source: imaps-frontend/node_modules/react-tiles-dnd/esm/tile-layout/table-utils/tiles.js.map

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Last change on this file was d565449, checked in by stefan toskovski <stefantoska84@…>, 4 weeks ago

Update repo after prototype presentation

  • Property mode set to 100644
File size: 3.9 KB
RevLine 
[d565449]1{"version":3,"file":"tiles.js","sources":["../../../../src/tile-layout/table-utils/tiles.ts"],"sourcesContent":["import { GridConfig, TilePositionInfo } from '../model';\nimport { newTable } from './table';\n\nexport const positionedTilesMaxRows = <T>(\n positionedTiles: TilePositionInfo<T>[]\n) => {\n //calculate the max row\n return positionedTiles.reduce<number>((memo, tile) => {\n const maxTileRow = tile.row + tile.rowSpan;\n return memo > maxTileRow ? memo : maxTileRow;\n }, 0);\n};\n\n/**\n * Check if the elements are overlapping in the table\n *\n * @param positionedTiles\n */\nexport const checkOverlap = <T>(\n positionedTiles: TilePositionInfo<T>[],\n { columns }: GridConfig\n) => {\n //calculate the max row\n const maxRows = positionedTilesMaxRows(positionedTiles);\n\n //create a new temporary table to support the overlap check\n //the rows need to be filled with null and then mapped,\n //otherwise each row will be identical\n const checkTable = newTable(maxRows, columns, false);\n\n const overlaps = positionedTiles.find(tile => {\n for (let col = tile.col; col <= tile.col + tile.colSpan - 1; col++) {\n for (let row = tile.row; row <= tile.row + tile.rowSpan - 1; row++) {\n console.log('checktable:', {\n tile,\n row,\n col,\n outcome: checkTable[row][col],\n });\n if (checkTable[row][col] === true) return true;\n checkTable[row][col] = true;\n }\n }\n return false;\n });\n console.log('OVERLAP', overlaps);\n return !!overlaps;\n};\n\nexport const getTileTouchPoint = <T>(\n draggingTile: TilePositionInfo<T>,\n targetTile: TilePositionInfo<T>,\n absolutePosition: { x: number; y: number },\n { elementHeight, elementWidth, activeBorderSize }: GridConfig\n) => {\n const position = {\n x: absolutePosition.x - targetTile.col * elementWidth,\n y: absolutePosition.y - targetTile.row * elementHeight,\n };\n\n if (draggingTile.col >= targetTile.col && position.x < activeBorderSize)\n return 'left';\n if (\n draggingTile.col <= targetTile.col &&\n position.x > elementWidth * targetTile.colSpan - activeBorderSize\n )\n return 'right';\n if (\n draggingTile.row <= targetTile.row &&\n position.y > elementHeight * targetTile.rowSpan - activeBorderSize\n )\n return 'bottom';\n if (draggingTile.row >= targetTile.row && position.y < activeBorderSize)\n return 'top';\n if (\n position.x > activeBorderSize &&\n position.y < elementWidth * targetTile.colSpan - activeBorderSize &&\n position.y > activeBorderSize &&\n position.y < elementHeight * targetTile.rowSpan - activeBorderSize\n )\n return 'center';\n};\n\nexport const tileIncludes = <T>(\n tile: TilePositionInfo<T>,\n point: { col: number; row: number; height: number }\n) => {\n return (\n tile.col >= point.col &&\n point.col < tile.col + tile.colSpan &&\n tile.row >= point.row &&\n point.row < tile.row + tile.rowSpan\n );\n};\n"],"names":[],"mappings":";;IAiDa,iBAAiB,GAAG,UAC/B,YAAiC,EACjC,UAA+B,EAC/B,gBAA0C,EAC1C,EAA6D;QAA3D,aAAa,mBAAA,EAAE,YAAY,kBAAA,EAAE,gBAAgB,sBAAA;IAE/C,IAAM,QAAQ,GAAG;QACf,CAAC,EAAE,gBAAgB,CAAC,CAAC,GAAG,UAAU,CAAC,GAAG,GAAG,YAAY;QACrD,CAAC,EAAE,gBAAgB,CAAC,CAAC,GAAG,UAAU,CAAC,GAAG,GAAG,aAAa;KACvD,CAAC;IAEF,IAAI,YAAY,CAAC,GAAG,IAAI,UAAU,CAAC,GAAG,IAAI,QAAQ,CAAC,CAAC,GAAG,gBAAgB;QACrE,OAAO,MAAM,CAAC;IAChB,IACE,YAAY,CAAC,GAAG,IAAI,UAAU,CAAC,GAAG;QAClC,QAAQ,CAAC,CAAC,GAAG,YAAY,GAAG,UAAU,CAAC,OAAO,GAAG,gBAAgB;QAEjE,OAAO,OAAO,CAAC;IACjB,IACE,YAAY,CAAC,GAAG,IAAI,UAAU,CAAC,GAAG;QAClC,QAAQ,CAAC,CAAC,GAAG,aAAa,GAAG,UAAU,CAAC,OAAO,GAAG,gBAAgB;QAElE,OAAO,QAAQ,CAAC;IAClB,IAAI,YAAY,CAAC,GAAG,IAAI,UAAU,CAAC,GAAG,IAAI,QAAQ,CAAC,CAAC,GAAG,gBAAgB;QACrE,OAAO,KAAK,CAAC;IACf,IACE,QAAQ,CAAC,CAAC,GAAG,gBAAgB;QAC7B,QAAQ,CAAC,CAAC,GAAG,YAAY,GAAG,UAAU,CAAC,OAAO,GAAG,gBAAgB;QACjE,QAAQ,CAAC,CAAC,GAAG,gBAAgB;QAC7B,QAAQ,CAAC,CAAC,GAAG,aAAa,GAAG,UAAU,CAAC,OAAO,GAAG,gBAAgB;QAElE,OAAO,QAAQ,CAAC;AACpB;;;;"}
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