1 | "use strict";
|
---|
2 | Object.defineProperty(exports, "__esModule", { value: true });
|
---|
3 | exports.Animation = void 0;
|
---|
4 | const Global_1 = require("./Global");
|
---|
5 | const Util_1 = require("./Util");
|
---|
6 | const now = (function () {
|
---|
7 | if (Global_1.glob.performance && Global_1.glob.performance.now) {
|
---|
8 | return function () {
|
---|
9 | return Global_1.glob.performance.now();
|
---|
10 | };
|
---|
11 | }
|
---|
12 | return function () {
|
---|
13 | return new Date().getTime();
|
---|
14 | };
|
---|
15 | })();
|
---|
16 | class Animation {
|
---|
17 | constructor(func, layers) {
|
---|
18 | this.id = Animation.animIdCounter++;
|
---|
19 | this.frame = {
|
---|
20 | time: 0,
|
---|
21 | timeDiff: 0,
|
---|
22 | lastTime: now(),
|
---|
23 | frameRate: 0,
|
---|
24 | };
|
---|
25 | this.func = func;
|
---|
26 | this.setLayers(layers);
|
---|
27 | }
|
---|
28 | setLayers(layers) {
|
---|
29 | let lays = [];
|
---|
30 | if (layers) {
|
---|
31 | lays = Array.isArray(layers) ? layers : [layers];
|
---|
32 | }
|
---|
33 | this.layers = lays;
|
---|
34 | return this;
|
---|
35 | }
|
---|
36 | getLayers() {
|
---|
37 | return this.layers;
|
---|
38 | }
|
---|
39 | addLayer(layer) {
|
---|
40 | const layers = this.layers;
|
---|
41 | const len = layers.length;
|
---|
42 | for (let n = 0; n < len; n++) {
|
---|
43 | if (layers[n]._id === layer._id) {
|
---|
44 | return false;
|
---|
45 | }
|
---|
46 | }
|
---|
47 | this.layers.push(layer);
|
---|
48 | return true;
|
---|
49 | }
|
---|
50 | isRunning() {
|
---|
51 | const a = Animation;
|
---|
52 | const animations = a.animations;
|
---|
53 | const len = animations.length;
|
---|
54 | for (let n = 0; n < len; n++) {
|
---|
55 | if (animations[n].id === this.id) {
|
---|
56 | return true;
|
---|
57 | }
|
---|
58 | }
|
---|
59 | return false;
|
---|
60 | }
|
---|
61 | start() {
|
---|
62 | this.stop();
|
---|
63 | this.frame.timeDiff = 0;
|
---|
64 | this.frame.lastTime = now();
|
---|
65 | Animation._addAnimation(this);
|
---|
66 | return this;
|
---|
67 | }
|
---|
68 | stop() {
|
---|
69 | Animation._removeAnimation(this);
|
---|
70 | return this;
|
---|
71 | }
|
---|
72 | _updateFrameObject(time) {
|
---|
73 | this.frame.timeDiff = time - this.frame.lastTime;
|
---|
74 | this.frame.lastTime = time;
|
---|
75 | this.frame.time += this.frame.timeDiff;
|
---|
76 | this.frame.frameRate = 1000 / this.frame.timeDiff;
|
---|
77 | }
|
---|
78 | static _addAnimation(anim) {
|
---|
79 | this.animations.push(anim);
|
---|
80 | this._handleAnimation();
|
---|
81 | }
|
---|
82 | static _removeAnimation(anim) {
|
---|
83 | const id = anim.id;
|
---|
84 | const animations = this.animations;
|
---|
85 | const len = animations.length;
|
---|
86 | for (let n = 0; n < len; n++) {
|
---|
87 | if (animations[n].id === id) {
|
---|
88 | this.animations.splice(n, 1);
|
---|
89 | break;
|
---|
90 | }
|
---|
91 | }
|
---|
92 | }
|
---|
93 | static _runFrames() {
|
---|
94 | const layerHash = {};
|
---|
95 | const animations = this.animations;
|
---|
96 | for (let n = 0; n < animations.length; n++) {
|
---|
97 | const anim = animations[n];
|
---|
98 | const layers = anim.layers;
|
---|
99 | const func = anim.func;
|
---|
100 | anim._updateFrameObject(now());
|
---|
101 | const layersLen = layers.length;
|
---|
102 | let needRedraw;
|
---|
103 | if (func) {
|
---|
104 | needRedraw = func.call(anim, anim.frame) !== false;
|
---|
105 | }
|
---|
106 | else {
|
---|
107 | needRedraw = true;
|
---|
108 | }
|
---|
109 | if (!needRedraw) {
|
---|
110 | continue;
|
---|
111 | }
|
---|
112 | for (let i = 0; i < layersLen; i++) {
|
---|
113 | const layer = layers[i];
|
---|
114 | if (layer._id !== undefined) {
|
---|
115 | layerHash[layer._id] = layer;
|
---|
116 | }
|
---|
117 | }
|
---|
118 | }
|
---|
119 | for (let key in layerHash) {
|
---|
120 | if (!layerHash.hasOwnProperty(key)) {
|
---|
121 | continue;
|
---|
122 | }
|
---|
123 | layerHash[key].batchDraw();
|
---|
124 | }
|
---|
125 | }
|
---|
126 | static _animationLoop() {
|
---|
127 | const Anim = Animation;
|
---|
128 | if (Anim.animations.length) {
|
---|
129 | Anim._runFrames();
|
---|
130 | Util_1.Util.requestAnimFrame(Anim._animationLoop);
|
---|
131 | }
|
---|
132 | else {
|
---|
133 | Anim.animRunning = false;
|
---|
134 | }
|
---|
135 | }
|
---|
136 | static _handleAnimation() {
|
---|
137 | if (!this.animRunning) {
|
---|
138 | this.animRunning = true;
|
---|
139 | Util_1.Util.requestAnimFrame(this._animationLoop);
|
---|
140 | }
|
---|
141 | }
|
---|
142 | }
|
---|
143 | exports.Animation = Animation;
|
---|
144 | Animation.animations = [];
|
---|
145 | Animation.animIdCounter = 0;
|
---|
146 | Animation.animRunning = false;
|
---|