1 | import { getRandomBytesAsync } from 'expo-random'
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2 |
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3 | import { urlAlphabet } from '../url-alphabet/index.js'
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4 |
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5 | let random = getRandomBytesAsync
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6 |
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7 | let customAlphabet = (alphabet, defaultSize = 21) => {
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8 | // First, a bitmask is necessary to generate the ID. The bitmask makes bytes
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9 | // values closer to the alphabet size. The bitmask calculates the closest
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10 | // `2^31 - 1` number, which exceeds the alphabet size.
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11 | // For example, the bitmask for the alphabet size 30 is 31 (00011111).
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12 | let mask = (2 << (31 - Math.clz32((alphabet.length - 1) | 1))) - 1
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13 | // Though, the bitmask solution is not perfect since the bytes exceeding
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14 | // the alphabet size are refused. Therefore, to reliably generate the ID,
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15 | // the random bytes redundancy has to be satisfied.
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16 |
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17 | // Note: every hardware random generator call is performance expensive,
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18 | // because the system call for entropy collection takes a lot of time.
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19 | // So, to avoid additional system calls, extra bytes are requested in advance.
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20 |
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21 | // Next, a step determines how many random bytes to generate.
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22 | // The number of random bytes gets decided upon the ID size, mask,
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23 | // alphabet size, and magic number 1.6 (using 1.6 peaks at performance
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24 | // according to benchmarks).
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25 | let step = Math.ceil((1.6 * mask * defaultSize) / alphabet.length)
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26 |
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27 | let tick = (id, size = defaultSize) =>
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28 | random(step).then(bytes => {
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29 | // A compact alternative for `for (var i = 0; i < step; i++)`.
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30 | let i = step
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31 | while (i--) {
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32 | // Adding `|| ''` refuses a random byte that exceeds the alphabet size.
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33 | id += alphabet[bytes[i] & mask] || ''
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34 | if (id.length >= size) return id
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35 | }
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36 | return tick(id, size)
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37 | })
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38 |
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39 | return size => tick('', size)
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40 | }
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41 |
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42 | let nanoid = (size = 21) =>
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43 | random((size |= 0)).then(bytes => {
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44 | let id = ''
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45 | // A compact alternative for `for (var i = 0; i < step; i++)`.
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46 | while (size--) {
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47 | // It is incorrect to use bytes exceeding the alphabet size.
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48 | // The following mask reduces the random byte in the 0-255 value
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49 | // range to the 0-63 value range. Therefore, adding hacks, such
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50 | // as empty string fallback or magic numbers, is unneccessary because
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51 | // the bitmask trims bytes down to the alphabet size.
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52 | id += urlAlphabet[bytes[size] & 63]
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53 | }
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54 | return id
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55 | })
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56 |
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57 | export { nanoid, customAlphabet, random }
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