| 1 | /* global a2c */
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| 2 | 'use strict';
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| 3 |
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| 4 | var rNumber = String.raw`[-+]?(?:\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?\s*`,
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| 5 | rCommaWsp = String.raw`(?:\s,?\s*|,\s*)`,
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| 6 | rNumberCommaWsp = `(${rNumber})` + rCommaWsp,
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| 7 | rFlagCommaWsp = `([01])${rCommaWsp}?`,
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| 8 | rCoordinatePair = String.raw`(${rNumber})${rCommaWsp}?(${rNumber})`,
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| 9 | rArcSeq = (rNumberCommaWsp + '?').repeat(2) + rNumberCommaWsp + rFlagCommaWsp.repeat(2) + rCoordinatePair;
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| 10 |
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| 11 | var regPathInstructions = /([MmLlHhVvCcSsQqTtAaZz])\s*/,
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| 12 | regCoordinateSequence = new RegExp(rNumber, 'g'),
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| 13 | regArcArgumentSequence = new RegExp(rArcSeq, 'g'),
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| 14 | regNumericValues = /[-+]?(\d*\.\d+|\d+\.?)(?:[eE][-+]?\d+)?/,
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| 15 | transform2js = require('./_transforms').transform2js,
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| 16 | transformsMultiply = require('./_transforms').transformsMultiply,
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| 17 | transformArc = require('./_transforms').transformArc,
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| 18 | collections = require('./_collections.js'),
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| 19 | referencesProps = collections.referencesProps,
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| 20 | defaultStrokeWidth = collections.attrsGroupsDefaults.presentation['stroke-width'],
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| 21 | cleanupOutData = require('../lib/svgo/tools').cleanupOutData,
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| 22 | removeLeadingZero = require('../lib/svgo/tools').removeLeadingZero,
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| 23 | prevCtrlPoint;
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| 24 |
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| 25 | /**
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| 26 | * Convert path string to JS representation.
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| 27 | *
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| 28 | * @param {String} pathString input string
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| 29 | * @param {Object} params plugin params
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| 30 | * @return {Array} output array
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| 31 | */
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| 32 | exports.path2js = function(path) {
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| 33 | if (path.pathJS) return path.pathJS;
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| 34 |
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| 35 | var paramsLength = { // Number of parameters of every path command
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| 36 | H: 1, V: 1, M: 2, L: 2, T: 2, Q: 4, S: 4, C: 6, A: 7,
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| 37 | h: 1, v: 1, m: 2, l: 2, t: 2, q: 4, s: 4, c: 6, a: 7
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| 38 | },
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| 39 | pathData = [], // JS representation of the path data
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| 40 | instruction, // current instruction context
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| 41 | startMoveto = false;
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| 42 |
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| 43 | // splitting path string into array like ['M', '10 50', 'L', '20 30']
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| 44 | path.attr('d').value.split(regPathInstructions).forEach(function(data) {
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| 45 | if (!data) return;
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| 46 | if (!startMoveto) {
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| 47 | if (data == 'M' || data == 'm') {
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| 48 | startMoveto = true;
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| 49 | } else return;
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| 50 | }
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| 51 |
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| 52 | // instruction item
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| 53 | if (regPathInstructions.test(data)) {
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| 54 | instruction = data;
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| 55 |
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| 56 | // z - instruction w/o data
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| 57 | if (instruction == 'Z' || instruction == 'z') {
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| 58 | pathData.push({
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| 59 | instruction: 'z'
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| 60 | });
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| 61 | }
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| 62 | // data item
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| 63 | } else {
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| 64 | /* jshint boss: true */
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| 65 | if (instruction == 'A' || instruction == 'a') {
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| 66 | var newData = [];
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| 67 | for (var args; (args = regArcArgumentSequence.exec(data));) {
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| 68 | for (var i = 1; i < args.length; i++) {
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| 69 | newData.push(args[i]);
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| 70 | }
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| 71 | }
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| 72 | data = newData;
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| 73 | } else {
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| 74 | data = data.match(regCoordinateSequence);
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| 75 | }
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| 76 | if (!data) return;
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| 77 |
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| 78 | data = data.map(Number);
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| 79 | // Subsequent moveto pairs of coordinates are threated as implicit lineto commands
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| 80 | // http://www.w3.org/TR/SVG/paths.html#PathDataMovetoCommands
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| 81 | if (instruction == 'M' || instruction == 'm') {
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| 82 | pathData.push({
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| 83 | instruction: pathData.length == 0 ? 'M' : instruction,
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| 84 | data: data.splice(0, 2)
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| 85 | });
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| 86 | instruction = instruction == 'M' ? 'L' : 'l';
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| 87 | }
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| 88 |
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| 89 | for (var pair = paramsLength[instruction]; data.length;) {
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| 90 | pathData.push({
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| 91 | instruction: instruction,
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| 92 | data: data.splice(0, pair)
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| 93 | });
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| 94 | }
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| 95 | }
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| 96 | });
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| 97 |
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| 98 | // First moveto is actually absolute. Subsequent coordinates were separated above.
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| 99 | if (pathData.length && pathData[0].instruction == 'm') {
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| 100 | pathData[0].instruction = 'M';
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| 101 | }
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| 102 | path.pathJS = pathData;
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| 103 |
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| 104 | return pathData;
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| 105 | };
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| 106 |
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| 107 | /**
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| 108 | * Convert relative Path data to absolute.
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| 109 | *
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| 110 | * @param {Array} data input data
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| 111 | * @return {Array} output data
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| 112 | */
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| 113 | var relative2absolute = exports.relative2absolute = function(data) {
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| 114 | var currentPoint = [0, 0],
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| 115 | subpathPoint = [0, 0],
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| 116 | i;
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| 117 |
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| 118 | return data.map(function(item) {
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| 119 |
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| 120 | var instruction = item.instruction,
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| 121 | itemData = item.data && item.data.slice();
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| 122 |
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| 123 | if (instruction == 'M') {
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| 124 |
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| 125 | set(currentPoint, itemData);
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| 126 | set(subpathPoint, itemData);
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| 127 |
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| 128 | } else if ('mlcsqt'.indexOf(instruction) > -1) {
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| 129 |
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| 130 | for (i = 0; i < itemData.length; i++) {
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| 131 | itemData[i] += currentPoint[i % 2];
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| 132 | }
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| 133 | set(currentPoint, itemData);
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| 134 |
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| 135 | if (instruction == 'm') {
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| 136 | set(subpathPoint, itemData);
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| 137 | }
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| 138 |
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| 139 | } else if (instruction == 'a') {
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| 140 |
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| 141 | itemData[5] += currentPoint[0];
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| 142 | itemData[6] += currentPoint[1];
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| 143 | set(currentPoint, itemData);
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| 144 |
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| 145 | } else if (instruction == 'h') {
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| 146 |
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| 147 | itemData[0] += currentPoint[0];
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| 148 | currentPoint[0] = itemData[0];
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| 149 |
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| 150 | } else if (instruction == 'v') {
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| 151 |
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| 152 | itemData[0] += currentPoint[1];
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| 153 | currentPoint[1] = itemData[0];
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| 154 |
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| 155 | } else if ('MZLCSQTA'.indexOf(instruction) > -1) {
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| 156 |
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| 157 | set(currentPoint, itemData);
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| 158 |
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| 159 | } else if (instruction == 'H') {
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| 160 |
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| 161 | currentPoint[0] = itemData[0];
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| 162 |
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| 163 | } else if (instruction == 'V') {
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| 164 |
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| 165 | currentPoint[1] = itemData[0];
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| 166 |
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| 167 | } else if (instruction == 'z') {
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| 168 |
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| 169 | set(currentPoint, subpathPoint);
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| 170 |
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| 171 | }
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| 172 |
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| 173 | return instruction == 'z' ?
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| 174 | { instruction: 'z' } :
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| 175 | {
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| 176 | instruction: instruction.toUpperCase(),
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| 177 | data: itemData
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| 178 | };
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| 179 |
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| 180 | });
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| 181 | };
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| 182 |
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| 183 | /**
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| 184 | * Apply transformation(s) to the Path data.
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| 185 | *
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| 186 | * @param {Object} elem current element
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| 187 | * @param {Array} path input path data
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| 188 | * @param {Object} params whether to apply transforms to stroked lines and transform precision (used for stroke width)
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| 189 | * @return {Array} output path data
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| 190 | */
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| 191 | exports.applyTransforms = function(elem, path, params) {
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| 192 | // if there are no 'stroke' attr and references to other objects such as
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| 193 | // gradiends or clip-path which are also subjects to transform.
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| 194 | if (!elem.hasAttr('transform') || !elem.attr('transform').value ||
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| 195 | elem.someAttr(function(attr) {
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| 196 | return ~referencesProps.indexOf(attr.name) && ~attr.value.indexOf('url(');
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| 197 | }))
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| 198 | return path;
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| 199 |
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| 200 | var matrix = transformsMultiply(transform2js(elem.attr('transform').value)),
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| 201 | stroke = elem.computedAttr('stroke'),
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| 202 | id = elem.computedAttr('id'),
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| 203 | transformPrecision = params.transformPrecision,
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| 204 | newPoint, scale;
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| 205 |
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| 206 | if (stroke && stroke != 'none') {
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| 207 | if (!params.applyTransformsStroked ||
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| 208 | (matrix.data[0] != matrix.data[3] || matrix.data[1] != -matrix.data[2]) &&
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| 209 | (matrix.data[0] != -matrix.data[3] || matrix.data[1] != matrix.data[2]))
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| 210 | return path;
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| 211 |
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| 212 | // "stroke-width" should be inside the part with ID, otherwise it can be overrided in <use>
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| 213 | if (id) {
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| 214 | var idElem = elem,
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| 215 | hasStrokeWidth = false;
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| 216 |
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| 217 | do {
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| 218 | if (idElem.hasAttr('stroke-width')) hasStrokeWidth = true;
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| 219 | } while (!idElem.hasAttr('id', id) && !hasStrokeWidth && (idElem = idElem.parentNode));
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| 220 |
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| 221 | if (!hasStrokeWidth) return path;
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| 222 | }
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| 223 |
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| 224 | scale = +Math.sqrt(matrix.data[0] * matrix.data[0] + matrix.data[1] * matrix.data[1]).toFixed(transformPrecision);
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| 225 |
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| 226 | if (scale !== 1) {
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| 227 | var strokeWidth = elem.computedAttr('stroke-width') || defaultStrokeWidth;
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| 228 |
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| 229 | if (!elem.hasAttr('vector-effect') || elem.attr('vector-effect').value !== 'non-scaling-stroke') {
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| 230 | if (elem.hasAttr('stroke-width')) {
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| 231 | elem.attrs['stroke-width'].value = elem.attrs['stroke-width'].value.trim()
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| 232 | .replace(regNumericValues, function(num) {
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| 233 | return removeLeadingZero(num * scale);
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| 234 | });
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| 235 | } else {
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| 236 | elem.addAttr({
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| 237 | name: 'stroke-width',
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| 238 | prefix: '',
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| 239 | local: 'stroke-width',
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| 240 | value: strokeWidth.replace(regNumericValues, function(num) {
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| 241 | return removeLeadingZero(num * scale);
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| 242 | })
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| 243 | });
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| 244 | }
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| 245 | }
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| 246 | }
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| 247 | } else if (id) { // Stroke and stroke-width can be redefined with <use>
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| 248 | return path;
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| 249 | }
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| 250 |
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| 251 | path.forEach(function(pathItem) {
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| 252 |
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| 253 | if (pathItem.data) {
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| 254 |
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| 255 | // h -> l
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| 256 | if (pathItem.instruction === 'h') {
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| 257 |
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| 258 | pathItem.instruction = 'l';
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| 259 | pathItem.data[1] = 0;
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| 260 |
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| 261 | // v -> l
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| 262 | } else if (pathItem.instruction === 'v') {
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| 263 |
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| 264 | pathItem.instruction = 'l';
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| 265 | pathItem.data[1] = pathItem.data[0];
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| 266 | pathItem.data[0] = 0;
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| 267 |
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| 268 | }
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| 269 |
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| 270 | // if there is a translate() transform
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| 271 | if (pathItem.instruction === 'M' &&
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| 272 | (matrix.data[4] !== 0 ||
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| 273 | matrix.data[5] !== 0)
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| 274 | ) {
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| 275 |
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| 276 | // then apply it only to the first absoluted M
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| 277 | newPoint = transformPoint(matrix.data, pathItem.data[0], pathItem.data[1]);
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| 278 | set(pathItem.data, newPoint);
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| 279 | set(pathItem.coords, newPoint);
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| 280 |
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| 281 | // clear translate() data from transform matrix
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| 282 | matrix.data[4] = 0;
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| 283 | matrix.data[5] = 0;
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| 284 |
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| 285 | } else {
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| 286 |
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| 287 | if (pathItem.instruction == 'a') {
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| 288 |
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| 289 | transformArc(pathItem.data, matrix.data);
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| 290 |
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| 291 | // reduce number of digits in rotation angle
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| 292 | if (Math.abs(pathItem.data[2]) > 80) {
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| 293 | var a = pathItem.data[0],
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| 294 | rotation = pathItem.data[2];
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| 295 | pathItem.data[0] = pathItem.data[1];
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| 296 | pathItem.data[1] = a;
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| 297 | pathItem.data[2] = rotation + (rotation > 0 ? -90 : 90);
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| 298 | }
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| 299 |
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| 300 | newPoint = transformPoint(matrix.data, pathItem.data[5], pathItem.data[6]);
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| 301 | pathItem.data[5] = newPoint[0];
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| 302 | pathItem.data[6] = newPoint[1];
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| 303 |
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| 304 | } else {
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| 305 |
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| 306 | for (var i = 0; i < pathItem.data.length; i += 2) {
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| 307 | newPoint = transformPoint(matrix.data, pathItem.data[i], pathItem.data[i + 1]);
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| 308 | pathItem.data[i] = newPoint[0];
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| 309 | pathItem.data[i + 1] = newPoint[1];
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| 310 | }
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| 311 | }
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| 312 |
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| 313 | pathItem.coords[0] = pathItem.base[0] + pathItem.data[pathItem.data.length - 2];
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| 314 | pathItem.coords[1] = pathItem.base[1] + pathItem.data[pathItem.data.length - 1];
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| 315 |
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| 316 | }
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| 317 |
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| 318 | }
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| 319 |
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| 320 | });
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| 321 |
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| 322 | // remove transform attr
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| 323 | elem.removeAttr('transform');
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| 324 |
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| 325 | return path;
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| 326 | };
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| 327 |
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| 328 | /**
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| 329 | * Apply transform 3x3 matrix to x-y point.
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| 330 | *
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| 331 | * @param {Array} matrix transform 3x3 matrix
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| 332 | * @param {Array} point x-y point
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| 333 | * @return {Array} point with new coordinates
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| 334 | */
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| 335 | function transformPoint(matrix, x, y) {
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| 336 |
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| 337 | return [
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| 338 | matrix[0] * x + matrix[2] * y + matrix[4],
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| 339 | matrix[1] * x + matrix[3] * y + matrix[5]
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| 340 | ];
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| 341 |
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| 342 | }
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| 343 |
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| 344 | /**
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| 345 | * Compute Cubic Bézie bounding box.
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| 346 | *
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| 347 | * @see http://processingjs.nihongoresources.com/bezierinfo/
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| 348 | *
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| 349 | * @param {Float} xa
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| 350 | * @param {Float} ya
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| 351 | * @param {Float} xb
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| 352 | * @param {Float} yb
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| 353 | * @param {Float} xc
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| 354 | * @param {Float} yc
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| 355 | * @param {Float} xd
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| 356 | * @param {Float} yd
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| 357 | *
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| 358 | * @return {Object}
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| 359 | */
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| 360 | exports.computeCubicBoundingBox = function(xa, ya, xb, yb, xc, yc, xd, yd) {
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| 361 |
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| 362 | var minx = Number.POSITIVE_INFINITY,
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| 363 | miny = Number.POSITIVE_INFINITY,
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| 364 | maxx = Number.NEGATIVE_INFINITY,
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| 365 | maxy = Number.NEGATIVE_INFINITY,
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| 366 | ts,
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| 367 | t,
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| 368 | x,
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| 369 | y,
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| 370 | i;
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| 371 |
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| 372 | // X
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| 373 | if (xa < minx) { minx = xa; }
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| 374 | if (xa > maxx) { maxx = xa; }
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| 375 | if (xd < minx) { minx= xd; }
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| 376 | if (xd > maxx) { maxx = xd; }
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| 377 |
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| 378 | ts = computeCubicFirstDerivativeRoots(xa, xb, xc, xd);
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| 379 |
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| 380 | for (i = 0; i < ts.length; i++) {
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| 381 |
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| 382 | t = ts[i];
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| 383 |
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| 384 | if (t >= 0 && t <= 1) {
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| 385 | x = computeCubicBaseValue(t, xa, xb, xc, xd);
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| 386 | // y = computeCubicBaseValue(t, ya, yb, yc, yd);
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| 387 |
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| 388 | if (x < minx) { minx = x; }
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| 389 | if (x > maxx) { maxx = x; }
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| 390 | }
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| 391 |
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| 392 | }
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| 393 |
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| 394 | // Y
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| 395 | if (ya < miny) { miny = ya; }
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| 396 | if (ya > maxy) { maxy = ya; }
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| 397 | if (yd < miny) { miny = yd; }
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| 398 | if (yd > maxy) { maxy = yd; }
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| 399 |
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| 400 | ts = computeCubicFirstDerivativeRoots(ya, yb, yc, yd);
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| 401 |
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| 402 | for (i = 0; i < ts.length; i++) {
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| 403 |
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| 404 | t = ts[i];
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| 405 |
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| 406 | if (t >= 0 && t <= 1) {
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| 407 | // x = computeCubicBaseValue(t, xa, xb, xc, xd);
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| 408 | y = computeCubicBaseValue(t, ya, yb, yc, yd);
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| 409 |
|
|---|
| 410 | if (y < miny) { miny = y; }
|
|---|
| 411 | if (y > maxy) { maxy = y; }
|
|---|
| 412 | }
|
|---|
| 413 |
|
|---|
| 414 | }
|
|---|
| 415 |
|
|---|
| 416 | return {
|
|---|
| 417 | minx: minx,
|
|---|
| 418 | miny: miny,
|
|---|
| 419 | maxx: maxx,
|
|---|
| 420 | maxy: maxy
|
|---|
| 421 | };
|
|---|
| 422 |
|
|---|
| 423 | };
|
|---|
| 424 |
|
|---|
| 425 | // compute the value for the cubic bezier function at time=t
|
|---|
| 426 | function computeCubicBaseValue(t, a, b, c, d) {
|
|---|
| 427 |
|
|---|
| 428 | var mt = 1 - t;
|
|---|
| 429 |
|
|---|
| 430 | return mt * mt * mt * a + 3 * mt * mt * t * b + 3 * mt * t * t * c + t * t * t * d;
|
|---|
| 431 |
|
|---|
| 432 | }
|
|---|
| 433 |
|
|---|
| 434 | // compute the value for the first derivative of the cubic bezier function at time=t
|
|---|
| 435 | function computeCubicFirstDerivativeRoots(a, b, c, d) {
|
|---|
| 436 |
|
|---|
| 437 | var result = [-1, -1],
|
|---|
| 438 | tl = -a + 2 * b - c,
|
|---|
| 439 | tr = -Math.sqrt(-a * (c - d) + b * b - b * (c + d) + c * c),
|
|---|
| 440 | dn = -a + 3 * b - 3 * c + d;
|
|---|
| 441 |
|
|---|
| 442 | if (dn !== 0) {
|
|---|
| 443 | result[0] = (tl + tr) / dn;
|
|---|
| 444 | result[1] = (tl - tr) / dn;
|
|---|
| 445 | }
|
|---|
| 446 |
|
|---|
| 447 | return result;
|
|---|
| 448 |
|
|---|
| 449 | }
|
|---|
| 450 |
|
|---|
| 451 | /**
|
|---|
| 452 | * Compute Quadratic Bézier bounding box.
|
|---|
| 453 | *
|
|---|
| 454 | * @see http://processingjs.nihongoresources.com/bezierinfo/
|
|---|
| 455 | *
|
|---|
| 456 | * @param {Float} xa
|
|---|
| 457 | * @param {Float} ya
|
|---|
| 458 | * @param {Float} xb
|
|---|
| 459 | * @param {Float} yb
|
|---|
| 460 | * @param {Float} xc
|
|---|
| 461 | * @param {Float} yc
|
|---|
| 462 | *
|
|---|
| 463 | * @return {Object}
|
|---|
| 464 | */
|
|---|
| 465 | exports.computeQuadraticBoundingBox = function(xa, ya, xb, yb, xc, yc) {
|
|---|
| 466 |
|
|---|
| 467 | var minx = Number.POSITIVE_INFINITY,
|
|---|
| 468 | miny = Number.POSITIVE_INFINITY,
|
|---|
| 469 | maxx = Number.NEGATIVE_INFINITY,
|
|---|
| 470 | maxy = Number.NEGATIVE_INFINITY,
|
|---|
| 471 | t,
|
|---|
| 472 | x,
|
|---|
| 473 | y;
|
|---|
| 474 |
|
|---|
| 475 | // X
|
|---|
| 476 | if (xa < minx) { minx = xa; }
|
|---|
| 477 | if (xa > maxx) { maxx = xa; }
|
|---|
| 478 | if (xc < minx) { minx = xc; }
|
|---|
| 479 | if (xc > maxx) { maxx = xc; }
|
|---|
| 480 |
|
|---|
| 481 | t = computeQuadraticFirstDerivativeRoot(xa, xb, xc);
|
|---|
| 482 |
|
|---|
| 483 | if (t >= 0 && t <= 1) {
|
|---|
| 484 | x = computeQuadraticBaseValue(t, xa, xb, xc);
|
|---|
| 485 | // y = computeQuadraticBaseValue(t, ya, yb, yc);
|
|---|
| 486 |
|
|---|
| 487 | if (x < minx) { minx = x; }
|
|---|
| 488 | if (x > maxx) { maxx = x; }
|
|---|
| 489 | }
|
|---|
| 490 |
|
|---|
| 491 | // Y
|
|---|
| 492 | if (ya < miny) { miny = ya; }
|
|---|
| 493 | if (ya > maxy) { maxy = ya; }
|
|---|
| 494 | if (yc < miny) { miny = yc; }
|
|---|
| 495 | if (yc > maxy) { maxy = yc; }
|
|---|
| 496 |
|
|---|
| 497 | t = computeQuadraticFirstDerivativeRoot(ya, yb, yc);
|
|---|
| 498 |
|
|---|
| 499 | if (t >= 0 && t <=1 ) {
|
|---|
| 500 | // x = computeQuadraticBaseValue(t, xa, xb, xc);
|
|---|
| 501 | y = computeQuadraticBaseValue(t, ya, yb, yc);
|
|---|
| 502 |
|
|---|
| 503 | if (y < miny) { miny = y; }
|
|---|
| 504 | if (y > maxy) { maxy = y ; }
|
|---|
| 505 |
|
|---|
| 506 | }
|
|---|
| 507 |
|
|---|
| 508 | return {
|
|---|
| 509 | minx: minx,
|
|---|
| 510 | miny: miny,
|
|---|
| 511 | maxx: maxx,
|
|---|
| 512 | maxy: maxy
|
|---|
| 513 | };
|
|---|
| 514 |
|
|---|
| 515 | };
|
|---|
| 516 |
|
|---|
| 517 | // compute the value for the quadratic bezier function at time=t
|
|---|
| 518 | function computeQuadraticBaseValue(t, a, b, c) {
|
|---|
| 519 |
|
|---|
| 520 | var mt = 1 - t;
|
|---|
| 521 |
|
|---|
| 522 | return mt * mt * a + 2 * mt * t * b + t * t * c;
|
|---|
| 523 |
|
|---|
| 524 | }
|
|---|
| 525 |
|
|---|
| 526 | // compute the value for the first derivative of the quadratic bezier function at time=t
|
|---|
| 527 | function computeQuadraticFirstDerivativeRoot(a, b, c) {
|
|---|
| 528 |
|
|---|
| 529 | var t = -1,
|
|---|
| 530 | denominator = a - 2 * b + c;
|
|---|
| 531 |
|
|---|
| 532 | if (denominator !== 0) {
|
|---|
| 533 | t = (a - b) / denominator;
|
|---|
| 534 | }
|
|---|
| 535 |
|
|---|
| 536 | return t;
|
|---|
| 537 |
|
|---|
| 538 | }
|
|---|
| 539 |
|
|---|
| 540 | /**
|
|---|
| 541 | * Convert path array to string.
|
|---|
| 542 | *
|
|---|
| 543 | * @param {Array} path input path data
|
|---|
| 544 | * @param {Object} params plugin params
|
|---|
| 545 | * @return {String} output path string
|
|---|
| 546 | */
|
|---|
| 547 | exports.js2path = function(path, data, params) {
|
|---|
| 548 |
|
|---|
| 549 | path.pathJS = data;
|
|---|
| 550 |
|
|---|
| 551 | if (params.collapseRepeated) {
|
|---|
| 552 | data = collapseRepeated(data);
|
|---|
| 553 | }
|
|---|
| 554 |
|
|---|
| 555 | path.attr('d').value = data.reduce(function(pathString, item) {
|
|---|
| 556 | var strData = '';
|
|---|
| 557 | if (item.data) {
|
|---|
| 558 | strData = cleanupOutData(item.data, params, item.instruction);
|
|---|
| 559 | }
|
|---|
| 560 | return pathString += item.instruction + strData;
|
|---|
| 561 | }, '');
|
|---|
| 562 |
|
|---|
| 563 | };
|
|---|
| 564 |
|
|---|
| 565 | /**
|
|---|
| 566 | * Collapse repeated instructions data
|
|---|
| 567 | *
|
|---|
| 568 | * @param {Array} path input path data
|
|---|
| 569 | * @return {Array} output path data
|
|---|
| 570 | */
|
|---|
| 571 | function collapseRepeated(data) {
|
|---|
| 572 |
|
|---|
| 573 | var prev,
|
|---|
| 574 | prevIndex;
|
|---|
| 575 |
|
|---|
| 576 | // copy an array and modifieds item to keep original data untouched
|
|---|
| 577 | data = data.reduce(function(newPath, item) {
|
|---|
| 578 | if (
|
|---|
| 579 | prev && item.data &&
|
|---|
| 580 | item.instruction == prev.instruction
|
|---|
| 581 | ) {
|
|---|
| 582 | // concat previous data with current
|
|---|
| 583 | if (item.instruction != 'M') {
|
|---|
| 584 | prev = newPath[prevIndex] = {
|
|---|
| 585 | instruction: prev.instruction,
|
|---|
| 586 | data: prev.data.concat(item.data),
|
|---|
| 587 | coords: item.coords,
|
|---|
| 588 | base: prev.base
|
|---|
| 589 | };
|
|---|
| 590 | } else {
|
|---|
| 591 | prev.data = item.data;
|
|---|
| 592 | prev.coords = item.coords;
|
|---|
| 593 | }
|
|---|
| 594 | } else {
|
|---|
| 595 | newPath.push(item);
|
|---|
| 596 | prev = item;
|
|---|
| 597 | prevIndex = newPath.length - 1;
|
|---|
| 598 | }
|
|---|
| 599 |
|
|---|
| 600 | return newPath;
|
|---|
| 601 | }, []);
|
|---|
| 602 |
|
|---|
| 603 | return data;
|
|---|
| 604 |
|
|---|
| 605 | }
|
|---|
| 606 |
|
|---|
| 607 | function set(dest, source) {
|
|---|
| 608 | dest[0] = source[source.length - 2];
|
|---|
| 609 | dest[1] = source[source.length - 1];
|
|---|
| 610 | return dest;
|
|---|
| 611 | }
|
|---|
| 612 |
|
|---|
| 613 | /**
|
|---|
| 614 | * Checks if two paths have an intersection by checking convex hulls
|
|---|
| 615 | * collision using Gilbert-Johnson-Keerthi distance algorithm
|
|---|
| 616 | * http://entropyinteractive.com/2011/04/gjk-algorithm/
|
|---|
| 617 | *
|
|---|
| 618 | * @param {Array} path1 JS path representation
|
|---|
| 619 | * @param {Array} path2 JS path representation
|
|---|
| 620 | * @return {Boolean}
|
|---|
| 621 | */
|
|---|
| 622 | exports.intersects = function(path1, path2) {
|
|---|
| 623 | if (path1.length < 3 || path2.length < 3) return false; // nothing to fill
|
|---|
| 624 |
|
|---|
| 625 | // Collect points of every subpath.
|
|---|
| 626 | var points1 = relative2absolute(path1).reduce(gatherPoints, []),
|
|---|
| 627 | points2 = relative2absolute(path2).reduce(gatherPoints, []);
|
|---|
| 628 |
|
|---|
| 629 | // Axis-aligned bounding box check.
|
|---|
| 630 | if (points1.maxX <= points2.minX || points2.maxX <= points1.minX ||
|
|---|
| 631 | points1.maxY <= points2.minY || points2.maxY <= points1.minY ||
|
|---|
| 632 | points1.every(function (set1) {
|
|---|
| 633 | return points2.every(function (set2) {
|
|---|
| 634 | return set1[set1.maxX][0] <= set2[set2.minX][0] ||
|
|---|
| 635 | set2[set2.maxX][0] <= set1[set1.minX][0] ||
|
|---|
| 636 | set1[set1.maxY][1] <= set2[set2.minY][1] ||
|
|---|
| 637 | set2[set2.maxY][1] <= set1[set1.minY][1];
|
|---|
| 638 | });
|
|---|
| 639 | })
|
|---|
| 640 | ) return false;
|
|---|
| 641 |
|
|---|
| 642 | // Get a convex hull from points of each subpath. Has the most complexity O(n·log n).
|
|---|
| 643 | var hullNest1 = points1.map(convexHull),
|
|---|
| 644 | hullNest2 = points2.map(convexHull);
|
|---|
| 645 |
|
|---|
| 646 | // Check intersection of every subpath of the first path with every subpath of the second.
|
|---|
| 647 | return hullNest1.some(function(hull1) {
|
|---|
| 648 | if (hull1.length < 3) return false;
|
|---|
| 649 |
|
|---|
| 650 | return hullNest2.some(function(hull2) {
|
|---|
| 651 | if (hull2.length < 3) return false;
|
|---|
| 652 |
|
|---|
| 653 | var simplex = [getSupport(hull1, hull2, [1, 0])], // create the initial simplex
|
|---|
| 654 | direction = minus(simplex[0]); // set the direction to point towards the origin
|
|---|
| 655 |
|
|---|
| 656 | var iterations = 1e4; // infinite loop protection, 10 000 iterations is more than enough
|
|---|
| 657 | while (true) {
|
|---|
| 658 | if (iterations-- == 0) {
|
|---|
| 659 | console.error('Error: infinite loop while processing mergePaths plugin.');
|
|---|
| 660 | return true; // true is the safe value that means “do nothing with paths”
|
|---|
| 661 | }
|
|---|
| 662 | // add a new point
|
|---|
| 663 | simplex.push(getSupport(hull1, hull2, direction));
|
|---|
| 664 | // see if the new point was on the correct side of the origin
|
|---|
| 665 | if (dot(direction, simplex[simplex.length - 1]) <= 0) return false;
|
|---|
| 666 | // process the simplex
|
|---|
| 667 | if (processSimplex(simplex, direction)) return true;
|
|---|
| 668 | }
|
|---|
| 669 | });
|
|---|
| 670 | });
|
|---|
| 671 |
|
|---|
| 672 | function getSupport(a, b, direction) {
|
|---|
| 673 | return sub(supportPoint(a, direction), supportPoint(b, minus(direction)));
|
|---|
| 674 | }
|
|---|
| 675 |
|
|---|
| 676 | // Computes farthest polygon point in particular direction.
|
|---|
| 677 | // Thanks to knowledge of min/max x and y coordinates we can choose a quadrant to search in.
|
|---|
| 678 | // Since we're working on convex hull, the dot product is increasing until we find the farthest point.
|
|---|
| 679 | function supportPoint(polygon, direction) {
|
|---|
| 680 | var index = direction[1] >= 0 ?
|
|---|
| 681 | direction[0] < 0 ? polygon.maxY : polygon.maxX :
|
|---|
| 682 | direction[0] < 0 ? polygon.minX : polygon.minY,
|
|---|
| 683 | max = -Infinity,
|
|---|
| 684 | value;
|
|---|
| 685 | while ((value = dot(polygon[index], direction)) > max) {
|
|---|
| 686 | max = value;
|
|---|
| 687 | index = ++index % polygon.length;
|
|---|
| 688 | }
|
|---|
| 689 | return polygon[(index || polygon.length) - 1];
|
|---|
| 690 | }
|
|---|
| 691 | };
|
|---|
| 692 |
|
|---|
| 693 | function processSimplex(simplex, direction) {
|
|---|
| 694 | /* jshint -W004 */
|
|---|
| 695 |
|
|---|
| 696 | // we only need to handle to 1-simplex and 2-simplex
|
|---|
| 697 | if (simplex.length == 2) { // 1-simplex
|
|---|
| 698 | var a = simplex[1],
|
|---|
| 699 | b = simplex[0],
|
|---|
| 700 | AO = minus(simplex[1]),
|
|---|
| 701 | AB = sub(b, a);
|
|---|
| 702 | // AO is in the same direction as AB
|
|---|
| 703 | if (dot(AO, AB) > 0) {
|
|---|
| 704 | // get the vector perpendicular to AB facing O
|
|---|
| 705 | set(direction, orth(AB, a));
|
|---|
| 706 | } else {
|
|---|
| 707 | set(direction, AO);
|
|---|
| 708 | // only A remains in the simplex
|
|---|
| 709 | simplex.shift();
|
|---|
| 710 | }
|
|---|
| 711 | } else { // 2-simplex
|
|---|
| 712 | var a = simplex[2], // [a, b, c] = simplex
|
|---|
| 713 | b = simplex[1],
|
|---|
| 714 | c = simplex[0],
|
|---|
| 715 | AB = sub(b, a),
|
|---|
| 716 | AC = sub(c, a),
|
|---|
| 717 | AO = minus(a),
|
|---|
| 718 | ACB = orth(AB, AC), // the vector perpendicular to AB facing away from C
|
|---|
| 719 | ABC = orth(AC, AB); // the vector perpendicular to AC facing away from B
|
|---|
| 720 |
|
|---|
| 721 | if (dot(ACB, AO) > 0) {
|
|---|
| 722 | if (dot(AB, AO) > 0) { // region 4
|
|---|
| 723 | set(direction, ACB);
|
|---|
| 724 | simplex.shift(); // simplex = [b, a]
|
|---|
| 725 | } else { // region 5
|
|---|
| 726 | set(direction, AO);
|
|---|
| 727 | simplex.splice(0, 2); // simplex = [a]
|
|---|
| 728 | }
|
|---|
| 729 | } else if (dot(ABC, AO) > 0) {
|
|---|
| 730 | if (dot(AC, AO) > 0) { // region 6
|
|---|
| 731 | set(direction, ABC);
|
|---|
| 732 | simplex.splice(1, 1); // simplex = [c, a]
|
|---|
| 733 | } else { // region 5 (again)
|
|---|
| 734 | set(direction, AO);
|
|---|
| 735 | simplex.splice(0, 2); // simplex = [a]
|
|---|
| 736 | }
|
|---|
| 737 | } else // region 7
|
|---|
| 738 | return true;
|
|---|
| 739 | }
|
|---|
| 740 | return false;
|
|---|
| 741 | }
|
|---|
| 742 |
|
|---|
| 743 | function minus(v) {
|
|---|
| 744 | return [-v[0], -v[1]];
|
|---|
| 745 | }
|
|---|
| 746 |
|
|---|
| 747 | function sub(v1, v2) {
|
|---|
| 748 | return [v1[0] - v2[0], v1[1] - v2[1]];
|
|---|
| 749 | }
|
|---|
| 750 |
|
|---|
| 751 | function dot(v1, v2) {
|
|---|
| 752 | return v1[0] * v2[0] + v1[1] * v2[1];
|
|---|
| 753 | }
|
|---|
| 754 |
|
|---|
| 755 | function orth(v, from) {
|
|---|
| 756 | var o = [-v[1], v[0]];
|
|---|
| 757 | return dot(o, minus(from)) < 0 ? minus(o) : o;
|
|---|
| 758 | }
|
|---|
| 759 |
|
|---|
| 760 | function gatherPoints(points, item, index, path) {
|
|---|
| 761 |
|
|---|
| 762 | var subPath = points.length && points[points.length - 1],
|
|---|
| 763 | prev = index && path[index - 1],
|
|---|
| 764 | basePoint = subPath.length && subPath[subPath.length - 1],
|
|---|
| 765 | data = item.data,
|
|---|
| 766 | ctrlPoint = basePoint;
|
|---|
| 767 |
|
|---|
| 768 | switch (item.instruction) {
|
|---|
| 769 | case 'M':
|
|---|
| 770 | points.push(subPath = []);
|
|---|
| 771 | break;
|
|---|
| 772 | case 'H':
|
|---|
| 773 | addPoint(subPath, [data[0], basePoint[1]]);
|
|---|
| 774 | break;
|
|---|
| 775 | case 'V':
|
|---|
| 776 | addPoint(subPath, [basePoint[0], data[0]]);
|
|---|
| 777 | break;
|
|---|
| 778 | case 'Q':
|
|---|
| 779 | addPoint(subPath, data.slice(0, 2));
|
|---|
| 780 | prevCtrlPoint = [data[2] - data[0], data[3] - data[1]]; // Save control point for shorthand
|
|---|
| 781 | break;
|
|---|
| 782 | case 'T':
|
|---|
| 783 | if (prev.instruction == 'Q' || prev.instruction == 'T') {
|
|---|
| 784 | ctrlPoint = [basePoint[0] + prevCtrlPoint[0], basePoint[1] + prevCtrlPoint[1]];
|
|---|
| 785 | addPoint(subPath, ctrlPoint);
|
|---|
| 786 | prevCtrlPoint = [data[0] - ctrlPoint[0], data[1] - ctrlPoint[1]];
|
|---|
| 787 | }
|
|---|
| 788 | break;
|
|---|
| 789 | case 'C':
|
|---|
| 790 | // Approximate quibic Bezier curve with middle points between control points
|
|---|
| 791 | addPoint(subPath, [.5 * (basePoint[0] + data[0]), .5 * (basePoint[1] + data[1])]);
|
|---|
| 792 | addPoint(subPath, [.5 * (data[0] + data[2]), .5 * (data[1] + data[3])]);
|
|---|
| 793 | addPoint(subPath, [.5 * (data[2] + data[4]), .5 * (data[3] + data[5])]);
|
|---|
| 794 | prevCtrlPoint = [data[4] - data[2], data[5] - data[3]]; // Save control point for shorthand
|
|---|
| 795 | break;
|
|---|
| 796 | case 'S':
|
|---|
| 797 | if (prev.instruction == 'C' || prev.instruction == 'S') {
|
|---|
| 798 | addPoint(subPath, [basePoint[0] + .5 * prevCtrlPoint[0], basePoint[1] + .5 * prevCtrlPoint[1]]);
|
|---|
| 799 | ctrlPoint = [basePoint[0] + prevCtrlPoint[0], basePoint[1] + prevCtrlPoint[1]];
|
|---|
| 800 | }
|
|---|
| 801 | addPoint(subPath, [.5 * (ctrlPoint[0] + data[0]), .5 * (ctrlPoint[1]+ data[1])]);
|
|---|
| 802 | addPoint(subPath, [.5 * (data[0] + data[2]), .5 * (data[1] + data[3])]);
|
|---|
| 803 | prevCtrlPoint = [data[2] - data[0], data[3] - data[1]];
|
|---|
| 804 | break;
|
|---|
| 805 | case 'A':
|
|---|
| 806 | // Convert the arc to bezier curves and use the same approximation
|
|---|
| 807 | var curves = a2c.apply(0, basePoint.concat(data));
|
|---|
| 808 | for (var cData; (cData = curves.splice(0,6).map(toAbsolute)).length;) {
|
|---|
| 809 | addPoint(subPath, [.5 * (basePoint[0] + cData[0]), .5 * (basePoint[1] + cData[1])]);
|
|---|
| 810 | addPoint(subPath, [.5 * (cData[0] + cData[2]), .5 * (cData[1] + cData[3])]);
|
|---|
| 811 | addPoint(subPath, [.5 * (cData[2] + cData[4]), .5 * (cData[3] + cData[5])]);
|
|---|
| 812 | if (curves.length) addPoint(subPath, basePoint = cData.slice(-2));
|
|---|
| 813 | }
|
|---|
| 814 | break;
|
|---|
| 815 | }
|
|---|
| 816 | // Save final command coordinates
|
|---|
| 817 | if (data && data.length >= 2) addPoint(subPath, data.slice(-2));
|
|---|
| 818 | return points;
|
|---|
| 819 |
|
|---|
| 820 | function toAbsolute(n, i) { return n + basePoint[i % 2] }
|
|---|
| 821 |
|
|---|
| 822 | // Writes data about the extreme points on each axle
|
|---|
| 823 | function addPoint(path, point) {
|
|---|
| 824 | if (!path.length || point[1] > path[path.maxY][1]) {
|
|---|
| 825 | path.maxY = path.length;
|
|---|
| 826 | points.maxY = points.length ? Math.max(point[1], points.maxY) : point[1];
|
|---|
| 827 | }
|
|---|
| 828 | if (!path.length || point[0] > path[path.maxX][0]) {
|
|---|
| 829 | path.maxX = path.length;
|
|---|
| 830 | points.maxX = points.length ? Math.max(point[0], points.maxX) : point[0];
|
|---|
| 831 | }
|
|---|
| 832 | if (!path.length || point[1] < path[path.minY][1]) {
|
|---|
| 833 | path.minY = path.length;
|
|---|
| 834 | points.minY = points.length ? Math.min(point[1], points.minY) : point[1];
|
|---|
| 835 | }
|
|---|
| 836 | if (!path.length || point[0] < path[path.minX][0]) {
|
|---|
| 837 | path.minX = path.length;
|
|---|
| 838 | points.minX = points.length ? Math.min(point[0], points.minX) : point[0];
|
|---|
| 839 | }
|
|---|
| 840 | path.push(point);
|
|---|
| 841 | }
|
|---|
| 842 | }
|
|---|
| 843 |
|
|---|
| 844 | /**
|
|---|
| 845 | * Forms a convex hull from set of points of every subpath using monotone chain convex hull algorithm.
|
|---|
| 846 | * http://en.wikibooks.org/wiki/Algorithm_Implementation/Geometry/Convex_hull/Monotone_chain
|
|---|
| 847 | *
|
|---|
| 848 | * @param points An array of [X, Y] coordinates
|
|---|
| 849 | */
|
|---|
| 850 | function convexHull(points) {
|
|---|
| 851 | /* jshint -W004 */
|
|---|
| 852 |
|
|---|
| 853 | points.sort(function(a, b) {
|
|---|
| 854 | return a[0] == b[0] ? a[1] - b[1] : a[0] - b[0];
|
|---|
| 855 | });
|
|---|
| 856 |
|
|---|
| 857 | var lower = [],
|
|---|
| 858 | minY = 0,
|
|---|
| 859 | bottom = 0;
|
|---|
| 860 | for (var i = 0; i < points.length; i++) {
|
|---|
| 861 | while (lower.length >= 2 && cross(lower[lower.length - 2], lower[lower.length - 1], points[i]) <= 0) {
|
|---|
| 862 | lower.pop();
|
|---|
| 863 | }
|
|---|
| 864 | if (points[i][1] < points[minY][1]) {
|
|---|
| 865 | minY = i;
|
|---|
| 866 | bottom = lower.length;
|
|---|
| 867 | }
|
|---|
| 868 | lower.push(points[i]);
|
|---|
| 869 | }
|
|---|
| 870 |
|
|---|
| 871 | var upper = [],
|
|---|
| 872 | maxY = points.length - 1,
|
|---|
| 873 | top = 0;
|
|---|
| 874 | for (var i = points.length; i--;) {
|
|---|
| 875 | while (upper.length >= 2 && cross(upper[upper.length - 2], upper[upper.length - 1], points[i]) <= 0) {
|
|---|
| 876 | upper.pop();
|
|---|
| 877 | }
|
|---|
| 878 | if (points[i][1] > points[maxY][1]) {
|
|---|
| 879 | maxY = i;
|
|---|
| 880 | top = upper.length;
|
|---|
| 881 | }
|
|---|
| 882 | upper.push(points[i]);
|
|---|
| 883 | }
|
|---|
| 884 |
|
|---|
| 885 | // last points are equal to starting points of the other part
|
|---|
| 886 | upper.pop();
|
|---|
| 887 | lower.pop();
|
|---|
| 888 |
|
|---|
| 889 | var hull = lower.concat(upper);
|
|---|
| 890 |
|
|---|
| 891 | hull.minX = 0; // by sorting
|
|---|
| 892 | hull.maxX = lower.length;
|
|---|
| 893 | hull.minY = bottom;
|
|---|
| 894 | hull.maxY = (lower.length + top) % hull.length;
|
|---|
| 895 |
|
|---|
| 896 | return hull;
|
|---|
| 897 | }
|
|---|
| 898 |
|
|---|
| 899 | function cross(o, a, b) {
|
|---|
| 900 | return (a[0] - o[0]) * (b[1] - o[1]) - (a[1] - o[1]) * (b[0] - o[0]);
|
|---|
| 901 | }
|
|---|
| 902 |
|
|---|
| 903 | /* Based on code from Snap.svg (Apache 2 license). http://snapsvg.io/
|
|---|
| 904 | * Thanks to Dmitry Baranovskiy for his great work!
|
|---|
| 905 | */
|
|---|
| 906 |
|
|---|
| 907 | // jshint ignore: start
|
|---|
| 908 | function a2c(x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) {
|
|---|
| 909 | // for more information of where this Math came from visit:
|
|---|
| 910 | // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes
|
|---|
| 911 | var _120 = Math.PI * 120 / 180,
|
|---|
| 912 | rad = Math.PI / 180 * (+angle || 0),
|
|---|
| 913 | res = [],
|
|---|
| 914 | rotateX = function(x, y, rad) { return x * Math.cos(rad) - y * Math.sin(rad) },
|
|---|
| 915 | rotateY = function(x, y, rad) { return x * Math.sin(rad) + y * Math.cos(rad) };
|
|---|
| 916 | if (!recursive) {
|
|---|
| 917 | x1 = rotateX(x1, y1, -rad);
|
|---|
| 918 | y1 = rotateY(x1, y1, -rad);
|
|---|
| 919 | x2 = rotateX(x2, y2, -rad);
|
|---|
| 920 | y2 = rotateY(x2, y2, -rad);
|
|---|
| 921 | var x = (x1 - x2) / 2,
|
|---|
| 922 | y = (y1 - y2) / 2;
|
|---|
| 923 | var h = (x * x) / (rx * rx) + (y * y) / (ry * ry);
|
|---|
| 924 | if (h > 1) {
|
|---|
| 925 | h = Math.sqrt(h);
|
|---|
| 926 | rx = h * rx;
|
|---|
| 927 | ry = h * ry;
|
|---|
| 928 | }
|
|---|
| 929 | var rx2 = rx * rx,
|
|---|
| 930 | ry2 = ry * ry,
|
|---|
| 931 | k = (large_arc_flag == sweep_flag ? -1 : 1) *
|
|---|
| 932 | Math.sqrt(Math.abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))),
|
|---|
| 933 | cx = k * rx * y / ry + (x1 + x2) / 2,
|
|---|
| 934 | cy = k * -ry * x / rx + (y1 + y2) / 2,
|
|---|
| 935 | f1 = Math.asin(((y1 - cy) / ry).toFixed(9)),
|
|---|
| 936 | f2 = Math.asin(((y2 - cy) / ry).toFixed(9));
|
|---|
| 937 |
|
|---|
| 938 | f1 = x1 < cx ? Math.PI - f1 : f1;
|
|---|
| 939 | f2 = x2 < cx ? Math.PI - f2 : f2;
|
|---|
| 940 | f1 < 0 && (f1 = Math.PI * 2 + f1);
|
|---|
| 941 | f2 < 0 && (f2 = Math.PI * 2 + f2);
|
|---|
| 942 | if (sweep_flag && f1 > f2) {
|
|---|
| 943 | f1 = f1 - Math.PI * 2;
|
|---|
| 944 | }
|
|---|
| 945 | if (!sweep_flag && f2 > f1) {
|
|---|
| 946 | f2 = f2 - Math.PI * 2;
|
|---|
| 947 | }
|
|---|
| 948 | } else {
|
|---|
| 949 | f1 = recursive[0];
|
|---|
| 950 | f2 = recursive[1];
|
|---|
| 951 | cx = recursive[2];
|
|---|
| 952 | cy = recursive[3];
|
|---|
| 953 | }
|
|---|
| 954 | var df = f2 - f1;
|
|---|
| 955 | if (Math.abs(df) > _120) {
|
|---|
| 956 | var f2old = f2,
|
|---|
| 957 | x2old = x2,
|
|---|
| 958 | y2old = y2;
|
|---|
| 959 | f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1);
|
|---|
| 960 | x2 = cx + rx * Math.cos(f2);
|
|---|
| 961 | y2 = cy + ry * Math.sin(f2);
|
|---|
| 962 | res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]);
|
|---|
| 963 | }
|
|---|
| 964 | df = f2 - f1;
|
|---|
| 965 | var c1 = Math.cos(f1),
|
|---|
| 966 | s1 = Math.sin(f1),
|
|---|
| 967 | c2 = Math.cos(f2),
|
|---|
| 968 | s2 = Math.sin(f2),
|
|---|
| 969 | t = Math.tan(df / 4),
|
|---|
| 970 | hx = 4 / 3 * rx * t,
|
|---|
| 971 | hy = 4 / 3 * ry * t,
|
|---|
| 972 | m = [
|
|---|
| 973 | - hx * s1, hy * c1,
|
|---|
| 974 | x2 + hx * s2 - x1, y2 - hy * c2 - y1,
|
|---|
| 975 | x2 - x1, y2 - y1
|
|---|
| 976 | ];
|
|---|
| 977 | if (recursive) {
|
|---|
| 978 | return m.concat(res);
|
|---|
| 979 | } else {
|
|---|
| 980 | res = m.concat(res);
|
|---|
| 981 | var newres = [];
|
|---|
| 982 | for (var i = 0, n = res.length; i < n; i++) {
|
|---|
| 983 | newres[i] = i % 2 ? rotateY(res[i - 1], res[i], rad) : rotateX(res[i], res[i + 1], rad);
|
|---|
| 984 | }
|
|---|
| 985 | return newres;
|
|---|
| 986 | }
|
|---|
| 987 | }
|
|---|
| 988 | // jshint ignore: end
|
|---|