[faff334] | 1 | import React from 'react'
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| 2 |
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| 3 |
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| 4 | function calculateHandValue(cards) {
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| 5 | let value = 0;
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| 6 | let aces = 0;
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| 7 | for (let i = 0; i < cards.length; i++) {
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| 8 | let card = cards[i];
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| 9 | if (card.substring(1) === 'A') {
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| 10 | value += 11;
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| 11 | aces++;
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| 12 | } else if (card.substring(1) === 'X' || card.substring(1) === 'J' || card.substring(1) === 'Q' || card.substring(1) === 'K') {
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| 13 | value += 10;
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| 14 | } else {
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| 15 | value += parseInt(card.substring(1));
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| 16 | }
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| 17 | }
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| 18 | while (value > 21 && aces > 0) {
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| 19 | value -= 10;
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| 20 | aces--;
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| 21 | }
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| 22 | return value;
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| 23 | }
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| 24 |
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| 25 | const hands = [
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| 26 | 'Royal Flush',
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| 27 | 'Straight Flush',
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| 28 | 'Four of a Kind',
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| 29 | 'Full House',
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| 30 | 'Flush',
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| 31 | 'Straight',
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| 32 | 'Three of a Kind',
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| 33 | 'Two Pairs',
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| 34 | 'Pair',
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| 35 | 'High Card',
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| 36 | ]
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| 37 |
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| 38 | const order = "23456789XJQKA"
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| 39 | function getHandDetails(hand) {
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| 40 | const cards = hand
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| 41 | const faces = cards.map(a => String.fromCharCode([77 - order.indexOf(a[1])])).sort()
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| 42 | const suits = cards.map(a => a[0]).sort()
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| 43 | const counts = faces.reduce(count, {})
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| 44 | const duplicates = Object.values(counts).reduce(count, {})
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| 45 | const flush = suits[0] === suits[4]
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| 46 | const first = faces[0].charCodeAt(1)
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| 47 | const straight = faces.every((f, index) => f.charCodeAt(1) - first === index)
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| 48 | let rank =
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| 49 | (flush && straight && 1) ||
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| 50 | (duplicates[4] && 2) ||
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| 51 | (duplicates[3] && duplicates[2] && 3) ||
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| 52 | (flush && 4) ||
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| 53 | (straight && 5) ||
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| 54 | (duplicates[3] && 6) ||
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| 55 | (duplicates[2] > 1 && 7) ||
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| 56 | (duplicates[2] && 8) ||
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| 57 | 9;
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| 58 |
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| 59 | return { hand: hands[rank], highCard: faces.sort(byCountFirst).join("") }
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| 60 |
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| 61 | function byCountFirst(a, b) {
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| 62 | //Counts are in reverse order - bigger is better
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| 63 | const countDiff = counts[b] - counts[a]
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| 64 | if (countDiff) return countDiff // If counts don't match return
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| 65 | return b > a ? -1 : b === a ? 0 : 1
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| 66 | }
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| 67 |
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| 68 | function count(c, a) {
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| 69 | c[a] = (c[a] || 0) + 1
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| 70 | return c
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| 71 | }
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| 72 | }
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| 73 |
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| 74 | function compareHands(h1, h2) {
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| 75 | let d1 = getHandDetails(h1)
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| 76 | let d2 = getHandDetails(h2)
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| 77 | if (hands.indexOf(d1.hand) === hands.indexOf(d2.hand)) {
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| 78 | if (d1.highCard < d2.highCard) {
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| 79 | return d2;
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| 80 | } else if (d1.highCard > d2.highCard) {
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| 81 | return d1;
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| 82 | } else {
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| 83 | return d1;
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| 84 | }
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| 85 | }
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| 86 | return hands.indexOf(d1.hand) < hands.indexOf(d2.hand) ? d2 : d1;
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| 87 | }
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| 88 |
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| 89 | function getBestHandDetails(playerCards, tableCards) {
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| 90 | let combinations = getCardCombinations(playerCards, tableCards);
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| 91 |
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| 92 | let h1 = combinations[0];
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| 93 | let bestHand = h1;
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| 94 | combinations.forEach(combination => {
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| 95 | bestHand = compareHands(h1, combination);
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| 96 | h1 = combination;
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| 97 | })
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| 98 |
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| 99 | return bestHand;
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| 100 | }
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| 101 |
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| 102 | function getCardCombinations(playerCards, tableCards) {
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| 103 | let combinations = [];
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| 104 |
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| 105 | if (tableCards[3] !== undefined) {
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| 106 | combinations.push([playerCards[0], tableCards[0], tableCards[1], tableCards[2], tableCards[3]])
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| 107 | combinations.push([playerCards[1], tableCards[0], tableCards[1], tableCards[2], tableCards[3]])
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| 108 | combinations.push([playerCards[0], playerCards[1], tableCards[0], tableCards[1], tableCards[3]])
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| 109 | combinations.push([playerCards[0], playerCards[1], tableCards[0], tableCards[2], tableCards[3]])
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| 110 | combinations.push([playerCards[0], playerCards[1], tableCards[1], tableCards[2], tableCards[3]])
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| 111 | }
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| 112 |
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| 113 | if (tableCards[4] !== undefined) {
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| 114 | combinations.push([playerCards[0], tableCards[0], tableCards[1], tableCards[2], tableCards[4]])
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| 115 | combinations.push([playerCards[0], tableCards[0], tableCards[1], tableCards[4], tableCards[3]])
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| 116 | combinations.push([playerCards[0], tableCards[0], tableCards[4], tableCards[2], tableCards[3]])
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| 117 | combinations.push([playerCards[0], tableCards[4], tableCards[1], tableCards[2], tableCards[3]])
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| 118 |
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| 119 | combinations.push([playerCards[1], tableCards[0], tableCards[1], tableCards[2], tableCards[4]])
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| 120 | combinations.push([playerCards[1], tableCards[0], tableCards[1], tableCards[4], tableCards[3]])
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| 121 | combinations.push([playerCards[1], tableCards[0], tableCards[4], tableCards[2], tableCards[3]])
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| 122 | combinations.push([playerCards[1], tableCards[4], tableCards[1], tableCards[2], tableCards[3]])
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| 123 | combinations.push([playerCards[0], playerCards[1], tableCards[0], tableCards[1], tableCards[4]])
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| 124 |
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| 125 | combinations.push([playerCards[0], playerCards[1], tableCards[0], tableCards[2], tableCards[4]])
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| 126 | combinations.push([playerCards[0], playerCards[1], tableCards[0], tableCards[3], tableCards[4]])
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| 127 | combinations.push([playerCards[0], playerCards[1], tableCards[1], tableCards[2], tableCards[4]])
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| 128 | combinations.push([playerCards[0], playerCards[1], tableCards[1], tableCards[3], tableCards[4]])
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| 129 |
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| 130 | combinations.push([playerCards[0], playerCards[1], tableCards[2], tableCards[3], tableCards[4]])
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| 131 | }
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| 132 |
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| 133 | combinations.push([playerCards[0], playerCards[1], tableCards[0], tableCards[1], tableCards[2]])
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| 134 |
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| 135 | return combinations;
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| 136 | }
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| 137 |
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| 138 | const Calculations = ({action, cards, cards2}) => {
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| 139 | if (action === 'calculateHandValue') {
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| 140 | return (
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| 141 | <>
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| 142 | {calculateHandValue(cards)}
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| 143 | </>
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| 144 | )
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| 145 | }
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| 146 | else {
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| 147 | return (
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| 148 | <>
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| 149 | { cards.length > 0 && cards2.length > 0 && getBestHandDetails(cards, cards2).hand}
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| 150 | { (cards.length === 0 || cards2.length === 0) && <span>-</span>}
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| 151 | </>
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| 152 | )
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| 153 | }
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| 154 | }
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| 155 |
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| 156 | export default Calculations
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