this._elementInfo.forEach((_info, element) => this.stopMonitoring(element)); } /** Access injected document if available or fallback to global document reference */ _getDocument() { return this._document || document; } /** Use defaultView of injected document if available or fallback to global window reference */ _getWindow() { const doc = this._getDocument(); return doc.defaultView || window; } _toggleClass(element, className, shouldSet) { if (shouldSet) { element.classList.add(className); } else { element.classList.remove(className); } } _getFocusOrigin(focusEventTarget) { if (this._origin) { // If the origin was realized via a touch interaction, we need to perform additional checks // to determine whether the focus origin should be attributed to touch or program. if (this._originFromTouchInteraction) { return this._shouldBeAttributedToTouch(focusEventTarget) ? 'touch' : 'program'; } else { return this._origin; } } // If the window has just regained focus, we can restore the most recent origin from before the // window blurred. Otherwise, we've reached the point where we can't identify the source of the // focus. This typically means one of two things happened: // // 1) The element was programmatically focused, or // 2) The element was focused via screen reader navigation (which generally doesn't fire // events). // // Because we can't distinguish between these two cases, we default to setting `program`. return (this._windowFocused && this._lastFocusOrigin) ? this._lastFocusOrigin : 'program'; } /** * Returns whether the focus event should be attributed to touch. Recall that in IMMEDIATE mode, a * touch origin isn't immediately reset at the next tick (see _setOrigin). This means that when we * handle a focus event following a touch interaction, we need to determine whether (1) the focus * event was directly caused by the touch interaction or (2) the focus event was caused by a * subsequent programmatic focus call triggered by the touch interaction. * @param focusEventTarget The target of the focus event under examination. */ _shouldBeAttributedToTouch(focusEventTarget) { // Please note that this check is not perfect. Consider the following edge case: // //
//
//
// // Suppose there is a FocusMonitor in IMMEDIATE mode attached to #parent. When the user touches // #child, #parent is programmatically focused. This code will attribute the focus to touch // instead of program. This is a relatively minor edge-case that can be worked around by using // focusVia(parent, 'program') to focus #parent. return (this._detectionMode === 1 /* EVENTUAL */) || !!(focusEventTarget === null || focusEventTarget === void 0 ? void 0 : focusEventTarget.contains(this._inputModalityDetector._mostRecentTarget)); } /** * Sets the focus classes on the element based on the given focus origin. * @param element The element to update the classes on. * @param origin The focus origin. */ _setClasses(element, origin) { this._toggleClass(element, 'cdk-focused', !!origin); this._toggleClass(element, 'cdk-touch-focused', origin === 'touch'); this._toggleClass(element, 'cdk-keyboard-focused', origin === 'keyboard'); this._toggleClass(element, 'cdk-mouse-focused', origin === 'mouse'); this._toggleClass(element, 'cdk-program-focused', origin === 'program'); } /** * Updates the focus origin. If we're using immediate detection mode, we schedule an async * function to clear the origin at the end of a timeout. The duration of the timeout depends on * the origin being set. * @param origin The origin to set. * @param isFromInteraction Whether we are setting the origin from an interaction event. */ _setOrigin(origin, isFromInteraction = false) { this._ngZone.runOutsideAngular(() => { this._origin = origin; this._originFromTouchInteraction = (origin === 'touch') && isFromInteraction; // If we're in IMMEDIATE mode, reset the origin at the next tick (or in `TOUCH_BUFFER_MS` ms // for a touch event). We reset the origin at the next tick because Firefox focuses one tick // after the interaction event. We wait `TOUCH_BUFFER_MS` ms before resetting the origin for // a touch event because when a touch event is fired, the associated focus event isn't yet in // the event queue. Before doing so, clear any pending timeouts. if (this._detectionMode === 0 /* IMMEDIATE */) { clearTimeout(this._originTimeoutId); const ms = this._originFromTouchInteraction ? TOUCH_BUFFER_MS : 1; this._originTimeoutId = setTimeout(() => this._origin = null, ms); } }); } /** * Handles focus events on a registered element. * @param event The focus event. * @param element The monitored element. */ _onFocus(event, element) { // NOTE(mmalerba): We currently set the classes based on the focus origin of the most recent // focus event affecting the monitored element. If we want to use the origin of the first event // instead we should check for the cdk-focused class here and return if the element already has // it. (This only matters for elements that have includesChildren = true). // If we are not counting child-element-focus as focused, make sure that the event target is the // monitored element itself. const elementInfo = this._elementInfo.get(element); const focusEventTarget = _getEventTarget(event); if (!elementInfo || (!elementInfo.checkChildren && element !== focusEventTarget)) { return; } this._originChanged(element, this._getFocusOrigin(focusEventTarget), elementInfo); } /** * Handles blur events on a registered element. * @param event The blur event. * @param element The monitored element. */ _onBlur(event, element) { // If we are counting child-element-focus as focused, make sure that we aren't just blurring in // order to focus another child of the monitored element. const elementInfo = this._elementInfo.get(element); if (!elementInfo || (elementInfo.checkChildren && event.relatedTarget instanceof Node && element.contains(event.relatedTarget))) { return; } this._setClasses(element); this._emitOrigin(elementInfo.subject, null); } _emitOrigin(subject, origin) { this._ngZone.run(() => subject.next(origin)); } _registerGlobalListeners(elementInfo) { if (!this._platform.isBrowser) { return; } const rootNode = elementInfo.rootNode; const rootNodeFocusListeners = this._rootNodeFocusListenerCount.get(rootNode) || 0; if (!rootNodeFocusListeners) { this._ngZone.runOutsideAngular(() => { rootNode.addEventListener('focus', this._rootNodeFocusAndBlurListener, captureEventListenerOptions); rootNode.addEventListener('blur', this._rootNodeFocusAndBlurListener, captureEventListenerOptions); }); } this._rootNodeFocusListenerCount.set(rootNode, rootNodeFocusListeners + 1); // Register global listeners when first element is monitored. if (++this._monitoredElementCount === 1) { // Note: we listen to events in the capture phase so we // can detect them even if the user stops propagation. this._ngZone.runOutsideAngular(() => { const window = this._getWindow(); window.addEventListener('focus', this._windowFocusListener); }); // The InputModalityDetector is also just a collection of global listeners. this._inputModalityDetector.modalityDetected .pipe(takeUntil(this._stopInputModalityDetector)) .subscribe(modality => { this._setOrigin(modality, true /* isFromInteraction */); }); } } _removeGlobalListeners(elementInfo) { const rootNode = elementInfo.rootNode; if (this._rootNodeFocusListenerCount.has(rootNode)) { const rootNodeFocusListeners = this._rootNodeFocusListenerCount.get(rootNode); if (rootNodeFocusListeners > 1) { this._rootNodeFocusListenerCount.set(rootNode, rootNodeFocusListeners - 1); } else { rootNode.removeEventListener('focus', this._rootNodeFocusAndBlurListener, captureEventListenerOptions); rootNode.removeEventListener('blur', this._rootNodeFocusAndBlurListener, captureEventListenerOptions); this._rootNodeFocusListenerCount.delete(rootNode); } } // Unregister global listeners when last element is unmonitored. if (!--this._monitoredElementCount) { const window = this._getWindow(); window.removeEventListener('focus', this._windowFocusListener); // Equivalently, stop our InputModalityDetector subscription. this._stopInputModalityDetector.next(); // Clear timeouts for all potentially pending timeouts to prevent the leaks. clearTimeout(this._windowFocusTimeoutId); clearTimeout(this._originTimeoutId); } } /** Updates all the state on an element once its focus origin has changed. */ _originChanged(element, origin, elementInfo) { this._setClasses(element, origin); this._emitOrigin(elementInfo.subject, origin); this._lastFocusOrigin = origin; } /** * Collects the `MonitoredElementInfo` of a particular element and * all of its ancestors that have enabled `checkChildren`. * @param element Element from which to start the search. */ _getClosestElementsInfo(element) { const results = []; this._elementInfo.forEach((info, currentElement) => { if (currentElement === element || (info.checkChildren && currentElement.contains(element))) { results.push([currentElement, info]); } }); return results; } } FocusMonitor.ɵprov = i0.ɵɵdefineInjectable({ factory: function FocusMonitor_Factory() { return new FocusMonitor(i0.ɵɵinject(i0.NgZone), i0.ɵɵinject(i1.Platform), i0.ɵɵinject(InputModalityDetector), i0.ɵɵinject(i2.DOCUMENT, 8), i0.ɵɵinject(FOCUS_MONITOR_DEFAULT_OPTIONS, 8)); }, token: FocusMonitor, providedIn: "root" }); FocusMonitor.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; FocusMonitor.ctorParameters = () => [ { type: NgZone }, { type: Platform }, { type: InputModalityDetector }, { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [DOCUMENT,] }] }, { type: undefined, decorators: [{ type: Optional }, { type: Inject, args: [FOCUS_MONITOR_DEFAULT_OPTIONS,] }] } ]; /** * Directive that determines how a particular element was focused (via keyboard, mouse, touch, or * programmatically) and adds corresponding classes to the element. * * There are two variants of this directive: * 1) cdkMonitorElementFocus: does not consider an element to be focused if one of its children is * focused. * 2) cdkMonitorSubtreeFocus: considers an element focused if it or any of its children are focused. */ class CdkMonitorFocus { constructor(_elementRef, _focusMonitor) { this._elementRef = _elementRef; this._focusMonitor = _focusMonitor; this.cdkFocusChange = new EventEmitter(); } ngAfterViewInit() { const element = this._elementRef.nativeElement; this._monitorSubscription = this._focusMonitor.monitor(element, element.nodeType === 1 && element.hasAttribute('cdkMonitorSubtreeFocus')) .subscribe(origin => this.cdkFocusChange.emit(origin)); } ngOnDestroy() { this._focusMonitor.stopMonitoring(this._elementRef); if (this._monitorSubscription) { this._monitorSubscription.unsubscribe(); } } } CdkMonitorFocus.decorators = [ { type: Directive, args: [{ selector: '[cdkMonitorElementFocus], [cdkMonitorSubtreeFocus]', },] } ]; CdkMonitorFocus.ctorParameters = () => [ { type: ElementRef }, { type: FocusMonitor } ]; CdkMonitorFocus.propDecorators = { cdkFocusChange: [{ type: Output }] }; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** CSS class applied to the document body when in black-on-white high-contrast mode. */ const BLACK_ON_WHITE_CSS_CLASS = 'cdk-high-contrast-black-on-white'; /** CSS class applied to the document body when in white-on-black high-contrast mode. */ const WHITE_ON_BLACK_CSS_CLASS = 'cdk-high-contrast-white-on-black'; /** CSS class applied to the document body when in high-contrast mode. */ const HIGH_CONTRAST_MODE_ACTIVE_CSS_CLASS = 'cdk-high-contrast-active'; /** * Service to determine whether the browser is currently in a high-contrast-mode environment. * * Microsoft Windows supports an accessibility feature called "High Contrast Mode". This mode * changes the appearance of all applications, including web applications, to dramatically increase * contrast. * * IE, Edge, and Firefox currently support this mode. Chrome does not support Windows High Contrast * Mode. This service does not detect high-contrast mode as added by the Chrome "High Contrast" * browser extension. */ class HighContrastModeDetector { constructor(_platform, document) { this._platform = _platform; this._document = document; } /** Gets the current high-contrast-mode for the page. */ getHighContrastMode() { if (!this._platform.isBrowser) { return 0 /* NONE */; } // Create a test element with an arbitrary background-color that is neither black nor // white; high-contrast mode will coerce the color to either black or white. Also ensure that // appending the test element to the DOM does not affect layout by absolutely positioning it const testElement = this._document.createElement('div'); testElement.style.backgroundColor = 'rgb(1,2,3)'; testElement.style.position = 'absolute'; this._document.body.appendChild(testElement); // Get the computed style for the background color, collapsing spaces to normalize between // browsers. Once we get this color, we no longer need the test element. Access the `window` // via the document so we can fake it in tests. Note that we have extra null checks, because // this logic will likely run during app bootstrap and throwing can break the entire app. const documentWindow = this._document.defaultView || window; const computedStyle = (documentWindow && documentWindow.getComputedStyle) ? documentWindow.getComputedStyle(testElement) : null; const computedColor = (computedStyle && computedStyle.backgroundColor || '').replace(/ /g, ''); this._document.body.removeChild(testElement); switch (computedColor) { case 'rgb(0,0,0)': return 2 /* WHITE_ON_BLACK */; case 'rgb(255,255,255)': return 1 /* BLACK_ON_WHITE */; } return 0 /* NONE */; } /** Applies CSS classes indicating high-contrast mode to document body (browser-only). */ _applyBodyHighContrastModeCssClasses() { if (!this._hasCheckedHighContrastMode && this._platform.isBrowser && this._document.body) { const bodyClasses = this._document.body.classList; // IE11 doesn't support `classList` operations with multiple arguments bodyClasses.remove(HIGH_CONTRAST_MODE_ACTIVE_CSS_CLASS); bodyClasses.remove(BLACK_ON_WHITE_CSS_CLASS); bodyClasses.remove(WHITE_ON_BLACK_CSS_CLASS); this._hasCheckedHighContrastMode = true; const mode = this.getHighContrastMode(); if (mode === 1 /* BLACK_ON_WHITE */) { bodyClasses.add(HIGH_CONTRAST_MODE_ACTIVE_CSS_CLASS); bodyClasses.add(BLACK_ON_WHITE_CSS_CLASS); } else if (mode === 2 /* WHITE_ON_BLACK */) { bodyClasses.add(HIGH_CONTRAST_MODE_ACTIVE_CSS_CLASS); bodyClasses.add(WHITE_ON_BLACK_CSS_CLASS); } } } } HighContrastModeDetector.ɵprov = i0.ɵɵdefineInjectable({ factory: function HighContrastModeDetector_Factory() { return new HighContrastModeDetector(i0.ɵɵinject(i1.Platform), i0.ɵɵinject(i2.DOCUMENT)); }, token: HighContrastModeDetector, providedIn: "root" }); HighContrastModeDetector.decorators = [ { type: Injectable, args: [{ providedIn: 'root' },] } ]; HighContrastModeDetector.ctorParameters = () => [ { type: Platform }, { type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] } ]; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ class A11yModule { constructor(highContrastModeDetector) { highContrastModeDetector._applyBodyHighContrastModeCssClasses(); } } A11yModule.decorators = [ { type: NgModule, args: [{ imports: [PlatformModule, ObserversModule], declarations: [CdkAriaLive, CdkTrapFocus, CdkMonitorFocus], exports: [CdkAriaLive, CdkTrapFocus, CdkMonitorFocus], },] } ]; A11yModule.ctorParameters = () => [ { type: HighContrastModeDetector } ]; /** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ /** * Generated bundle index. Do not edit. */ export { A11yModule, ActiveDescendantKeyManager, AriaDescriber, CDK_DESCRIBEDBY_HOST_ATTRIBUTE, CDK_DESCRIBEDBY_ID_PREFIX, CdkAriaLive, CdkMonitorFocus, CdkTrapFocus, ConfigurableFocusTrap, ConfigurableFocusTrapFactory, EventListenerFocusTrapInertStrategy, FOCUS_MONITOR_DEFAULT_OPTIONS, FOCUS_TRAP_INERT_STRATEGY, FocusKeyManager, FocusMonitor, FocusTrap, FocusTrapFactory, HighContrastModeDetector, INPUT_MODALITY_DETECTOR_DEFAULT_OPTIONS, INPUT_MODALITY_DETECTOR_OPTIONS, InputModalityDetector, InteractivityChecker, IsFocusableConfig, LIVE_ANNOUNCER_DEFAULT_OPTIONS, LIVE_ANNOUNCER_ELEMENT_TOKEN, LIVE_ANNOUNCER_ELEMENT_TOKEN_FACTORY, ListKeyManager, LiveAnnouncer, MESSAGES_CONTAINER_ID, isFakeMousedownFromScreenReader, isFakeTouchstartFromScreenReader, FocusTrapManager as ɵangular_material_src_cdk_a11y_a11y_a }; //# sourceMappingURL=a11y.js.map