[e3d4e0a] | 1 | <?php
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| 2 | /*
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| 3 | * Copyright 2014 Google Inc.
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| 4 | *
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| 5 | * Licensed under the Apache License, Version 2.0 (the "License"); you may not
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| 6 | * use this file except in compliance with the License. You may obtain a copy of
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| 7 | * the License at
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| 8 | *
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| 9 | * http://www.apache.org/licenses/LICENSE-2.0
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| 10 | *
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| 11 | * Unless required by applicable law or agreed to in writing, software
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| 12 | * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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| 13 | * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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| 14 | * License for the specific language governing permissions and limitations under
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| 15 | * the License.
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| 16 | */
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| 17 |
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| 18 | namespace Google\Service\GameServices\Resource;
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| 19 |
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| 20 | use Google\Service\GameServices\GameServerCluster;
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| 21 | use Google\Service\GameServices\ListGameServerClustersResponse;
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| 22 | use Google\Service\GameServices\Operation;
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| 23 | use Google\Service\GameServices\PreviewCreateGameServerClusterResponse;
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| 24 | use Google\Service\GameServices\PreviewDeleteGameServerClusterResponse;
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| 25 | use Google\Service\GameServices\PreviewUpdateGameServerClusterResponse;
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| 26 |
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| 27 | /**
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| 28 | * The "gameServerClusters" collection of methods.
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| 29 | * Typical usage is:
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| 30 | * <code>
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| 31 | * $gameservicesService = new Google\Service\GameServices(...);
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| 32 | * $gameServerClusters = $gameservicesService->gameServerClusters;
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| 33 | * </code>
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| 34 | */
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| 35 | class ProjectsLocationsRealmsGameServerClusters extends \Google\Service\Resource
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| 36 | {
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| 37 | /**
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| 38 | * Creates a new game server cluster in a given project and location.
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| 39 | * (gameServerClusters.create)
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| 40 | *
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| 41 | * @param string $parent Required. The parent resource name, in the following
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| 42 | * form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
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| 43 | * @param GameServerCluster $postBody
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| 44 | * @param array $optParams Optional parameters.
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| 45 | *
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| 46 | * @opt_param string gameServerClusterId Required. The ID of the game server
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| 47 | * cluster resource to create.
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| 48 | * @return Operation
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| 49 | */
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| 50 | public function create($parent, GameServerCluster $postBody, $optParams = [])
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| 51 | {
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| 52 | $params = ['parent' => $parent, 'postBody' => $postBody];
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| 53 | $params = array_merge($params, $optParams);
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| 54 | return $this->call('create', [$params], Operation::class);
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| 55 | }
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| 56 | /**
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| 57 | * Deletes a single game server cluster. (gameServerClusters.delete)
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| 58 | *
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| 59 | * @param string $name Required. The name of the game server cluster to delete,
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| 60 | * in the following form: `projects/{project}/locations/{locationId}/gameServerC
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| 61 | * lusters/{gameServerClusterId}`.
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| 62 | * @param array $optParams Optional parameters.
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| 63 | * @return Operation
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| 64 | */
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| 65 | public function delete($name, $optParams = [])
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| 66 | {
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| 67 | $params = ['name' => $name];
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| 68 | $params = array_merge($params, $optParams);
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| 69 | return $this->call('delete', [$params], Operation::class);
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| 70 | }
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| 71 | /**
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| 72 | * Gets details of a single game server cluster. (gameServerClusters.get)
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| 73 | *
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| 74 | * @param string $name Required. The name of the game server cluster to
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| 75 | * retrieve, in the following form: `projects/{project}/locations/{locationId}/r
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| 76 | * ealms/{realmId}/gameServerClusters/{gameServerClusterId}`.
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| 77 | * @param array $optParams Optional parameters.
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| 78 | *
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| 79 | * @opt_param string view Optional. View for the returned GameServerCluster
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| 80 | * objects. When `FULL` is specified, the `cluster_state` field is also returned
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| 81 | * in the GameServerCluster object, which includes the state of the referenced
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| 82 | * Kubernetes cluster such as versions and provider info. The default/unset
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| 83 | * value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which
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| 84 | * does not return the `cluster_state` field.
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| 85 | * @return GameServerCluster
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| 86 | */
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| 87 | public function get($name, $optParams = [])
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| 88 | {
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| 89 | $params = ['name' => $name];
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| 90 | $params = array_merge($params, $optParams);
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| 91 | return $this->call('get', [$params], GameServerCluster::class);
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| 92 | }
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| 93 | /**
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| 94 | * Lists game server clusters in a given project and location.
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| 95 | * (gameServerClusters.listProjectsLocationsRealmsGameServerClusters)
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| 96 | *
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| 97 | * @param string $parent Required. The parent resource name, in the following
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| 98 | * form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
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| 99 | * @param array $optParams Optional parameters.
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| 100 | *
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| 101 | * @opt_param string filter Optional. The filter to apply to list results (see
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| 102 | * [Filtering](https://google.aip.dev/160)).
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| 103 | * @opt_param string orderBy Optional. Specifies the ordering of results
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| 104 | * following [Cloud API
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| 105 | * syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
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| 106 | * @opt_param int pageSize Optional. The maximum number of items to return. If
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| 107 | * unspecified, the server picks an appropriate default. The server may return
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| 108 | * fewer items than requested. A caller should only rely on response's
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| 109 | * next_page_token to determine if there are more GameServerClusters left to be
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| 110 | * queried.
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| 111 | * @opt_param string pageToken Optional. The next_page_token value returned from
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| 112 | * a previous list request, if any.
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| 113 | * @opt_param string view Optional. View for the returned GameServerCluster
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| 114 | * objects. When `FULL` is specified, the `cluster_state` field is also returned
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| 115 | * in the GameServerCluster object, which includes the state of the referenced
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| 116 | * Kubernetes cluster such as versions and provider info. The default/unset
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| 117 | * value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which
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| 118 | * does not return the `cluster_state` field.
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| 119 | * @return ListGameServerClustersResponse
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| 120 | */
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| 121 | public function listProjectsLocationsRealmsGameServerClusters($parent, $optParams = [])
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| 122 | {
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| 123 | $params = ['parent' => $parent];
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| 124 | $params = array_merge($params, $optParams);
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| 125 | return $this->call('list', [$params], ListGameServerClustersResponse::class);
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| 126 | }
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| 127 | /**
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| 128 | * Patches a single game server cluster. (gameServerClusters.patch)
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| 129 | *
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| 130 | * @param string $name Required. The resource name of the game server cluster,
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| 131 | * in the following form: `projects/{project}/locations/{locationId}/realms/{rea
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| 132 | * lmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-
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| 133 | * project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
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| 134 | * @param GameServerCluster $postBody
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| 135 | * @param array $optParams Optional parameters.
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| 136 | *
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| 137 | * @opt_param string updateMask Required. The update mask to apply to the
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| 138 | * resource. At least one path must be supplied in this field. For more
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| 139 | * information, see the [`FieldMask` definition](https://developers.google.com
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| 140 | * /protocol-buffers/docs/reference/google.protobuf#fieldmask).
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| 141 | * @return Operation
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| 142 | */
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| 143 | public function patch($name, GameServerCluster $postBody, $optParams = [])
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| 144 | {
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| 145 | $params = ['name' => $name, 'postBody' => $postBody];
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| 146 | $params = array_merge($params, $optParams);
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| 147 | return $this->call('patch', [$params], Operation::class);
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| 148 | }
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| 149 | /**
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| 150 | * Previews creation of a new game server cluster in a given project and
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| 151 | * location. (gameServerClusters.previewCreate)
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| 152 | *
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| 153 | * @param string $parent Required. The parent resource name, in the following
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| 154 | * form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
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| 155 | * @param GameServerCluster $postBody
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| 156 | * @param array $optParams Optional parameters.
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| 157 | *
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| 158 | * @opt_param string gameServerClusterId Required. The ID of the game server
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| 159 | * cluster resource to create.
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| 160 | * @opt_param string previewTime Optional. The target timestamp to compute the
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| 161 | * preview.
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| 162 | * @opt_param string view Optional. This field is deprecated. Preview will
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| 163 | * always return KubernetesClusterState.
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| 164 | * @return PreviewCreateGameServerClusterResponse
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| 165 | */
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| 166 | public function previewCreate($parent, GameServerCluster $postBody, $optParams = [])
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| 167 | {
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| 168 | $params = ['parent' => $parent, 'postBody' => $postBody];
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| 169 | $params = array_merge($params, $optParams);
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| 170 | return $this->call('previewCreate', [$params], PreviewCreateGameServerClusterResponse::class);
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| 171 | }
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| 172 | /**
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| 173 | * Previews deletion of a single game server cluster.
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| 174 | * (gameServerClusters.previewDelete)
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| 175 | *
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| 176 | * @param string $name Required. The name of the game server cluster to delete,
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| 177 | * in the following form: `projects/{project}/locations/{locationId}/gameServerC
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| 178 | * lusters/{gameServerClusterId}`.
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| 179 | * @param array $optParams Optional parameters.
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| 180 | *
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| 181 | * @opt_param string previewTime Optional. The target timestamp to compute the
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| 182 | * preview.
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| 183 | * @return PreviewDeleteGameServerClusterResponse
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| 184 | */
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| 185 | public function previewDelete($name, $optParams = [])
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| 186 | {
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| 187 | $params = ['name' => $name];
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| 188 | $params = array_merge($params, $optParams);
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| 189 | return $this->call('previewDelete', [$params], PreviewDeleteGameServerClusterResponse::class);
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| 190 | }
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| 191 | /**
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| 192 | * Previews updating a GameServerCluster. (gameServerClusters.previewUpdate)
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| 193 | *
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| 194 | * @param string $name Required. The resource name of the game server cluster,
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| 195 | * in the following form: `projects/{project}/locations/{locationId}/realms/{rea
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| 196 | * lmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-
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| 197 | * project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
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| 198 | * @param GameServerCluster $postBody
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| 199 | * @param array $optParams Optional parameters.
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| 200 | *
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| 201 | * @opt_param string previewTime Optional. The target timestamp to compute the
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| 202 | * preview.
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| 203 | * @opt_param string updateMask Required. Mask of fields to update. At least one
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| 204 | * path must be supplied in this field. For more information, see the
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| 205 | * [`FieldMask` definition](https://developers.google.com/protocol-
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| 206 | * buffers/docs/reference/google.protobuf#fieldmask).
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| 207 | * @return PreviewUpdateGameServerClusterResponse
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| 208 | */
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| 209 | public function previewUpdate($name, GameServerCluster $postBody, $optParams = [])
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| 210 | {
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| 211 | $params = ['name' => $name, 'postBody' => $postBody];
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| 212 | $params = array_merge($params, $optParams);
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| 213 | return $this->call('previewUpdate', [$params], PreviewUpdateGameServerClusterResponse::class);
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| 214 | }
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| 215 | }
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| 216 |
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| 217 | // Adding a class alias for backwards compatibility with the previous class name.
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| 218 | class_alias(ProjectsLocationsRealmsGameServerClusters::class, 'Google_Service_GameServices_Resource_ProjectsLocationsRealmsGameServerClusters');
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