1 | /**
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2 | * @license
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3 | * Copyright Google LLC All Rights Reserved.
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4 | *
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5 | * Use of this source code is governed by an MIT-style license that can be
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6 | * found in the LICENSE file at https://angular.io/license
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7 | */
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8 | import { ModifierKeys } from '@angular/cdk/testing';
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9 | /**
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10 | * Utility to dispatch any event on a Node.
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11 | * @docs-private
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12 | */
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13 | export declare function dispatchEvent<T extends Event>(node: Node | Window, event: T): T;
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14 | /**
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15 | * Shorthand to dispatch a fake event on a specified node.
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16 | * @docs-private
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17 | */
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18 | export declare function dispatchFakeEvent(node: Node | Window, type: string, canBubble?: boolean): Event;
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19 | /**
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20 | * Shorthand to dispatch a keyboard event with a specified key code and
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21 | * optional modifiers.
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22 | * @docs-private
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23 | */
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24 | export declare function dispatchKeyboardEvent(node: Node, type: string, keyCode?: number, key?: string, modifiers?: ModifierKeys): KeyboardEvent;
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25 | /**
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26 | * Shorthand to dispatch a mouse event on the specified coordinates.
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27 | * @docs-private
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28 | */
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29 | export declare function dispatchMouseEvent(node: Node, type: string, clientX?: number, clientY?: number, button?: number, modifiers?: ModifierKeys): MouseEvent;
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30 | /**
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31 | * Shorthand to dispatch a pointer event on the specified coordinates.
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32 | * @docs-private
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33 | */
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34 | export declare function dispatchPointerEvent(node: Node, type: string, clientX?: number, clientY?: number, options?: PointerEventInit): PointerEvent;
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35 | /**
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36 | * Shorthand to dispatch a touch event on the specified coordinates.
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37 | * @docs-private
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38 | */
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39 | export declare function dispatchTouchEvent(node: Node, type: string, pageX?: number, pageY?: number, clientX?: number, clientY?: number): UIEvent;
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