1 | 'use strict';
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2 | /**
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3 | * @license Angular v12.0.0-next.0
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4 | * (c) 2010-2020 Google LLC. https://angular.io/
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5 | * License: MIT
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6 | */
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7 | (function (factory) {
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8 | typeof define === 'function' && define.amd ? define(factory) :
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9 | factory();
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10 | }((function () {
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11 | 'use strict';
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12 | /**
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13 | * @license
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14 | * Copyright Google LLC All Rights Reserved.
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15 | *
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16 | * Use of this source code is governed by an MIT-style license that can be
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17 | * found in the LICENSE file at https://angular.io/license
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18 | */
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19 | Zone.__load_patch('shadydom', function (global, Zone, api) {
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20 | // https://github.com/angular/zone.js/issues/782
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21 | // in web components, shadydom will patch addEventListener/removeEventListener of
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22 | // Node.prototype and WindowPrototype, this will have conflict with zone.js
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23 | // so zone.js need to patch them again.
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24 | var HTMLSlotElement = global.HTMLSlotElement;
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25 | var prototypes = [
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26 | Object.getPrototypeOf(window), Node.prototype, Text.prototype, Element.prototype,
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27 | HTMLElement.prototype, HTMLSlotElement && HTMLSlotElement.prototype, DocumentFragment.prototype,
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28 | Document.prototype
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29 | ];
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30 | prototypes.forEach(function (proto) {
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31 | if (proto && proto.hasOwnProperty('addEventListener')) {
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32 | proto[Zone.__symbol__('addEventListener')] = null;
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33 | proto[Zone.__symbol__('removeEventListener')] = null;
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34 | api.patchEventTarget(global, [proto]);
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35 | }
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36 | });
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37 | });
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38 | })));
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