1 | "use strict";
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2 | var Buffer = require("safer-buffer").Buffer;
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3 |
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4 | // Export Node.js internal encodings.
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5 |
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6 | module.exports = {
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7 | // Encodings
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8 | utf8: { type: "_internal", bomAware: true},
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9 | cesu8: { type: "_internal", bomAware: true},
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10 | unicode11utf8: "utf8",
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11 |
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12 | ucs2: { type: "_internal", bomAware: true},
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13 | utf16le: "ucs2",
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14 |
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15 | binary: { type: "_internal" },
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16 | base64: { type: "_internal" },
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17 | hex: { type: "_internal" },
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18 |
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19 | // Codec.
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20 | _internal: InternalCodec,
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21 | };
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22 |
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23 | //------------------------------------------------------------------------------
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24 |
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25 | function InternalCodec(codecOptions, iconv) {
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26 | this.enc = codecOptions.encodingName;
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27 | this.bomAware = codecOptions.bomAware;
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28 |
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29 | if (this.enc === "base64")
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30 | this.encoder = InternalEncoderBase64;
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31 | else if (this.enc === "cesu8") {
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32 | this.enc = "utf8"; // Use utf8 for decoding.
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33 | this.encoder = InternalEncoderCesu8;
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34 |
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35 | // Add decoder for versions of Node not supporting CESU-8
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36 | if (Buffer.from('eda0bdedb2a9', 'hex').toString() !== '💩') {
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37 | this.decoder = InternalDecoderCesu8;
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38 | this.defaultCharUnicode = iconv.defaultCharUnicode;
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39 | }
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40 | }
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41 | }
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42 |
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43 | InternalCodec.prototype.encoder = InternalEncoder;
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44 | InternalCodec.prototype.decoder = InternalDecoder;
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45 |
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46 | //------------------------------------------------------------------------------
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47 |
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48 | // We use node.js internal decoder. Its signature is the same as ours.
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49 | var StringDecoder = require('string_decoder').StringDecoder;
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50 |
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51 | if (!StringDecoder.prototype.end) // Node v0.8 doesn't have this method.
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52 | StringDecoder.prototype.end = function() {};
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53 |
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54 |
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55 | function InternalDecoder(options, codec) {
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56 | StringDecoder.call(this, codec.enc);
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57 | }
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58 |
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59 | InternalDecoder.prototype = StringDecoder.prototype;
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60 |
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61 |
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62 | //------------------------------------------------------------------------------
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63 | // Encoder is mostly trivial
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64 |
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65 | function InternalEncoder(options, codec) {
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66 | this.enc = codec.enc;
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67 | }
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68 |
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69 | InternalEncoder.prototype.write = function(str) {
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70 | return Buffer.from(str, this.enc);
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71 | }
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72 |
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73 | InternalEncoder.prototype.end = function() {
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74 | }
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75 |
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76 |
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77 | //------------------------------------------------------------------------------
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78 | // Except base64 encoder, which must keep its state.
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79 |
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80 | function InternalEncoderBase64(options, codec) {
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81 | this.prevStr = '';
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82 | }
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83 |
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84 | InternalEncoderBase64.prototype.write = function(str) {
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85 | str = this.prevStr + str;
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86 | var completeQuads = str.length - (str.length % 4);
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87 | this.prevStr = str.slice(completeQuads);
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88 | str = str.slice(0, completeQuads);
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89 |
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90 | return Buffer.from(str, "base64");
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91 | }
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92 |
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93 | InternalEncoderBase64.prototype.end = function() {
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94 | return Buffer.from(this.prevStr, "base64");
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95 | }
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96 |
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97 |
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98 | //------------------------------------------------------------------------------
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99 | // CESU-8 encoder is also special.
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100 |
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101 | function InternalEncoderCesu8(options, codec) {
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102 | }
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103 |
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104 | InternalEncoderCesu8.prototype.write = function(str) {
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105 | var buf = Buffer.alloc(str.length * 3), bufIdx = 0;
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106 | for (var i = 0; i < str.length; i++) {
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107 | var charCode = str.charCodeAt(i);
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108 | // Naive implementation, but it works because CESU-8 is especially easy
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109 | // to convert from UTF-16 (which all JS strings are encoded in).
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110 | if (charCode < 0x80)
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111 | buf[bufIdx++] = charCode;
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112 | else if (charCode < 0x800) {
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113 | buf[bufIdx++] = 0xC0 + (charCode >>> 6);
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114 | buf[bufIdx++] = 0x80 + (charCode & 0x3f);
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115 | }
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116 | else { // charCode will always be < 0x10000 in javascript.
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117 | buf[bufIdx++] = 0xE0 + (charCode >>> 12);
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118 | buf[bufIdx++] = 0x80 + ((charCode >>> 6) & 0x3f);
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119 | buf[bufIdx++] = 0x80 + (charCode & 0x3f);
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120 | }
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121 | }
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122 | return buf.slice(0, bufIdx);
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123 | }
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124 |
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125 | InternalEncoderCesu8.prototype.end = function() {
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126 | }
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127 |
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128 | //------------------------------------------------------------------------------
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129 | // CESU-8 decoder is not implemented in Node v4.0+
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130 |
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131 | function InternalDecoderCesu8(options, codec) {
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132 | this.acc = 0;
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133 | this.contBytes = 0;
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134 | this.accBytes = 0;
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135 | this.defaultCharUnicode = codec.defaultCharUnicode;
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136 | }
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137 |
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138 | InternalDecoderCesu8.prototype.write = function(buf) {
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139 | var acc = this.acc, contBytes = this.contBytes, accBytes = this.accBytes,
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140 | res = '';
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141 | for (var i = 0; i < buf.length; i++) {
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142 | var curByte = buf[i];
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143 | if ((curByte & 0xC0) !== 0x80) { // Leading byte
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144 | if (contBytes > 0) { // Previous code is invalid
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145 | res += this.defaultCharUnicode;
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146 | contBytes = 0;
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147 | }
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148 |
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149 | if (curByte < 0x80) { // Single-byte code
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150 | res += String.fromCharCode(curByte);
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151 | } else if (curByte < 0xE0) { // Two-byte code
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152 | acc = curByte & 0x1F;
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153 | contBytes = 1; accBytes = 1;
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154 | } else if (curByte < 0xF0) { // Three-byte code
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155 | acc = curByte & 0x0F;
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156 | contBytes = 2; accBytes = 1;
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157 | } else { // Four or more are not supported for CESU-8.
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158 | res += this.defaultCharUnicode;
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159 | }
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160 | } else { // Continuation byte
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161 | if (contBytes > 0) { // We're waiting for it.
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162 | acc = (acc << 6) | (curByte & 0x3f);
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163 | contBytes--; accBytes++;
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164 | if (contBytes === 0) {
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165 | // Check for overlong encoding, but support Modified UTF-8 (encoding NULL as C0 80)
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166 | if (accBytes === 2 && acc < 0x80 && acc > 0)
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167 | res += this.defaultCharUnicode;
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168 | else if (accBytes === 3 && acc < 0x800)
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169 | res += this.defaultCharUnicode;
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170 | else
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171 | // Actually add character.
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172 | res += String.fromCharCode(acc);
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173 | }
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174 | } else { // Unexpected continuation byte
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175 | res += this.defaultCharUnicode;
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176 | }
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177 | }
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178 | }
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179 | this.acc = acc; this.contBytes = contBytes; this.accBytes = accBytes;
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180 | return res;
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181 | }
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182 |
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183 | InternalDecoderCesu8.prototype.end = function() {
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184 | var res = 0;
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185 | if (this.contBytes > 0)
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186 | res += this.defaultCharUnicode;
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187 | return res;
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188 | }
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