1 | /**
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2 | * @license
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3 | * Copyright Google LLC All Rights Reserved.
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4 | *
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5 | * Use of this source code is governed by an MIT-style license that can be
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6 | * found in the LICENSE file at https://angular.io/license
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7 | */
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8 | import { InjectionToken, OnDestroy, NgZone } from '@angular/core';
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9 | import { Platform } from '@angular/cdk/platform';
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10 | import { Observable } from 'rxjs';
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11 | /**
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12 | * The input modalities detected by this service. Null is used if the input modality is unknown.
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13 | */
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14 | import * as ɵngcc0 from '@angular/core';
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15 | export declare type InputModality = 'keyboard' | 'mouse' | 'touch' | null;
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16 | /** Options to configure the behavior of the InputModalityDetector. */
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17 | export interface InputModalityDetectorOptions {
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18 | /** Keys to ignore when detecting keyboard input modality. */
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19 | ignoreKeys?: number[];
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20 | }
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21 | /**
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22 | * Injectable options for the InputModalityDetector. These are shallowly merged with the default
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23 | * options.
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24 | */
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25 | export declare const INPUT_MODALITY_DETECTOR_OPTIONS: InjectionToken<InputModalityDetectorOptions>;
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26 | /**
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27 | * Default options for the InputModalityDetector.
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28 | *
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29 | * Modifier keys are ignored by default (i.e. when pressed won't cause the service to detect
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30 | * keyboard input modality) for two reasons:
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31 | *
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32 | * 1. Modifier keys are commonly used with mouse to perform actions such as 'right click' or 'open
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33 | * in new tab', and are thus less representative of actual keyboard interaction.
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34 | * 2. VoiceOver triggers some keyboard events when linearly navigating with Control + Option (but
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35 | * confusingly not with Caps Lock). Thus, to have parity with other screen readers, we ignore
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36 | * these keys so as to not update the input modality.
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37 | *
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38 | * Note that we do not by default ignore the right Meta key on Safari because it has the same key
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39 | * code as the ContextMenu key on other browsers. When we switch to using event.key, we can
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40 | * distinguish between the two.
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41 | */
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42 | export declare const INPUT_MODALITY_DETECTOR_DEFAULT_OPTIONS: InputModalityDetectorOptions;
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43 | /**
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44 | * The amount of time needed to pass after a touchstart event in order for a subsequent mousedown
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45 | * event to be attributed as mouse and not touch.
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46 | *
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47 | * This is the value used by AngularJS Material. Through trial and error (on iPhone 6S) they found
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48 | * that a value of around 650ms seems appropriate.
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49 | */
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50 | export declare const TOUCH_BUFFER_MS = 650;
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51 | /**
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52 | * Service that detects the user's input modality.
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53 | *
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54 | * This service does not update the input modality when a user navigates with a screen reader
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55 | * (e.g. linear navigation with VoiceOver, object navigation / browse mode with NVDA, virtual PC
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56 | * cursor mode with JAWS). This is in part due to technical limitations (i.e. keyboard events do not
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57 | * fire as expected in these modes) but is also arguably the correct behavior. Navigating with a
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58 | * screen reader is akin to visually scanning a page, and should not be interpreted as actual user
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59 | * input interaction.
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60 | *
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61 | * When a user is not navigating but *interacting* with a screen reader, this service attempts to
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62 | * update the input modality to keyboard, but in general this service's behavior is largely
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63 | * undefined.
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64 | */
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65 | export declare class InputModalityDetector implements OnDestroy {
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66 | private readonly _platform;
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67 | /** Emits whenever an input modality is detected. */
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68 | readonly modalityDetected: Observable<InputModality>;
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69 | /** Emits when the input modality changes. */
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70 | readonly modalityChanged: Observable<InputModality>;
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71 | /** The most recently detected input modality. */
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72 | get mostRecentModality(): InputModality;
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73 | /**
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74 | * The most recently detected input modality event target. Is null if no input modality has been
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75 | * detected or if the associated event target is null for some unknown reason.
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76 | */
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77 | _mostRecentTarget: HTMLElement | null;
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78 | /** The underlying BehaviorSubject that emits whenever an input modality is detected. */
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79 | private readonly _modality;
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80 | /** Options for this InputModalityDetector. */
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81 | private readonly _options;
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82 | /**
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83 | * The timestamp of the last touch input modality. Used to determine whether mousedown events
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84 | * should be attributed to mouse or touch.
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85 | */
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86 | private _lastTouchMs;
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87 | /**
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88 | * Handles keydown events. Must be an arrow function in order to preserve the context when it gets
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89 | * bound.
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90 | */
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91 | private _onKeydown;
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92 | /**
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93 | * Handles mousedown events. Must be an arrow function in order to preserve the context when it
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94 | * gets bound.
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95 | */
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96 | private _onMousedown;
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97 | /**
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98 | * Handles touchstart events. Must be an arrow function in order to preserve the context when it
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99 | * gets bound.
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100 | */
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101 | private _onTouchstart;
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102 | constructor(_platform: Platform, ngZone: NgZone, document: Document, options?: InputModalityDetectorOptions);
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103 | ngOnDestroy(): void;
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104 | static ɵfac: ɵngcc0.ɵɵFactoryDeclaration<InputModalityDetector, [null, null, null, { optional: true; }]>;
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105 | }
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106 |
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107 | //# sourceMappingURL=input-modality-detector.d.ts.map |
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