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| 1 |
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| 2 | Typically the options to control nodemon are passed in via the CLI and are
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| 3 | listed under: nodemon --help options
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| 4 |
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| 5 | nodemon can also be configured via a local and global config file:
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| 6 |
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| 7 | * $HOME/nodemon.json
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| 8 | * $PWD/nodemon.json OR --config <file>
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| 9 | * nodemonConfig in package.json
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| 10 |
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| 11 | All config options in the .json file map 1-to-1 with the CLI options, so a
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| 12 | config could read as:
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| 13 |
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| 14 | {
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| 15 | "ext": "*.pde",
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| 16 | "verbose": true,
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| 17 | "exec": "processing --sketch=game --run"
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| 18 | }
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| 19 |
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| 20 | There are a limited number of variables available in the config (since you
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| 21 | could use backticks on the CLI to use a variable, backticks won't work in
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| 22 | the .json config).
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| 23 |
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| 24 | * {{pwd}} - the current directory
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| 25 | * {{filename}} - the filename you pass to nodemon
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| 26 |
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| 27 | For example:
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| 28 |
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| 29 | {
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| 30 | "ext": "*.pde",
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| 31 | "verbose": true,
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| 32 | "exec": "processing --sketch={{pwd}} --run"
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| 33 | }
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| 34 |
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| 35 | The global config file is useful for setting up default executables
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| 36 | instead of repeating the same option in each of your local configs:
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| 37 |
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| 38 | {
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| 39 | "verbose": true,
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| 40 | "execMap": {
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| 41 | "rb": "ruby",
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| 42 | "pde": "processing --sketch={{pwd}} --run"
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| 43 | }
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| 44 | }
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