import { FocusMonitor, FocusKeyManager, isFakeTouchstartFromScreenReader, isFakeMousedownFromScreenReader } from '@angular/cdk/a11y';
import { coerceBooleanProperty } from '@angular/cdk/coercion';
import { UP_ARROW, DOWN_ARROW, RIGHT_ARROW, LEFT_ARROW, ESCAPE, hasModifierKey, ENTER, SPACE } from '@angular/cdk/keycodes';
import { InjectionToken, Directive, TemplateRef, ComponentFactoryResolver, ApplicationRef, Injector, ViewContainerRef, Inject, ChangeDetectorRef, Component, ChangeDetectionStrategy, ViewEncapsulation, ElementRef, Optional, Input, HostListener, QueryList, EventEmitter, NgZone, ContentChildren, ViewChild, ContentChild, Output, Self, HostBinding, NgModule } from '@angular/core';
import { Subject, Subscription, merge, of, asapScheduler } from 'rxjs';
import { startWith, switchMap, take, filter, takeUntil, delay } from 'rxjs/operators';
import { trigger, state, style, transition, animate } from '@angular/animations';
import { TemplatePortal, DomPortalOutlet } from '@angular/cdk/portal';
import { DOCUMENT, CommonModule } from '@angular/common';
import { mixinDisableRipple, mixinDisabled, MatCommonModule, MatRippleModule } from '@angular/material/core';
import { Directionality } from '@angular/cdk/bidi';
import { Overlay, OverlayConfig, OverlayModule } from '@angular/cdk/overlay';
import { normalizePassiveListenerOptions } from '@angular/cdk/platform';
import { CdkScrollableModule } from '@angular/cdk/scrolling';
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Animations used by the mat-menu component.
* Animation duration and timing values are based on:
* https://material.io/guidelines/components/menus.html#menus-usage
* @docs-private
*/
const matMenuAnimations = {
/**
* This animation controls the menu panel's entry and exit from the page.
*
* When the menu panel is added to the DOM, it scales in and fades in its border.
*
* When the menu panel is removed from the DOM, it simply fades out after a brief
* delay to display the ripple.
*/
transformMenu: trigger('transformMenu', [
state('void', style({
opacity: 0,
transform: 'scale(0.8)'
})),
transition('void => enter', animate('120ms cubic-bezier(0, 0, 0.2, 1)', style({
opacity: 1,
transform: 'scale(1)'
}))),
transition('* => void', animate('100ms 25ms linear', style({ opacity: 0 })))
]),
/**
* This animation fades in the background color and content of the menu panel
* after its containing element is scaled in.
*/
fadeInItems: trigger('fadeInItems', [
// TODO(crisbeto): this is inside the `transformMenu`
// now. Remove next time we do breaking changes.
state('showing', style({ opacity: 1 })),
transition('void => *', [
style({ opacity: 0 }),
animate('400ms 100ms cubic-bezier(0.55, 0, 0.55, 0.2)')
])
])
};
/**
* @deprecated
* @breaking-change 8.0.0
* @docs-private
*/
const fadeInItems = matMenuAnimations.fadeInItems;
/**
* @deprecated
* @breaking-change 8.0.0
* @docs-private
*/
const transformMenu = matMenuAnimations.transformMenu;
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Injection token that can be used to reference instances of `MatMenuContent`. It serves
* as alternative token to the actual `MatMenuContent` class which could cause unnecessary
* retention of the class and its directive metadata.
*/
const MAT_MENU_CONTENT = new InjectionToken('MatMenuContent');
class _MatMenuContentBase {
constructor(_template, _componentFactoryResolver, _appRef, _injector, _viewContainerRef, _document, _changeDetectorRef) {
this._template = _template;
this._componentFactoryResolver = _componentFactoryResolver;
this._appRef = _appRef;
this._injector = _injector;
this._viewContainerRef = _viewContainerRef;
this._document = _document;
this._changeDetectorRef = _changeDetectorRef;
/** Emits when the menu content has been attached. */
this._attached = new Subject();
}
/**
* Attaches the content with a particular context.
* @docs-private
*/
attach(context = {}) {
if (!this._portal) {
this._portal = new TemplatePortal(this._template, this._viewContainerRef);
}
this.detach();
if (!this._outlet) {
this._outlet = new DomPortalOutlet(this._document.createElement('div'), this._componentFactoryResolver, this._appRef, this._injector);
}
const element = this._template.elementRef.nativeElement;
// Because we support opening the same menu from different triggers (which in turn have their
// own `OverlayRef` panel), we have to re-insert the host element every time, otherwise we
// risk it staying attached to a pane that's no longer in the DOM.
element.parentNode.insertBefore(this._outlet.outletElement, element);
// When `MatMenuContent` is used in an `OnPush` component, the insertion of the menu
// content via `createEmbeddedView` does not cause the content to be seen as "dirty"
// by Angular. This causes the `@ContentChildren` for menu items within the menu to
// not be updated by Angular. By explicitly marking for check here, we tell Angular that
// it needs to check for new menu items and update the `@ContentChild` in `MatMenu`.
// @breaking-change 9.0.0 Make change detector ref required
if (this._changeDetectorRef) {
this._changeDetectorRef.markForCheck();
}
this._portal.attach(this._outlet, context);
this._attached.next();
}
/**
* Detaches the content.
* @docs-private
*/
detach() {
if (this._portal.isAttached) {
this._portal.detach();
}
}
ngOnDestroy() {
if (this._outlet) {
this._outlet.dispose();
}
}
}
_MatMenuContentBase.decorators = [
{ type: Directive }
];
_MatMenuContentBase.ctorParameters = () => [
{ type: TemplateRef },
{ type: ComponentFactoryResolver },
{ type: ApplicationRef },
{ type: Injector },
{ type: ViewContainerRef },
{ type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] },
{ type: ChangeDetectorRef }
];
/**
* Menu content that will be rendered lazily once the menu is opened.
*/
class MatMenuContent extends _MatMenuContentBase {
}
MatMenuContent.decorators = [
{ type: Directive, args: [{
selector: 'ng-template[matMenuContent]',
providers: [{ provide: MAT_MENU_CONTENT, useExisting: MatMenuContent }],
},] }
];
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Throws an exception for the case when menu trigger doesn't have a valid mat-menu instance
* @docs-private
*/
function throwMatMenuMissingError() {
throw Error(`matMenuTriggerFor: must pass in an mat-menu instance.
Example:
`);
}
/**
* Throws an exception for the case when menu's x-position value isn't valid.
* In other words, it doesn't match 'before' or 'after'.
* @docs-private
*/
function throwMatMenuInvalidPositionX() {
throw Error(`xPosition value must be either 'before' or after'.
Example: `);
}
/**
* Throws an exception for the case when menu's y-position value isn't valid.
* In other words, it doesn't match 'above' or 'below'.
* @docs-private
*/
function throwMatMenuInvalidPositionY() {
throw Error(`yPosition value must be either 'above' or below'.
Example: `);
}
/**
* Throws an exception for the case when a menu is assigned
* to a trigger that is placed inside the same menu.
* @docs-private
*/
function throwMatMenuRecursiveError() {
throw Error(`matMenuTriggerFor: menu cannot contain its own trigger. Assign a menu that is ` +
`not a parent of the trigger or move the trigger outside of the menu.`);
}
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Injection token used to provide the parent menu to menu-specific components.
* @docs-private
*/
const MAT_MENU_PANEL = new InjectionToken('MAT_MENU_PANEL');
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
// Boilerplate for applying mixins to MatMenuItem.
/** @docs-private */
const _MatMenuItemBase = mixinDisableRipple(mixinDisabled(class {
}));
/**
* Single item inside of a `mat-menu`. Provides the menu item styling and accessibility treatment.
*/
class MatMenuItem extends _MatMenuItemBase {
constructor(_elementRef,
/**
* @deprecated `_document` parameter is no longer being used and will be removed.
* @breaking-change 12.0.0
*/
_document, _focusMonitor, _parentMenu,
/**
* @deprecated `_changeDetectorRef` to become a required parameter.
* @breaking-change 14.0.0
*/
_changeDetectorRef) {
// @breaking-change 8.0.0 make `_focusMonitor` and `document` required params.
super();
this._elementRef = _elementRef;
this._focusMonitor = _focusMonitor;
this._parentMenu = _parentMenu;
this._changeDetectorRef = _changeDetectorRef;
/** ARIA role for the menu item. */
this.role = 'menuitem';
/** Stream that emits when the menu item is hovered. */
this._hovered = new Subject();
/** Stream that emits when the menu item is focused. */
this._focused = new Subject();
/** Whether the menu item is highlighted. */
this._highlighted = false;
/** Whether the menu item acts as a trigger for a sub-menu. */
this._triggersSubmenu = false;
if (_parentMenu && _parentMenu.addItem) {
_parentMenu.addItem(this);
}
}
/** Focuses the menu item. */
focus(origin, options) {
if (this._focusMonitor && origin) {
this._focusMonitor.focusVia(this._getHostElement(), origin, options);
}
else {
this._getHostElement().focus(options);
}
this._focused.next(this);
}
ngAfterViewInit() {
if (this._focusMonitor) {
// Start monitoring the element so it gets the appropriate focused classes. We want
// to show the focus style for menu items only when the focus was not caused by a
// mouse or touch interaction.
this._focusMonitor.monitor(this._elementRef, false);
}
}
ngOnDestroy() {
if (this._focusMonitor) {
this._focusMonitor.stopMonitoring(this._elementRef);
}
if (this._parentMenu && this._parentMenu.removeItem) {
this._parentMenu.removeItem(this);
}
this._hovered.complete();
this._focused.complete();
}
/** Used to set the `tabindex`. */
_getTabIndex() {
return this.disabled ? '-1' : '0';
}
/** Returns the host DOM element. */
_getHostElement() {
return this._elementRef.nativeElement;
}
/** Prevents the default element actions if it is disabled. */
// We have to use a `HostListener` here in order to support both Ivy and ViewEngine.
// In Ivy the `host` bindings will be merged when this class is extended, whereas in
// ViewEngine they're overwritten.
// TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.
// tslint:disable-next-line:no-host-decorator-in-concrete
_checkDisabled(event) {
if (this.disabled) {
event.preventDefault();
event.stopPropagation();
}
}
/** Emits to the hover stream. */
// We have to use a `HostListener` here in order to support both Ivy and ViewEngine.
// In Ivy the `host` bindings will be merged when this class is extended, whereas in
// ViewEngine they're overwritten.
// TODO(crisbeto): we move this back into `host` once Ivy is turned on by default.
// tslint:disable-next-line:no-host-decorator-in-concrete
_handleMouseEnter() {
this._hovered.next(this);
}
/** Gets the label to be used when determining whether the option should be focused. */
getLabel() {
var _a, _b;
const clone = this._elementRef.nativeElement.cloneNode(true);
const icons = clone.querySelectorAll('mat-icon, .material-icons');
// Strip away icons so they don't show up in the text.
for (let i = 0; i < icons.length; i++) {
const icon = icons[i];
(_a = icon.parentNode) === null || _a === void 0 ? void 0 : _a.removeChild(icon);
}
return ((_b = clone.textContent) === null || _b === void 0 ? void 0 : _b.trim()) || '';
}
_setHighlighted(isHighlighted) {
var _a;
// We need to mark this for check for the case where the content is coming from a
// `matMenuContent` whose change detection tree is at the declaration position,
// not the insertion position. See #23175.
// @breaking-change 14.0.0 Remove null check for `_changeDetectorRef`.
this._highlighted = isHighlighted;
(_a = this._changeDetectorRef) === null || _a === void 0 ? void 0 : _a.markForCheck();
}
}
MatMenuItem.decorators = [
{ type: Component, args: [{
selector: '[mat-menu-item]',
exportAs: 'matMenuItem',
inputs: ['disabled', 'disableRipple'],
host: {
'[attr.role]': 'role',
'[class.mat-menu-item]': 'true',
'[class.mat-menu-item-highlighted]': '_highlighted',
'[class.mat-menu-item-submenu-trigger]': '_triggersSubmenu',
'[attr.tabindex]': '_getTabIndex()',
'[attr.aria-disabled]': 'disabled.toString()',
'[attr.disabled]': 'disabled || null',
'class': 'mat-focus-indicator',
},
changeDetection: ChangeDetectionStrategy.OnPush,
encapsulation: ViewEncapsulation.None,
template: "\n
\n
\n\n\n"
},] }
];
MatMenuItem.ctorParameters = () => [
{ type: ElementRef },
{ type: undefined, decorators: [{ type: Inject, args: [DOCUMENT,] }] },
{ type: FocusMonitor },
{ type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_PANEL,] }, { type: Optional }] },
{ type: ChangeDetectorRef }
];
MatMenuItem.propDecorators = {
role: [{ type: Input }],
_checkDisabled: [{ type: HostListener, args: ['click', ['$event'],] }],
_handleMouseEnter: [{ type: HostListener, args: ['mouseenter',] }]
};
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/** Injection token to be used to override the default options for `mat-menu`. */
const MAT_MENU_DEFAULT_OPTIONS = new InjectionToken('mat-menu-default-options', {
providedIn: 'root',
factory: MAT_MENU_DEFAULT_OPTIONS_FACTORY
});
/** @docs-private */
function MAT_MENU_DEFAULT_OPTIONS_FACTORY() {
return {
overlapTrigger: false,
xPosition: 'after',
yPosition: 'below',
backdropClass: 'cdk-overlay-transparent-backdrop',
};
}
let menuPanelUid = 0;
/** Base class with all of the `MatMenu` functionality. */
class _MatMenuBase {
constructor(_elementRef, _ngZone, _defaultOptions) {
this._elementRef = _elementRef;
this._ngZone = _ngZone;
this._defaultOptions = _defaultOptions;
this._xPosition = this._defaultOptions.xPosition;
this._yPosition = this._defaultOptions.yPosition;
/** Only the direct descendant menu items. */
this._directDescendantItems = new QueryList();
/** Subscription to tab events on the menu panel */
this._tabSubscription = Subscription.EMPTY;
/** Config object to be passed into the menu's ngClass */
this._classList = {};
/** Current state of the panel animation. */
this._panelAnimationState = 'void';
/** Emits whenever an animation on the menu completes. */
this._animationDone = new Subject();
/** Class or list of classes to be added to the overlay panel. */
this.overlayPanelClass = this._defaultOptions.overlayPanelClass || '';
/** Class to be added to the backdrop element. */
this.backdropClass = this._defaultOptions.backdropClass;
this._overlapTrigger = this._defaultOptions.overlapTrigger;
this._hasBackdrop = this._defaultOptions.hasBackdrop;
/** Event emitted when the menu is closed. */
this.closed = new EventEmitter();
/**
* Event emitted when the menu is closed.
* @deprecated Switch to `closed` instead
* @breaking-change 8.0.0
*/
this.close = this.closed;
this.panelId = `mat-menu-panel-${menuPanelUid++}`;
}
/** Position of the menu in the X axis. */
get xPosition() { return this._xPosition; }
set xPosition(value) {
if (value !== 'before' && value !== 'after' &&
(typeof ngDevMode === 'undefined' || ngDevMode)) {
throwMatMenuInvalidPositionX();
}
this._xPosition = value;
this.setPositionClasses();
}
/** Position of the menu in the Y axis. */
get yPosition() { return this._yPosition; }
set yPosition(value) {
if (value !== 'above' && value !== 'below' && (typeof ngDevMode === 'undefined' || ngDevMode)) {
throwMatMenuInvalidPositionY();
}
this._yPosition = value;
this.setPositionClasses();
}
/** Whether the menu should overlap its trigger. */
get overlapTrigger() { return this._overlapTrigger; }
set overlapTrigger(value) {
this._overlapTrigger = coerceBooleanProperty(value);
}
/** Whether the menu has a backdrop. */
get hasBackdrop() { return this._hasBackdrop; }
set hasBackdrop(value) {
this._hasBackdrop = coerceBooleanProperty(value);
}
/**
* This method takes classes set on the host mat-menu element and applies them on the
* menu template that displays in the overlay container. Otherwise, it's difficult
* to style the containing menu from outside the component.
* @param classes list of class names
*/
set panelClass(classes) {
const previousPanelClass = this._previousPanelClass;
if (previousPanelClass && previousPanelClass.length) {
previousPanelClass.split(' ').forEach((className) => {
this._classList[className] = false;
});
}
this._previousPanelClass = classes;
if (classes && classes.length) {
classes.split(' ').forEach((className) => {
this._classList[className] = true;
});
this._elementRef.nativeElement.className = '';
}
}
/**
* This method takes classes set on the host mat-menu element and applies them on the
* menu template that displays in the overlay container. Otherwise, it's difficult
* to style the containing menu from outside the component.
* @deprecated Use `panelClass` instead.
* @breaking-change 8.0.0
*/
get classList() { return this.panelClass; }
set classList(classes) { this.panelClass = classes; }
ngOnInit() {
this.setPositionClasses();
}
ngAfterContentInit() {
this._updateDirectDescendants();
this._keyManager = new FocusKeyManager(this._directDescendantItems)
.withWrap()
.withTypeAhead()
.withHomeAndEnd();
this._tabSubscription = this._keyManager.tabOut.subscribe(() => this.closed.emit('tab'));
// If a user manually (programmatically) focuses a menu item, we need to reflect that focus
// change back to the key manager. Note that we don't need to unsubscribe here because _focused
// is internal and we know that it gets completed on destroy.
this._directDescendantItems.changes.pipe(startWith(this._directDescendantItems), switchMap(items => merge(...items.map((item) => item._focused)))).subscribe(focusedItem => this._keyManager.updateActiveItem(focusedItem));
}
ngOnDestroy() {
this._directDescendantItems.destroy();
this._tabSubscription.unsubscribe();
this.closed.complete();
}
/** Stream that emits whenever the hovered menu item changes. */
_hovered() {
// Coerce the `changes` property because Angular types it as `Observable`
const itemChanges = this._directDescendantItems.changes;
return itemChanges.pipe(startWith(this._directDescendantItems), switchMap(items => merge(...items.map((item) => item._hovered))));
}
/*
* Registers a menu item with the menu.
* @docs-private
* @deprecated No longer being used. To be removed.
* @breaking-change 9.0.0
*/
addItem(_item) { }
/**
* Removes an item from the menu.
* @docs-private
* @deprecated No longer being used. To be removed.
* @breaking-change 9.0.0
*/
removeItem(_item) { }
/** Handle a keyboard event from the menu, delegating to the appropriate action. */
_handleKeydown(event) {
const keyCode = event.keyCode;
const manager = this._keyManager;
switch (keyCode) {
case ESCAPE:
if (!hasModifierKey(event)) {
event.preventDefault();
this.closed.emit('keydown');
}
break;
case LEFT_ARROW:
if (this.parentMenu && this.direction === 'ltr') {
this.closed.emit('keydown');
}
break;
case RIGHT_ARROW:
if (this.parentMenu && this.direction === 'rtl') {
this.closed.emit('keydown');
}
break;
default:
if (keyCode === UP_ARROW || keyCode === DOWN_ARROW) {
manager.setFocusOrigin('keyboard');
}
manager.onKeydown(event);
}
}
/**
* Focus the first item in the menu.
* @param origin Action from which the focus originated. Used to set the correct styling.
*/
focusFirstItem(origin = 'program') {
// When the content is rendered lazily, it takes a bit before the items are inside the DOM.
if (this.lazyContent) {
this._ngZone.onStable
.pipe(take(1))
.subscribe(() => this._focusFirstItem(origin));
}
else {
this._focusFirstItem(origin);
}
}
/**
* Actual implementation that focuses the first item. Needs to be separated
* out so we don't repeat the same logic in the public `focusFirstItem` method.
*/
_focusFirstItem(origin) {
const manager = this._keyManager;
manager.setFocusOrigin(origin).setFirstItemActive();
// If there's no active item at this point, it means that all the items are disabled.
// Move focus to the menu panel so keyboard events like Escape still work. Also this will
// give _some_ feedback to screen readers.
if (!manager.activeItem && this._directDescendantItems.length) {
let element = this._directDescendantItems.first._getHostElement().parentElement;
// Because the `mat-menu` is at the DOM insertion point, not inside the overlay, we don't
// have a nice way of getting a hold of the menu panel. We can't use a `ViewChild` either
// because the panel is inside an `ng-template`. We work around it by starting from one of
// the items and walking up the DOM.
while (element) {
if (element.getAttribute('role') === 'menu') {
element.focus();
break;
}
else {
element = element.parentElement;
}
}
}
}
/**
* Resets the active item in the menu. This is used when the menu is opened, allowing
* the user to start from the first option when pressing the down arrow.
*/
resetActiveItem() {
this._keyManager.setActiveItem(-1);
}
/**
* Sets the menu panel elevation.
* @param depth Number of parent menus that come before the menu.
*/
setElevation(depth) {
// The elevation starts at the base and increases by one for each level.
// Capped at 24 because that's the maximum elevation defined in the Material design spec.
const elevation = Math.min(this._baseElevation + depth, 24);
const newElevation = `${this._elevationPrefix}${elevation}`;
const customElevation = Object.keys(this._classList).find(className => {
return className.startsWith(this._elevationPrefix);
});
if (!customElevation || customElevation === this._previousElevation) {
if (this._previousElevation) {
this._classList[this._previousElevation] = false;
}
this._classList[newElevation] = true;
this._previousElevation = newElevation;
}
}
/**
* Adds classes to the menu panel based on its position. Can be used by
* consumers to add specific styling based on the position.
* @param posX Position of the menu along the x axis.
* @param posY Position of the menu along the y axis.
* @docs-private
*/
setPositionClasses(posX = this.xPosition, posY = this.yPosition) {
const classes = this._classList;
classes['mat-menu-before'] = posX === 'before';
classes['mat-menu-after'] = posX === 'after';
classes['mat-menu-above'] = posY === 'above';
classes['mat-menu-below'] = posY === 'below';
}
/** Starts the enter animation. */
_startAnimation() {
// @breaking-change 8.0.0 Combine with _resetAnimation.
this._panelAnimationState = 'enter';
}
/** Resets the panel animation to its initial state. */
_resetAnimation() {
// @breaking-change 8.0.0 Combine with _startAnimation.
this._panelAnimationState = 'void';
}
/** Callback that is invoked when the panel animation completes. */
_onAnimationDone(event) {
this._animationDone.next(event);
this._isAnimating = false;
}
_onAnimationStart(event) {
this._isAnimating = true;
// Scroll the content element to the top as soon as the animation starts. This is necessary,
// because we move focus to the first item while it's still being animated, which can throw
// the browser off when it determines the scroll position. Alternatively we can move focus
// when the animation is done, however moving focus asynchronously will interrupt screen
// readers which are in the process of reading out the menu already. We take the `element`
// from the `event` since we can't use a `ViewChild` to access the pane.
if (event.toState === 'enter' && this._keyManager.activeItemIndex === 0) {
event.element.scrollTop = 0;
}
}
/**
* Sets up a stream that will keep track of any newly-added menu items and will update the list
* of direct descendants. We collect the descendants this way, because `_allItems` can include
* items that are part of child menus, and using a custom way of registering items is unreliable
* when it comes to maintaining the item order.
*/
_updateDirectDescendants() {
this._allItems.changes
.pipe(startWith(this._allItems))
.subscribe((items) => {
this._directDescendantItems.reset(items.filter(item => item._parentMenu === this));
this._directDescendantItems.notifyOnChanges();
});
}
}
_MatMenuBase.decorators = [
{ type: Directive }
];
_MatMenuBase.ctorParameters = () => [
{ type: ElementRef },
{ type: NgZone },
{ type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_DEFAULT_OPTIONS,] }] }
];
_MatMenuBase.propDecorators = {
_allItems: [{ type: ContentChildren, args: [MatMenuItem, { descendants: true },] }],
backdropClass: [{ type: Input }],
ariaLabel: [{ type: Input, args: ['aria-label',] }],
ariaLabelledby: [{ type: Input, args: ['aria-labelledby',] }],
ariaDescribedby: [{ type: Input, args: ['aria-describedby',] }],
xPosition: [{ type: Input }],
yPosition: [{ type: Input }],
templateRef: [{ type: ViewChild, args: [TemplateRef,] }],
items: [{ type: ContentChildren, args: [MatMenuItem, { descendants: false },] }],
lazyContent: [{ type: ContentChild, args: [MAT_MENU_CONTENT,] }],
overlapTrigger: [{ type: Input }],
hasBackdrop: [{ type: Input }],
panelClass: [{ type: Input, args: ['class',] }],
classList: [{ type: Input }],
closed: [{ type: Output }],
close: [{ type: Output }]
};
/** @docs-public MatMenu */
class MatMenu extends _MatMenuBase {
constructor(elementRef, ngZone, defaultOptions) {
super(elementRef, ngZone, defaultOptions);
this._elevationPrefix = 'mat-elevation-z';
this._baseElevation = 4;
}
}
MatMenu.decorators = [
{ type: Component, args: [{
selector: 'mat-menu',
template: "\n
\n
\n \n
\n
\n\n",
changeDetection: ChangeDetectionStrategy.OnPush,
encapsulation: ViewEncapsulation.None,
exportAs: 'matMenu',
host: {
'[attr.aria-label]': 'null',
'[attr.aria-labelledby]': 'null',
'[attr.aria-describedby]': 'null',
},
animations: [
matMenuAnimations.transformMenu,
matMenuAnimations.fadeInItems
],
providers: [
{ provide: MAT_MENU_PANEL, useExisting: MatMenu },
],
styles: ["mat-menu{display:none}.mat-menu-panel{min-width:112px;max-width:280px;overflow:auto;-webkit-overflow-scrolling:touch;max-height:calc(100vh - 48px);border-radius:4px;outline:0;min-height:64px}.mat-menu-panel.ng-animating{pointer-events:none}.cdk-high-contrast-active .mat-menu-panel{outline:solid 1px}.mat-menu-content:not(:empty){padding-top:8px;padding-bottom:8px}.mat-menu-item{-webkit-user-select:none;-moz-user-select:none;-ms-user-select:none;user-select:none;cursor:pointer;outline:none;border:none;-webkit-tap-highlight-color:transparent;white-space:nowrap;overflow:hidden;text-overflow:ellipsis;display:block;line-height:48px;height:48px;padding:0 16px;text-align:left;text-decoration:none;max-width:100%;position:relative}.mat-menu-item::-moz-focus-inner{border:0}.mat-menu-item[disabled]{cursor:default}[dir=rtl] .mat-menu-item{text-align:right}.mat-menu-item .mat-icon{margin-right:16px;vertical-align:middle}.mat-menu-item .mat-icon svg{vertical-align:top}[dir=rtl] .mat-menu-item .mat-icon{margin-left:16px;margin-right:0}.mat-menu-item[disabled]{pointer-events:none}.cdk-high-contrast-active .mat-menu-item{margin-top:1px}.cdk-high-contrast-active .mat-menu-item.cdk-program-focused,.cdk-high-contrast-active .mat-menu-item.cdk-keyboard-focused,.cdk-high-contrast-active .mat-menu-item-highlighted{outline:dotted 1px}.mat-menu-item-submenu-trigger{padding-right:32px}[dir=rtl] .mat-menu-item-submenu-trigger{padding-right:16px;padding-left:32px}.mat-menu-submenu-icon{position:absolute;top:50%;right:16px;transform:translateY(-50%);width:5px;height:10px;fill:currentColor}[dir=rtl] .mat-menu-submenu-icon{right:auto;left:16px;transform:translateY(-50%) scaleX(-1)}.cdk-high-contrast-active .mat-menu-submenu-icon{fill:CanvasText}button.mat-menu-item{width:100%}.mat-menu-item .mat-menu-ripple{top:0;left:0;right:0;bottom:0;position:absolute;pointer-events:none}\n"]
},] }
];
MatMenu.ctorParameters = () => [
{ type: ElementRef },
{ type: NgZone },
{ type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_DEFAULT_OPTIONS,] }] }
];
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/** Injection token that determines the scroll handling while the menu is open. */
const MAT_MENU_SCROLL_STRATEGY = new InjectionToken('mat-menu-scroll-strategy');
/** @docs-private */
function MAT_MENU_SCROLL_STRATEGY_FACTORY(overlay) {
return () => overlay.scrollStrategies.reposition();
}
/** @docs-private */
const MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER = {
provide: MAT_MENU_SCROLL_STRATEGY,
deps: [Overlay],
useFactory: MAT_MENU_SCROLL_STRATEGY_FACTORY,
};
/** Default top padding of the menu panel. */
const MENU_PANEL_TOP_PADDING = 8;
/** Options for binding a passive event listener. */
const passiveEventListenerOptions = normalizePassiveListenerOptions({ passive: true });
// TODO(andrewseguin): Remove the kebab versions in favor of camelCased attribute selectors
class _MatMenuTriggerBase {
constructor(_overlay, _element, _viewContainerRef, scrollStrategy, parentMenu,
// `MatMenuTrigger` is commonly used in combination with a `MatMenuItem`.
// tslint:disable-next-line: lightweight-tokens
_menuItemInstance, _dir,
// TODO(crisbeto): make the _focusMonitor required when doing breaking changes.
// @breaking-change 8.0.0
_focusMonitor) {
this._overlay = _overlay;
this._element = _element;
this._viewContainerRef = _viewContainerRef;
this._menuItemInstance = _menuItemInstance;
this._dir = _dir;
this._focusMonitor = _focusMonitor;
this._overlayRef = null;
this._menuOpen = false;
this._closingActionsSubscription = Subscription.EMPTY;
this._hoverSubscription = Subscription.EMPTY;
this._menuCloseSubscription = Subscription.EMPTY;
/**
* Handles touch start events on the trigger.
* Needs to be an arrow function so we can easily use addEventListener and removeEventListener.
*/
this._handleTouchStart = (event) => {
if (!isFakeTouchstartFromScreenReader(event)) {
this._openedBy = 'touch';
}
};
// Tracking input type is necessary so it's possible to only auto-focus
// the first item of the list when the menu is opened via the keyboard
this._openedBy = undefined;
this._ariaHaspopup = true;
/**
* Whether focus should be restored when the menu is closed.
* Note that disabling this option can have accessibility implications
* and it's up to you to manage focus, if you decide to turn it off.
*/
this.restoreFocus = true;
/** Event emitted when the associated menu is opened. */
this.menuOpened = new EventEmitter();
/**
* Event emitted when the associated menu is opened.
* @deprecated Switch to `menuOpened` instead
* @breaking-change 8.0.0
*/
// tslint:disable-next-line:no-output-on-prefix
this.onMenuOpen = this.menuOpened;
/** Event emitted when the associated menu is closed. */
this.menuClosed = new EventEmitter();
/**
* Event emitted when the associated menu is closed.
* @deprecated Switch to `menuClosed` instead
* @breaking-change 8.0.0
*/
// tslint:disable-next-line:no-output-on-prefix
this.onMenuClose = this.menuClosed;
this._scrollStrategy = scrollStrategy;
this._parentMaterialMenu = parentMenu instanceof _MatMenuBase ? parentMenu : undefined;
_element.nativeElement.addEventListener('touchstart', this._handleTouchStart, passiveEventListenerOptions);
if (_menuItemInstance) {
_menuItemInstance._triggersSubmenu = this.triggersSubmenu();
}
}
get _ariaExpanded() {
return this.menuOpen || null;
}
get _ariaControl() {
return this.menuOpen ? this.menu.panelId : null;
}
/**
* @deprecated
* @breaking-change 8.0.0
*/
get _deprecatedMatMenuTriggerFor() { return this.menu; }
set _deprecatedMatMenuTriggerFor(v) {
this.menu = v;
}
/** References the menu instance that the trigger is associated with. */
get menu() { return this._menu; }
set menu(menu) {
if (menu === this._menu) {
return;
}
this._menu = menu;
this._menuCloseSubscription.unsubscribe();
if (menu) {
if (menu === this._parentMaterialMenu && (typeof ngDevMode === 'undefined' || ngDevMode)) {
throwMatMenuRecursiveError();
}
this._menuCloseSubscription = menu.close.subscribe((reason) => {
this._destroyMenu(reason);
// If a click closed the menu, we should close the entire chain of nested menus.
if ((reason === 'click' || reason === 'tab') && this._parentMaterialMenu) {
this._parentMaterialMenu.closed.emit(reason);
}
});
}
}
ngAfterContentInit() {
this._checkMenu();
this._handleHover();
}
ngOnDestroy() {
if (this._overlayRef) {
this._overlayRef.dispose();
this._overlayRef = null;
}
this._element.nativeElement.removeEventListener('touchstart', this._handleTouchStart, passiveEventListenerOptions);
this._menuCloseSubscription.unsubscribe();
this._closingActionsSubscription.unsubscribe();
this._hoverSubscription.unsubscribe();
}
/** Whether the menu is open. */
get menuOpen() {
return this._menuOpen;
}
/** The text direction of the containing app. */
get dir() {
return this._dir && this._dir.value === 'rtl' ? 'rtl' : 'ltr';
}
/** Whether the menu triggers a sub-menu or a top-level one. */
triggersSubmenu() {
return !!(this._menuItemInstance && this._parentMaterialMenu);
}
/** Toggles the menu between the open and closed states. */
toggleMenu() {
return this._menuOpen ? this.closeMenu() : this.openMenu();
}
/** Opens the menu. */
openMenu() {
if (this._menuOpen) {
return;
}
this._checkMenu();
const overlayRef = this._createOverlay();
const overlayConfig = overlayRef.getConfig();
this._setPosition(overlayConfig.positionStrategy);
overlayConfig.hasBackdrop = this.menu.hasBackdrop == null ? !this.triggersSubmenu() :
this.menu.hasBackdrop;
overlayRef.attach(this._getPortal());
if (this.menu.lazyContent) {
this.menu.lazyContent.attach(this.menuData);
}
this._closingActionsSubscription = this._menuClosingActions().subscribe(() => this.closeMenu());
this._initMenu();
if (this.menu instanceof _MatMenuBase) {
this.menu._startAnimation();
}
}
/** Closes the menu. */
closeMenu() {
this.menu.close.emit();
}
/**
* Focuses the menu trigger.
* @param origin Source of the menu trigger's focus.
*/
focus(origin, options) {
if (this._focusMonitor && origin) {
this._focusMonitor.focusVia(this._element, origin, options);
}
else {
this._element.nativeElement.focus(options);
}
}
/**
* Updates the position of the menu to ensure that it fits all options within the viewport.
*/
updatePosition() {
var _a;
(_a = this._overlayRef) === null || _a === void 0 ? void 0 : _a.updatePosition();
}
/** Closes the menu and does the necessary cleanup. */
_destroyMenu(reason) {
if (!this._overlayRef || !this.menuOpen) {
return;
}
const menu = this.menu;
this._closingActionsSubscription.unsubscribe();
this._overlayRef.detach();
// Always restore focus if the user is navigating using the keyboard or the menu was opened
// programmatically. We don't restore for non-root triggers, because it can prevent focus
// from making it back to the root trigger when closing a long chain of menus by clicking
// on the backdrop.
if (this.restoreFocus && (reason === 'keydown' || !this._openedBy || !this.triggersSubmenu())) {
this.focus(this._openedBy);
}
this._openedBy = undefined;
if (menu instanceof _MatMenuBase) {
menu._resetAnimation();
if (menu.lazyContent) {
// Wait for the exit animation to finish before detaching the content.
menu._animationDone
.pipe(filter(event => event.toState === 'void'), take(1),
// Interrupt if the content got re-attached.
takeUntil(menu.lazyContent._attached))
.subscribe({
next: () => menu.lazyContent.detach(),
// No matter whether the content got re-attached, reset the menu.
complete: () => this._setIsMenuOpen(false)
});
}
else {
this._setIsMenuOpen(false);
}
}
else {
this._setIsMenuOpen(false);
if (menu.lazyContent) {
menu.lazyContent.detach();
}
}
}
/**
* This method sets the menu state to open and focuses the first item if
* the menu was opened via the keyboard.
*/
_initMenu() {
this.menu.parentMenu = this.triggersSubmenu() ? this._parentMaterialMenu : undefined;
this.menu.direction = this.dir;
this._setMenuElevation();
this.menu.focusFirstItem(this._openedBy || 'program');
this._setIsMenuOpen(true);
}
/** Updates the menu elevation based on the amount of parent menus that it has. */
_setMenuElevation() {
if (this.menu.setElevation) {
let depth = 0;
let parentMenu = this.menu.parentMenu;
while (parentMenu) {
depth++;
parentMenu = parentMenu.parentMenu;
}
this.menu.setElevation(depth);
}
}
// set state rather than toggle to support triggers sharing a menu
_setIsMenuOpen(isOpen) {
this._menuOpen = isOpen;
this._menuOpen ? this.menuOpened.emit() : this.menuClosed.emit();
if (this.triggersSubmenu()) {
this._menuItemInstance._setHighlighted(isOpen);
}
}
/**
* This method checks that a valid instance of MatMenu has been passed into
* matMenuTriggerFor. If not, an exception is thrown.
*/
_checkMenu() {
if (!this.menu && (typeof ngDevMode === 'undefined' || ngDevMode)) {
throwMatMenuMissingError();
}
}
/**
* This method creates the overlay from the provided menu's template and saves its
* OverlayRef so that it can be attached to the DOM when openMenu is called.
*/
_createOverlay() {
if (!this._overlayRef) {
const config = this._getOverlayConfig();
this._subscribeToPositions(config.positionStrategy);
this._overlayRef = this._overlay.create(config);
// Consume the `keydownEvents` in order to prevent them from going to another overlay.
// Ideally we'd also have our keyboard event logic in here, however doing so will
// break anybody that may have implemented the `MatMenuPanel` themselves.
this._overlayRef.keydownEvents().subscribe();
}
return this._overlayRef;
}
/**
* This method builds the configuration object needed to create the overlay, the OverlayState.
* @returns OverlayConfig
*/
_getOverlayConfig() {
return new OverlayConfig({
positionStrategy: this._overlay.position()
.flexibleConnectedTo(this._element)
.withLockedPosition()
.withGrowAfterOpen()
.withTransformOriginOn('.mat-menu-panel, .mat-mdc-menu-panel'),
backdropClass: this.menu.backdropClass || 'cdk-overlay-transparent-backdrop',
panelClass: this.menu.overlayPanelClass,
scrollStrategy: this._scrollStrategy(),
direction: this._dir
});
}
/**
* Listens to changes in the position of the overlay and sets the correct classes
* on the menu based on the new position. This ensures the animation origin is always
* correct, even if a fallback position is used for the overlay.
*/
_subscribeToPositions(position) {
if (this.menu.setPositionClasses) {
position.positionChanges.subscribe(change => {
const posX = change.connectionPair.overlayX === 'start' ? 'after' : 'before';
const posY = change.connectionPair.overlayY === 'top' ? 'below' : 'above';
this.menu.setPositionClasses(posX, posY);
});
}
}
/**
* Sets the appropriate positions on a position strategy
* so the overlay connects with the trigger correctly.
* @param positionStrategy Strategy whose position to update.
*/
_setPosition(positionStrategy) {
let [originX, originFallbackX] = this.menu.xPosition === 'before' ? ['end', 'start'] : ['start', 'end'];
let [overlayY, overlayFallbackY] = this.menu.yPosition === 'above' ? ['bottom', 'top'] : ['top', 'bottom'];
let [originY, originFallbackY] = [overlayY, overlayFallbackY];
let [overlayX, overlayFallbackX] = [originX, originFallbackX];
let offsetY = 0;
if (this.triggersSubmenu()) {
// When the menu is a sub-menu, it should always align itself
// to the edges of the trigger, instead of overlapping it.
overlayFallbackX = originX = this.menu.xPosition === 'before' ? 'start' : 'end';
originFallbackX = overlayX = originX === 'end' ? 'start' : 'end';
offsetY = overlayY === 'bottom' ? MENU_PANEL_TOP_PADDING : -MENU_PANEL_TOP_PADDING;
}
else if (!this.menu.overlapTrigger) {
originY = overlayY === 'top' ? 'bottom' : 'top';
originFallbackY = overlayFallbackY === 'top' ? 'bottom' : 'top';
}
positionStrategy.withPositions([
{ originX, originY, overlayX, overlayY, offsetY },
{ originX: originFallbackX, originY, overlayX: overlayFallbackX, overlayY, offsetY },
{
originX,
originY: originFallbackY,
overlayX,
overlayY: overlayFallbackY,
offsetY: -offsetY
},
{
originX: originFallbackX,
originY: originFallbackY,
overlayX: overlayFallbackX,
overlayY: overlayFallbackY,
offsetY: -offsetY
}
]);
}
/** Returns a stream that emits whenever an action that should close the menu occurs. */
_menuClosingActions() {
const backdrop = this._overlayRef.backdropClick();
const detachments = this._overlayRef.detachments();
const parentClose = this._parentMaterialMenu ? this._parentMaterialMenu.closed : of();
const hover = this._parentMaterialMenu ? this._parentMaterialMenu._hovered().pipe(filter(active => active !== this._menuItemInstance), filter(() => this._menuOpen)) : of();
return merge(backdrop, parentClose, hover, detachments);
}
/** Handles mouse presses on the trigger. */
_handleMousedown(event) {
if (!isFakeMousedownFromScreenReader(event)) {
// Since right or middle button clicks won't trigger the `click` event,
// we shouldn't consider the menu as opened by mouse in those cases.
this._openedBy = event.button === 0 ? 'mouse' : undefined;
// Since clicking on the trigger won't close the menu if it opens a sub-menu,
// we should prevent focus from moving onto it via click to avoid the
// highlight from lingering on the menu item.
if (this.triggersSubmenu()) {
event.preventDefault();
}
}
}
/** Handles key presses on the trigger. */
_handleKeydown(event) {
const keyCode = event.keyCode;
// Pressing enter on the trigger will trigger the click handler later.
if (keyCode === ENTER || keyCode === SPACE) {
this._openedBy = 'keyboard';
}
if (this.triggersSubmenu() && ((keyCode === RIGHT_ARROW && this.dir === 'ltr') ||
(keyCode === LEFT_ARROW && this.dir === 'rtl'))) {
this._openedBy = 'keyboard';
this.openMenu();
}
}
/** Handles click events on the trigger. */
_handleClick(event) {
if (this.triggersSubmenu()) {
// Stop event propagation to avoid closing the parent menu.
event.stopPropagation();
this.openMenu();
}
else {
this.toggleMenu();
}
}
/** Handles the cases where the user hovers over the trigger. */
_handleHover() {
// Subscribe to changes in the hovered item in order to toggle the panel.
if (!this.triggersSubmenu() || !this._parentMaterialMenu) {
return;
}
this._hoverSubscription = this._parentMaterialMenu._hovered()
// Since we might have multiple competing triggers for the same menu (e.g. a sub-menu
// with different data and triggers), we have to delay it by a tick to ensure that
// it won't be closed immediately after it is opened.
.pipe(filter(active => active === this._menuItemInstance && !active.disabled), delay(0, asapScheduler))
.subscribe(() => {
this._openedBy = 'mouse';
// If the same menu is used between multiple triggers, it might still be animating
// while the new trigger tries to re-open it. Wait for the animation to finish
// before doing so. Also interrupt if the user moves to another item.
if (this.menu instanceof _MatMenuBase && this.menu._isAnimating) {
// We need the `delay(0)` here in order to avoid
// 'changed after checked' errors in some cases. See #12194.
this.menu._animationDone
.pipe(take(1), delay(0, asapScheduler), takeUntil(this._parentMaterialMenu._hovered()))
.subscribe(() => this.openMenu());
}
else {
this.openMenu();
}
});
}
/** Gets the portal that should be attached to the overlay. */
_getPortal() {
// Note that we can avoid this check by keeping the portal on the menu panel.
// While it would be cleaner, we'd have to introduce another required method on
// `MatMenuPanel`, making it harder to consume.
if (!this._portal || this._portal.templateRef !== this.menu.templateRef) {
this._portal = new TemplatePortal(this.menu.templateRef, this._viewContainerRef);
}
return this._portal;
}
}
_MatMenuTriggerBase.decorators = [
{ type: Directive }
];
_MatMenuTriggerBase.ctorParameters = () => [
{ type: Overlay },
{ type: ElementRef },
{ type: ViewContainerRef },
{ type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_SCROLL_STRATEGY,] }] },
{ type: undefined, decorators: [{ type: Inject, args: [MAT_MENU_PANEL,] }, { type: Optional }] },
{ type: MatMenuItem, decorators: [{ type: Optional }, { type: Self }] },
{ type: Directionality, decorators: [{ type: Optional }] },
{ type: FocusMonitor }
];
_MatMenuTriggerBase.propDecorators = {
_ariaExpanded: [{ type: HostBinding, args: ['attr.aria-expanded',] }],
_ariaControl: [{ type: HostBinding, args: ['attr.aria-controls',] }],
_ariaHaspopup: [{ type: HostBinding, args: ['attr.aria-haspopup',] }],
_deprecatedMatMenuTriggerFor: [{ type: Input, args: ['mat-menu-trigger-for',] }],
menu: [{ type: Input, args: ['matMenuTriggerFor',] }],
menuData: [{ type: Input, args: ['matMenuTriggerData',] }],
restoreFocus: [{ type: Input, args: ['matMenuTriggerRestoreFocus',] }],
menuOpened: [{ type: Output }],
onMenuOpen: [{ type: Output }],
menuClosed: [{ type: Output }],
onMenuClose: [{ type: Output }],
_handleMousedown: [{ type: HostListener, args: ['mousedown', ['$event'],] }],
_handleKeydown: [{ type: HostListener, args: ['keydown', ['$event'],] }],
_handleClick: [{ type: HostListener, args: ['click', ['$event'],] }]
};
/** Directive applied to an element that should trigger a `mat-menu`. */
class MatMenuTrigger extends _MatMenuTriggerBase {
}
MatMenuTrigger.decorators = [
{ type: Directive, args: [{
selector: `[mat-menu-trigger-for], [matMenuTriggerFor]`,
host: {
'class': 'mat-menu-trigger',
},
exportAs: 'matMenuTrigger'
},] }
];
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
class MatMenuModule {
}
MatMenuModule.decorators = [
{ type: NgModule, args: [{
imports: [
CommonModule,
MatCommonModule,
MatRippleModule,
OverlayModule,
],
exports: [
CdkScrollableModule,
MatCommonModule,
MatMenu,
MatMenuItem,
MatMenuTrigger,
MatMenuContent
],
declarations: [MatMenu, MatMenuItem, MatMenuTrigger, MatMenuContent],
providers: [MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER]
},] }
];
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* @license
* Copyright Google LLC All Rights Reserved.
*
* Use of this source code is governed by an MIT-style license that can be
* found in the LICENSE file at https://angular.io/license
*/
/**
* Generated bundle index. Do not edit.
*/
export { MAT_MENU_CONTENT, MAT_MENU_DEFAULT_OPTIONS, MAT_MENU_PANEL, MAT_MENU_SCROLL_STRATEGY, MatMenu, MatMenuContent, MatMenuItem, MatMenuModule, MatMenuTrigger, _MatMenuBase, _MatMenuContentBase, _MatMenuTriggerBase, fadeInItems, matMenuAnimations, transformMenu, MAT_MENU_DEFAULT_OPTIONS_FACTORY as ɵangular_material_src_material_menu_menu_a, MAT_MENU_SCROLL_STRATEGY_FACTORY as ɵangular_material_src_material_menu_menu_b, MAT_MENU_SCROLL_STRATEGY_FACTORY_PROVIDER as ɵangular_material_src_material_menu_menu_c };
//# sourceMappingURL=menu.js.map