source: imaps-frontend/node_modules/konva/lib/Container.d.ts

main
Last change on this file was d565449, checked in by stefan toskovski <stefantoska84@…>, 4 weeks ago

Update repo after prototype presentation

  • Property mode set to 100644
File size: 2.2 KB
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1import { Node, NodeConfig } from './Node.js';
2import { GetSet, IRect } from './types.js';
3import { Shape } from './Shape.js';
4import { HitCanvas, SceneCanvas } from './Canvas.js';
5import { SceneContext } from './Context.js';
6export type ClipFuncOutput = void | [Path2D | CanvasFillRule] | [Path2D, CanvasFillRule];
7export interface ContainerConfig extends NodeConfig {
8 clearBeforeDraw?: boolean;
9 clipFunc?: (ctx: SceneContext) => ClipFuncOutput;
10 clipX?: number;
11 clipY?: number;
12 clipWidth?: number;
13 clipHeight?: number;
14}
15export declare abstract class Container<ChildType extends Node = Node> extends Node<ContainerConfig> {
16 children: Array<ChildType>;
17 getChildren(filterFunc?: (item: Node) => boolean): ChildType[];
18 hasChildren(): boolean;
19 removeChildren(): this;
20 destroyChildren(): this;
21 abstract _validateAdd(node: Node): void;
22 add(...children: ChildType[]): this;
23 destroy(): this;
24 find<ChildNode extends Node>(selector: any): Array<ChildNode>;
25 findOne<ChildNode extends Node = Node>(selector: string | Function): ChildNode | undefined;
26 _generalFind<ChildNode extends Node>(selector: string | Function, findOne: boolean): ChildNode[];
27 private _descendants;
28 toObject(): {
29 attrs: any;
30 className: string;
31 children?: any[] | undefined;
32 };
33 isAncestorOf(node: Node): boolean;
34 clone(obj?: any): this;
35 getAllIntersections(pos: any): Shape<import("./Shape.js").ShapeConfig>[];
36 _clearSelfAndDescendantCache(attr?: string): void;
37 _setChildrenIndices(): void;
38 drawScene(can?: SceneCanvas, top?: Node, bufferCanvas?: SceneCanvas): this;
39 drawHit(can?: HitCanvas, top?: Node): this;
40 _drawChildren(drawMethod: any, canvas: any, top: any, bufferCanvas?: any): void;
41 getClientRect(config?: {
42 skipTransform?: boolean;
43 skipShadow?: boolean;
44 skipStroke?: boolean;
45 relativeTo?: Container<Node>;
46 }): IRect;
47 clip: GetSet<IRect, this>;
48 clipX: GetSet<number, this>;
49 clipY: GetSet<number, this>;
50 clipWidth: GetSet<number, this>;
51 clipHeight: GetSet<number, this>;
52 clipFunc: GetSet<(ctx: CanvasRenderingContext2D, shape: Container) => ClipFuncOutput, this>;
53}
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