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1# ws: a Node.js WebSocket library
2
3[![Version npm](https://img.shields.io/npm/v/ws.svg?logo=npm)](https://www.npmjs.com/package/ws)
4[![Linux Build](https://img.shields.io/travis/websockets/ws/master.svg?logo=travis)](https://travis-ci.org/websockets/ws)
5[![Windows Build](https://img.shields.io/appveyor/ci/lpinca/ws/master.svg?logo=appveyor)](https://ci.appveyor.com/project/lpinca/ws)
6[![Coverage Status](https://img.shields.io/coveralls/websockets/ws/master.svg)](https://coveralls.io/github/websockets/ws)
7
8ws is a simple to use, blazing fast, and thoroughly tested WebSocket client and
9server implementation.
10
11Passes the quite extensive Autobahn test suite: [server][server-report],
12[client][client-report].
13
14**Note**: This module does not work in the browser. The client in the docs is a
15reference to a back end with the role of a client in the WebSocket
16communication. Browser clients must use the native
17[`WebSocket`](https://developer.mozilla.org/en-US/docs/Web/API/WebSocket)
18object. To make the same code work seamlessly on Node.js and the browser, you
19can use one of the many wrappers available on npm, like
20[isomorphic-ws](https://github.com/heineiuo/isomorphic-ws).
21
22## Table of Contents
23
24- [Protocol support](#protocol-support)
25- [Installing](#installing)
26 - [Opt-in for performance and spec compliance](#opt-in-for-performance-and-spec-compliance)
27- [API docs](#api-docs)
28- [WebSocket compression](#websocket-compression)
29- [Usage examples](#usage-examples)
30 - [Sending and receiving text data](#sending-and-receiving-text-data)
31 - [Sending binary data](#sending-binary-data)
32 - [Simple server](#simple-server)
33 - [External HTTP/S server](#external-https-server)
34 - [Multiple servers sharing a single HTTP/S server](#multiple-servers-sharing-a-single-https-server)
35 - [Server broadcast](#server-broadcast)
36 - [echo.websocket.org demo](#echowebsocketorg-demo)
37 - [Other examples](#other-examples)
38- [Error handling best practices](#error-handling-best-practices)
39- [FAQ](#faq)
40 - [How to get the IP address of the client?](#how-to-get-the-ip-address-of-the-client)
41 - [How to detect and close broken connections?](#how-to-detect-and-close-broken-connections)
42 - [How to connect via a proxy?](#how-to-connect-via-a-proxy)
43- [Changelog](#changelog)
44- [License](#license)
45
46## Protocol support
47
48- **HyBi drafts 07-12** (Use the option `protocolVersion: 8`)
49- **HyBi drafts 13-17** (Current default, alternatively option
50 `protocolVersion: 13`)
51
52## Installing
53
54```
55npm install ws
56```
57
58### Opt-in for performance and spec compliance
59
60There are 2 optional modules that can be installed along side with the ws
61module. These modules are binary addons which improve certain operations.
62Prebuilt binaries are available for the most popular platforms so you don't
63necessarily need to have a C++ compiler installed on your machine.
64
65- `npm install --save-optional bufferutil`: Allows to efficiently perform
66 operations such as masking and unmasking the data payload of the WebSocket
67 frames.
68- `npm install --save-optional utf-8-validate`: Allows to efficiently check if a
69 message contains valid UTF-8 as required by the spec.
70
71## API docs
72
73See [`/doc/ws.md`](./doc/ws.md) for Node.js-like docs for the ws classes.
74
75## WebSocket compression
76
77ws supports the [permessage-deflate extension][permessage-deflate] which enables
78the client and server to negotiate a compression algorithm and its parameters,
79and then selectively apply it to the data payloads of each WebSocket message.
80
81The extension is disabled by default on the server and enabled by default on the
82client. It adds a significant overhead in terms of performance and memory
83consumption so we suggest to enable it only if it is really needed.
84
85Note that Node.js has a variety of issues with high-performance compression,
86where increased concurrency, especially on Linux, can lead to [catastrophic
87memory fragmentation][node-zlib-bug] and slow performance. If you intend to use
88permessage-deflate in production, it is worthwhile to set up a test
89representative of your workload and ensure Node.js/zlib will handle it with
90acceptable performance and memory usage.
91
92Tuning of permessage-deflate can be done via the options defined below. You can
93also use `zlibDeflateOptions` and `zlibInflateOptions`, which is passed directly
94into the creation of [raw deflate/inflate streams][node-zlib-deflaterawdocs].
95
96See [the docs][ws-server-options] for more options.
97
98```js
99const WebSocket = require('ws');
100
101const wss = new WebSocket.Server({
102 port: 8080,
103 perMessageDeflate: {
104 zlibDeflateOptions: {
105 // See zlib defaults.
106 chunkSize: 1024,
107 memLevel: 7,
108 level: 3
109 },
110 zlibInflateOptions: {
111 chunkSize: 10 * 1024
112 },
113 // Other options settable:
114 clientNoContextTakeover: true, // Defaults to negotiated value.
115 serverNoContextTakeover: true, // Defaults to negotiated value.
116 serverMaxWindowBits: 10, // Defaults to negotiated value.
117 // Below options specified as default values.
118 concurrencyLimit: 10, // Limits zlib concurrency for perf.
119 threshold: 1024 // Size (in bytes) below which messages
120 // should not be compressed.
121 }
122});
123```
124
125The client will only use the extension if it is supported and enabled on the
126server. To always disable the extension on the client set the
127`perMessageDeflate` option to `false`.
128
129```js
130const WebSocket = require('ws');
131
132const ws = new WebSocket('ws://www.host.com/path', {
133 perMessageDeflate: false
134});
135```
136
137## Usage examples
138
139### Sending and receiving text data
140
141```js
142const WebSocket = require('ws');
143
144const ws = new WebSocket('ws://www.host.com/path');
145
146ws.on('open', function open() {
147 ws.send('something');
148});
149
150ws.on('message', function incoming(data) {
151 console.log(data);
152});
153```
154
155### Sending binary data
156
157```js
158const WebSocket = require('ws');
159
160const ws = new WebSocket('ws://www.host.com/path');
161
162ws.on('open', function open() {
163 const array = new Float32Array(5);
164
165 for (var i = 0; i < array.length; ++i) {
166 array[i] = i / 2;
167 }
168
169 ws.send(array);
170});
171```
172
173### Simple server
174
175```js
176const WebSocket = require('ws');
177
178const wss = new WebSocket.Server({ port: 8080 });
179
180wss.on('connection', function connection(ws) {
181 ws.on('message', function incoming(message) {
182 console.log('received: %s', message);
183 });
184
185 ws.send('something');
186});
187```
188
189### External HTTP/S server
190
191```js
192const fs = require('fs');
193const https = require('https');
194const WebSocket = require('ws');
195
196const server = new https.createServer({
197 cert: fs.readFileSync('/path/to/cert.pem'),
198 key: fs.readFileSync('/path/to/key.pem')
199});
200const wss = new WebSocket.Server({ server });
201
202wss.on('connection', function connection(ws) {
203 ws.on('message', function incoming(message) {
204 console.log('received: %s', message);
205 });
206
207 ws.send('something');
208});
209
210server.listen(8080);
211```
212
213### Multiple servers sharing a single HTTP/S server
214
215```js
216const http = require('http');
217const WebSocket = require('ws');
218
219const server = http.createServer();
220const wss1 = new WebSocket.Server({ noServer: true });
221const wss2 = new WebSocket.Server({ noServer: true });
222
223wss1.on('connection', function connection(ws) {
224 // ...
225});
226
227wss2.on('connection', function connection(ws) {
228 // ...
229});
230
231server.on('upgrade', function upgrade(request, socket, head) {
232 const pathname = url.parse(request.url).pathname;
233
234 if (pathname === '/foo') {
235 wss1.handleUpgrade(request, socket, head, function done(ws) {
236 wss1.emit('connection', ws, request);
237 });
238 } else if (pathname === '/bar') {
239 wss2.handleUpgrade(request, socket, head, function done(ws) {
240 wss2.emit('connection', ws, request);
241 });
242 } else {
243 socket.destroy();
244 }
245});
246
247server.listen(8080);
248```
249
250### Server broadcast
251
252```js
253const WebSocket = require('ws');
254
255const wss = new WebSocket.Server({ port: 8080 });
256
257// Broadcast to all.
258wss.broadcast = function broadcast(data) {
259 wss.clients.forEach(function each(client) {
260 if (client.readyState === WebSocket.OPEN) {
261 client.send(data);
262 }
263 });
264};
265
266wss.on('connection', function connection(ws) {
267 ws.on('message', function incoming(data) {
268 // Broadcast to everyone else.
269 wss.clients.forEach(function each(client) {
270 if (client !== ws && client.readyState === WebSocket.OPEN) {
271 client.send(data);
272 }
273 });
274 });
275});
276```
277
278### echo.websocket.org demo
279
280```js
281const WebSocket = require('ws');
282
283const ws = new WebSocket('wss://echo.websocket.org/', {
284 origin: 'https://websocket.org'
285});
286
287ws.on('open', function open() {
288 console.log('connected');
289 ws.send(Date.now());
290});
291
292ws.on('close', function close() {
293 console.log('disconnected');
294});
295
296ws.on('message', function incoming(data) {
297 console.log(`Roundtrip time: ${Date.now() - data} ms`);
298
299 setTimeout(function timeout() {
300 ws.send(Date.now());
301 }, 500);
302});
303```
304
305### Other examples
306
307For a full example with a browser client communicating with a ws server, see the
308examples folder.
309
310Otherwise, see the test cases.
311
312## Error handling best practices
313
314```js
315// If the WebSocket is closed before the following send is attempted
316ws.send('something');
317
318// Errors (both immediate and async write errors) can be detected in an optional
319// callback. The callback is also the only way of being notified that data has
320// actually been sent.
321ws.send('something', function ack(error) {
322 // If error is not defined, the send has been completed, otherwise the error
323 // object will indicate what failed.
324});
325
326// Immediate errors can also be handled with `try...catch`, but **note** that
327// since sends are inherently asynchronous, socket write failures will *not* be
328// captured when this technique is used.
329try {
330 ws.send('something');
331} catch (e) {
332 /* handle error */
333}
334```
335
336## FAQ
337
338### How to get the IP address of the client?
339
340The remote IP address can be obtained from the raw socket.
341
342```js
343const WebSocket = require('ws');
344
345const wss = new WebSocket.Server({ port: 8080 });
346
347wss.on('connection', function connection(ws, req) {
348 const ip = req.connection.remoteAddress;
349});
350```
351
352When the server runs behind a proxy like NGINX, the de-facto standard is to use
353the `X-Forwarded-For` header.
354
355```js
356wss.on('connection', function connection(ws, req) {
357 const ip = req.headers['x-forwarded-for'].split(/\s*,\s*/)[0];
358});
359```
360
361### How to detect and close broken connections?
362
363Sometimes the link between the server and the client can be interrupted in a way
364that keeps both the server and the client unaware of the broken state of the
365connection (e.g. when pulling the cord).
366
367In these cases ping messages can be used as a means to verify that the remote
368endpoint is still responsive.
369
370```js
371const WebSocket = require('ws');
372
373function noop() {}
374
375function heartbeat() {
376 this.isAlive = true;
377}
378
379const wss = new WebSocket.Server({ port: 8080 });
380
381wss.on('connection', function connection(ws) {
382 ws.isAlive = true;
383 ws.on('pong', heartbeat);
384});
385
386const interval = setInterval(function ping() {
387 wss.clients.forEach(function each(ws) {
388 if (ws.isAlive === false) return ws.terminate();
389
390 ws.isAlive = false;
391 ws.ping(noop);
392 });
393}, 30000);
394```
395
396Pong messages are automatically sent in response to ping messages as required by
397the spec.
398
399Just like the server example above your clients might as well lose connection
400without knowing it. You might want to add a ping listener on your clients to
401prevent that. A simple implementation would be:
402
403```js
404const WebSocket = require('ws');
405
406function heartbeat() {
407 clearTimeout(this.pingTimeout);
408
409 // Use `WebSocket#terminate()` and not `WebSocket#close()`. Delay should be
410 // equal to the interval at which your server sends out pings plus a
411 // conservative assumption of the latency.
412 this.pingTimeout = setTimeout(() => {
413 this.terminate();
414 }, 30000 + 1000);
415}
416
417const client = new WebSocket('wss://echo.websocket.org/');
418
419client.on('open', heartbeat);
420client.on('ping', heartbeat);
421client.on('close', function clear() {
422 clearTimeout(this.pingTimeout);
423});
424```
425
426### How to connect via a proxy?
427
428Use a custom `http.Agent` implementation like [https-proxy-agent][] or
429[socks-proxy-agent][].
430
431## Changelog
432
433We're using the GitHub [releases][changelog] for changelog entries.
434
435## License
436
437[MIT](LICENSE)
438
439[https-proxy-agent]: https://github.com/TooTallNate/node-https-proxy-agent
440[socks-proxy-agent]: https://github.com/TooTallNate/node-socks-proxy-agent
441[client-report]: http://websockets.github.io/ws/autobahn/clients/
442[server-report]: http://websockets.github.io/ws/autobahn/servers/
443[permessage-deflate]: https://tools.ietf.org/html/rfc7692
444[changelog]: https://github.com/websockets/ws/releases
445[node-zlib-bug]: https://github.com/nodejs/node/issues/8871
446[node-zlib-deflaterawdocs]:
447 https://nodejs.org/api/zlib.html#zlib_zlib_createdeflateraw_options
448[ws-server-options]:
449 https://github.com/websockets/ws/blob/master/doc/ws.md#new-websocketserveroptions-callback
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