1 | var rng = require('./lib/rng');
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2 | var bytesToUuid = require('./lib/bytesToUuid');
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3 |
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4 | // **`v1()` - Generate time-based UUID**
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5 | //
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6 | // Inspired by https://github.com/LiosK/UUID.js
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7 | // and http://docs.python.org/library/uuid.html
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8 |
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9 | var _nodeId;
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10 | var _clockseq;
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11 |
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12 | // Previous uuid creation time
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13 | var _lastMSecs = 0;
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14 | var _lastNSecs = 0;
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15 |
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16 | // See https://github.com/uuidjs/uuid for API details
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17 | function v1(options, buf, offset) {
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18 | var i = buf && offset || 0;
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19 | var b = buf || [];
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20 |
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21 | options = options || {};
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22 | var node = options.node || _nodeId;
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23 | var clockseq = options.clockseq !== undefined ? options.clockseq : _clockseq;
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24 |
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25 | // node and clockseq need to be initialized to random values if they're not
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26 | // specified. We do this lazily to minimize issues related to insufficient
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27 | // system entropy. See #189
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28 | if (node == null || clockseq == null) {
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29 | var seedBytes = rng();
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30 | if (node == null) {
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31 | // Per 4.5, create and 48-bit node id, (47 random bits + multicast bit = 1)
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32 | node = _nodeId = [
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33 | seedBytes[0] | 0x01,
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34 | seedBytes[1], seedBytes[2], seedBytes[3], seedBytes[4], seedBytes[5]
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35 | ];
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36 | }
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37 | if (clockseq == null) {
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38 | // Per 4.2.2, randomize (14 bit) clockseq
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39 | clockseq = _clockseq = (seedBytes[6] << 8 | seedBytes[7]) & 0x3fff;
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40 | }
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41 | }
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42 |
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43 | // UUID timestamps are 100 nano-second units since the Gregorian epoch,
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44 | // (1582-10-15 00:00). JSNumbers aren't precise enough for this, so
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45 | // time is handled internally as 'msecs' (integer milliseconds) and 'nsecs'
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46 | // (100-nanoseconds offset from msecs) since unix epoch, 1970-01-01 00:00.
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47 | var msecs = options.msecs !== undefined ? options.msecs : new Date().getTime();
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48 |
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49 | // Per 4.2.1.2, use count of uuid's generated during the current clock
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50 | // cycle to simulate higher resolution clock
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51 | var nsecs = options.nsecs !== undefined ? options.nsecs : _lastNSecs + 1;
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52 |
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53 | // Time since last uuid creation (in msecs)
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54 | var dt = (msecs - _lastMSecs) + (nsecs - _lastNSecs)/10000;
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55 |
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56 | // Per 4.2.1.2, Bump clockseq on clock regression
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57 | if (dt < 0 && options.clockseq === undefined) {
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58 | clockseq = clockseq + 1 & 0x3fff;
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59 | }
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60 |
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61 | // Reset nsecs if clock regresses (new clockseq) or we've moved onto a new
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62 | // time interval
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63 | if ((dt < 0 || msecs > _lastMSecs) && options.nsecs === undefined) {
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64 | nsecs = 0;
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65 | }
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66 |
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67 | // Per 4.2.1.2 Throw error if too many uuids are requested
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68 | if (nsecs >= 10000) {
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69 | throw new Error('uuid.v1(): Can\'t create more than 10M uuids/sec');
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70 | }
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71 |
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72 | _lastMSecs = msecs;
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73 | _lastNSecs = nsecs;
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74 | _clockseq = clockseq;
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75 |
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76 | // Per 4.1.4 - Convert from unix epoch to Gregorian epoch
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77 | msecs += 12219292800000;
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78 |
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79 | // `time_low`
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80 | var tl = ((msecs & 0xfffffff) * 10000 + nsecs) % 0x100000000;
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81 | b[i++] = tl >>> 24 & 0xff;
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82 | b[i++] = tl >>> 16 & 0xff;
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83 | b[i++] = tl >>> 8 & 0xff;
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84 | b[i++] = tl & 0xff;
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85 |
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86 | // `time_mid`
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87 | var tmh = (msecs / 0x100000000 * 10000) & 0xfffffff;
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88 | b[i++] = tmh >>> 8 & 0xff;
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89 | b[i++] = tmh & 0xff;
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90 |
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91 | // `time_high_and_version`
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92 | b[i++] = tmh >>> 24 & 0xf | 0x10; // include version
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93 | b[i++] = tmh >>> 16 & 0xff;
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94 |
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95 | // `clock_seq_hi_and_reserved` (Per 4.2.2 - include variant)
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96 | b[i++] = clockseq >>> 8 | 0x80;
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97 |
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98 | // `clock_seq_low`
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99 | b[i++] = clockseq & 0xff;
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100 |
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101 | // `node`
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102 | for (var n = 0; n < 6; ++n) {
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103 | b[i + n] = node[n];
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104 | }
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105 |
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106 | return buf ? buf : bytesToUuid(b);
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107 | }
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108 |
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109 | module.exports = v1;
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