1 | import axios from 'axios';
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2 |
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3 | import { game, update_game_to_database } from '../postgre/index'
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4 |
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5 | require('dotenv').config();
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6 |
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7 | import { resetGame, updateGameWithWinners, addPlayer, getPlayer, restrictGameInfo } from './gameStates'
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8 |
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9 | import { getWinningBets } from './calculateWinnings'
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10 |
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11 | (function() {
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12 | setInterval(() => {
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13 | game.timeToStart--;
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14 |
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15 | // WAIT_BEFORE seconds is the time allocated for spinning the wheel and seeing the results.
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16 | if (game.timeToStart == 0) {
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17 | game.timeToStart = game.COUNTDOWN_FROM + game.WAIT_BEFORE;
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18 |
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19 | game.magicNumber = Math.floor(Math.random() * 37);
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20 | game.winningBets = getWinningBets(game.magicNumber);
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21 |
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22 | setTimeout(() => {
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23 | updateGameWithWinners();
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24 | }, 6000)
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25 | }
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26 | else if (game.timeToStart == 10) {
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27 | game.status = '_2_spinning';
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28 | }
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29 | else if (game.timeToStart == game.COUNTDOWN_FROM) {
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30 | resetGame();
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31 | }
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32 |
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33 | }, 1000);
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34 | })();
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35 |
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36 | if (game.status === undefined) {
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37 | game.status = '_1_ongoing_timer'; // statuses: _1_ongoing_timer, _2_spinning
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38 | game.timeToStart = 30; // in seconds
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39 | game.COUNTDOWN_FROM = 30;
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40 | game.WAIT_BEFORE = 20;
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41 | game.magicNumber = -1;
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42 | game.winningBets = [];
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43 | game.players = [];
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44 | }
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45 |
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46 | /**
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47 | * ********************* BEGIN OF REQUEST HANDLER *********************
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48 | */
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49 | export default async function handler(req, res) {
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50 | /**
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51 | * GET method
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52 | */
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53 | if (req.method === 'GET') {
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54 | /**
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55 | * /---------------------- GET ----------------------/
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56 | * Place a bet.
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57 | * @action place_bet
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58 | * @param session_id
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59 | * @param betAmount
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60 | * @param whichBets
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61 | * @param coinPlacedX
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62 | * @param coinPlacedY
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63 | */
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64 | if (req.query.action === 'place_bet' && req.query?.session_id && req.query?.betAmount && req.query?.whichBets && req.query?.coinPlacedX && req.query?.coinPlacedY) {
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65 | const session_id = req.query.session_id;
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66 |
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67 | const { success, player } = getPlayer(session_id);
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68 |
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69 | if (success && game.status.includes('_1_') && player.status.includes('_1_')) {
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70 | axios.get(`${process.env.HOME_URL}/api/postgre?action=take_credits&session_id=${session_id}&credits=${req.query.betAmount}`).then(postgreRes => {
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71 | if (postgreRes.data?.success) {
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72 | player.betAmount = parseInt(req.query.betAmount);
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73 | player.whichBets = req.query.whichBets.split(',');
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74 | player.status = '_2_placed_bet';
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75 | player.coinPlaced = {
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76 | x: req.query.coinPlacedX,
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77 | y: req.query.coinPlacedY,
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78 | },
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79 | player.credits = postgreRes.data?.credits;
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80 | player.lastActivity = Date.now();
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81 | }
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82 | });
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83 | }
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84 |
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85 | res.end();
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86 | }
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87 |
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88 | /**
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89 | * /---------------------- GET ----------------------/
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90 | * Updates the state periodically
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91 | * @action update_state
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92 | * @param session_id
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93 | */
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94 | if (req.query.action === 'update_state' && req.query?.session_id) {
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95 | const session_id = req.query.session_id;
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96 |
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97 | const { success, player } = getPlayer(session_id);
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98 |
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99 | let extraAction = "";
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100 | let extraAction2 = "";
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101 | let magicNumber = -1;
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102 | let winningBets = [];
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103 |
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104 | if (success) {
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105 | if (game.timeToStart > game.COUNTDOWN_FROM && !player.gotResults) {
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106 | extraAction = "spin_wheel";
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107 | magicNumber = game.magicNumber;
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108 | winningBets = game.winningBets;
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109 |
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110 | player.gotResults = true;
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111 | }
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112 | if (game.timeToStart > game.COUNTDOWN_FROM + game.WAIT_BEFORE - 15) {
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113 | extraAction2 = "keep_alert";
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114 | }
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115 | }
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116 |
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117 | if (game.loaded !== undefined && game.loaded) {
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118 | update_game_to_database();
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119 | }
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120 |
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121 | res.json({
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122 | success: true,
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123 | rouletteGame: {
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124 | game: restrictGameInfo(),
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125 | player: player,
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126 | },
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127 | extraAction: extraAction,
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128 | extraAction2: extraAction2,
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129 | magicNumber: magicNumber,
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130 | winningBets: winningBets,
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131 | })
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132 | }
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133 |
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134 | /**
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135 | * /---------------------- GET ----------------------/
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136 | * If the player is not in an existing room, create a room for them.
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137 | * If they are reconnecting, get the room they were in.
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138 | * @action get_player_info_on_enter
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139 | * @param session_id
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140 | */
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141 | if (req.query.action === 'get_player_info_on_enter' && req.query?.session_id) {
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142 | const session_id = req.query.session_id;
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143 |
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144 | axios.get(`${process.env.HOME_URL}/api/postgre?action=check_if_logged_in&session_id=${session_id}`).then(postgreRes => {
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145 | if (postgreRes.data?.success) {
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146 | addPlayer(session_id, postgreRes.data?.displayName, postgreRes.data?.username);
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147 |
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148 | res.json({
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149 | success: true,
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150 | game: game,
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151 | displayName: postgreRes.data?.displayName,
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152 | session_id: postgreRes.data?.session_id,
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153 | credits: postgreRes.data?.credits,
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154 | })
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155 | }
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156 | else {
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157 | res.json({
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158 | success: false,
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159 | })
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160 | }
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161 | });
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162 | }
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163 | }
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164 | }
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165 | /**
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166 | * ********************* END OF REQUEST HANDLER *********************
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167 | */
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