source: trip-planner-front/node_modules/@angular/platform-browser/animations/animations.d.ts.map

Last change on this file was e29cc2e, checked in by Ema <ema_spirova@…>, 3 years ago

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See [Animations](guide/animations).\r\n * @publicApi\r\n */\r\nexport declare class BrowserAnimationsModule {\r\n /**\r\n * Configures the module based on the specified object.\r\n *\r\n * @param config Object used to configure the behavior of the `BrowserAnimationsModule`.\r\n * @see `BrowserAnimationsModuleConfig`\r\n *\r\n * @usageNotes\r\n * When registering the `BrowserAnimationsModule`, you can use the `withConfig`\r\n * function as follows:\r\n * ```\r\n * @NgModule({\r\n * imports: [BrowserAnimationsModule.withConfig(config)]\r\n * })\r\n * class MyNgModule {}\r\n * ```\r\n */\r\n static withConfig(config: BrowserAnimationsModuleConfig): ModuleWithProviders<BrowserAnimationsModule>;\r\n}\r\n\r\n/**\r\n * Object used to configure the behavior of {@link BrowserAnimationsModule}\r\n * @publicApi\r\n */\r\nexport declare interface BrowserAnimationsModuleConfig {\r\n /**\r\n * Whether animations should be disabled. Passing this is identical to providing the\r\n * `NoopAnimationsModule`, but it can be controlled based on a runtime value.\r\n */\r\n disableAnimations?: boolean;\r\n}\r\n\r\n/**\r\n * A null player that must be imported to allow disabling of animations.\r\n * @publicApi\r\n */\r\nexport declare class NoopAnimationsModule {\r\n}\r\n\r\nexport declare function ɵangular_packages_platform_browser_animations_animations_a(): ɵWebAnimationsDriver | ɵCssKeyframesDriver;\r\n\r\nexport declare function ɵangular_packages_platform_browser_animations_animations_b(): ɵWebAnimationsStyleNormalizer;\r\n\r\nexport declare function ɵangular_packages_platform_browser_animations_animations_c(renderer: ɵDomRendererFactory2, engine: ɵAnimationEngine, zone: NgZone): ɵAnimationRendererFactory;\r\n\r\n/**\r\n * Separate providers from the actual module so that we can do a local modification in Google3 to\r\n * include them in the BrowserModule.\r\n */\r\nexport declare const ɵangular_packages_platform_browser_animations_animations_d: Provider[];\r\n\r\n/**\r\n * Separate providers from the actual module so that we can do a local modification in Google3 to\r\n * include them in the BrowserTestingModule.\r\n */\r\nexport declare const ɵangular_packages_platform_browser_animations_animations_e: Provider[];\r\n\r\nexport declare class ɵangular_packages_platform_browser_animations_animations_f implements Renderer2 {\r\n protected namespaceId: string;\r\n delegate: Renderer2;\r\n engine: ɵAnimationEngine;\r\n constructor(namespaceId: string, delegate: Renderer2, engine: ɵAnimationEngine);\r\n get data(): {\r\n [key: string]: any;\r\n };\r\n destroyNode: ((n: any) => void) | null;\r\n destroy(): void;\r\n createElement(name: string, namespace?: string | null | undefined): any;\r\n createComment(value: string): any;\r\n createText(value: string): any;\r\n appendChild(parent: any, newChild: any): void;\r\n insertBefore(parent: any, newChild: any, refChild: any, isMove?: boolean): void;\r\n removeChild(parent: any, oldChild: any, isHostElement: boolean): void;\r\n selectRootElement(selectorOrNode: any, preserveContent?: boolean): any;\r\n parentNode(node: any): any;\r\n nextSibling(node: any): any;\r\n setAttribute(el: any, name: string, value: string, namespace?: string | null | undefined): void;\r\n removeAttribute(el: any, name: string, namespace?: string | null | undefined): void;\r\n addClass(el: any, name: string): void;\r\n removeClass(el: any, name: string): void;\r\n setStyle(el: any, style: string, value: any, flags?: RendererStyleFlags2 | undefined): void;\r\n removeStyle(el: any, style: string, flags?: RendererStyleFlags2 | undefined): void;\r\n setProperty(el: any, name: string, value: any): void;\r\n setValue(node: any, value: string): void;\r\n listen(target: any, eventName: string, callback: (event: any) => boolean | void): () => void;\r\n protected disableAnimations(element: any, value: boolean): void;\r\n}\r\n\r\nexport declare class ɵAnimationRenderer extends ɵangular_packages_platform_browser_animations_animations_f implements Renderer2 {\r\n factory: ɵAnimationRendererFactory;\r\n constructor(factory: ɵAnimationRendererFactory, namespaceId: string, delegate: Renderer2, engine: ɵAnimationEngine);\r\n setProperty(el: any, name: string, value: any): void;\r\n listen(target: 'window' | 'document' | 'body' | any, eventName: string, callback: (event: any) => any): () => void;\r\n}\r\n\r\nexport declare class ɵAnimationRendererFactory implements RendererFactory2 {\r\n private delegate;\r\n private engine;\r\n private _zone;\r\n private _currentId;\r\n private _microtaskId;\r\n private _animationCallbacksBuffer;\r\n private _rendererCache;\r\n private _cdRecurDepth;\r\n private promise;\r\n constructor(delegate: RendererFactory2, engine: ɵAnimationEngine, _zone: NgZone);\r\n createRenderer(hostElement: any, type: RendererType2): Renderer2;\r\n begin(): void;\r\n private _scheduleCountTask;\r\n end(): void;\r\n whenRenderingDone(): Promise<any>;\r\n}\r\n\r\nexport declare class ɵBrowserAnimationBuilder extends AnimationBuilder {\r\n private _nextAnimationId;\r\n private _renderer;\r\n constructor(rootRenderer: RendererFactory2, doc: any);\r\n build(animation: AnimationMetadata | AnimationMetadata[]): AnimationFactory;\r\n}\r\n\r\nexport declare class ɵBrowserAnimationFactory extends AnimationFactory {\r\n private _id;\r\n private _renderer;\r\n constructor(_id: string, _renderer: ɵAnimationRenderer);\r\n create(element: any, options?: AnimationOptions): AnimationPlayer;\r\n}\r\n\r\nexport declare class ɵInjectableAnimationEngine extends ɵAnimationEngine implements OnDestroy {\r\n constructor(doc: any, driver: AnimationDriver, normalizer: ɵAnimationStyleNormalizer);\r\n ngOnDestroy(): void;\r\n}\r\n\r\nexport { }\r\n"]}
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