1 | # delayed-stream
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2 |
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3 | Buffers events from a stream until you are ready to handle them.
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4 |
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5 | ## Installation
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6 |
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7 | ``` bash
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8 | npm install delayed-stream
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9 | ```
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10 |
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11 | ## Usage
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12 |
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13 | The following example shows how to write a http echo server that delays its
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14 | response by 1000 ms.
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15 |
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16 | ``` javascript
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17 | var DelayedStream = require('delayed-stream');
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18 | var http = require('http');
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19 |
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20 | http.createServer(function(req, res) {
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21 | var delayed = DelayedStream.create(req);
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22 |
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23 | setTimeout(function() {
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24 | res.writeHead(200);
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25 | delayed.pipe(res);
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26 | }, 1000);
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27 | });
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28 | ```
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29 |
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30 | If you are not using `Stream#pipe`, you can also manually release the buffered
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31 | events by calling `delayedStream.resume()`:
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32 |
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33 | ``` javascript
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34 | var delayed = DelayedStream.create(req);
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35 |
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36 | setTimeout(function() {
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37 | // Emit all buffered events and resume underlaying source
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38 | delayed.resume();
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39 | }, 1000);
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40 | ```
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41 |
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42 | ## Implementation
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43 |
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44 | In order to use this meta stream properly, here are a few things you should
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45 | know about the implementation.
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46 |
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47 | ### Event Buffering / Proxying
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48 |
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49 | All events of the `source` stream are hijacked by overwriting the `source.emit`
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50 | method. Until node implements a catch-all event listener, this is the only way.
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51 |
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52 | However, delayed-stream still continues to emit all events it captures on the
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53 | `source`, regardless of whether you have released the delayed stream yet or
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54 | not.
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55 |
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56 | Upon creation, delayed-stream captures all `source` events and stores them in
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57 | an internal event buffer. Once `delayedStream.release()` is called, all
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58 | buffered events are emitted on the `delayedStream`, and the event buffer is
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59 | cleared. After that, delayed-stream merely acts as a proxy for the underlaying
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60 | source.
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61 |
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62 | ### Error handling
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63 |
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64 | Error events on `source` are buffered / proxied just like any other events.
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65 | However, `delayedStream.create` attaches a no-op `'error'` listener to the
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66 | `source`. This way you only have to handle errors on the `delayedStream`
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67 | object, rather than in two places.
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68 |
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69 | ### Buffer limits
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70 |
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71 | delayed-stream provides a `maxDataSize` property that can be used to limit
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72 | the amount of data being buffered. In order to protect you from bad `source`
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73 | streams that don't react to `source.pause()`, this feature is enabled by
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74 | default.
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75 |
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76 | ## API
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77 |
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78 | ### DelayedStream.create(source, [options])
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79 |
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80 | Returns a new `delayedStream`. Available options are:
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81 |
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82 | * `pauseStream`
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83 | * `maxDataSize`
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84 |
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85 | The description for those properties can be found below.
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86 |
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87 | ### delayedStream.source
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88 |
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89 | The `source` stream managed by this object. This is useful if you are
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90 | passing your `delayedStream` around, and you still want to access properties
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91 | on the `source` object.
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92 |
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93 | ### delayedStream.pauseStream = true
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94 |
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95 | Whether to pause the underlaying `source` when calling
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96 | `DelayedStream.create()`. Modifying this property afterwards has no effect.
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97 |
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98 | ### delayedStream.maxDataSize = 1024 * 1024
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99 |
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100 | The amount of data to buffer before emitting an `error`.
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101 |
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102 | If the underlaying source is emitting `Buffer` objects, the `maxDataSize`
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103 | refers to bytes.
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104 |
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105 | If the underlaying source is emitting JavaScript strings, the size refers to
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106 | characters.
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107 |
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108 | If you know what you are doing, you can set this property to `Infinity` to
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109 | disable this feature. You can also modify this property during runtime.
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110 |
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111 | ### delayedStream.dataSize = 0
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112 |
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113 | The amount of data buffered so far.
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114 |
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115 | ### delayedStream.readable
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116 |
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117 | An ECMA5 getter that returns the value of `source.readable`.
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118 |
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119 | ### delayedStream.resume()
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120 |
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121 | If the `delayedStream` has not been released so far, `delayedStream.release()`
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122 | is called.
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123 |
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124 | In either case, `source.resume()` is called.
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125 |
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126 | ### delayedStream.pause()
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127 |
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128 | Calls `source.pause()`.
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129 |
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130 | ### delayedStream.pipe(dest)
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131 |
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132 | Calls `delayedStream.resume()` and then proxies the arguments to `source.pipe`.
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133 |
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134 | ### delayedStream.release()
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135 |
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136 | Emits and clears all events that have been buffered up so far. This does not
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137 | resume the underlaying source, use `delayedStream.resume()` instead.
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138 |
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139 | ## License
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140 |
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141 | delayed-stream is licensed under the MIT license.
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