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Last change
on this file was d565449, checked in by stefan toskovski <stefantoska84@…>, 4 weeks ago |
Update repo after prototype presentation
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1 | import { Layer } from './Layer.js';
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2 | import { IFrame, AnimationFn } from './types.js';
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3 | export declare class Animation {
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4 | func: AnimationFn;
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5 | id: number;
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6 | layers: Layer[];
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7 | frame: IFrame;
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8 | constructor(func: AnimationFn, layers?: any);
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9 | setLayers(layers: null | Layer | Layer[]): this;
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10 | getLayers(): Layer[];
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11 | addLayer(layer: Layer): boolean;
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12 | isRunning(): boolean;
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13 | start(): this;
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14 | stop(): this;
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15 | _updateFrameObject(time: number): void;
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16 | static animations: Array<Animation>;
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17 | static animIdCounter: number;
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18 | static animRunning: boolean;
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19 | static _addAnimation(anim: any): void;
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20 | static _removeAnimation(anim: any): void;
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21 | static _runFrames(): void;
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22 | static _animationLoop(): void;
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23 | static _handleAnimation(): void;
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24 | }
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