source: imaps-frontend/node_modules/konva/lib/_FullInternals.js@ d565449

main
Last change on this file since d565449 was d565449, checked in by stefan toskovski <stefantoska84@…>, 4 weeks ago

Update repo after prototype presentation

  • Property mode set to 100644
File size: 3.0 KB
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1"use strict";
2Object.defineProperty(exports, "__esModule", { value: true });
3exports.Konva = void 0;
4const _CoreInternals_1 = require("./_CoreInternals");
5const Arc_1 = require("./shapes/Arc");
6const Arrow_1 = require("./shapes/Arrow");
7const Circle_1 = require("./shapes/Circle");
8const Ellipse_1 = require("./shapes/Ellipse");
9const Image_1 = require("./shapes/Image");
10const Label_1 = require("./shapes/Label");
11const Line_1 = require("./shapes/Line");
12const Path_1 = require("./shapes/Path");
13const Rect_1 = require("./shapes/Rect");
14const RegularPolygon_1 = require("./shapes/RegularPolygon");
15const Ring_1 = require("./shapes/Ring");
16const Sprite_1 = require("./shapes/Sprite");
17const Star_1 = require("./shapes/Star");
18const Text_1 = require("./shapes/Text");
19const TextPath_1 = require("./shapes/TextPath");
20const Transformer_1 = require("./shapes/Transformer");
21const Wedge_1 = require("./shapes/Wedge");
22const Blur_1 = require("./filters/Blur");
23const Brighten_1 = require("./filters/Brighten");
24const Contrast_1 = require("./filters/Contrast");
25const Emboss_1 = require("./filters/Emboss");
26const Enhance_1 = require("./filters/Enhance");
27const Grayscale_1 = require("./filters/Grayscale");
28const HSL_1 = require("./filters/HSL");
29const HSV_1 = require("./filters/HSV");
30const Invert_1 = require("./filters/Invert");
31const Kaleidoscope_1 = require("./filters/Kaleidoscope");
32const Mask_1 = require("./filters/Mask");
33const Noise_1 = require("./filters/Noise");
34const Pixelate_1 = require("./filters/Pixelate");
35const Posterize_1 = require("./filters/Posterize");
36const RGB_1 = require("./filters/RGB");
37const RGBA_1 = require("./filters/RGBA");
38const Sepia_1 = require("./filters/Sepia");
39const Solarize_1 = require("./filters/Solarize");
40const Threshold_1 = require("./filters/Threshold");
41exports.Konva = _CoreInternals_1.Konva.Util._assign(_CoreInternals_1.Konva, {
42 Arc: Arc_1.Arc,
43 Arrow: Arrow_1.Arrow,
44 Circle: Circle_1.Circle,
45 Ellipse: Ellipse_1.Ellipse,
46 Image: Image_1.Image,
47 Label: Label_1.Label,
48 Tag: Label_1.Tag,
49 Line: Line_1.Line,
50 Path: Path_1.Path,
51 Rect: Rect_1.Rect,
52 RegularPolygon: RegularPolygon_1.RegularPolygon,
53 Ring: Ring_1.Ring,
54 Sprite: Sprite_1.Sprite,
55 Star: Star_1.Star,
56 Text: Text_1.Text,
57 TextPath: TextPath_1.TextPath,
58 Transformer: Transformer_1.Transformer,
59 Wedge: Wedge_1.Wedge,
60 Filters: {
61 Blur: Blur_1.Blur,
62 Brighten: Brighten_1.Brighten,
63 Contrast: Contrast_1.Contrast,
64 Emboss: Emboss_1.Emboss,
65 Enhance: Enhance_1.Enhance,
66 Grayscale: Grayscale_1.Grayscale,
67 HSL: HSL_1.HSL,
68 HSV: HSV_1.HSV,
69 Invert: Invert_1.Invert,
70 Kaleidoscope: Kaleidoscope_1.Kaleidoscope,
71 Mask: Mask_1.Mask,
72 Noise: Noise_1.Noise,
73 Pixelate: Pixelate_1.Pixelate,
74 Posterize: Posterize_1.Posterize,
75 RGB: RGB_1.RGB,
76 RGBA: RGBA_1.RGBA,
77 Sepia: Sepia_1.Sepia,
78 Solarize: Solarize_1.Solarize,
79 Threshold: Threshold_1.Threshold,
80 },
81});
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