1 | <?php
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2 | /*
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3 | * Copyright 2014 Google Inc.
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4 | *
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5 | * Licensed under the Apache License, Version 2.0 (the "License"); you may not
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6 | * use this file except in compliance with the License. You may obtain a copy of
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7 | * the License at
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8 | *
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9 | * http://www.apache.org/licenses/LICENSE-2.0
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10 | *
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11 | * Unless required by applicable law or agreed to in writing, software
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12 | * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
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13 | * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
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14 | * License for the specific language governing permissions and limitations under
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15 | * the License.
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16 | */
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17 |
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18 | namespace Google\Service\GameServices\Resource;
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19 |
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20 | use Google\Service\GameServices\GameServerCluster;
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21 | use Google\Service\GameServices\ListGameServerClustersResponse;
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22 | use Google\Service\GameServices\Operation;
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23 | use Google\Service\GameServices\PreviewCreateGameServerClusterResponse;
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24 | use Google\Service\GameServices\PreviewDeleteGameServerClusterResponse;
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25 | use Google\Service\GameServices\PreviewUpdateGameServerClusterResponse;
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26 |
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27 | /**
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28 | * The "gameServerClusters" collection of methods.
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29 | * Typical usage is:
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30 | * <code>
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31 | * $gameservicesService = new Google\Service\GameServices(...);
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32 | * $gameServerClusters = $gameservicesService->gameServerClusters;
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33 | * </code>
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34 | */
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35 | class ProjectsLocationsRealmsGameServerClusters extends \Google\Service\Resource
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36 | {
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37 | /**
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38 | * Creates a new game server cluster in a given project and location.
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39 | * (gameServerClusters.create)
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40 | *
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41 | * @param string $parent Required. The parent resource name, in the following
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42 | * form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
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43 | * @param GameServerCluster $postBody
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44 | * @param array $optParams Optional parameters.
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45 | *
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46 | * @opt_param string gameServerClusterId Required. The ID of the game server
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47 | * cluster resource to create.
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48 | * @return Operation
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49 | */
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50 | public function create($parent, GameServerCluster $postBody, $optParams = [])
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51 | {
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52 | $params = ['parent' => $parent, 'postBody' => $postBody];
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53 | $params = array_merge($params, $optParams);
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54 | return $this->call('create', [$params], Operation::class);
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55 | }
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56 | /**
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57 | * Deletes a single game server cluster. (gameServerClusters.delete)
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58 | *
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59 | * @param string $name Required. The name of the game server cluster to delete,
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60 | * in the following form: `projects/{project}/locations/{locationId}/gameServerC
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61 | * lusters/{gameServerClusterId}`.
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62 | * @param array $optParams Optional parameters.
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63 | * @return Operation
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64 | */
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65 | public function delete($name, $optParams = [])
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66 | {
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67 | $params = ['name' => $name];
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68 | $params = array_merge($params, $optParams);
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69 | return $this->call('delete', [$params], Operation::class);
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70 | }
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71 | /**
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72 | * Gets details of a single game server cluster. (gameServerClusters.get)
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73 | *
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74 | * @param string $name Required. The name of the game server cluster to
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75 | * retrieve, in the following form: `projects/{project}/locations/{locationId}/r
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76 | * ealms/{realmId}/gameServerClusters/{gameServerClusterId}`.
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77 | * @param array $optParams Optional parameters.
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78 | *
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79 | * @opt_param string view Optional. View for the returned GameServerCluster
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80 | * objects. When `FULL` is specified, the `cluster_state` field is also returned
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81 | * in the GameServerCluster object, which includes the state of the referenced
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82 | * Kubernetes cluster such as versions and provider info. The default/unset
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83 | * value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which
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84 | * does not return the `cluster_state` field.
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85 | * @return GameServerCluster
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86 | */
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87 | public function get($name, $optParams = [])
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88 | {
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89 | $params = ['name' => $name];
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90 | $params = array_merge($params, $optParams);
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91 | return $this->call('get', [$params], GameServerCluster::class);
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92 | }
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93 | /**
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94 | * Lists game server clusters in a given project and location.
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95 | * (gameServerClusters.listProjectsLocationsRealmsGameServerClusters)
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96 | *
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97 | * @param string $parent Required. The parent resource name, in the following
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98 | * form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
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99 | * @param array $optParams Optional parameters.
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100 | *
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101 | * @opt_param string filter Optional. The filter to apply to list results (see
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102 | * [Filtering](https://google.aip.dev/160)).
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103 | * @opt_param string orderBy Optional. Specifies the ordering of results
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104 | * following [Cloud API
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105 | * syntax](https://cloud.google.com/apis/design/design_patterns#sorting_order).
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106 | * @opt_param int pageSize Optional. The maximum number of items to return. If
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107 | * unspecified, the server picks an appropriate default. The server may return
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108 | * fewer items than requested. A caller should only rely on response's
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109 | * next_page_token to determine if there are more GameServerClusters left to be
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110 | * queried.
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111 | * @opt_param string pageToken Optional. The next_page_token value returned from
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112 | * a previous list request, if any.
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113 | * @opt_param string view Optional. View for the returned GameServerCluster
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114 | * objects. When `FULL` is specified, the `cluster_state` field is also returned
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115 | * in the GameServerCluster object, which includes the state of the referenced
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116 | * Kubernetes cluster such as versions and provider info. The default/unset
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117 | * value is `GAME_SERVER_CLUSTER_VIEW_UNSPECIFIED`, the same as `BASIC`, which
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118 | * does not return the `cluster_state` field.
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119 | * @return ListGameServerClustersResponse
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120 | */
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121 | public function listProjectsLocationsRealmsGameServerClusters($parent, $optParams = [])
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122 | {
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123 | $params = ['parent' => $parent];
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124 | $params = array_merge($params, $optParams);
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125 | return $this->call('list', [$params], ListGameServerClustersResponse::class);
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126 | }
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127 | /**
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128 | * Patches a single game server cluster. (gameServerClusters.patch)
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129 | *
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130 | * @param string $name Required. The resource name of the game server cluster,
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131 | * in the following form: `projects/{project}/locations/{locationId}/realms/{rea
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132 | * lmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-
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133 | * project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
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134 | * @param GameServerCluster $postBody
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135 | * @param array $optParams Optional parameters.
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136 | *
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137 | * @opt_param string updateMask Required. The update mask to apply to the
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138 | * resource. At least one path must be supplied in this field. For more
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139 | * information, see the [`FieldMask` definition](https://developers.google.com
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140 | * /protocol-buffers/docs/reference/google.protobuf#fieldmask).
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141 | * @return Operation
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142 | */
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143 | public function patch($name, GameServerCluster $postBody, $optParams = [])
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144 | {
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145 | $params = ['name' => $name, 'postBody' => $postBody];
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146 | $params = array_merge($params, $optParams);
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147 | return $this->call('patch', [$params], Operation::class);
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148 | }
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149 | /**
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150 | * Previews creation of a new game server cluster in a given project and
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151 | * location. (gameServerClusters.previewCreate)
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152 | *
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153 | * @param string $parent Required. The parent resource name, in the following
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154 | * form: `projects/{project}/locations/{locationId}/realms/{realmId}`.
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155 | * @param GameServerCluster $postBody
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156 | * @param array $optParams Optional parameters.
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157 | *
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158 | * @opt_param string gameServerClusterId Required. The ID of the game server
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159 | * cluster resource to create.
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160 | * @opt_param string previewTime Optional. The target timestamp to compute the
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161 | * preview.
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162 | * @opt_param string view Optional. This field is deprecated. Preview will
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163 | * always return KubernetesClusterState.
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164 | * @return PreviewCreateGameServerClusterResponse
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165 | */
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166 | public function previewCreate($parent, GameServerCluster $postBody, $optParams = [])
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167 | {
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168 | $params = ['parent' => $parent, 'postBody' => $postBody];
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169 | $params = array_merge($params, $optParams);
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170 | return $this->call('previewCreate', [$params], PreviewCreateGameServerClusterResponse::class);
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171 | }
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172 | /**
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173 | * Previews deletion of a single game server cluster.
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174 | * (gameServerClusters.previewDelete)
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175 | *
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176 | * @param string $name Required. The name of the game server cluster to delete,
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177 | * in the following form: `projects/{project}/locations/{locationId}/gameServerC
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178 | * lusters/{gameServerClusterId}`.
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179 | * @param array $optParams Optional parameters.
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180 | *
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181 | * @opt_param string previewTime Optional. The target timestamp to compute the
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182 | * preview.
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183 | * @return PreviewDeleteGameServerClusterResponse
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184 | */
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185 | public function previewDelete($name, $optParams = [])
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186 | {
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187 | $params = ['name' => $name];
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188 | $params = array_merge($params, $optParams);
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189 | return $this->call('previewDelete', [$params], PreviewDeleteGameServerClusterResponse::class);
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190 | }
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191 | /**
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192 | * Previews updating a GameServerCluster. (gameServerClusters.previewUpdate)
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193 | *
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194 | * @param string $name Required. The resource name of the game server cluster,
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195 | * in the following form: `projects/{project}/locations/{locationId}/realms/{rea
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196 | * lmId}/gameServerClusters/{gameServerClusterId}`. For example, `projects/my-
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197 | * project/locations/global/realms/zanzibar/gameServerClusters/my-gke-cluster`.
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198 | * @param GameServerCluster $postBody
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199 | * @param array $optParams Optional parameters.
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200 | *
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201 | * @opt_param string previewTime Optional. The target timestamp to compute the
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202 | * preview.
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203 | * @opt_param string updateMask Required. Mask of fields to update. At least one
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204 | * path must be supplied in this field. For more information, see the
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205 | * [`FieldMask` definition](https://developers.google.com/protocol-
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206 | * buffers/docs/reference/google.protobuf#fieldmask).
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207 | * @return PreviewUpdateGameServerClusterResponse
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208 | */
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209 | public function previewUpdate($name, GameServerCluster $postBody, $optParams = [])
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210 | {
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211 | $params = ['name' => $name, 'postBody' => $postBody];
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212 | $params = array_merge($params, $optParams);
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213 | return $this->call('previewUpdate', [$params], PreviewUpdateGameServerClusterResponse::class);
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214 | }
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215 | }
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216 |
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217 | // Adding a class alias for backwards compatibility with the previous class name.
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218 | class_alias(ProjectsLocationsRealmsGameServerClusters::class, 'Google_Service_GameServices_Resource_ProjectsLocationsRealmsGameServerClusters');
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