1 | "use strict";
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2 | var Buffer = require("safer-buffer").Buffer;
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3 |
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4 | // Note: UTF16-LE (or UCS2) codec is Node.js native. See encodings/internal.js
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5 |
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6 | // == UTF16-BE codec. ==========================================================
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7 |
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8 | exports.utf16be = Utf16BECodec;
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9 | function Utf16BECodec() {
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10 | }
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11 |
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12 | Utf16BECodec.prototype.encoder = Utf16BEEncoder;
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13 | Utf16BECodec.prototype.decoder = Utf16BEDecoder;
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14 | Utf16BECodec.prototype.bomAware = true;
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15 |
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16 |
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17 | // -- Encoding
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18 |
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19 | function Utf16BEEncoder() {
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20 | }
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21 |
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22 | Utf16BEEncoder.prototype.write = function(str) {
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23 | var buf = Buffer.from(str, 'ucs2');
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24 | for (var i = 0; i < buf.length; i += 2) {
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25 | var tmp = buf[i]; buf[i] = buf[i+1]; buf[i+1] = tmp;
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26 | }
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27 | return buf;
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28 | }
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29 |
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30 | Utf16BEEncoder.prototype.end = function() {
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31 | }
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32 |
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33 |
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34 | // -- Decoding
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35 |
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36 | function Utf16BEDecoder() {
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37 | this.overflowByte = -1;
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38 | }
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39 |
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40 | Utf16BEDecoder.prototype.write = function(buf) {
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41 | if (buf.length == 0)
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42 | return '';
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43 |
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44 | var buf2 = Buffer.alloc(buf.length + 1),
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45 | i = 0, j = 0;
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46 |
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47 | if (this.overflowByte !== -1) {
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48 | buf2[0] = buf[0];
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49 | buf2[1] = this.overflowByte;
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50 | i = 1; j = 2;
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51 | }
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52 |
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53 | for (; i < buf.length-1; i += 2, j+= 2) {
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54 | buf2[j] = buf[i+1];
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55 | buf2[j+1] = buf[i];
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56 | }
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57 |
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58 | this.overflowByte = (i == buf.length-1) ? buf[buf.length-1] : -1;
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59 |
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60 | return buf2.slice(0, j).toString('ucs2');
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61 | }
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62 |
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63 | Utf16BEDecoder.prototype.end = function() {
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64 | }
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65 |
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66 |
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67 | // == UTF-16 codec =============================================================
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68 | // Decoder chooses automatically from UTF-16LE and UTF-16BE using BOM and space-based heuristic.
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69 | // Defaults to UTF-16LE, as it's prevalent and default in Node.
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70 | // http://en.wikipedia.org/wiki/UTF-16 and http://encoding.spec.whatwg.org/#utf-16le
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71 | // Decoder default can be changed: iconv.decode(buf, 'utf16', {defaultEncoding: 'utf-16be'});
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72 |
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73 | // Encoder uses UTF-16LE and prepends BOM (which can be overridden with addBOM: false).
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74 |
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75 | exports.utf16 = Utf16Codec;
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76 | function Utf16Codec(codecOptions, iconv) {
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77 | this.iconv = iconv;
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78 | }
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79 |
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80 | Utf16Codec.prototype.encoder = Utf16Encoder;
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81 | Utf16Codec.prototype.decoder = Utf16Decoder;
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82 |
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83 |
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84 | // -- Encoding (pass-through)
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85 |
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86 | function Utf16Encoder(options, codec) {
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87 | options = options || {};
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88 | if (options.addBOM === undefined)
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89 | options.addBOM = true;
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90 | this.encoder = codec.iconv.getEncoder('utf-16le', options);
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91 | }
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92 |
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93 | Utf16Encoder.prototype.write = function(str) {
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94 | return this.encoder.write(str);
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95 | }
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96 |
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97 | Utf16Encoder.prototype.end = function() {
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98 | return this.encoder.end();
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99 | }
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100 |
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101 |
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102 | // -- Decoding
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103 |
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104 | function Utf16Decoder(options, codec) {
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105 | this.decoder = null;
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106 | this.initialBytes = [];
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107 | this.initialBytesLen = 0;
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108 |
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109 | this.options = options || {};
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110 | this.iconv = codec.iconv;
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111 | }
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112 |
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113 | Utf16Decoder.prototype.write = function(buf) {
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114 | if (!this.decoder) {
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115 | // Codec is not chosen yet. Accumulate initial bytes.
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116 | this.initialBytes.push(buf);
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117 | this.initialBytesLen += buf.length;
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118 |
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119 | if (this.initialBytesLen < 16) // We need more bytes to use space heuristic (see below)
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120 | return '';
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121 |
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122 | // We have enough bytes -> detect endianness.
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123 | var buf = Buffer.concat(this.initialBytes),
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124 | encoding = detectEncoding(buf, this.options.defaultEncoding);
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125 | this.decoder = this.iconv.getDecoder(encoding, this.options);
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126 | this.initialBytes.length = this.initialBytesLen = 0;
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127 | }
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128 |
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129 | return this.decoder.write(buf);
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130 | }
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131 |
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132 | Utf16Decoder.prototype.end = function() {
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133 | if (!this.decoder) {
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134 | var buf = Buffer.concat(this.initialBytes),
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135 | encoding = detectEncoding(buf, this.options.defaultEncoding);
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136 | this.decoder = this.iconv.getDecoder(encoding, this.options);
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137 |
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138 | var res = this.decoder.write(buf),
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139 | trail = this.decoder.end();
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140 |
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141 | return trail ? (res + trail) : res;
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142 | }
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143 | return this.decoder.end();
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144 | }
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145 |
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146 | function detectEncoding(buf, defaultEncoding) {
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147 | var enc = defaultEncoding || 'utf-16le';
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148 |
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149 | if (buf.length >= 2) {
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150 | // Check BOM.
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151 | if (buf[0] == 0xFE && buf[1] == 0xFF) // UTF-16BE BOM
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152 | enc = 'utf-16be';
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153 | else if (buf[0] == 0xFF && buf[1] == 0xFE) // UTF-16LE BOM
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154 | enc = 'utf-16le';
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155 | else {
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156 | // No BOM found. Try to deduce encoding from initial content.
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157 | // Most of the time, the content has ASCII chars (U+00**), but the opposite (U+**00) is uncommon.
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158 | // So, we count ASCII as if it was LE or BE, and decide from that.
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159 | var asciiCharsLE = 0, asciiCharsBE = 0, // Counts of chars in both positions
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160 | _len = Math.min(buf.length - (buf.length % 2), 64); // Len is always even.
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161 |
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162 | for (var i = 0; i < _len; i += 2) {
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163 | if (buf[i] === 0 && buf[i+1] !== 0) asciiCharsBE++;
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164 | if (buf[i] !== 0 && buf[i+1] === 0) asciiCharsLE++;
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165 | }
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166 |
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167 | if (asciiCharsBE > asciiCharsLE)
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168 | enc = 'utf-16be';
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169 | else if (asciiCharsBE < asciiCharsLE)
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170 | enc = 'utf-16le';
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171 | }
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172 | }
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173 |
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174 | return enc;
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175 | }
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176 |
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177 |
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