Index: frontend/node_modules/globals/readme.md
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+# globals
+
+> Global identifiers from different JavaScript environments
+
+It's just a [JSON file](globals.json), so use it in any environment.
+
+This package is used by ESLint.
+
+**This package [no longer accepts](https://github.com/sindresorhus/globals/issues/82) new environments. If you need it for ESLint, just [create a plugin](http://eslint.org/docs/developer-guide/working-with-plugins#environments-in-plugins).**
+
+## Install
+
+```sh
+npm install globals
+```
+
+## Usage
+
+```js
+const globals = require('globals');
+
+console.log(globals.browser);
+/*
+{
+	addEventListener: false,
+	applicationCache: false,
+	ArrayBuffer: false,
+	atob: false,
+	…
+}
+*/
+```
+
+Each global is given a value of `true` or `false`. A value of `true` indicates that the variable may be overwritten. A value of `false` indicates that the variable should be considered read-only. This information is used by static analysis tools to flag incorrect behavior. We assume all variables should be `false` unless we hear otherwise.
+
+For Node.js this package provides two sets of globals:
+
+- `globals.nodeBuiltin`: Globals available to all code running in Node.js.
+	These will usually be available as properties on the `global` object and include `process`, `Buffer`, but not CommonJS arguments like `require`.
+	See: https://nodejs.org/api/globals.html
+- `globals.node`: A combination of the globals from `nodeBuiltin` plus all CommonJS arguments ("CommonJS module scope").
+	See: https://nodejs.org/api/modules.html#modules_the_module_scope
+
+When analyzing code that is known to run outside of a CommonJS wrapper, for example, JavaScript modules, `nodeBuiltin` can find accidental CommonJS references.
