1 | "use strict";
|
---|
2 | var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
|
---|
3 | if (k2 === undefined) k2 = k;
|
---|
4 | var desc = Object.getOwnPropertyDescriptor(m, k);
|
---|
5 | if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
|
---|
6 | desc = { enumerable: true, get: function() { return m[k]; } };
|
---|
7 | }
|
---|
8 | Object.defineProperty(o, k2, desc);
|
---|
9 | }) : (function(o, m, k, k2) {
|
---|
10 | if (k2 === undefined) k2 = k;
|
---|
11 | o[k2] = m[k];
|
---|
12 | }));
|
---|
13 | var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) {
|
---|
14 | Object.defineProperty(o, "default", { enumerable: true, value: v });
|
---|
15 | }) : function(o, v) {
|
---|
16 | o["default"] = v;
|
---|
17 | });
|
---|
18 | var __importStar = (this && this.__importStar) || function (mod) {
|
---|
19 | if (mod && mod.__esModule) return mod;
|
---|
20 | var result = {};
|
---|
21 | if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
|
---|
22 | __setModuleDefault(result, mod);
|
---|
23 | return result;
|
---|
24 | };
|
---|
25 | var __importDefault = (this && this.__importDefault) || function (mod) {
|
---|
26 | return (mod && mod.__esModule) ? mod : { "default": mod };
|
---|
27 | };
|
---|
28 | Object.defineProperty(exports, "__esModule", { value: true });
|
---|
29 | exports.decodeXML = exports.decodeHTMLStrict = exports.decodeHTMLAttribute = exports.decodeHTML = exports.determineBranch = exports.EntityDecoder = exports.DecodingMode = exports.BinTrieFlags = exports.fromCodePoint = exports.replaceCodePoint = exports.decodeCodePoint = exports.xmlDecodeTree = exports.htmlDecodeTree = void 0;
|
---|
30 | var decode_data_html_js_1 = __importDefault(require("./generated/decode-data-html.js"));
|
---|
31 | exports.htmlDecodeTree = decode_data_html_js_1.default;
|
---|
32 | var decode_data_xml_js_1 = __importDefault(require("./generated/decode-data-xml.js"));
|
---|
33 | exports.xmlDecodeTree = decode_data_xml_js_1.default;
|
---|
34 | var decode_codepoint_js_1 = __importStar(require("./decode_codepoint.js"));
|
---|
35 | exports.decodeCodePoint = decode_codepoint_js_1.default;
|
---|
36 | var decode_codepoint_js_2 = require("./decode_codepoint.js");
|
---|
37 | Object.defineProperty(exports, "replaceCodePoint", { enumerable: true, get: function () { return decode_codepoint_js_2.replaceCodePoint; } });
|
---|
38 | Object.defineProperty(exports, "fromCodePoint", { enumerable: true, get: function () { return decode_codepoint_js_2.fromCodePoint; } });
|
---|
39 | var CharCodes;
|
---|
40 | (function (CharCodes) {
|
---|
41 | CharCodes[CharCodes["NUM"] = 35] = "NUM";
|
---|
42 | CharCodes[CharCodes["SEMI"] = 59] = "SEMI";
|
---|
43 | CharCodes[CharCodes["EQUALS"] = 61] = "EQUALS";
|
---|
44 | CharCodes[CharCodes["ZERO"] = 48] = "ZERO";
|
---|
45 | CharCodes[CharCodes["NINE"] = 57] = "NINE";
|
---|
46 | CharCodes[CharCodes["LOWER_A"] = 97] = "LOWER_A";
|
---|
47 | CharCodes[CharCodes["LOWER_F"] = 102] = "LOWER_F";
|
---|
48 | CharCodes[CharCodes["LOWER_X"] = 120] = "LOWER_X";
|
---|
49 | CharCodes[CharCodes["LOWER_Z"] = 122] = "LOWER_Z";
|
---|
50 | CharCodes[CharCodes["UPPER_A"] = 65] = "UPPER_A";
|
---|
51 | CharCodes[CharCodes["UPPER_F"] = 70] = "UPPER_F";
|
---|
52 | CharCodes[CharCodes["UPPER_Z"] = 90] = "UPPER_Z";
|
---|
53 | })(CharCodes || (CharCodes = {}));
|
---|
54 | /** Bit that needs to be set to convert an upper case ASCII character to lower case */
|
---|
55 | var TO_LOWER_BIT = 32;
|
---|
56 | var BinTrieFlags;
|
---|
57 | (function (BinTrieFlags) {
|
---|
58 | BinTrieFlags[BinTrieFlags["VALUE_LENGTH"] = 49152] = "VALUE_LENGTH";
|
---|
59 | BinTrieFlags[BinTrieFlags["BRANCH_LENGTH"] = 16256] = "BRANCH_LENGTH";
|
---|
60 | BinTrieFlags[BinTrieFlags["JUMP_TABLE"] = 127] = "JUMP_TABLE";
|
---|
61 | })(BinTrieFlags = exports.BinTrieFlags || (exports.BinTrieFlags = {}));
|
---|
62 | function isNumber(code) {
|
---|
63 | return code >= CharCodes.ZERO && code <= CharCodes.NINE;
|
---|
64 | }
|
---|
65 | function isHexadecimalCharacter(code) {
|
---|
66 | return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_F) ||
|
---|
67 | (code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_F));
|
---|
68 | }
|
---|
69 | function isAsciiAlphaNumeric(code) {
|
---|
70 | return ((code >= CharCodes.UPPER_A && code <= CharCodes.UPPER_Z) ||
|
---|
71 | (code >= CharCodes.LOWER_A && code <= CharCodes.LOWER_Z) ||
|
---|
72 | isNumber(code));
|
---|
73 | }
|
---|
74 | /**
|
---|
75 | * Checks if the given character is a valid end character for an entity in an attribute.
|
---|
76 | *
|
---|
77 | * Attribute values that aren't terminated properly aren't parsed, and shouldn't lead to a parser error.
|
---|
78 | * See the example in https://html.spec.whatwg.org/multipage/parsing.html#named-character-reference-state
|
---|
79 | */
|
---|
80 | function isEntityInAttributeInvalidEnd(code) {
|
---|
81 | return code === CharCodes.EQUALS || isAsciiAlphaNumeric(code);
|
---|
82 | }
|
---|
83 | var EntityDecoderState;
|
---|
84 | (function (EntityDecoderState) {
|
---|
85 | EntityDecoderState[EntityDecoderState["EntityStart"] = 0] = "EntityStart";
|
---|
86 | EntityDecoderState[EntityDecoderState["NumericStart"] = 1] = "NumericStart";
|
---|
87 | EntityDecoderState[EntityDecoderState["NumericDecimal"] = 2] = "NumericDecimal";
|
---|
88 | EntityDecoderState[EntityDecoderState["NumericHex"] = 3] = "NumericHex";
|
---|
89 | EntityDecoderState[EntityDecoderState["NamedEntity"] = 4] = "NamedEntity";
|
---|
90 | })(EntityDecoderState || (EntityDecoderState = {}));
|
---|
91 | var DecodingMode;
|
---|
92 | (function (DecodingMode) {
|
---|
93 | /** Entities in text nodes that can end with any character. */
|
---|
94 | DecodingMode[DecodingMode["Legacy"] = 0] = "Legacy";
|
---|
95 | /** Only allow entities terminated with a semicolon. */
|
---|
96 | DecodingMode[DecodingMode["Strict"] = 1] = "Strict";
|
---|
97 | /** Entities in attributes have limitations on ending characters. */
|
---|
98 | DecodingMode[DecodingMode["Attribute"] = 2] = "Attribute";
|
---|
99 | })(DecodingMode = exports.DecodingMode || (exports.DecodingMode = {}));
|
---|
100 | /**
|
---|
101 | * Token decoder with support of writing partial entities.
|
---|
102 | */
|
---|
103 | var EntityDecoder = /** @class */ (function () {
|
---|
104 | function EntityDecoder(
|
---|
105 | /** The tree used to decode entities. */
|
---|
106 | decodeTree,
|
---|
107 | /**
|
---|
108 | * The function that is called when a codepoint is decoded.
|
---|
109 | *
|
---|
110 | * For multi-byte named entities, this will be called multiple times,
|
---|
111 | * with the second codepoint, and the same `consumed` value.
|
---|
112 | *
|
---|
113 | * @param codepoint The decoded codepoint.
|
---|
114 | * @param consumed The number of bytes consumed by the decoder.
|
---|
115 | */
|
---|
116 | emitCodePoint,
|
---|
117 | /** An object that is used to produce errors. */
|
---|
118 | errors) {
|
---|
119 | this.decodeTree = decodeTree;
|
---|
120 | this.emitCodePoint = emitCodePoint;
|
---|
121 | this.errors = errors;
|
---|
122 | /** The current state of the decoder. */
|
---|
123 | this.state = EntityDecoderState.EntityStart;
|
---|
124 | /** Characters that were consumed while parsing an entity. */
|
---|
125 | this.consumed = 1;
|
---|
126 | /**
|
---|
127 | * The result of the entity.
|
---|
128 | *
|
---|
129 | * Either the result index of a numeric entity, or the codepoint of a
|
---|
130 | * numeric entity.
|
---|
131 | */
|
---|
132 | this.result = 0;
|
---|
133 | /** The current index in the decode tree. */
|
---|
134 | this.treeIndex = 0;
|
---|
135 | /** The number of characters that were consumed in excess. */
|
---|
136 | this.excess = 1;
|
---|
137 | /** The mode in which the decoder is operating. */
|
---|
138 | this.decodeMode = DecodingMode.Strict;
|
---|
139 | }
|
---|
140 | /** Resets the instance to make it reusable. */
|
---|
141 | EntityDecoder.prototype.startEntity = function (decodeMode) {
|
---|
142 | this.decodeMode = decodeMode;
|
---|
143 | this.state = EntityDecoderState.EntityStart;
|
---|
144 | this.result = 0;
|
---|
145 | this.treeIndex = 0;
|
---|
146 | this.excess = 1;
|
---|
147 | this.consumed = 1;
|
---|
148 | };
|
---|
149 | /**
|
---|
150 | * Write an entity to the decoder. This can be called multiple times with partial entities.
|
---|
151 | * If the entity is incomplete, the decoder will return -1.
|
---|
152 | *
|
---|
153 | * Mirrors the implementation of `getDecoder`, but with the ability to stop decoding if the
|
---|
154 | * entity is incomplete, and resume when the next string is written.
|
---|
155 | *
|
---|
156 | * @param string The string containing the entity (or a continuation of the entity).
|
---|
157 | * @param offset The offset at which the entity begins. Should be 0 if this is not the first call.
|
---|
158 | * @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
---|
159 | */
|
---|
160 | EntityDecoder.prototype.write = function (str, offset) {
|
---|
161 | switch (this.state) {
|
---|
162 | case EntityDecoderState.EntityStart: {
|
---|
163 | if (str.charCodeAt(offset) === CharCodes.NUM) {
|
---|
164 | this.state = EntityDecoderState.NumericStart;
|
---|
165 | this.consumed += 1;
|
---|
166 | return this.stateNumericStart(str, offset + 1);
|
---|
167 | }
|
---|
168 | this.state = EntityDecoderState.NamedEntity;
|
---|
169 | return this.stateNamedEntity(str, offset);
|
---|
170 | }
|
---|
171 | case EntityDecoderState.NumericStart: {
|
---|
172 | return this.stateNumericStart(str, offset);
|
---|
173 | }
|
---|
174 | case EntityDecoderState.NumericDecimal: {
|
---|
175 | return this.stateNumericDecimal(str, offset);
|
---|
176 | }
|
---|
177 | case EntityDecoderState.NumericHex: {
|
---|
178 | return this.stateNumericHex(str, offset);
|
---|
179 | }
|
---|
180 | case EntityDecoderState.NamedEntity: {
|
---|
181 | return this.stateNamedEntity(str, offset);
|
---|
182 | }
|
---|
183 | }
|
---|
184 | };
|
---|
185 | /**
|
---|
186 | * Switches between the numeric decimal and hexadecimal states.
|
---|
187 | *
|
---|
188 | * Equivalent to the `Numeric character reference state` in the HTML spec.
|
---|
189 | *
|
---|
190 | * @param str The string containing the entity (or a continuation of the entity).
|
---|
191 | * @param offset The current offset.
|
---|
192 | * @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
---|
193 | */
|
---|
194 | EntityDecoder.prototype.stateNumericStart = function (str, offset) {
|
---|
195 | if (offset >= str.length) {
|
---|
196 | return -1;
|
---|
197 | }
|
---|
198 | if ((str.charCodeAt(offset) | TO_LOWER_BIT) === CharCodes.LOWER_X) {
|
---|
199 | this.state = EntityDecoderState.NumericHex;
|
---|
200 | this.consumed += 1;
|
---|
201 | return this.stateNumericHex(str, offset + 1);
|
---|
202 | }
|
---|
203 | this.state = EntityDecoderState.NumericDecimal;
|
---|
204 | return this.stateNumericDecimal(str, offset);
|
---|
205 | };
|
---|
206 | EntityDecoder.prototype.addToNumericResult = function (str, start, end, base) {
|
---|
207 | if (start !== end) {
|
---|
208 | var digitCount = end - start;
|
---|
209 | this.result =
|
---|
210 | this.result * Math.pow(base, digitCount) +
|
---|
211 | parseInt(str.substr(start, digitCount), base);
|
---|
212 | this.consumed += digitCount;
|
---|
213 | }
|
---|
214 | };
|
---|
215 | /**
|
---|
216 | * Parses a hexadecimal numeric entity.
|
---|
217 | *
|
---|
218 | * Equivalent to the `Hexademical character reference state` in the HTML spec.
|
---|
219 | *
|
---|
220 | * @param str The string containing the entity (or a continuation of the entity).
|
---|
221 | * @param offset The current offset.
|
---|
222 | * @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
---|
223 | */
|
---|
224 | EntityDecoder.prototype.stateNumericHex = function (str, offset) {
|
---|
225 | var startIdx = offset;
|
---|
226 | while (offset < str.length) {
|
---|
227 | var char = str.charCodeAt(offset);
|
---|
228 | if (isNumber(char) || isHexadecimalCharacter(char)) {
|
---|
229 | offset += 1;
|
---|
230 | }
|
---|
231 | else {
|
---|
232 | this.addToNumericResult(str, startIdx, offset, 16);
|
---|
233 | return this.emitNumericEntity(char, 3);
|
---|
234 | }
|
---|
235 | }
|
---|
236 | this.addToNumericResult(str, startIdx, offset, 16);
|
---|
237 | return -1;
|
---|
238 | };
|
---|
239 | /**
|
---|
240 | * Parses a decimal numeric entity.
|
---|
241 | *
|
---|
242 | * Equivalent to the `Decimal character reference state` in the HTML spec.
|
---|
243 | *
|
---|
244 | * @param str The string containing the entity (or a continuation of the entity).
|
---|
245 | * @param offset The current offset.
|
---|
246 | * @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
---|
247 | */
|
---|
248 | EntityDecoder.prototype.stateNumericDecimal = function (str, offset) {
|
---|
249 | var startIdx = offset;
|
---|
250 | while (offset < str.length) {
|
---|
251 | var char = str.charCodeAt(offset);
|
---|
252 | if (isNumber(char)) {
|
---|
253 | offset += 1;
|
---|
254 | }
|
---|
255 | else {
|
---|
256 | this.addToNumericResult(str, startIdx, offset, 10);
|
---|
257 | return this.emitNumericEntity(char, 2);
|
---|
258 | }
|
---|
259 | }
|
---|
260 | this.addToNumericResult(str, startIdx, offset, 10);
|
---|
261 | return -1;
|
---|
262 | };
|
---|
263 | /**
|
---|
264 | * Validate and emit a numeric entity.
|
---|
265 | *
|
---|
266 | * Implements the logic from the `Hexademical character reference start
|
---|
267 | * state` and `Numeric character reference end state` in the HTML spec.
|
---|
268 | *
|
---|
269 | * @param lastCp The last code point of the entity. Used to see if the
|
---|
270 | * entity was terminated with a semicolon.
|
---|
271 | * @param expectedLength The minimum number of characters that should be
|
---|
272 | * consumed. Used to validate that at least one digit
|
---|
273 | * was consumed.
|
---|
274 | * @returns The number of characters that were consumed.
|
---|
275 | */
|
---|
276 | EntityDecoder.prototype.emitNumericEntity = function (lastCp, expectedLength) {
|
---|
277 | var _a;
|
---|
278 | // Ensure we consumed at least one digit.
|
---|
279 | if (this.consumed <= expectedLength) {
|
---|
280 | (_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
|
---|
281 | return 0;
|
---|
282 | }
|
---|
283 | // Figure out if this is a legit end of the entity
|
---|
284 | if (lastCp === CharCodes.SEMI) {
|
---|
285 | this.consumed += 1;
|
---|
286 | }
|
---|
287 | else if (this.decodeMode === DecodingMode.Strict) {
|
---|
288 | return 0;
|
---|
289 | }
|
---|
290 | this.emitCodePoint((0, decode_codepoint_js_1.replaceCodePoint)(this.result), this.consumed);
|
---|
291 | if (this.errors) {
|
---|
292 | if (lastCp !== CharCodes.SEMI) {
|
---|
293 | this.errors.missingSemicolonAfterCharacterReference();
|
---|
294 | }
|
---|
295 | this.errors.validateNumericCharacterReference(this.result);
|
---|
296 | }
|
---|
297 | return this.consumed;
|
---|
298 | };
|
---|
299 | /**
|
---|
300 | * Parses a named entity.
|
---|
301 | *
|
---|
302 | * Equivalent to the `Named character reference state` in the HTML spec.
|
---|
303 | *
|
---|
304 | * @param str The string containing the entity (or a continuation of the entity).
|
---|
305 | * @param offset The current offset.
|
---|
306 | * @returns The number of characters that were consumed, or -1 if the entity is incomplete.
|
---|
307 | */
|
---|
308 | EntityDecoder.prototype.stateNamedEntity = function (str, offset) {
|
---|
309 | var decodeTree = this.decodeTree;
|
---|
310 | var current = decodeTree[this.treeIndex];
|
---|
311 | // The mask is the number of bytes of the value, including the current byte.
|
---|
312 | var valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
|
---|
313 | for (; offset < str.length; offset++, this.excess++) {
|
---|
314 | var char = str.charCodeAt(offset);
|
---|
315 | this.treeIndex = determineBranch(decodeTree, current, this.treeIndex + Math.max(1, valueLength), char);
|
---|
316 | if (this.treeIndex < 0) {
|
---|
317 | return this.result === 0 ||
|
---|
318 | // If we are parsing an attribute
|
---|
319 | (this.decodeMode === DecodingMode.Attribute &&
|
---|
320 | // We shouldn't have consumed any characters after the entity,
|
---|
321 | (valueLength === 0 ||
|
---|
322 | // And there should be no invalid characters.
|
---|
323 | isEntityInAttributeInvalidEnd(char)))
|
---|
324 | ? 0
|
---|
325 | : this.emitNotTerminatedNamedEntity();
|
---|
326 | }
|
---|
327 | current = decodeTree[this.treeIndex];
|
---|
328 | valueLength = (current & BinTrieFlags.VALUE_LENGTH) >> 14;
|
---|
329 | // If the branch is a value, store it and continue
|
---|
330 | if (valueLength !== 0) {
|
---|
331 | // If the entity is terminated by a semicolon, we are done.
|
---|
332 | if (char === CharCodes.SEMI) {
|
---|
333 | return this.emitNamedEntityData(this.treeIndex, valueLength, this.consumed + this.excess);
|
---|
334 | }
|
---|
335 | // If we encounter a non-terminated (legacy) entity while parsing strictly, then ignore it.
|
---|
336 | if (this.decodeMode !== DecodingMode.Strict) {
|
---|
337 | this.result = this.treeIndex;
|
---|
338 | this.consumed += this.excess;
|
---|
339 | this.excess = 0;
|
---|
340 | }
|
---|
341 | }
|
---|
342 | }
|
---|
343 | return -1;
|
---|
344 | };
|
---|
345 | /**
|
---|
346 | * Emit a named entity that was not terminated with a semicolon.
|
---|
347 | *
|
---|
348 | * @returns The number of characters consumed.
|
---|
349 | */
|
---|
350 | EntityDecoder.prototype.emitNotTerminatedNamedEntity = function () {
|
---|
351 | var _a;
|
---|
352 | var _b = this, result = _b.result, decodeTree = _b.decodeTree;
|
---|
353 | var valueLength = (decodeTree[result] & BinTrieFlags.VALUE_LENGTH) >> 14;
|
---|
354 | this.emitNamedEntityData(result, valueLength, this.consumed);
|
---|
355 | (_a = this.errors) === null || _a === void 0 ? void 0 : _a.missingSemicolonAfterCharacterReference();
|
---|
356 | return this.consumed;
|
---|
357 | };
|
---|
358 | /**
|
---|
359 | * Emit a named entity.
|
---|
360 | *
|
---|
361 | * @param result The index of the entity in the decode tree.
|
---|
362 | * @param valueLength The number of bytes in the entity.
|
---|
363 | * @param consumed The number of characters consumed.
|
---|
364 | *
|
---|
365 | * @returns The number of characters consumed.
|
---|
366 | */
|
---|
367 | EntityDecoder.prototype.emitNamedEntityData = function (result, valueLength, consumed) {
|
---|
368 | var decodeTree = this.decodeTree;
|
---|
369 | this.emitCodePoint(valueLength === 1
|
---|
370 | ? decodeTree[result] & ~BinTrieFlags.VALUE_LENGTH
|
---|
371 | : decodeTree[result + 1], consumed);
|
---|
372 | if (valueLength === 3) {
|
---|
373 | // For multi-byte values, we need to emit the second byte.
|
---|
374 | this.emitCodePoint(decodeTree[result + 2], consumed);
|
---|
375 | }
|
---|
376 | return consumed;
|
---|
377 | };
|
---|
378 | /**
|
---|
379 | * Signal to the parser that the end of the input was reached.
|
---|
380 | *
|
---|
381 | * Remaining data will be emitted and relevant errors will be produced.
|
---|
382 | *
|
---|
383 | * @returns The number of characters consumed.
|
---|
384 | */
|
---|
385 | EntityDecoder.prototype.end = function () {
|
---|
386 | var _a;
|
---|
387 | switch (this.state) {
|
---|
388 | case EntityDecoderState.NamedEntity: {
|
---|
389 | // Emit a named entity if we have one.
|
---|
390 | return this.result !== 0 &&
|
---|
391 | (this.decodeMode !== DecodingMode.Attribute ||
|
---|
392 | this.result === this.treeIndex)
|
---|
393 | ? this.emitNotTerminatedNamedEntity()
|
---|
394 | : 0;
|
---|
395 | }
|
---|
396 | // Otherwise, emit a numeric entity if we have one.
|
---|
397 | case EntityDecoderState.NumericDecimal: {
|
---|
398 | return this.emitNumericEntity(0, 2);
|
---|
399 | }
|
---|
400 | case EntityDecoderState.NumericHex: {
|
---|
401 | return this.emitNumericEntity(0, 3);
|
---|
402 | }
|
---|
403 | case EntityDecoderState.NumericStart: {
|
---|
404 | (_a = this.errors) === null || _a === void 0 ? void 0 : _a.absenceOfDigitsInNumericCharacterReference(this.consumed);
|
---|
405 | return 0;
|
---|
406 | }
|
---|
407 | case EntityDecoderState.EntityStart: {
|
---|
408 | // Return 0 if we have no entity.
|
---|
409 | return 0;
|
---|
410 | }
|
---|
411 | }
|
---|
412 | };
|
---|
413 | return EntityDecoder;
|
---|
414 | }());
|
---|
415 | exports.EntityDecoder = EntityDecoder;
|
---|
416 | /**
|
---|
417 | * Creates a function that decodes entities in a string.
|
---|
418 | *
|
---|
419 | * @param decodeTree The decode tree.
|
---|
420 | * @returns A function that decodes entities in a string.
|
---|
421 | */
|
---|
422 | function getDecoder(decodeTree) {
|
---|
423 | var ret = "";
|
---|
424 | var decoder = new EntityDecoder(decodeTree, function (str) { return (ret += (0, decode_codepoint_js_1.fromCodePoint)(str)); });
|
---|
425 | return function decodeWithTrie(str, decodeMode) {
|
---|
426 | var lastIndex = 0;
|
---|
427 | var offset = 0;
|
---|
428 | while ((offset = str.indexOf("&", offset)) >= 0) {
|
---|
429 | ret += str.slice(lastIndex, offset);
|
---|
430 | decoder.startEntity(decodeMode);
|
---|
431 | var len = decoder.write(str,
|
---|
432 | // Skip the "&"
|
---|
433 | offset + 1);
|
---|
434 | if (len < 0) {
|
---|
435 | lastIndex = offset + decoder.end();
|
---|
436 | break;
|
---|
437 | }
|
---|
438 | lastIndex = offset + len;
|
---|
439 | // If `len` is 0, skip the current `&` and continue.
|
---|
440 | offset = len === 0 ? lastIndex + 1 : lastIndex;
|
---|
441 | }
|
---|
442 | var result = ret + str.slice(lastIndex);
|
---|
443 | // Make sure we don't keep a reference to the final string.
|
---|
444 | ret = "";
|
---|
445 | return result;
|
---|
446 | };
|
---|
447 | }
|
---|
448 | /**
|
---|
449 | * Determines the branch of the current node that is taken given the current
|
---|
450 | * character. This function is used to traverse the trie.
|
---|
451 | *
|
---|
452 | * @param decodeTree The trie.
|
---|
453 | * @param current The current node.
|
---|
454 | * @param nodeIdx The index right after the current node and its value.
|
---|
455 | * @param char The current character.
|
---|
456 | * @returns The index of the next node, or -1 if no branch is taken.
|
---|
457 | */
|
---|
458 | function determineBranch(decodeTree, current, nodeIdx, char) {
|
---|
459 | var branchCount = (current & BinTrieFlags.BRANCH_LENGTH) >> 7;
|
---|
460 | var jumpOffset = current & BinTrieFlags.JUMP_TABLE;
|
---|
461 | // Case 1: Single branch encoded in jump offset
|
---|
462 | if (branchCount === 0) {
|
---|
463 | return jumpOffset !== 0 && char === jumpOffset ? nodeIdx : -1;
|
---|
464 | }
|
---|
465 | // Case 2: Multiple branches encoded in jump table
|
---|
466 | if (jumpOffset) {
|
---|
467 | var value = char - jumpOffset;
|
---|
468 | return value < 0 || value >= branchCount
|
---|
469 | ? -1
|
---|
470 | : decodeTree[nodeIdx + value] - 1;
|
---|
471 | }
|
---|
472 | // Case 3: Multiple branches encoded in dictionary
|
---|
473 | // Binary search for the character.
|
---|
474 | var lo = nodeIdx;
|
---|
475 | var hi = lo + branchCount - 1;
|
---|
476 | while (lo <= hi) {
|
---|
477 | var mid = (lo + hi) >>> 1;
|
---|
478 | var midVal = decodeTree[mid];
|
---|
479 | if (midVal < char) {
|
---|
480 | lo = mid + 1;
|
---|
481 | }
|
---|
482 | else if (midVal > char) {
|
---|
483 | hi = mid - 1;
|
---|
484 | }
|
---|
485 | else {
|
---|
486 | return decodeTree[mid + branchCount];
|
---|
487 | }
|
---|
488 | }
|
---|
489 | return -1;
|
---|
490 | }
|
---|
491 | exports.determineBranch = determineBranch;
|
---|
492 | var htmlDecoder = getDecoder(decode_data_html_js_1.default);
|
---|
493 | var xmlDecoder = getDecoder(decode_data_xml_js_1.default);
|
---|
494 | /**
|
---|
495 | * Decodes an HTML string.
|
---|
496 | *
|
---|
497 | * @param str The string to decode.
|
---|
498 | * @param mode The decoding mode.
|
---|
499 | * @returns The decoded string.
|
---|
500 | */
|
---|
501 | function decodeHTML(str, mode) {
|
---|
502 | if (mode === void 0) { mode = DecodingMode.Legacy; }
|
---|
503 | return htmlDecoder(str, mode);
|
---|
504 | }
|
---|
505 | exports.decodeHTML = decodeHTML;
|
---|
506 | /**
|
---|
507 | * Decodes an HTML string in an attribute.
|
---|
508 | *
|
---|
509 | * @param str The string to decode.
|
---|
510 | * @returns The decoded string.
|
---|
511 | */
|
---|
512 | function decodeHTMLAttribute(str) {
|
---|
513 | return htmlDecoder(str, DecodingMode.Attribute);
|
---|
514 | }
|
---|
515 | exports.decodeHTMLAttribute = decodeHTMLAttribute;
|
---|
516 | /**
|
---|
517 | * Decodes an HTML string, requiring all entities to be terminated by a semicolon.
|
---|
518 | *
|
---|
519 | * @param str The string to decode.
|
---|
520 | * @returns The decoded string.
|
---|
521 | */
|
---|
522 | function decodeHTMLStrict(str) {
|
---|
523 | return htmlDecoder(str, DecodingMode.Strict);
|
---|
524 | }
|
---|
525 | exports.decodeHTMLStrict = decodeHTMLStrict;
|
---|
526 | /**
|
---|
527 | * Decodes an XML string, requiring all entities to be terminated by a semicolon.
|
---|
528 | *
|
---|
529 | * @param str The string to decode.
|
---|
530 | * @returns The decoded string.
|
---|
531 | */
|
---|
532 | function decodeXML(str) {
|
---|
533 | return xmlDecoder(str, DecodingMode.Strict);
|
---|
534 | }
|
---|
535 | exports.decodeXML = decodeXML;
|
---|
536 | //# sourceMappingURL=decode.js.map |
---|