[6a3a178] | 1 | // Copyright 2012 The Obvious Corporation.
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| 2 |
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| 3 | /*
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| 4 | * leb: LEB128 utilities.
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| 5 | */
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| 6 |
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| 7 | /*
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| 8 | * Modules used
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| 9 | */
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| 10 | "use strict";
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| 11 |
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| 12 | Object.defineProperty(exports, "__esModule", {
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| 13 | value: true
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| 14 | });
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| 15 | exports.default = void 0;
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| 16 |
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| 17 | var _long = _interopRequireDefault(require("@xtuc/long"));
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| 18 |
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| 19 | var bits = _interopRequireWildcard(require("./bits"));
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| 20 |
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| 21 | var bufs = _interopRequireWildcard(require("./bufs"));
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| 22 |
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| 23 | function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = Object.defineProperty && Object.getOwnPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : {}; if (desc.get || desc.set) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } } newObj.default = obj; return newObj; } }
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| 24 |
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| 25 | function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
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| 26 |
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| 27 | /*
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| 28 | * Module variables
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| 29 | */
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| 30 |
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| 31 | /** The minimum possible 32-bit signed int. */
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| 32 | var MIN_INT32 = -0x80000000;
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| 33 | /** The maximum possible 32-bit signed int. */
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| 34 |
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| 35 | var MAX_INT32 = 0x7fffffff;
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| 36 | /** The maximum possible 32-bit unsigned int. */
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| 37 |
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| 38 | var MAX_UINT32 = 0xffffffff;
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| 39 | /** The minimum possible 64-bit signed int. */
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| 40 | // const MIN_INT64 = -0x8000000000000000;
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| 41 |
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| 42 | /**
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| 43 | * The maximum possible 64-bit signed int that is representable as a
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| 44 | * JavaScript number.
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| 45 | */
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| 46 | // const MAX_INT64 = 0x7ffffffffffffc00;
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| 47 |
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| 48 | /**
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| 49 | * The maximum possible 64-bit unsigned int that is representable as a
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| 50 | * JavaScript number.
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| 51 | */
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| 52 | // const MAX_UINT64 = 0xfffffffffffff800;
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| 53 |
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| 54 | /*
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| 55 | * Helper functions
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| 56 | */
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| 57 |
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| 58 | /**
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| 59 | * Determines the number of bits required to encode the number
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| 60 | * represented in the given buffer as a signed value. The buffer is
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| 61 | * taken to represent a signed number in little-endian form.
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| 62 | *
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| 63 | * The number of bits to encode is the (zero-based) bit number of the
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| 64 | * highest-order non-sign-matching bit, plus two. For example:
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| 65 | *
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| 66 | * 11111011 01110101
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| 67 | * high low
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| 68 | *
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| 69 | * The sign bit here is 1 (that is, it's a negative number). The highest
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| 70 | * bit number that doesn't match the sign is bit #10 (where the lowest-order
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| 71 | * bit is bit #0). So, we have to encode at least 12 bits total.
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| 72 | *
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| 73 | * As a special degenerate case, the numbers 0 and -1 each require just one bit.
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| 74 | */
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| 75 |
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| 76 | function signedBitCount(buffer) {
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| 77 | return bits.highOrder(bits.getSign(buffer) ^ 1, buffer) + 2;
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| 78 | }
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| 79 | /**
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| 80 | * Determines the number of bits required to encode the number
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| 81 | * represented in the given buffer as an unsigned value. The buffer is
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| 82 | * taken to represent an unsigned number in little-endian form.
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| 83 | *
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| 84 | * The number of bits to encode is the (zero-based) bit number of the
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| 85 | * highest-order 1 bit, plus one. For example:
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| 86 | *
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| 87 | * 00011000 01010011
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| 88 | * high low
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| 89 | *
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| 90 | * The highest-order 1 bit here is bit #12 (where the lowest-order bit
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| 91 | * is bit #0). So, we have to encode at least 13 bits total.
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| 92 | *
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| 93 | * As a special degenerate case, the number 0 requires 1 bit.
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| 94 | */
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| 95 |
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| 96 |
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| 97 | function unsignedBitCount(buffer) {
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| 98 | var result = bits.highOrder(1, buffer) + 1;
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| 99 | return result ? result : 1;
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| 100 | }
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| 101 | /**
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| 102 | * Common encoder for both signed and unsigned ints. This takes a
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| 103 | * bigint-ish buffer, returning an LEB128-encoded buffer.
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| 104 | */
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| 105 |
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| 106 |
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| 107 | function encodeBufferCommon(buffer, signed) {
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| 108 | var signBit;
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| 109 | var bitCount;
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| 110 |
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| 111 | if (signed) {
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| 112 | signBit = bits.getSign(buffer);
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| 113 | bitCount = signedBitCount(buffer);
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| 114 | } else {
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| 115 | signBit = 0;
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| 116 | bitCount = unsignedBitCount(buffer);
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| 117 | }
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| 118 |
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| 119 | var byteCount = Math.ceil(bitCount / 7);
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| 120 | var result = bufs.alloc(byteCount);
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| 121 |
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| 122 | for (var i = 0; i < byteCount; i++) {
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| 123 | var payload = bits.extract(buffer, i * 7, 7, signBit);
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| 124 | result[i] = payload | 0x80;
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| 125 | } // Mask off the top bit of the last byte, to indicate the end of the
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| 126 | // encoding.
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| 127 |
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| 128 |
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| 129 | result[byteCount - 1] &= 0x7f;
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| 130 | return result;
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| 131 | }
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| 132 | /**
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| 133 | * Gets the byte-length of the value encoded in the given buffer at
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| 134 | * the given index.
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| 135 | */
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| 136 |
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| 137 |
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| 138 | function encodedLength(encodedBuffer, index) {
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| 139 | var result = 0;
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| 140 |
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| 141 | while (encodedBuffer[index + result] >= 0x80) {
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| 142 | result++;
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| 143 | }
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| 144 |
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| 145 | result++; // to account for the last byte
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| 146 |
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| 147 | if (index + result > encodedBuffer.length) {// FIXME(sven): seems to cause false positives
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| 148 | // throw new Error("integer representation too long");
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| 149 | }
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| 150 |
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| 151 | return result;
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| 152 | }
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| 153 | /**
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| 154 | * Common decoder for both signed and unsigned ints. This takes an
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| 155 | * LEB128-encoded buffer, returning a bigint-ish buffer.
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| 156 | */
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| 157 |
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| 158 |
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| 159 | function decodeBufferCommon(encodedBuffer, index, signed) {
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| 160 | index = index === undefined ? 0 : index;
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| 161 | var length = encodedLength(encodedBuffer, index);
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| 162 | var bitLength = length * 7;
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| 163 | var byteLength = Math.ceil(bitLength / 8);
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| 164 | var result = bufs.alloc(byteLength);
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| 165 | var outIndex = 0;
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| 166 |
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| 167 | while (length > 0) {
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| 168 | bits.inject(result, outIndex, 7, encodedBuffer[index]);
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| 169 | outIndex += 7;
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| 170 | index++;
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| 171 | length--;
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| 172 | }
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| 173 |
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| 174 | var signBit;
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| 175 | var signByte;
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| 176 |
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| 177 | if (signed) {
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| 178 | // Sign-extend the last byte.
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| 179 | var lastByte = result[byteLength - 1];
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| 180 | var endBit = outIndex % 8;
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| 181 |
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| 182 | if (endBit !== 0) {
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| 183 | var shift = 32 - endBit; // 32 because JS bit ops work on 32-bit ints.
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| 184 |
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| 185 | lastByte = result[byteLength - 1] = lastByte << shift >> shift & 0xff;
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| 186 | }
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| 187 |
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| 188 | signBit = lastByte >> 7;
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| 189 | signByte = signBit * 0xff;
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| 190 | } else {
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| 191 | signBit = 0;
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| 192 | signByte = 0;
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| 193 | } // Slice off any superfluous bytes, that is, ones that add no meaningful
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| 194 | // bits (because the value would be the same if they were removed).
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| 195 |
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| 196 |
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| 197 | while (byteLength > 1 && result[byteLength - 1] === signByte && (!signed || result[byteLength - 2] >> 7 === signBit)) {
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| 198 | byteLength--;
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| 199 | }
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| 200 |
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| 201 | result = bufs.resize(result, byteLength);
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| 202 | return {
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| 203 | value: result,
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| 204 | nextIndex: index
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| 205 | };
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| 206 | }
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| 207 | /*
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| 208 | * Exported bindings
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| 209 | */
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| 210 |
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| 211 |
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| 212 | function encodeIntBuffer(buffer) {
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| 213 | return encodeBufferCommon(buffer, true);
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| 214 | }
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| 215 |
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| 216 | function decodeIntBuffer(encodedBuffer, index) {
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| 217 | return decodeBufferCommon(encodedBuffer, index, true);
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| 218 | }
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| 219 |
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| 220 | function encodeInt32(num) {
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| 221 | var buf = bufs.alloc(4);
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| 222 | buf.writeInt32LE(num, 0);
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| 223 | var result = encodeIntBuffer(buf);
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| 224 | bufs.free(buf);
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| 225 | return result;
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| 226 | }
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| 227 |
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| 228 | function decodeInt32(encodedBuffer, index) {
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| 229 | var result = decodeIntBuffer(encodedBuffer, index);
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| 230 | var parsed = bufs.readInt(result.value);
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| 231 | var value = parsed.value;
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| 232 | bufs.free(result.value);
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| 233 |
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| 234 | if (value < MIN_INT32 || value > MAX_INT32) {
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| 235 | throw new Error("integer too large");
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| 236 | }
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| 237 |
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| 238 | return {
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| 239 | value: value,
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| 240 | nextIndex: result.nextIndex
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| 241 | };
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| 242 | }
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| 243 |
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| 244 | function encodeInt64(num) {
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| 245 | var buf = bufs.alloc(8);
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| 246 | bufs.writeInt64(num, buf);
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| 247 | var result = encodeIntBuffer(buf);
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| 248 | bufs.free(buf);
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| 249 | return result;
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| 250 | }
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| 251 |
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| 252 | function decodeInt64(encodedBuffer, index) {
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| 253 | var result = decodeIntBuffer(encodedBuffer, index);
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| 254 |
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| 255 | var value = _long.default.fromBytesLE(result.value, false);
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| 256 |
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| 257 | bufs.free(result.value);
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| 258 | return {
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| 259 | value: value,
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| 260 | nextIndex: result.nextIndex,
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| 261 | lossy: false
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| 262 | };
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| 263 | }
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| 264 |
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| 265 | function encodeUIntBuffer(buffer) {
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| 266 | return encodeBufferCommon(buffer, false);
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| 267 | }
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| 268 |
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| 269 | function decodeUIntBuffer(encodedBuffer, index) {
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| 270 | return decodeBufferCommon(encodedBuffer, index, false);
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| 271 | }
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| 272 |
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| 273 | function encodeUInt32(num) {
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| 274 | var buf = bufs.alloc(4);
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| 275 | buf.writeUInt32LE(num, 0);
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| 276 | var result = encodeUIntBuffer(buf);
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| 277 | bufs.free(buf);
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| 278 | return result;
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| 279 | }
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| 280 |
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| 281 | function decodeUInt32(encodedBuffer, index) {
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| 282 | var result = decodeUIntBuffer(encodedBuffer, index);
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| 283 | var parsed = bufs.readUInt(result.value);
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| 284 | var value = parsed.value;
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| 285 | bufs.free(result.value);
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| 286 |
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| 287 | if (value > MAX_UINT32) {
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| 288 | throw new Error("integer too large");
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| 289 | }
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| 290 |
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| 291 | return {
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| 292 | value: value,
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| 293 | nextIndex: result.nextIndex
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| 294 | };
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| 295 | }
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| 296 |
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| 297 | function encodeUInt64(num) {
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| 298 | var buf = bufs.alloc(8);
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| 299 | bufs.writeUInt64(num, buf);
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| 300 | var result = encodeUIntBuffer(buf);
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| 301 | bufs.free(buf);
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| 302 | return result;
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| 303 | }
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| 304 |
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| 305 | function decodeUInt64(encodedBuffer, index) {
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| 306 | var result = decodeUIntBuffer(encodedBuffer, index);
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| 307 |
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| 308 | var value = _long.default.fromBytesLE(result.value, true);
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| 309 |
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| 310 | bufs.free(result.value);
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| 311 | return {
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| 312 | value: value,
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| 313 | nextIndex: result.nextIndex,
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| 314 | lossy: false
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| 315 | };
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| 316 | }
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| 317 |
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| 318 | var _default = {
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| 319 | decodeInt32: decodeInt32,
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| 320 | decodeInt64: decodeInt64,
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| 321 | decodeIntBuffer: decodeIntBuffer,
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| 322 | decodeUInt32: decodeUInt32,
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| 323 | decodeUInt64: decodeUInt64,
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| 324 | decodeUIntBuffer: decodeUIntBuffer,
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| 325 | encodeInt32: encodeInt32,
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| 326 | encodeInt64: encodeInt64,
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| 327 | encodeIntBuffer: encodeIntBuffer,
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| 328 | encodeUInt32: encodeUInt32,
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| 329 | encodeUInt64: encodeUInt64,
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| 330 | encodeUIntBuffer: encodeUIntBuffer
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| 331 | };
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| 332 | exports.default = _default; |
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