source: imaps-frontend/node_modules/konva/lib/Shape.d.ts

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Last change on this file was d565449, checked in by stefan toskovski <stefantoska84@…>, 4 weeks ago

Update repo after prototype presentation

  • Property mode set to 100644
File size: 7.4 KB
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[d565449]1import { Node, NodeConfig } from './Node.js';
2import { Context } from './Context.js';
3import { GetSet, Vector2d } from './types.js';
4import { HitCanvas, SceneCanvas } from './Canvas.js';
5export type ShapeConfigHandler<TTarget> = {
6 bivarianceHack(ctx: Context, shape: TTarget): void;
7}['bivarianceHack'];
8export type LineJoin = 'round' | 'bevel' | 'miter';
9export type LineCap = 'butt' | 'round' | 'square';
10export interface ShapeConfig extends NodeConfig {
11 fill?: string | CanvasGradient;
12 fillPatternImage?: HTMLImageElement;
13 fillPatternX?: number;
14 fillPatternY?: number;
15 fillPatternOffset?: Vector2d;
16 fillPatternOffsetX?: number;
17 fillPatternOffsetY?: number;
18 fillPatternScale?: Vector2d;
19 fillPatternScaleX?: number;
20 fillPatternScaleY?: number;
21 fillPatternRotation?: number;
22 fillPatternRepeat?: string;
23 fillLinearGradientStartPoint?: Vector2d;
24 fillLinearGradientStartPointX?: number;
25 fillLinearGradientStartPointY?: number;
26 fillLinearGradientEndPoint?: Vector2d;
27 fillLinearGradientEndPointX?: number;
28 fillLinearGradientEndPointY?: number;
29 fillLinearGradientColorStops?: Array<number | string>;
30 fillRadialGradientStartPoint?: Vector2d;
31 fillRadialGradientStartPointX?: number;
32 fillRadialGradientStartPointY?: number;
33 fillRadialGradientEndPoint?: Vector2d;
34 fillRadialGradientEndPointX?: number;
35 fillRadialGradientEndPointY?: number;
36 fillRadialGradientStartRadius?: number;
37 fillRadialGradientEndRadius?: number;
38 fillRadialGradientColorStops?: Array<number | string>;
39 fillEnabled?: boolean;
40 fillPriority?: string;
41 fillRule?: CanvasFillRule;
42 stroke?: string | CanvasGradient;
43 strokeWidth?: number;
44 fillAfterStrokeEnabled?: boolean;
45 hitStrokeWidth?: number | string;
46 strokeScaleEnabled?: boolean;
47 strokeHitEnabled?: boolean;
48 strokeEnabled?: boolean;
49 lineJoin?: LineJoin;
50 lineCap?: LineCap;
51 sceneFunc?: (con: Context, shape: Shape) => void;
52 hitFunc?: (con: Context, shape: Shape) => void;
53 shadowColor?: string;
54 shadowBlur?: number;
55 shadowOffset?: Vector2d;
56 shadowOffsetX?: number;
57 shadowOffsetY?: number;
58 shadowOpacity?: number;
59 shadowEnabled?: boolean;
60 shadowForStrokeEnabled?: boolean;
61 dash?: number[];
62 dashOffset?: number;
63 dashEnabled?: boolean;
64 perfectDrawEnabled?: boolean;
65}
66export interface ShapeGetClientRectConfig {
67 skipTransform?: boolean;
68 skipShadow?: boolean;
69 skipStroke?: boolean;
70 relativeTo?: Node;
71}
72export type FillFuncOutput = void | [Path2D | CanvasFillRule] | [Path2D, CanvasFillRule];
73export declare const shapes: {
74 [key: string]: Shape;
75};
76export declare class Shape<Config extends ShapeConfig = ShapeConfig> extends Node<Config> {
77 _centroid: boolean;
78 colorKey: string;
79 _fillFunc: (ctx: Context) => FillFuncOutput;
80 _strokeFunc: (ctx: Context) => void;
81 _fillFuncHit: (ctx: Context) => void;
82 _strokeFuncHit: (ctx: Context) => void;
83 constructor(config?: Config);
84 getContext(): Context;
85 getCanvas(): SceneCanvas;
86 getSceneFunc(): any;
87 getHitFunc(): any;
88 hasShadow(): any;
89 _hasShadow(): boolean;
90 _getFillPattern(): any;
91 __getFillPattern(): CanvasPattern | null | undefined;
92 _getLinearGradient(): any;
93 __getLinearGradient(): CanvasGradient | undefined;
94 _getRadialGradient(): any;
95 __getRadialGradient(): CanvasGradient | undefined;
96 getShadowRGBA(): any;
97 _getShadowRGBA(): string | undefined;
98 hasFill(): any;
99 hasStroke(): any;
100 hasHitStroke(): any;
101 intersects(point: any): boolean;
102 destroy(): this;
103 _useBufferCanvas(forceFill?: boolean): boolean;
104 setStrokeHitEnabled(val: number): void;
105 getStrokeHitEnabled(): boolean;
106 getSelfRect(): {
107 x: number;
108 y: number;
109 width: number;
110 height: number;
111 };
112 getClientRect(config?: ShapeGetClientRectConfig): {
113 width: number;
114 height: number;
115 x: number;
116 y: number;
117 };
118 drawScene(can?: SceneCanvas, top?: Node, bufferCanvas?: SceneCanvas): this;
119 drawHit(can?: HitCanvas, top?: Node, skipDragCheck?: boolean): this;
120 drawHitFromCache(alphaThreshold?: number): this;
121 hasPointerCapture(pointerId: number): boolean;
122 setPointerCapture(pointerId: number): void;
123 releaseCapture(pointerId: number): void;
124 draggable: GetSet<boolean, this>;
125 embossBlend: GetSet<boolean, this>;
126 dash: GetSet<number[], this>;
127 dashEnabled: GetSet<boolean, this>;
128 dashOffset: GetSet<number, this>;
129 fill: GetSet<string | CanvasGradient, this>;
130 fillEnabled: GetSet<boolean, this>;
131 fillLinearGradientColorStops: GetSet<Array<number | string>, this>;
132 fillLinearGradientStartPoint: GetSet<Vector2d, this>;
133 fillLinearGradientStartPointX: GetSet<number, this>;
134 fillLinearGradientStartPointY: GetSet<number, this>;
135 fillLinearGradientEndPoint: GetSet<Vector2d, this>;
136 fillLinearGradientEndPointX: GetSet<number, this>;
137 fillLinearGradientEndPointY: GetSet<number, this>;
138 fillLinearRadialStartPoint: GetSet<Vector2d, this>;
139 fillLinearRadialStartPointX: GetSet<number, this>;
140 fillLinearRadialStartPointY: GetSet<number, this>;
141 fillLinearRadialEndPoint: GetSet<Vector2d, this>;
142 fillLinearRadialEndPointX: GetSet<number, this>;
143 fillLinearRadialEndPointY: GetSet<number, this>;
144 fillPatternImage: GetSet<HTMLImageElement | HTMLCanvasElement, this>;
145 fillRadialGradientStartRadius: GetSet<number, this>;
146 fillRadialGradientEndRadius: GetSet<number, this>;
147 fillRadialGradientColorStops: GetSet<Array<number | string>, this>;
148 fillRadialGradientStartPoint: GetSet<Vector2d, this>;
149 fillRadialGradientStartPointX: GetSet<number, this>;
150 fillRadialGradientStartPointY: GetSet<number, this>;
151 fillRadialGradientEndPoint: GetSet<Vector2d, this>;
152 fillRadialGradientEndPointX: GetSet<number, this>;
153 fillRadialGradientEndPointY: GetSet<number, this>;
154 fillPatternOffset: GetSet<Vector2d, this>;
155 fillPatternOffsetX: GetSet<number, this>;
156 fillPatternOffsetY: GetSet<number, this>;
157 fillPatternRepeat: GetSet<string, this>;
158 fillPatternRotation: GetSet<number, this>;
159 fillPatternScale: GetSet<Vector2d, this>;
160 fillPatternScaleX: GetSet<number, this>;
161 fillPatternScaleY: GetSet<number, this>;
162 fillPatternX: GetSet<number, this>;
163 fillPatternY: GetSet<number, this>;
164 fillPriority: GetSet<string, this>;
165 hitFunc: GetSet<ShapeConfigHandler<this>, this>;
166 lineCap: GetSet<LineCap, this>;
167 lineJoin: GetSet<LineJoin, this>;
168 perfectDrawEnabled: GetSet<boolean, this>;
169 sceneFunc: GetSet<ShapeConfigHandler<this>, this>;
170 shadowColor: GetSet<string, this>;
171 shadowEnabled: GetSet<boolean, this>;
172 shadowForStrokeEnabled: GetSet<boolean, this>;
173 shadowOffset: GetSet<Vector2d, this>;
174 shadowOffsetX: GetSet<number, this>;
175 shadowOffsetY: GetSet<number, this>;
176 shadowOpacity: GetSet<number, this>;
177 shadowBlur: GetSet<number, this>;
178 stroke: GetSet<string | CanvasGradient, this>;
179 strokeEnabled: GetSet<boolean, this>;
180 fillAfterStrokeEnabled: GetSet<boolean, this>;
181 strokeScaleEnabled: GetSet<boolean, this>;
182 strokeHitEnabled: GetSet<boolean, this>;
183 strokeWidth: GetSet<number, this>;
184 hitStrokeWidth: GetSet<number | 'auto', this>;
185 strokeLinearGradientStartPoint: GetSet<Vector2d, this>;
186 strokeLinearGradientEndPoint: GetSet<Vector2d, this>;
187 strokeLinearGradientColorStops: GetSet<Array<number | string>, this>;
188}
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