[d565449] | 1 | import { Container, ContainerConfig } from './Container.js';
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| 2 | import { Node } from './Node.js';
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| 3 | import { SceneCanvas, HitCanvas } from './Canvas.js';
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| 4 | import { Stage } from './Stage.js';
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| 5 | import { GetSet, Vector2d } from './types.js';
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| 6 | import { Group } from './Group.js';
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| 7 | import { Shape } from './Shape.js';
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| 8 | export interface LayerConfig extends ContainerConfig {
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| 9 | clearBeforeDraw?: boolean;
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| 10 | hitGraphEnabled?: boolean;
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| 11 | imageSmoothingEnabled?: boolean;
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| 12 | }
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| 13 | export declare class Layer extends Container<Group | Shape> {
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| 14 | canvas: SceneCanvas;
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| 15 | hitCanvas: HitCanvas;
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| 16 | _waitingForDraw: boolean;
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| 17 | constructor(config?: LayerConfig);
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| 18 | createPNGStream(): any;
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| 19 | getCanvas(): SceneCanvas;
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| 20 | getNativeCanvasElement(): HTMLCanvasElement;
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| 21 | getHitCanvas(): HitCanvas;
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| 22 | getContext(): import("./Context.js").Context;
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| 23 | clear(bounds?: any): this;
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| 24 | setZIndex(index: any): this;
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| 25 | moveToTop(): boolean;
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| 26 | moveUp(): boolean;
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| 27 | moveDown(): boolean;
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| 28 | moveToBottom(): boolean;
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| 29 | getLayer(): this;
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| 30 | remove(): this;
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| 31 | getStage(): Stage;
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| 32 | setSize({ width, height }: {
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| 33 | width: any;
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| 34 | height: any;
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| 35 | }): this;
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| 36 | _validateAdd(child: any): void;
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| 37 | _toKonvaCanvas(config: any): SceneCanvas;
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| 38 | _checkVisibility(): void;
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| 39 | _setSmoothEnabled(): void;
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| 40 | getWidth(): number | undefined;
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| 41 | setWidth(): void;
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| 42 | getHeight(): number | undefined;
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| 43 | setHeight(): void;
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| 44 | batchDraw(): this;
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| 45 | getIntersection(pos: Vector2d): Shape<import("./Shape.js").ShapeConfig> | null;
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| 46 | _getIntersection(pos: Vector2d): {
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| 47 | shape?: Shape;
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| 48 | antialiased?: boolean;
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| 49 | };
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| 50 | drawScene(can?: SceneCanvas, top?: Node): this;
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| 51 | drawHit(can?: HitCanvas, top?: Node): this;
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| 52 | enableHitGraph(): this;
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| 53 | disableHitGraph(): this;
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| 54 | setHitGraphEnabled(val: any): void;
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| 55 | getHitGraphEnabled(val: any): boolean;
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| 56 | toggleHitCanvas(): void;
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| 57 | destroy(): this;
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| 58 | hitGraphEnabled: GetSet<boolean, this>;
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| 59 | clearBeforeDraw: GetSet<boolean, this>;
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| 60 | imageSmoothingEnabled: GetSet<boolean, this>;
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| 61 | }
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