Index: frontend/node_modules/sockjs/README.md
===================================================================
--- frontend/node_modules/sockjs/README.md	(revision 9af201e94b5a79beb92a30858fc54de4bc3b9449)
+++ frontend/node_modules/sockjs/README.md	(revision 9af201e94b5a79beb92a30858fc54de4bc3b9449)
@@ -0,0 +1,450 @@
+[![NPM version](https://badge.fury.io/js/sockjs.svg)](http://badge.fury.io/js/sockjs)
+
+SockJS family:
+
+  * [SockJS-client](https://github.com/sockjs/sockjs-client) JavaScript client library
+  * [SockJS-node](https://github.com/sockjs/sockjs-node) Node.js server
+  * [SockJS-erlang](https://github.com/sockjs/sockjs-erlang) Erlang server
+  * [SockJS-tornado](https://github.com/MrJoes/sockjs-tornado) Python/Tornado server
+  * [vert.x](https://github.com/eclipse/vert.x) Java/vert.x server
+
+Work in progress:
+
+  * [SockJS-ruby](https://github.com/nyarly/sockjs-ruby)
+  * [SockJS-netty](https://github.com/cgbystrom/sockjs-netty)
+  * [SockJS-gevent](https://github.com/sdiehl/sockjs-gevent) ([and a fork](https://github.com/njoyce/sockjs-gevent))
+  * [pyramid-SockJS](https://github.com/fafhrd91/pyramid_sockjs)
+  * [wildcloud-websockets](https://github.com/wildcloud/wildcloud-websockets)
+  * [SockJS-cyclone](https://github.com/flaviogrossi/sockjs-cyclone)
+  * [SockJS-twisted](https://github.com/Fugiman/sockjs-twisted/)
+  * [wai-SockJS](https://github.com/Palmik/wai-sockjs)
+  * [SockJS-perl](https://github.com/vti/sockjs-perl)
+  * [SockJS-go](https://github.com/igm/sockjs-go/)
+
+What is SockJS?
+===============
+
+SockJS is a JavaScript library (for browsers) that provides a WebSocket-like
+object. SockJS gives you a coherent, cross-browser, Javascript API
+which creates a low latency, full duplex, cross-domain communication
+channel between the browser and the web server, with WebSockets or without.
+This necessitates the use of a server, which this is one version of, for Node.js.
+
+
+SockJS-node server
+==================
+
+SockJS-node is a Node.js server side counterpart of
+[SockJS-client browser library](https://github.com/sockjs/sockjs-client)
+written in CoffeeScript.
+
+To install `sockjs-node` run:
+
+    npm install sockjs
+
+A simplified echo SockJS server could look more or less like:
+
+```javascript
+var http = require('http');
+var sockjs = require('sockjs');
+
+var echo = sockjs.createServer();
+echo.on('connection', function(conn) {
+    conn.on('data', function(message) {
+        conn.write(message);
+    });
+    conn.on('close', function() {});
+});
+
+var server = http.createServer();
+echo.installHandlers(server, {prefix:'/echo'});
+server.listen(9999, '0.0.0.0');
+```
+
+(Take look at
+[examples](https://github.com/sockjs/sockjs-node/tree/master/examples/echo)
+directory for a complete version.)
+
+Subscribe to
+[SockJS mailing list](https://groups.google.com/forum/#!forum/sockjs) for
+discussions and support.
+
+
+SockJS-node API
+---------------
+
+The API design is based on common Node APIs like the
+[Streams API](http://nodejs.org/docs/v0.5.8/api/streams.html) or the
+[Http.Server API](http://nodejs.org/docs/v0.5.8/api/http.html#http.Server).
+
+### Server class
+
+SockJS module is generating a `Server` class, similar to
+[Node.js http.createServer](http://nodejs.org/docs/v0.5.8/api/http.html#http.createServer)
+module.
+
+```javascript
+var sockjs_server = sockjs.createServer(options);
+```
+
+Where `options` is a hash which can contain:
+
+<dl>
+<dt>sockjs_url (string)</dt>
+<dd>Transports which don't support cross-domain communication natively
+   ('eventsource' to name one) use an iframe trick. A simple page is
+   served from the SockJS server (using its foreign domain) and is
+   placed in an invisible iframe. Code run from this iframe doesn't
+   need to worry about cross-domain issues, as it's being run from
+   domain local to the SockJS server. This iframe also does need to
+   load SockJS javascript client library, and this option lets you specify
+   its url (if you're unsure, point it to
+   <a href="https://cdn.jsdelivr.net/npm/sockjs-client@1/dist/sockjs.min.js">
+   the latest minified SockJS client release</a>, this is the default).
+   You must explicitly specify this url on the server side for security
+   reasons - we don't want the possibility of running any foreign
+   javascript within the SockJS domain (aka cross site scripting attack).
+   Also, sockjs javascript library is probably already cached by the
+   browser - it makes sense to reuse the sockjs url you're using in
+   normally.</dd>
+
+<dt>prefix (string regex)</dt>
+<dd>A url prefix for the server. All http requests which paths begins
+   with selected prefix will be handled by SockJS. All other requests
+   will be passed through, to previously registered handlers.</dd>
+
+<dt>response_limit (integer)</dt>
+<dd>Most streaming transports save responses on the client side and
+   don't free memory used by delivered messages. Such transports need
+   to be garbage-collected once in a while. `response_limit` sets
+   a minimum number of bytes that can be send over a single http streaming
+   request before it will be closed. After that client needs to open
+   new request. Setting this value to one effectively disables
+   streaming and will make streaming transports to behave like polling
+   transports. The default value is 128K.</dd>
+
+<dt>websocket (boolean)</dt>
+<dd>Some load balancers don't support websockets. This option can be used
+   to disable websockets support by the server. By default websockets are
+   enabled.</dd>
+
+<dt>jsessionid (boolean or function)</dt>
+<dd>Some hosting providers enable sticky sessions only to requests that
+  have JSESSIONID cookie set. This setting controls if the server should
+  set this cookie to a dummy value. By default setting JSESSIONID cookie
+  is disabled. More sophisticated behaviour can be achieved by supplying
+  a function.</dd>
+
+<dt>log (function(severity, message))</dt>
+<dd>It's quite useful, especially for debugging, to see some messages
+  printed by a SockJS-node library. This is done using this `log`
+  function, which is by default set to `console.log`. If this
+  behaviour annoys you for some reason, override `log` setting with a
+  custom handler.  The following `severities` are used: `debug`
+  (miscellaneous logs), `info` (requests logs), `error` (serious
+  errors, consider filing an issue).</dd>
+
+<dt>heartbeat_delay (milliseconds)</dt>
+<dd>In order to keep proxies and load balancers from closing long
+  running http requests we need to pretend that the connection is
+  active and send a heartbeat packet once in a while. This setting
+  controls how often this is done. By default a heartbeat packet is
+  sent every 25 seconds.  </dd>
+
+<dt>disconnect_delay (milliseconds)</dt>
+<dd>The server sends a `close` event when a client receiving
+  connection have not been seen for a while. This delay is configured
+  by this setting. By default the `close` event will be emitted when a
+  receiving connection wasn't seen for 5 seconds.  </dd>
+
+<dt>disable_cors (boolean)</dt>
+<dd>Enabling this option will prevent
+  <a href="https://en.wikipedia.org/wiki/Cross-origin_resource_sharing">CORS</a>
+  headers from being included in the HTTP response. Can be used when the
+  sockjs client is known to be connecting from the same origin as the 
+  sockjs server.</dd>
+</dl>
+
+
+### Server instance
+
+Once you have create `Server` instance you can hook it to the
+[http.Server instance](http://nodejs.org/docs/v0.5.8/api/http.html#http.createServer).
+
+```javascript
+var http_server = http.createServer();
+sockjs_server.installHandlers(http_server, options);
+http_server.listen(...);
+```
+
+Where `options` can overshadow options given when creating `Server`
+instance.
+
+`Server` instance is an
+[EventEmitter](http://nodejs.org/docs/v0.4.10/api/events.html#events.EventEmitter),
+and emits following event:
+
+<dl>
+<dt>Event: connection (connection)</dt>
+<dd>A new connection has been successfully opened.</dd>
+</dl>
+
+All http requests that don't go under the path selected by `prefix`
+will remain unanswered and will be passed to previously registered
+handlers. You must install your custom http handlers before calling
+`installHandlers`.
+
+### Connection instance
+
+A `Connection` instance supports
+[Node Stream API](http://nodejs.org/docs/v0.5.8/api/streams.html) and
+has following methods and properties:
+
+<dl>
+<dt>Property: readable (boolean)</dt>
+<dd>Is the stream readable?</dd>
+
+<dt>Property: writable (boolean)</dt>
+<dd>Is the stream writable?</dd>
+
+<dt>Property: remoteAddress (string)</dt>
+<dd>Last known IP address of the client.</dd>
+
+<dt>Property: remotePort (number)</dt>
+<dd>Last known port number of the client.</dd>
+
+<dt>Property: address (object)</dt>
+<dd>Hash with 'address' and 'port' fields.</dd>
+
+<dt>Property: headers (object)</dt>
+<dd>Hash containing various headers copied from last receiving request
+    on that connection. Exposed headers include: `origin`, `referer`
+    and `x-forwarded-for` (and friends). We explicitly do not grant
+    access to `cookie` header, as using it may easily lead to security
+    issues (for details read the section "Authorisation").</dd>
+
+<dt>Property: url (string)</dt>
+<dd><a href="http://nodejs.org/docs/v0.4.10/api/http.html#request.url">Url</a>
+    property copied from last request.</dd>
+
+<dt>Property: pathname (string)</dt>
+<dd>`pathname` from parsed url, for convenience.</dd>
+
+<dt>Property: prefix (string)</dt>
+<dd>Prefix of the url on which the request was handled.</dd>
+
+<dt>Property: protocol (string)</dt>
+<dd>Protocol used by the connection. Keep in mind that some protocols
+   are indistinguishable - for example "xhr-polling" and "xdr-polling".</dd>
+
+<dt>Property: readyState (integer)</dt>
+<dd>Current state of the connection:
+   0-connecting, 1-open, 2-closing, 3-closed.</dd>
+
+<dt>write(message)</dt>
+<dd>Sends a message over opened connection. A message must be a
+  non-empty string. It's illegal to send a message after the connection was
+  closed (either after 'close' or 'end' method or 'close' event).</dd>
+
+<dt>close([code], [reason])</dt>
+<dd>Asks the remote client to disconnect. 'code' and 'reason'
+   parameters are optional and can be used to share the reason of
+   disconnection.</dd>
+
+<dt>end()</dt>
+<dd>Asks the remote client to disconnect with default 'code' and
+   'reason' values.</dd>
+
+</dl>
+
+A `Connection` instance emits the following events:
+
+<dl>
+<dt>Event: data (message)</dt>
+<dd>A message arrived on the connection. Message is a unicode
+  string.</dd>
+
+<dt>Event: close ()</dt>
+<dd>Connection was closed. This event is triggered exactly once for
+   every connection.</dd>
+</dl>
+
+For example:
+
+```javascript
+sockjs_server.on('connection', function(conn) {
+    console.log('connection' + conn);
+    conn.on('close', function() {
+        console.log('close ' + conn);
+    });
+    conn.on('data', function(message) {
+        console.log('message ' + conn,
+                    message);
+    });
+});
+```
+
+### Footnote
+
+A fully working echo server does need a bit more boilerplate (to
+handle requests unanswered by SockJS), see the
+[`echo` example](https://github.com/sockjs/sockjs-node/tree/master/examples/echo)
+for a complete code.
+
+### Examples
+
+If you want to see samples of running code, take a look at:
+
+ * [./examples/echo](https://github.com/sockjs/sockjs-node/tree/master/examples/echo)
+   directory, which contains a full example of a echo server.
+ * [./examples/test_server](https://github.com/sockjs/sockjs-node/tree/master/examples/test_server) a standard SockJS test server.
+
+
+Connecting to SockJS-node without the client
+--------------------------------------------
+
+Although the main point of SockJS it to enable browser-to-server
+connectivity, it is possible to connect to SockJS from an external
+application. Any SockJS server complying with 0.3 protocol does
+support a raw WebSocket url. The raw WebSocket url for the test server
+looks like:
+
+ * ws://localhost:8081/echo/websocket
+
+You can connect any WebSocket RFC 6455 compliant WebSocket client to
+this url. This can be a command line client, external application,
+third party code or even a browser (though I don't know why you would
+want to do so).
+
+Note: This endpoint will *not send any heartbeat packets*.
+
+
+Deployment and load balancing
+-----------------------------
+
+There are two issues that need to be considered when planning a
+non-trivial SockJS-node deployment: WebSocket-compatible load balancer
+and sticky sessions (aka session affinity).
+
+### WebSocket compatible load balancer
+
+Often WebSockets don't play nicely with proxies and load balancers.
+Deploying a SockJS server behind Nginx or Apache could be painful.
+
+Fortunately recent versions of an excellent load balancer
+[HAProxy](http://haproxy.1wt.eu/) are able to proxy WebSocket
+connections. We propose to put HAProxy as a front line load balancer
+and use it to split SockJS traffic from normal HTTP data. Take a look
+at the sample
+[SockJS HAProxy configuration](https://github.com/sockjs/sockjs-node/blob/master/examples/haproxy.cfg).
+
+The config also shows how to use HAproxy balancing to split traffic
+between multiple Node.js servers. You can also do balancing using dns
+names.
+
+### Sticky sessions
+
+If you plan deploying more than one SockJS server, you must make sure
+that all HTTP requests for a single session will hit the same server.
+SockJS has two mechanisms that can be useful to achieve that:
+
+ * Urls are prefixed with server and session id numbers, like:
+   `/resource/<server_number>/<session_id>/transport`.  This is
+   useful for load balancers that support prefix-based affinity
+   (HAProxy does).
+ * `JSESSIONID` cookie is being set by SockJS-node. Many load
+   balancers turn on sticky sessions if that cookie is set. This
+   technique is derived from Java applications, where sticky sessions
+   are often necessary. HAProxy does support this method, as well as
+   some hosting providers, for example CloudFoundry.  In order to
+   enable this method on the client side, please supply a
+   `cookie:true` option to SockJS constructor.
+
+
+Development and testing
+-----------------------
+
+If you want to work on SockJS-node source code, you need to clone the
+git repo and follow these steps. First you need to install
+dependencies:
+
+    cd sockjs-node
+    npm install
+    npm install --dev
+    ln -s .. node_modules/sockjs
+
+You're ready to compile CoffeeScript:
+
+    make build
+
+If compilation succeeds you may want to test if your changes pass all
+the tests. Currently, there are two separate test suites. For both of
+them you need to start a SockJS-node test server (by default listening
+on port 8081):
+
+    make test_server
+
+### SockJS-protocol Python tests
+
+To run it run something like:
+
+    cd sockjs-protocol
+    make test_deps
+    ./venv/bin/python sockjs-protocol.py
+
+For details see
+[SockJS-protocol README](https://github.com/sockjs/sockjs-protocol#readme).
+
+### SockJS-client QUnit tests
+
+You need to start a second web server (by default listening on 8080)
+that is serving various static html and javascript files:
+
+    cd sockjs-client
+    make test
+
+At that point you should have two web servers running: sockjs-node on
+8081 and sockjs-client on 8080. When you open the browser on
+[http://localhost:8080/](http://localhost:8080/) you should be able
+run the QUnit tests against your sockjs-node server.
+
+For details see
+[SockJS-client README](https://github.com/sockjs/sockjs-client#readme).
+
+Additionally, if you're doing more serious development consider using
+`make serve`, which will automatically the server when you modify the
+source code.
+
+
+Various issues and design considerations
+----------------------------------------
+
+### Authorisation
+
+SockJS-node does not expose cookies to the application. This is done
+deliberately as using cookie-based authorisation with SockJS simply
+doesn't make sense and will lead to security issues.
+
+Cookies are a contract between a browser and an http server, and are
+identified by a domain name. If a browser has a cookie set for
+particular domain, it will pass it as a part of all http requests to
+the host. But to get various transports working, SockJS uses a middleman
+- an iframe hosted from target SockJS domain. That means the server
+will receive requests from the iframe, and not from the real
+domain. The domain of an iframe is the same as the SockJS domain. The
+problem is that any website can embed the iframe and communicate with
+it - and request establishing SockJS connection. Using cookies for
+authorisation in this scenario will result in granting full access to
+SockJS communication with your website from any website. This is a
+classic CSRF attack.
+
+Basically - cookies are not suited for SockJS model. If you want to
+authorise a session - provide a unique token on a page, send it as a
+first thing over SockJS connection and validate it on the server
+side. In essence, this is how cookies work.
+
+
+### Deploying SockJS on Heroku
+
+Long polling is known to cause problems on Heroku, but
+[workaround for SockJS is available](https://github.com/sockjs/sockjs-node/issues/57#issuecomment-5242187).
