source: trip-planner-front/node_modules/@angular/material/bundles/material-button-toggle.umd.js.map@ 188ee53

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1{"version":3,"file":"material-button-toggle.umd.js","sources":["../../../../../external/npm/node_modules/tslib/tslib.es6.js","../../../../../src/material/button-toggle/button-toggle.ts","../../../../../src/material/button-toggle/button-toggle-module.ts","../../../../../src/material/button-toggle/public-api.ts","../../../../../src/material/button-toggle/index.ts"],"sourcesContent":["/*! *****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n if (typeof b !== \"function\" && b !== null)\r\n throw new TypeError(\"Class extends value \" + String(b) + \" is not a constructor or null\");\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());\r\n}\r\n\r\nexport var __assign = function() {\r\n __assign = Object.assign || function __assign(t) {\r\n for (var s, i = 1, n = arguments.length; i < n; i++) {\r\n s = arguments[i];\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];\r\n }\r\n return t;\r\n }\r\n return __assign.apply(this, arguments);\r\n}\r\n\r\nexport function __rest(s, e) {\r\n var t = {};\r\n for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)\r\n t[p] = s[p];\r\n if (s != null && typeof Object.getOwnPropertySymbols === \"function\")\r\n for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {\r\n if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))\r\n t[p[i]] = s[p[i]];\r\n }\r\n return t;\r\n}\r\n\r\nexport function __decorate(decorators, target, key, desc) {\r\n var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;\r\n if (typeof Reflect === \"object\" && typeof Reflect.decorate === \"function\") r = Reflect.decorate(decorators, target, key, desc);\r\n else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;\r\n return c > 3 && r && Object.defineProperty(target, key, r), r;\r\n}\r\n\r\nexport function __param(paramIndex, decorator) {\r\n return function (target, key) { decorator(target, key, paramIndex); }\r\n}\r\n\r\nexport function __metadata(metadataKey, metadataValue) {\r\n if (typeof Reflect === \"object\" && typeof Reflect.metadata === \"function\") return Reflect.metadata(metadataKey, metadataValue);\r\n}\r\n\r\nexport function __awaiter(thisArg, _arguments, P, generator) {\r\n function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }\r\n return new (P || (P = Promise))(function (resolve, reject) {\r\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\r\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\r\n function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }\r\n step((generator = generator.apply(thisArg, _arguments || [])).next());\r\n });\r\n}\r\n\r\nexport function __generator(thisArg, body) {\r\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\r\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\r\n function verb(n) { return function (v) { return step([n, v]); }; }\r\n function step(op) {\r\n if (f) throw new TypeError(\"Generator is already executing.\");\r\n while (_) try {\r\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\r\n if (y = 0, t) op = [op[0] & 2, t.value];\r\n switch (op[0]) {\r\n case 0: case 1: t = op; break;\r\n case 4: _.label++; return { value: op[1], done: false };\r\n case 5: _.label++; y = op[1]; op = [0]; continue;\r\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\r\n default:\r\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\r\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\r\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\r\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\r\n if (t[2]) _.ops.pop();\r\n _.trys.pop(); continue;\r\n }\r\n op = body.call(thisArg, _);\r\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\r\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\r\n }\r\n}\r\n\r\nexport var __createBinding = Object.create ? 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(function(o, v) {\r\n Object.defineProperty(o, \"default\", { enumerable: true, value: v });\r\n}) : function(o, v) {\r\n o[\"default\"] = v;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (k !== \"default\" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);\r\n __setModuleDefault(result, mod);\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, state, kind, f) {\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a getter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot read private member from an object whose class did not declare it\");\r\n return kind === \"m\" ? f : kind === \"a\" ? f.call(receiver) : f ? f.value : state.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, state, value, kind, f) {\r\n if (kind === \"m\") throw new TypeError(\"Private method is not writable\");\r\n if (kind === \"a\" && !f) throw new TypeError(\"Private accessor was defined without a setter\");\r\n if (typeof state === \"function\" ? receiver !== state || !f : !state.has(receiver)) throw new TypeError(\"Cannot write private member to an object whose class did not declare it\");\r\n return (kind === \"a\" ? f.call(receiver, value) : f ? f.value = value : state.set(receiver, value)), value;\r\n}\r\n","/**\n * @license\n * Copyright Google LLC All Rights Reserved.\n *\n * Use of this source code is governed by an MIT-style license that can be\n * found in the LICENSE file at https://angular.io/license\n */\n\nimport {FocusMonitor} from '@angular/cdk/a11y';\nimport {BooleanInput, coerceBooleanProperty} from '@angular/cdk/coercion';\nimport {SelectionModel} from '@angular/cdk/collections';\nimport {\n AfterContentInit,\n Attribute,\n ChangeDetectionStrategy,\n ChangeDetectorRef,\n Component,\n ContentChildren,\n Directive,\n ElementRef,\n EventEmitter,\n forwardRef,\n Input,\n OnDestroy,\n OnInit,\n Optional,\n Output,\n QueryList,\n ViewChild,\n ViewEncapsulation,\n InjectionToken,\n Inject,\n AfterViewInit,\n} from '@angular/core';\nimport {ControlValueAccessor, NG_VALUE_ACCESSOR} from '@angular/forms';\nimport {\n CanDisableRipple,\n mixinDisableRipple,\n} from '@angular/material/core';\n\n\n/**\n * @deprecated No longer used.\n * @breaking-change 11.0.0\n */\nexport type ToggleType = 'checkbox' | 'radio';\n\n/** Possible appearance styles for the button toggle. */\nexport type MatButtonToggleAppearance = 'legacy' | 'standard';\n\n/**\n * Represents the default options for the button toggle that can be configured\n * using the `MAT_BUTTON_TOGGLE_DEFAULT_OPTIONS` injection token.\n */\nexport interface MatButtonToggleDefaultOptions {\n /**\n * Default appearance to be used by button toggles. Can be overridden by explicitly\n * setting an appearance on a button toggle or group.\n */\n appearance?: MatButtonToggleAppearance;\n}\n\n/**\n * Injection token that can be used to configure the\n * default options for all button toggles within an app.\n */\nexport const MAT_BUTTON_TOGGLE_DEFAULT_OPTIONS =\n new InjectionToken<MatButtonToggleDefaultOptions>('MAT_BUTTON_TOGGLE_DEFAULT_OPTIONS');\n\n/**\n * Injection token that can be used to reference instances of `MatButtonToggleGroup`.\n * It serves as alternative token to the actual `MatButtonToggleGroup` class which\n * could cause unnecessary retention of the class and its component metadata.\n */\nexport const MAT_BUTTON_TOGGLE_GROUP =\n new InjectionToken<MatButtonToggleGroup>('MatButtonToggleGroup');\n\n/**\n * Provider Expression that allows mat-button-toggle-group to register as a ControlValueAccessor.\n * This allows it to support [(ngModel)].\n * @docs-private\n */\nexport const MAT_BUTTON_TOGGLE_GROUP_VALUE_ACCESSOR: any = {\n provide: NG_VALUE_ACCESSOR,\n useExisting: forwardRef(() => MatButtonToggleGroup),\n multi: true\n};\n\n// Counter used to generate unique IDs.\nlet uniqueIdCounter = 0;\n\n/** Change event object emitted by MatButtonToggle. */\nexport class MatButtonToggleChange {\n constructor(\n /** The MatButtonToggle that emits the event. */\n public source: MatButtonToggle,\n\n /** The value assigned to the MatButtonToggle. */\n public value: any) {}\n}\n\n/** Exclusive selection button toggle group that behaves like a radio-button group. */\n@Directive({\n selector: 'mat-button-toggle-group',\n providers: [\n MAT_BUTTON_TOGGLE_GROUP_VALUE_ACCESSOR,\n {provide: MAT_BUTTON_TOGGLE_GROUP, useExisting: MatButtonToggleGroup},\n ],\n host: {\n 'role': 'group',\n 'class': 'mat-button-toggle-group',\n '[attr.aria-disabled]': 'disabled',\n '[class.mat-button-toggle-vertical]': 'vertical',\n '[class.mat-button-toggle-group-appearance-standard]': 'appearance === \"standard\"',\n },\n exportAs: 'matButtonToggleGroup',\n})\nexport class MatButtonToggleGroup implements ControlValueAccessor, OnInit, AfterContentInit {\n private _vertical = false;\n private _multiple = false;\n private _disabled = false;\n private _selectionModel: SelectionModel<MatButtonToggle>;\n\n /**\n * Reference to the raw value that the consumer tried to assign. The real\n * value will exclude any values from this one that don't correspond to a\n * toggle. Useful for the cases where the value is assigned before the toggles\n * have been initialized or at the same that they're being swapped out.\n */\n private _rawValue: any;\n\n /**\n * The method to be called in order to update ngModel.\n * Now `ngModel` binding is not supported in multiple selection mode.\n */\n _controlValueAccessorChangeFn: (value: any) => void = () => {};\n\n /** onTouch function registered via registerOnTouch (ControlValueAccessor). */\n _onTouched: () => any = () => {};\n\n /** Child button toggle buttons. */\n @ContentChildren(forwardRef(() => MatButtonToggle), {\n // Note that this would technically pick up toggles\n // from nested groups, but that's not a case that we support.\n descendants: true\n }) _buttonToggles: QueryList<MatButtonToggle>;\n\n /** The appearance for all the buttons in the group. */\n @Input() appearance: MatButtonToggleAppearance;\n\n /** `name` attribute for the underlying `input` element. */\n @Input()\n get name(): string { return this._name; }\n set name(value: string) {\n this._name = value;\n\n if (this._buttonToggles) {\n this._buttonToggles.forEach(toggle => {\n toggle.name = this._name;\n toggle._markForCheck();\n });\n }\n }\n private _name = `mat-button-toggle-group-${uniqueIdCounter++}`;\n\n /** Whether the toggle group is vertical. */\n @Input()\n get vertical(): boolean { return this._vertical; }\n set vertical(value: boolean) {\n this._vertical = coerceBooleanProperty(value);\n }\n\n /** Value of the toggle group. */\n @Input()\n get value(): any {\n const selected = this._selectionModel ? this._selectionModel.selected : [];\n\n if (this.multiple) {\n return selected.map(toggle => toggle.value);\n }\n\n return selected[0] ? selected[0].value : undefined;\n }\n set value(newValue: any) {\n this._setSelectionByValue(newValue);\n this.valueChange.emit(this.value);\n }\n\n /**\n * Event that emits whenever the value of the group changes.\n * Used to facilitate two-way data binding.\n * @docs-private\n */\n @Output() readonly valueChange = new EventEmitter<any>();\n\n /** Selected button toggles in the group. */\n get selected(): MatButtonToggle | MatButtonToggle[] {\n const selected = this._selectionModel ? this._selectionModel.selected : [];\n return this.multiple ? selected : (selected[0] || null);\n }\n\n /** Whether multiple button toggles can be selected. */\n @Input()\n get multiple(): boolean { return this._multiple; }\n set multiple(value: boolean) {\n this._multiple = coerceBooleanProperty(value);\n }\n\n /** Whether multiple button toggle group is disabled. */\n @Input()\n get disabled(): boolean { return this._disabled; }\n set disabled(value: boolean) {\n this._disabled = coerceBooleanProperty(value);\n\n if (this._buttonToggles) {\n this._buttonToggles.forEach(toggle => toggle._markForCheck());\n }\n }\n\n /** Event emitted when the group's value changes. */\n @Output() readonly change: EventEmitter<MatButtonToggleChange> =\n new EventEmitter<MatButtonToggleChange>();\n\n constructor(\n private _changeDetector: ChangeDetectorRef,\n @Optional() @Inject(MAT_BUTTON_TOGGLE_DEFAULT_OPTIONS)\n defaultOptions?: MatButtonToggleDefaultOptions) {\n\n this.appearance =\n defaultOptions && defaultOptions.appearance ? defaultOptions.appearance : 'standard';\n }\n\n ngOnInit() {\n this._selectionModel = new SelectionModel<MatButtonToggle>(this.multiple, undefined, false);\n }\n\n ngAfterContentInit() {\n this._selectionModel.select(...this._buttonToggles.filter(toggle => toggle.checked));\n }\n\n /**\n * Sets the model value. Implemented as part of ControlValueAccessor.\n * @param value Value to be set to the model.\n */\n writeValue(value: any) {\n this.value = value;\n this._changeDetector.markForCheck();\n }\n\n // Implemented as part of ControlValueAccessor.\n registerOnChange(fn: (value: any) => void) {\n this._controlValueAccessorChangeFn = fn;\n }\n\n // Implemented as part of ControlValueAccessor.\n registerOnTouched(fn: any) {\n this._onTouched = fn;\n }\n\n // Implemented as part of ControlValueAccessor.\n setDisabledState(isDisabled: boolean): void {\n this.disabled = isDisabled;\n }\n\n /** Dispatch change event with current selection and group value. */\n _emitChangeEvent(): void {\n const selected = this.selected;\n const source = Array.isArray(selected) ? selected[selected.length - 1] : selected;\n const event = new MatButtonToggleChange(source!, this.value);\n this._controlValueAccessorChangeFn(event.value);\n this.change.emit(event);\n }\n\n /**\n * Syncs a button toggle's selected state with the model value.\n * @param toggle Toggle to be synced.\n * @param select Whether the toggle should be selected.\n * @param isUserInput Whether the change was a result of a user interaction.\n * @param deferEvents Whether to defer emitting the change events.\n */\n _syncButtonToggle(toggle: MatButtonToggle,\n select: boolean,\n isUserInput = false,\n deferEvents = false) {\n // Deselect the currently-selected toggle, if we're in single-selection\n // mode and the button being toggled isn't selected at the moment.\n if (!this.multiple && this.selected && !toggle.checked) {\n (this.selected as MatButtonToggle).checked = false;\n }\n\n if (this._selectionModel) {\n if (select) {\n this._selectionModel.select(toggle);\n } else {\n this._selectionModel.deselect(toggle);\n }\n } else {\n deferEvents = true;\n }\n\n // We need to defer in some cases in order to avoid \"changed after checked errors\", however\n // the side-effect is that we may end up updating the model value out of sequence in others\n // The `deferEvents` flag allows us to decide whether to do it on a case-by-case basis.\n if (deferEvents) {\n Promise.resolve().then(() => this._updateModelValue(isUserInput));\n } else {\n this._updateModelValue(isUserInput);\n }\n }\n\n /** Checks whether a button toggle is selected. */\n _isSelected(toggle: MatButtonToggle) {\n return this._selectionModel && this._selectionModel.isSelected(toggle);\n }\n\n /** Determines whether a button toggle should be checked on init. */\n _isPrechecked(toggle: MatButtonToggle) {\n if (typeof this._rawValue === 'undefined') {\n return false;\n }\n\n if (this.multiple && Array.isArray(this._rawValue)) {\n return this._rawValue.some(value => toggle.value != null && value === toggle.value);\n }\n\n return toggle.value === this._rawValue;\n }\n\n /** Updates the selection state of the toggles in the group based on a value. */\n private _setSelectionByValue(value: any|any[]) {\n this._rawValue = value;\n\n if (!this._buttonToggles) {\n return;\n }\n\n if (this.multiple && value) {\n if (!Array.isArray(value) && (typeof ngDevMode === 'undefined' || ngDevMode)) {\n throw Error('Value must be an array in multiple-selection mode.');\n }\n\n this._clearSelection();\n value.forEach((currentValue: any) => this._selectValue(currentValue));\n } else {\n this._clearSelection();\n this._selectValue(value);\n }\n }\n\n /** Clears the selected toggles. */\n private _clearSelection() {\n this._selectionModel.clear();\n this._buttonToggles.forEach(toggle => toggle.checked = false);\n }\n\n /** Selects a value if there's a toggle that corresponds to it. */\n private _selectValue(value: any) {\n const correspondingOption = this._buttonToggles.find(toggle => {\n return toggle.value != null && toggle.value === value;\n });\n\n if (correspondingOption) {\n correspondingOption.checked = true;\n this._selectionModel.select(correspondingOption);\n }\n }\n\n /** Syncs up the group's value with the model and emits the change event. */\n private _updateModelValue(isUserInput: boolean) {\n // Only emit the change event for user input.\n if (isUserInput) {\n this._emitChangeEvent();\n }\n\n // Note: we emit this one no matter whether it was a user interaction, because\n // it is used by Angular to sync up the two-way data binding.\n this.valueChange.emit(this.value);\n }\n\n static ngAcceptInputType_disabled: BooleanInput;\n static ngAcceptInputType_multiple: BooleanInput;\n static ngAcceptInputType_vertical: BooleanInput;\n}\n\n// Boilerplate for applying mixins to the MatButtonToggle class.\n/** @docs-private */\nconst _MatButtonToggleBase = mixinDisableRipple(class {});\n\n/** Single button inside of a toggle group. */\n@Component({\n selector: 'mat-button-toggle',\n templateUrl: 'button-toggle.html',\n styleUrls: ['button-toggle.css'],\n encapsulation: ViewEncapsulation.None,\n exportAs: 'matButtonToggle',\n changeDetection: ChangeDetectionStrategy.OnPush,\n inputs: ['disableRipple'],\n host: {\n '[class.mat-button-toggle-standalone]': '!buttonToggleGroup',\n '[class.mat-button-toggle-checked]': 'checked',\n '[class.mat-button-toggle-disabled]': 'disabled',\n '[class.mat-button-toggle-appearance-standard]': 'appearance === \"standard\"',\n 'class': 'mat-button-toggle',\n '[attr.aria-label]': 'null',\n '[attr.aria-labelledby]': 'null',\n '[attr.id]': 'id',\n '[attr.name]': 'null',\n '(focus)': 'focus()',\n 'role': 'presentation',\n }\n})\nexport class MatButtonToggle extends _MatButtonToggleBase implements OnInit, AfterViewInit,\n CanDisableRipple, OnDestroy {\n\n private _isSingleSelector = false;\n private _checked = false;\n\n /**\n * Attached to the aria-label attribute of the host element. In most cases, aria-labelledby will\n * take precedence so this may be omitted.\n */\n @Input('aria-label') ariaLabel: string;\n\n /**\n * Users can specify the `aria-labelledby` attribute which will be forwarded to the input element\n */\n @Input('aria-labelledby') ariaLabelledby: string | null = null;\n\n /** Underlying native `button` element. */\n @ViewChild('button') _buttonElement: ElementRef<HTMLButtonElement>;\n\n /** The parent button toggle group (exclusive selection). Optional. */\n buttonToggleGroup: MatButtonToggleGroup;\n\n /** Unique ID for the underlying `button` element. */\n get buttonId(): string { return `${this.id}-button`; }\n\n /** The unique ID for this button toggle. */\n @Input() id: string;\n\n /** HTML's 'name' attribute used to group radios for unique selection. */\n @Input() name: string;\n\n /** MatButtonToggleGroup reads this to assign its own value. */\n @Input() value: any;\n\n /** Tabindex for the toggle. */\n @Input() tabIndex: number | null;\n\n /** The appearance style of the button. */\n @Input()\n get appearance(): MatButtonToggleAppearance {\n return this.buttonToggleGroup ? this.buttonToggleGroup.appearance : this._appearance;\n }\n set appearance(value: MatButtonToggleAppearance) {\n this._appearance = value;\n }\n private _appearance: MatButtonToggleAppearance;\n\n /** Whether the button is checked. */\n @Input()\n get checked(): boolean {\n return this.buttonToggleGroup ? this.buttonToggleGroup._isSelected(this) : this._checked;\n }\n set checked(value: boolean) {\n const newValue = coerceBooleanProperty(value);\n\n if (newValue !== this._checked) {\n this._checked = newValue;\n\n if (this.buttonToggleGroup) {\n this.buttonToggleGroup._syncButtonToggle(this, this._checked);\n }\n\n this._changeDetectorRef.markForCheck();\n }\n }\n\n /** Whether the button is disabled. */\n @Input()\n get disabled(): boolean {\n return this._disabled || (this.buttonToggleGroup && this.buttonToggleGroup.disabled);\n }\n set disabled(value: boolean) { this._disabled = coerceBooleanProperty(value); }\n private _disabled: boolean = false;\n\n /** Event emitted when the group value changes. */\n @Output() readonly change: EventEmitter<MatButtonToggleChange> =\n new EventEmitter<MatButtonToggleChange>();\n\n constructor(@Optional() @Inject(MAT_BUTTON_TOGGLE_GROUP) toggleGroup: MatButtonToggleGroup,\n private _changeDetectorRef: ChangeDetectorRef,\n private _elementRef: ElementRef<HTMLElement>,\n private _focusMonitor: FocusMonitor,\n @Attribute('tabindex') defaultTabIndex: string,\n @Optional() @Inject(MAT_BUTTON_TOGGLE_DEFAULT_OPTIONS)\n defaultOptions?: MatButtonToggleDefaultOptions) {\n super();\n\n const parsedTabIndex = Number(defaultTabIndex);\n this.tabIndex = (parsedTabIndex || parsedTabIndex === 0) ? parsedTabIndex : null;\n this.buttonToggleGroup = toggleGroup;\n this.appearance =\n defaultOptions && defaultOptions.appearance ? defaultOptions.appearance : 'standard';\n }\n\n ngOnInit() {\n const group = this.buttonToggleGroup;\n this._isSingleSelector = group && !group.multiple;\n this.id = this.id || `mat-button-toggle-${uniqueIdCounter++}`;\n\n if (this._isSingleSelector) {\n this.name = group.name;\n }\n\n if (group) {\n if (group._isPrechecked(this)) {\n this.checked = true;\n } else if (group._isSelected(this) !== this._checked) {\n // As as side effect of the circular dependency between the toggle group and the button,\n // we may end up in a state where the button is supposed to be checked on init, but it\n // isn't, because the checked value was assigned too early. This can happen when Ivy\n // assigns the static input value before the `ngOnInit` has run.\n group._syncButtonToggle(this, this._checked);\n }\n }\n }\n\n ngAfterViewInit() {\n this._focusMonitor.monitor(this._elementRef, true);\n }\n\n ngOnDestroy() {\n const group = this.buttonToggleGroup;\n\n this._focusMonitor.stopMonitoring(this._elementRef);\n\n // Remove the toggle from the selection once it's destroyed. 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