1 | 'use strict';
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2 | var util = require('util'),
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3 | Match = require ('../match');
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4 |
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5 | /**
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6 | * This class matches UTF-16 and UTF-32, both big- and little-endian. The
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7 | * BOM will be used if it is present.
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8 | */
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9 | module.exports.UTF_16BE = function() {
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10 | this.name = function() {
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11 | return 'UTF-16BE';
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12 | };
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13 | this.match = function(det) {
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14 | var input = det.fRawInput;
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15 |
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16 | if (input.length >= 2 && ((input[0] & 0xff) == 0xfe && (input[1] & 0xff) == 0xff)) {
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17 | return new Match(det, this, 100); // confidence = 100
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18 | }
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19 |
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20 | // TODO: Do some statistics to check for unsigned UTF-16BE
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21 | return null;
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22 | };
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23 | };
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24 |
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25 | module.exports.UTF_16LE = function() {
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26 | this.name = function() {
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27 | return 'UTF-16LE';
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28 | };
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29 | this.match = function(det) {
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30 | var input = det.fRawInput;
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31 |
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32 | if (input.length >= 2 && ((input[0] & 0xff) == 0xff && (input[1] & 0xff) == 0xfe)) {
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33 | // LE BOM is present.
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34 | if (input.length >= 4 && input[2] == 0x00 && input[3] == 0x00) {
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35 | // It is probably UTF-32 LE, not UTF-16
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36 | return null;
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37 | }
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38 | return new Match(det, this, 100); // confidence = 100
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39 | }
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40 |
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41 | // TODO: Do some statistics to check for unsigned UTF-16LE
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42 | return null;
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43 | }
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44 | };
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45 |
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46 | function UTF_32() {};
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47 | UTF_32.prototype.match = function(det) {
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48 | var input = det.fRawInput,
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49 | limit = (det.fRawLength / 4) * 4,
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50 | numValid = 0,
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51 | numInvalid = 0,
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52 | hasBOM = false,
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53 | confidence = 0;
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54 |
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55 | if (limit == 0) {
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56 | return null;
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57 | }
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58 |
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59 | if (this.getChar(input, 0) == 0x0000FEFF) {
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60 | hasBOM = true;
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61 | }
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62 |
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63 | for (var i = 0; i < limit; i += 4) {
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64 | var ch = this.getChar(input, i);
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65 |
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66 | if (ch < 0 || ch >= 0x10FFFF || (ch >= 0xD800 && ch <= 0xDFFF)) {
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67 | numInvalid += 1;
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68 | } else {
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69 | numValid += 1;
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70 | }
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71 | }
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72 |
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73 | // Cook up some sort of confidence score, based on presence of a BOM
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74 | // and the existence of valid and/or invalid multi-byte sequences.
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75 | if (hasBOM && numInvalid == 0) {
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76 | confidence = 100;
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77 | } else if (hasBOM && numValid > numInvalid * 10) {
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78 | confidence = 80;
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79 | } else if (numValid > 3 && numInvalid == 0) {
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80 | confidence = 100;
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81 | } else if (numValid > 0 && numInvalid == 0) {
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82 | confidence = 80;
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83 | } else if (numValid > numInvalid * 10) {
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84 | // Probably corrupt UTF-32BE data. Valid sequences aren't likely by chance.
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85 | confidence = 25;
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86 | }
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87 |
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88 | // return confidence == 0 ? null : new CharsetMatch(det, this, confidence);
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89 | return confidence == 0 ? null : new Match(det, this, confidence);
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90 | };
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91 |
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92 | module.exports.UTF_32BE = function() {
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93 | this.name = function() {
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94 | return 'UTF-32BE';
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95 | };
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96 | this.getChar = function(input, index) {
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97 | return (input[index + 0] & 0xff) << 24 | (input[index + 1] & 0xff) << 16 |
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98 | (input[index + 2] & 0xff) << 8 | (input[index + 3] & 0xff);
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99 | };
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100 | };
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101 | util.inherits(module.exports.UTF_32BE, UTF_32);
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102 |
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103 | module.exports.UTF_32LE = function() {
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104 | this.name = function() {
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105 | return 'UTF-32LE';
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106 | };
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107 | this.getChar = function(input, index) {
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108 | return (input[index + 3] & 0xff) << 24 | (input[index + 2] & 0xff) << 16 |
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109 | (input[index + 1] & 0xff) << 8 | (input[index + 0] & 0xff);
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110 | };
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111 | };
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112 | util.inherits(module.exports.UTF_32LE, UTF_32);
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