1 | "use strict";
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2 | Object.defineProperty(exports, "__esModule", { value: true });
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3 | exports.Star = void 0;
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4 | const Factory_1 = require("../Factory");
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5 | const Shape_1 = require("../Shape");
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6 | const Validators_1 = require("../Validators");
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7 | const Global_1 = require("../Global");
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8 | class Star extends Shape_1.Shape {
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9 | _sceneFunc(context) {
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10 | var innerRadius = this.innerRadius(), outerRadius = this.outerRadius(), numPoints = this.numPoints();
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11 | context.beginPath();
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12 | context.moveTo(0, 0 - outerRadius);
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13 | for (var n = 1; n < numPoints * 2; n++) {
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14 | var radius = n % 2 === 0 ? outerRadius : innerRadius;
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15 | var x = radius * Math.sin((n * Math.PI) / numPoints);
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16 | var y = -1 * radius * Math.cos((n * Math.PI) / numPoints);
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17 | context.lineTo(x, y);
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18 | }
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19 | context.closePath();
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20 | context.fillStrokeShape(this);
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21 | }
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22 | getWidth() {
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23 | return this.outerRadius() * 2;
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24 | }
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25 | getHeight() {
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26 | return this.outerRadius() * 2;
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27 | }
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28 | setWidth(width) {
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29 | this.outerRadius(width / 2);
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30 | }
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31 | setHeight(height) {
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32 | this.outerRadius(height / 2);
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33 | }
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34 | }
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35 | exports.Star = Star;
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36 | Star.prototype.className = 'Star';
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37 | Star.prototype._centroid = true;
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38 | Star.prototype._attrsAffectingSize = ['innerRadius', 'outerRadius'];
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39 | (0, Global_1._registerNode)(Star);
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40 | Factory_1.Factory.addGetterSetter(Star, 'numPoints', 5, (0, Validators_1.getNumberValidator)());
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41 | Factory_1.Factory.addGetterSetter(Star, 'innerRadius', 0, (0, Validators_1.getNumberValidator)());
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42 | Factory_1.Factory.addGetterSetter(Star, 'outerRadius', 0, (0, Validators_1.getNumberValidator)());
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