import useHoverDirty from './useHoverDirty'; import useMouse from './useMouse'; var nullRef = { current: null }; var useMouseHovered = function (ref, options) { if (options === void 0) { options = {}; } var whenHovered = !!options.whenHovered; var bound = !!options.bound; var isHovered = useHoverDirty(ref, whenHovered); var state = useMouse(whenHovered && !isHovered ? nullRef : ref); if (bound) { state.elX = Math.max(0, Math.min(state.elX, state.elW)); state.elY = Math.max(0, Math.min(state.elY, state.elH)); } return state; }; export default useMouseHovered;