1 | // Copyright Joyent, Inc. and other Node contributors.
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2 | //
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3 | // Permission is hereby granted, free of charge, to any person obtaining a
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4 | // copy of this software and associated documentation files (the
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5 | // "Software"), to deal in the Software without restriction, including
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6 | // without limitation the rights to use, copy, modify, merge, publish,
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7 | // distribute, sublicense, and/or sell copies of the Software, and to permit
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8 | // persons to whom the Software is furnished to do so, subject to the
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9 | // following conditions:
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10 | //
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11 | // The above copyright notice and this permission notice shall be included
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12 | // in all copies or substantial portions of the Software.
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13 | //
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14 | // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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15 | // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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16 | // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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17 | // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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18 | // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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19 | // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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20 | // USE OR OTHER DEALINGS IN THE SOFTWARE.
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21 | // A bit simpler than readable streams.
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22 | // Implement an async ._write(chunk, encoding, cb), and it'll handle all
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23 | // the drain event emission and buffering.
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24 | 'use strict';
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25 |
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26 | module.exports = Writable;
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27 | /* <replacement> */
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28 |
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29 | function WriteReq(chunk, encoding, cb) {
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30 | this.chunk = chunk;
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31 | this.encoding = encoding;
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32 | this.callback = cb;
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33 | this.next = null;
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34 | } // It seems a linked list but it is not
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35 | // there will be only 2 of these for each stream
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36 |
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37 |
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38 | function CorkedRequest(state) {
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39 | var _this = this;
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40 |
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41 | this.next = null;
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42 | this.entry = null;
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43 |
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44 | this.finish = function () {
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45 | onCorkedFinish(_this, state);
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46 | };
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47 | }
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48 | /* </replacement> */
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49 |
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50 | /*<replacement>*/
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51 |
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52 |
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53 | var Duplex;
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54 | /*</replacement>*/
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55 |
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56 | Writable.WritableState = WritableState;
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57 | /*<replacement>*/
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58 |
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59 | var internalUtil = {
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60 | deprecate: require('util-deprecate')
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61 | };
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62 | /*</replacement>*/
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63 |
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64 | /*<replacement>*/
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65 |
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66 | var Stream = require('./internal/streams/stream');
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67 | /*</replacement>*/
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68 |
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69 |
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70 | var Buffer = require('buffer').Buffer;
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71 |
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72 | var OurUint8Array = global.Uint8Array || function () {};
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73 |
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74 | function _uint8ArrayToBuffer(chunk) {
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75 | return Buffer.from(chunk);
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76 | }
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77 |
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78 | function _isUint8Array(obj) {
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79 | return Buffer.isBuffer(obj) || obj instanceof OurUint8Array;
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80 | }
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81 |
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82 | var destroyImpl = require('./internal/streams/destroy');
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83 |
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84 | var _require = require('./internal/streams/state'),
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85 | getHighWaterMark = _require.getHighWaterMark;
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86 |
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87 | var _require$codes = require('../errors').codes,
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88 | ERR_INVALID_ARG_TYPE = _require$codes.ERR_INVALID_ARG_TYPE,
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89 | ERR_METHOD_NOT_IMPLEMENTED = _require$codes.ERR_METHOD_NOT_IMPLEMENTED,
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90 | ERR_MULTIPLE_CALLBACK = _require$codes.ERR_MULTIPLE_CALLBACK,
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91 | ERR_STREAM_CANNOT_PIPE = _require$codes.ERR_STREAM_CANNOT_PIPE,
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92 | ERR_STREAM_DESTROYED = _require$codes.ERR_STREAM_DESTROYED,
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93 | ERR_STREAM_NULL_VALUES = _require$codes.ERR_STREAM_NULL_VALUES,
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94 | ERR_STREAM_WRITE_AFTER_END = _require$codes.ERR_STREAM_WRITE_AFTER_END,
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95 | ERR_UNKNOWN_ENCODING = _require$codes.ERR_UNKNOWN_ENCODING;
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96 |
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97 | var errorOrDestroy = destroyImpl.errorOrDestroy;
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98 |
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99 | require('inherits')(Writable, Stream);
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100 |
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101 | function nop() {}
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102 |
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103 | function WritableState(options, stream, isDuplex) {
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104 | Duplex = Duplex || require('./_stream_duplex');
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105 | options = options || {}; // Duplex streams are both readable and writable, but share
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106 | // the same options object.
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107 | // However, some cases require setting options to different
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108 | // values for the readable and the writable sides of the duplex stream,
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109 | // e.g. options.readableObjectMode vs. options.writableObjectMode, etc.
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110 |
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111 | if (typeof isDuplex !== 'boolean') isDuplex = stream instanceof Duplex; // object stream flag to indicate whether or not this stream
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112 | // contains buffers or objects.
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113 |
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114 | this.objectMode = !!options.objectMode;
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115 | if (isDuplex) this.objectMode = this.objectMode || !!options.writableObjectMode; // the point at which write() starts returning false
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116 | // Note: 0 is a valid value, means that we always return false if
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117 | // the entire buffer is not flushed immediately on write()
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118 |
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119 | this.highWaterMark = getHighWaterMark(this, options, 'writableHighWaterMark', isDuplex); // if _final has been called
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120 |
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121 | this.finalCalled = false; // drain event flag.
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122 |
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123 | this.needDrain = false; // at the start of calling end()
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124 |
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125 | this.ending = false; // when end() has been called, and returned
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126 |
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127 | this.ended = false; // when 'finish' is emitted
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128 |
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129 | this.finished = false; // has it been destroyed
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130 |
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131 | this.destroyed = false; // should we decode strings into buffers before passing to _write?
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132 | // this is here so that some node-core streams can optimize string
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133 | // handling at a lower level.
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134 |
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135 | var noDecode = options.decodeStrings === false;
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136 | this.decodeStrings = !noDecode; // Crypto is kind of old and crusty. Historically, its default string
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137 | // encoding is 'binary' so we have to make this configurable.
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138 | // Everything else in the universe uses 'utf8', though.
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139 |
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140 | this.defaultEncoding = options.defaultEncoding || 'utf8'; // not an actual buffer we keep track of, but a measurement
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141 | // of how much we're waiting to get pushed to some underlying
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142 | // socket or file.
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143 |
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144 | this.length = 0; // a flag to see when we're in the middle of a write.
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145 |
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146 | this.writing = false; // when true all writes will be buffered until .uncork() call
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147 |
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148 | this.corked = 0; // a flag to be able to tell if the onwrite cb is called immediately,
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149 | // or on a later tick. We set this to true at first, because any
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150 | // actions that shouldn't happen until "later" should generally also
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151 | // not happen before the first write call.
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152 |
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153 | this.sync = true; // a flag to know if we're processing previously buffered items, which
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154 | // may call the _write() callback in the same tick, so that we don't
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155 | // end up in an overlapped onwrite situation.
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156 |
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157 | this.bufferProcessing = false; // the callback that's passed to _write(chunk,cb)
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158 |
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159 | this.onwrite = function (er) {
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160 | onwrite(stream, er);
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161 | }; // the callback that the user supplies to write(chunk,encoding,cb)
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162 |
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163 |
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164 | this.writecb = null; // the amount that is being written when _write is called.
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165 |
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166 | this.writelen = 0;
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167 | this.bufferedRequest = null;
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168 | this.lastBufferedRequest = null; // number of pending user-supplied write callbacks
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169 | // this must be 0 before 'finish' can be emitted
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170 |
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171 | this.pendingcb = 0; // emit prefinish if the only thing we're waiting for is _write cbs
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172 | // This is relevant for synchronous Transform streams
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173 |
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174 | this.prefinished = false; // True if the error was already emitted and should not be thrown again
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175 |
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176 | this.errorEmitted = false; // Should close be emitted on destroy. Defaults to true.
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177 |
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178 | this.emitClose = options.emitClose !== false; // Should .destroy() be called after 'finish' (and potentially 'end')
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179 |
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180 | this.autoDestroy = !!options.autoDestroy; // count buffered requests
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181 |
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182 | this.bufferedRequestCount = 0; // allocate the first CorkedRequest, there is always
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183 | // one allocated and free to use, and we maintain at most two
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184 |
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185 | this.corkedRequestsFree = new CorkedRequest(this);
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186 | }
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187 |
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188 | WritableState.prototype.getBuffer = function getBuffer() {
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189 | var current = this.bufferedRequest;
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190 | var out = [];
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191 |
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192 | while (current) {
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193 | out.push(current);
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194 | current = current.next;
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195 | }
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196 |
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197 | return out;
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198 | };
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199 |
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200 | (function () {
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201 | try {
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202 | Object.defineProperty(WritableState.prototype, 'buffer', {
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203 | get: internalUtil.deprecate(function writableStateBufferGetter() {
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204 | return this.getBuffer();
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205 | }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.', 'DEP0003')
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206 | });
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207 | } catch (_) {}
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208 | })(); // Test _writableState for inheritance to account for Duplex streams,
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209 | // whose prototype chain only points to Readable.
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210 |
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211 |
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212 | var realHasInstance;
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213 |
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214 | if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
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215 | realHasInstance = Function.prototype[Symbol.hasInstance];
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216 | Object.defineProperty(Writable, Symbol.hasInstance, {
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217 | value: function value(object) {
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218 | if (realHasInstance.call(this, object)) return true;
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219 | if (this !== Writable) return false;
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220 | return object && object._writableState instanceof WritableState;
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221 | }
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222 | });
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223 | } else {
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224 | realHasInstance = function realHasInstance(object) {
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225 | return object instanceof this;
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226 | };
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227 | }
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228 |
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229 | function Writable(options) {
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230 | Duplex = Duplex || require('./_stream_duplex'); // Writable ctor is applied to Duplexes, too.
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231 | // `realHasInstance` is necessary because using plain `instanceof`
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232 | // would return false, as no `_writableState` property is attached.
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233 | // Trying to use the custom `instanceof` for Writable here will also break the
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234 | // Node.js LazyTransform implementation, which has a non-trivial getter for
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235 | // `_writableState` that would lead to infinite recursion.
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236 | // Checking for a Stream.Duplex instance is faster here instead of inside
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237 | // the WritableState constructor, at least with V8 6.5
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238 |
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239 | var isDuplex = this instanceof Duplex;
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240 | if (!isDuplex && !realHasInstance.call(Writable, this)) return new Writable(options);
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241 | this._writableState = new WritableState(options, this, isDuplex); // legacy.
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242 |
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243 | this.writable = true;
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244 |
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245 | if (options) {
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246 | if (typeof options.write === 'function') this._write = options.write;
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247 | if (typeof options.writev === 'function') this._writev = options.writev;
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248 | if (typeof options.destroy === 'function') this._destroy = options.destroy;
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249 | if (typeof options.final === 'function') this._final = options.final;
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250 | }
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251 |
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252 | Stream.call(this);
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253 | } // Otherwise people can pipe Writable streams, which is just wrong.
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254 |
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255 |
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256 | Writable.prototype.pipe = function () {
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257 | errorOrDestroy(this, new ERR_STREAM_CANNOT_PIPE());
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258 | };
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259 |
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260 | function writeAfterEnd(stream, cb) {
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261 | var er = new ERR_STREAM_WRITE_AFTER_END(); // TODO: defer error events consistently everywhere, not just the cb
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262 |
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263 | errorOrDestroy(stream, er);
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264 | process.nextTick(cb, er);
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265 | } // Checks that a user-supplied chunk is valid, especially for the particular
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266 | // mode the stream is in. Currently this means that `null` is never accepted
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267 | // and undefined/non-string values are only allowed in object mode.
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268 |
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269 |
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270 | function validChunk(stream, state, chunk, cb) {
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271 | var er;
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272 |
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273 | if (chunk === null) {
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274 | er = new ERR_STREAM_NULL_VALUES();
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275 | } else if (typeof chunk !== 'string' && !state.objectMode) {
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276 | er = new ERR_INVALID_ARG_TYPE('chunk', ['string', 'Buffer'], chunk);
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277 | }
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278 |
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279 | if (er) {
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280 | errorOrDestroy(stream, er);
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281 | process.nextTick(cb, er);
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282 | return false;
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283 | }
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284 |
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285 | return true;
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286 | }
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287 |
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288 | Writable.prototype.write = function (chunk, encoding, cb) {
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289 | var state = this._writableState;
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290 | var ret = false;
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291 |
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292 | var isBuf = !state.objectMode && _isUint8Array(chunk);
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293 |
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294 | if (isBuf && !Buffer.isBuffer(chunk)) {
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295 | chunk = _uint8ArrayToBuffer(chunk);
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296 | }
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297 |
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298 | if (typeof encoding === 'function') {
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299 | cb = encoding;
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300 | encoding = null;
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301 | }
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302 |
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303 | if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
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304 | if (typeof cb !== 'function') cb = nop;
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305 | if (state.ending) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
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306 | state.pendingcb++;
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307 | ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
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308 | }
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309 | return ret;
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310 | };
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311 |
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312 | Writable.prototype.cork = function () {
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313 | this._writableState.corked++;
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314 | };
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315 |
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316 | Writable.prototype.uncork = function () {
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317 | var state = this._writableState;
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318 |
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319 | if (state.corked) {
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320 | state.corked--;
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321 | if (!state.writing && !state.corked && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
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322 | }
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323 | };
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324 |
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325 | Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
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326 | // node::ParseEncoding() requires lower case.
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327 | if (typeof encoding === 'string') encoding = encoding.toLowerCase();
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328 | if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new ERR_UNKNOWN_ENCODING(encoding);
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329 | this._writableState.defaultEncoding = encoding;
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330 | return this;
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331 | };
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332 |
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333 | Object.defineProperty(Writable.prototype, 'writableBuffer', {
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334 | // making it explicit this property is not enumerable
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335 | // because otherwise some prototype manipulation in
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336 | // userland will fail
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337 | enumerable: false,
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338 | get: function get() {
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339 | return this._writableState && this._writableState.getBuffer();
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340 | }
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341 | });
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342 |
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343 | function decodeChunk(state, chunk, encoding) {
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344 | if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
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345 | chunk = Buffer.from(chunk, encoding);
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346 | }
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347 |
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348 | return chunk;
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349 | }
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350 |
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351 | Object.defineProperty(Writable.prototype, 'writableHighWaterMark', {
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352 | // making it explicit this property is not enumerable
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353 | // because otherwise some prototype manipulation in
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354 | // userland will fail
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355 | enumerable: false,
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356 | get: function get() {
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357 | return this._writableState.highWaterMark;
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358 | }
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359 | }); // if we're already writing something, then just put this
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360 | // in the queue, and wait our turn. Otherwise, call _write
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361 | // If we return false, then we need a drain event, so set that flag.
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362 |
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363 | function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
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364 | if (!isBuf) {
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365 | var newChunk = decodeChunk(state, chunk, encoding);
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366 |
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367 | if (chunk !== newChunk) {
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368 | isBuf = true;
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369 | encoding = 'buffer';
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370 | chunk = newChunk;
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371 | }
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372 | }
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373 |
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374 | var len = state.objectMode ? 1 : chunk.length;
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375 | state.length += len;
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376 | var ret = state.length < state.highWaterMark; // we must ensure that previous needDrain will not be reset to false.
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377 |
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378 | if (!ret) state.needDrain = true;
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379 |
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380 | if (state.writing || state.corked) {
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381 | var last = state.lastBufferedRequest;
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382 | state.lastBufferedRequest = {
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383 | chunk: chunk,
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384 | encoding: encoding,
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385 | isBuf: isBuf,
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386 | callback: cb,
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387 | next: null
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388 | };
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389 |
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390 | if (last) {
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391 | last.next = state.lastBufferedRequest;
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392 | } else {
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393 | state.bufferedRequest = state.lastBufferedRequest;
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394 | }
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395 |
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396 | state.bufferedRequestCount += 1;
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397 | } else {
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398 | doWrite(stream, state, false, len, chunk, encoding, cb);
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399 | }
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400 |
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401 | return ret;
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402 | }
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403 |
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404 | function doWrite(stream, state, writev, len, chunk, encoding, cb) {
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405 | state.writelen = len;
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406 | state.writecb = cb;
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407 | state.writing = true;
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408 | state.sync = true;
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409 | if (state.destroyed) state.onwrite(new ERR_STREAM_DESTROYED('write'));else if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
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410 | state.sync = false;
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411 | }
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412 |
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413 | function onwriteError(stream, state, sync, er, cb) {
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414 | --state.pendingcb;
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415 |
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416 | if (sync) {
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417 | // defer the callback if we are being called synchronously
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418 | // to avoid piling up things on the stack
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419 | process.nextTick(cb, er); // this can emit finish, and it will always happen
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420 | // after error
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421 |
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422 | process.nextTick(finishMaybe, stream, state);
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423 | stream._writableState.errorEmitted = true;
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424 | errorOrDestroy(stream, er);
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425 | } else {
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426 | // the caller expect this to happen before if
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427 | // it is async
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428 | cb(er);
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429 | stream._writableState.errorEmitted = true;
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430 | errorOrDestroy(stream, er); // this can emit finish, but finish must
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431 | // always follow error
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432 |
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433 | finishMaybe(stream, state);
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434 | }
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435 | }
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436 |
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437 | function onwriteStateUpdate(state) {
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438 | state.writing = false;
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439 | state.writecb = null;
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440 | state.length -= state.writelen;
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441 | state.writelen = 0;
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442 | }
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443 |
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444 | function onwrite(stream, er) {
|
---|
445 | var state = stream._writableState;
|
---|
446 | var sync = state.sync;
|
---|
447 | var cb = state.writecb;
|
---|
448 | if (typeof cb !== 'function') throw new ERR_MULTIPLE_CALLBACK();
|
---|
449 | onwriteStateUpdate(state);
|
---|
450 | if (er) onwriteError(stream, state, sync, er, cb);else {
|
---|
451 | // Check if we're actually ready to finish, but don't emit yet
|
---|
452 | var finished = needFinish(state) || stream.destroyed;
|
---|
453 |
|
---|
454 | if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
|
---|
455 | clearBuffer(stream, state);
|
---|
456 | }
|
---|
457 |
|
---|
458 | if (sync) {
|
---|
459 | process.nextTick(afterWrite, stream, state, finished, cb);
|
---|
460 | } else {
|
---|
461 | afterWrite(stream, state, finished, cb);
|
---|
462 | }
|
---|
463 | }
|
---|
464 | }
|
---|
465 |
|
---|
466 | function afterWrite(stream, state, finished, cb) {
|
---|
467 | if (!finished) onwriteDrain(stream, state);
|
---|
468 | state.pendingcb--;
|
---|
469 | cb();
|
---|
470 | finishMaybe(stream, state);
|
---|
471 | } // Must force callback to be called on nextTick, so that we don't
|
---|
472 | // emit 'drain' before the write() consumer gets the 'false' return
|
---|
473 | // value, and has a chance to attach a 'drain' listener.
|
---|
474 |
|
---|
475 |
|
---|
476 | function onwriteDrain(stream, state) {
|
---|
477 | if (state.length === 0 && state.needDrain) {
|
---|
478 | state.needDrain = false;
|
---|
479 | stream.emit('drain');
|
---|
480 | }
|
---|
481 | } // if there's something in the buffer waiting, then process it
|
---|
482 |
|
---|
483 |
|
---|
484 | function clearBuffer(stream, state) {
|
---|
485 | state.bufferProcessing = true;
|
---|
486 | var entry = state.bufferedRequest;
|
---|
487 |
|
---|
488 | if (stream._writev && entry && entry.next) {
|
---|
489 | // Fast case, write everything using _writev()
|
---|
490 | var l = state.bufferedRequestCount;
|
---|
491 | var buffer = new Array(l);
|
---|
492 | var holder = state.corkedRequestsFree;
|
---|
493 | holder.entry = entry;
|
---|
494 | var count = 0;
|
---|
495 | var allBuffers = true;
|
---|
496 |
|
---|
497 | while (entry) {
|
---|
498 | buffer[count] = entry;
|
---|
499 | if (!entry.isBuf) allBuffers = false;
|
---|
500 | entry = entry.next;
|
---|
501 | count += 1;
|
---|
502 | }
|
---|
503 |
|
---|
504 | buffer.allBuffers = allBuffers;
|
---|
505 | doWrite(stream, state, true, state.length, buffer, '', holder.finish); // doWrite is almost always async, defer these to save a bit of time
|
---|
506 | // as the hot path ends with doWrite
|
---|
507 |
|
---|
508 | state.pendingcb++;
|
---|
509 | state.lastBufferedRequest = null;
|
---|
510 |
|
---|
511 | if (holder.next) {
|
---|
512 | state.corkedRequestsFree = holder.next;
|
---|
513 | holder.next = null;
|
---|
514 | } else {
|
---|
515 | state.corkedRequestsFree = new CorkedRequest(state);
|
---|
516 | }
|
---|
517 |
|
---|
518 | state.bufferedRequestCount = 0;
|
---|
519 | } else {
|
---|
520 | // Slow case, write chunks one-by-one
|
---|
521 | while (entry) {
|
---|
522 | var chunk = entry.chunk;
|
---|
523 | var encoding = entry.encoding;
|
---|
524 | var cb = entry.callback;
|
---|
525 | var len = state.objectMode ? 1 : chunk.length;
|
---|
526 | doWrite(stream, state, false, len, chunk, encoding, cb);
|
---|
527 | entry = entry.next;
|
---|
528 | state.bufferedRequestCount--; // if we didn't call the onwrite immediately, then
|
---|
529 | // it means that we need to wait until it does.
|
---|
530 | // also, that means that the chunk and cb are currently
|
---|
531 | // being processed, so move the buffer counter past them.
|
---|
532 |
|
---|
533 | if (state.writing) {
|
---|
534 | break;
|
---|
535 | }
|
---|
536 | }
|
---|
537 |
|
---|
538 | if (entry === null) state.lastBufferedRequest = null;
|
---|
539 | }
|
---|
540 |
|
---|
541 | state.bufferedRequest = entry;
|
---|
542 | state.bufferProcessing = false;
|
---|
543 | }
|
---|
544 |
|
---|
545 | Writable.prototype._write = function (chunk, encoding, cb) {
|
---|
546 | cb(new ERR_METHOD_NOT_IMPLEMENTED('_write()'));
|
---|
547 | };
|
---|
548 |
|
---|
549 | Writable.prototype._writev = null;
|
---|
550 |
|
---|
551 | Writable.prototype.end = function (chunk, encoding, cb) {
|
---|
552 | var state = this._writableState;
|
---|
553 |
|
---|
554 | if (typeof chunk === 'function') {
|
---|
555 | cb = chunk;
|
---|
556 | chunk = null;
|
---|
557 | encoding = null;
|
---|
558 | } else if (typeof encoding === 'function') {
|
---|
559 | cb = encoding;
|
---|
560 | encoding = null;
|
---|
561 | }
|
---|
562 |
|
---|
563 | if (chunk !== null && chunk !== undefined) this.write(chunk, encoding); // .end() fully uncorks
|
---|
564 |
|
---|
565 | if (state.corked) {
|
---|
566 | state.corked = 1;
|
---|
567 | this.uncork();
|
---|
568 | } // ignore unnecessary end() calls.
|
---|
569 |
|
---|
570 |
|
---|
571 | if (!state.ending) endWritable(this, state, cb);
|
---|
572 | return this;
|
---|
573 | };
|
---|
574 |
|
---|
575 | Object.defineProperty(Writable.prototype, 'writableLength', {
|
---|
576 | // making it explicit this property is not enumerable
|
---|
577 | // because otherwise some prototype manipulation in
|
---|
578 | // userland will fail
|
---|
579 | enumerable: false,
|
---|
580 | get: function get() {
|
---|
581 | return this._writableState.length;
|
---|
582 | }
|
---|
583 | });
|
---|
584 |
|
---|
585 | function needFinish(state) {
|
---|
586 | return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
|
---|
587 | }
|
---|
588 |
|
---|
589 | function callFinal(stream, state) {
|
---|
590 | stream._final(function (err) {
|
---|
591 | state.pendingcb--;
|
---|
592 |
|
---|
593 | if (err) {
|
---|
594 | errorOrDestroy(stream, err);
|
---|
595 | }
|
---|
596 |
|
---|
597 | state.prefinished = true;
|
---|
598 | stream.emit('prefinish');
|
---|
599 | finishMaybe(stream, state);
|
---|
600 | });
|
---|
601 | }
|
---|
602 |
|
---|
603 | function prefinish(stream, state) {
|
---|
604 | if (!state.prefinished && !state.finalCalled) {
|
---|
605 | if (typeof stream._final === 'function' && !state.destroyed) {
|
---|
606 | state.pendingcb++;
|
---|
607 | state.finalCalled = true;
|
---|
608 | process.nextTick(callFinal, stream, state);
|
---|
609 | } else {
|
---|
610 | state.prefinished = true;
|
---|
611 | stream.emit('prefinish');
|
---|
612 | }
|
---|
613 | }
|
---|
614 | }
|
---|
615 |
|
---|
616 | function finishMaybe(stream, state) {
|
---|
617 | var need = needFinish(state);
|
---|
618 |
|
---|
619 | if (need) {
|
---|
620 | prefinish(stream, state);
|
---|
621 |
|
---|
622 | if (state.pendingcb === 0) {
|
---|
623 | state.finished = true;
|
---|
624 | stream.emit('finish');
|
---|
625 |
|
---|
626 | if (state.autoDestroy) {
|
---|
627 | // In case of duplex streams we need a way to detect
|
---|
628 | // if the readable side is ready for autoDestroy as well
|
---|
629 | var rState = stream._readableState;
|
---|
630 |
|
---|
631 | if (!rState || rState.autoDestroy && rState.endEmitted) {
|
---|
632 | stream.destroy();
|
---|
633 | }
|
---|
634 | }
|
---|
635 | }
|
---|
636 | }
|
---|
637 |
|
---|
638 | return need;
|
---|
639 | }
|
---|
640 |
|
---|
641 | function endWritable(stream, state, cb) {
|
---|
642 | state.ending = true;
|
---|
643 | finishMaybe(stream, state);
|
---|
644 |
|
---|
645 | if (cb) {
|
---|
646 | if (state.finished) process.nextTick(cb);else stream.once('finish', cb);
|
---|
647 | }
|
---|
648 |
|
---|
649 | state.ended = true;
|
---|
650 | stream.writable = false;
|
---|
651 | }
|
---|
652 |
|
---|
653 | function onCorkedFinish(corkReq, state, err) {
|
---|
654 | var entry = corkReq.entry;
|
---|
655 | corkReq.entry = null;
|
---|
656 |
|
---|
657 | while (entry) {
|
---|
658 | var cb = entry.callback;
|
---|
659 | state.pendingcb--;
|
---|
660 | cb(err);
|
---|
661 | entry = entry.next;
|
---|
662 | } // reuse the free corkReq.
|
---|
663 |
|
---|
664 |
|
---|
665 | state.corkedRequestsFree.next = corkReq;
|
---|
666 | }
|
---|
667 |
|
---|
668 | Object.defineProperty(Writable.prototype, 'destroyed', {
|
---|
669 | // making it explicit this property is not enumerable
|
---|
670 | // because otherwise some prototype manipulation in
|
---|
671 | // userland will fail
|
---|
672 | enumerable: false,
|
---|
673 | get: function get() {
|
---|
674 | if (this._writableState === undefined) {
|
---|
675 | return false;
|
---|
676 | }
|
---|
677 |
|
---|
678 | return this._writableState.destroyed;
|
---|
679 | },
|
---|
680 | set: function set(value) {
|
---|
681 | // we ignore the value if the stream
|
---|
682 | // has not been initialized yet
|
---|
683 | if (!this._writableState) {
|
---|
684 | return;
|
---|
685 | } // backward compatibility, the user is explicitly
|
---|
686 | // managing destroyed
|
---|
687 |
|
---|
688 |
|
---|
689 | this._writableState.destroyed = value;
|
---|
690 | }
|
---|
691 | });
|
---|
692 | Writable.prototype.destroy = destroyImpl.destroy;
|
---|
693 | Writable.prototype._undestroy = destroyImpl.undestroy;
|
---|
694 |
|
---|
695 | Writable.prototype._destroy = function (err, cb) {
|
---|
696 | cb(err);
|
---|
697 | }; |
---|