source: imaps-frontend/node_modules/scheduler/cjs/scheduler-unstable_mock.development.js@ d565449

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Last change on this file since d565449 was d565449, checked in by stefan toskovski <stefantoska84@…>, 4 weeks ago

Update repo after prototype presentation

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1/**
2 * @license React
3 * scheduler-unstable_mock.development.js
4 *
5 * Copyright (c) Facebook, Inc. and its affiliates.
6 *
7 * This source code is licensed under the MIT license found in the
8 * LICENSE file in the root directory of this source tree.
9 */
10
11'use strict';
12
13if (process.env.NODE_ENV !== "production") {
14 (function() {
15'use strict';
16
17var enableSchedulerDebugging = false;
18var enableProfiling = false;
19
20function push(heap, node) {
21 var index = heap.length;
22 heap.push(node);
23 siftUp(heap, node, index);
24}
25function peek(heap) {
26 return heap.length === 0 ? null : heap[0];
27}
28function pop(heap) {
29 if (heap.length === 0) {
30 return null;
31 }
32
33 var first = heap[0];
34 var last = heap.pop();
35
36 if (last !== first) {
37 heap[0] = last;
38 siftDown(heap, last, 0);
39 }
40
41 return first;
42}
43
44function siftUp(heap, node, i) {
45 var index = i;
46
47 while (index > 0) {
48 var parentIndex = index - 1 >>> 1;
49 var parent = heap[parentIndex];
50
51 if (compare(parent, node) > 0) {
52 // The parent is larger. Swap positions.
53 heap[parentIndex] = node;
54 heap[index] = parent;
55 index = parentIndex;
56 } else {
57 // The parent is smaller. Exit.
58 return;
59 }
60 }
61}
62
63function siftDown(heap, node, i) {
64 var index = i;
65 var length = heap.length;
66 var halfLength = length >>> 1;
67
68 while (index < halfLength) {
69 var leftIndex = (index + 1) * 2 - 1;
70 var left = heap[leftIndex];
71 var rightIndex = leftIndex + 1;
72 var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
73
74 if (compare(left, node) < 0) {
75 if (rightIndex < length && compare(right, left) < 0) {
76 heap[index] = right;
77 heap[rightIndex] = node;
78 index = rightIndex;
79 } else {
80 heap[index] = left;
81 heap[leftIndex] = node;
82 index = leftIndex;
83 }
84 } else if (rightIndex < length && compare(right, node) < 0) {
85 heap[index] = right;
86 heap[rightIndex] = node;
87 index = rightIndex;
88 } else {
89 // Neither child is smaller. Exit.
90 return;
91 }
92 }
93}
94
95function compare(a, b) {
96 // Compare sort index first, then task id.
97 var diff = a.sortIndex - b.sortIndex;
98 return diff !== 0 ? diff : a.id - b.id;
99}
100
101// TODO: Use symbols?
102var ImmediatePriority = 1;
103var UserBlockingPriority = 2;
104var NormalPriority = 3;
105var LowPriority = 4;
106var IdlePriority = 5;
107
108function markTaskErrored(task, ms) {
109}
110
111/* eslint-disable no-var */
112// Math.pow(2, 30) - 1
113// 0b111111111111111111111111111111
114
115var maxSigned31BitInt = 1073741823; // Times out immediately
116
117var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
118
119var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
120var NORMAL_PRIORITY_TIMEOUT = 5000;
121var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
122
123var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
124
125var taskQueue = [];
126var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
127
128var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
129var currentTask = null;
130var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
131
132var isPerformingWork = false;
133var isHostCallbackScheduled = false;
134var isHostTimeoutScheduled = false;
135var currentMockTime = 0;
136var scheduledCallback = null;
137var scheduledTimeout = null;
138var timeoutTime = -1;
139var yieldedValues = null;
140var expectedNumberOfYields = -1;
141var didStop = false;
142var isFlushing = false;
143var needsPaint = false;
144var shouldYieldForPaint = false;
145var disableYieldValue = false;
146
147function setDisableYieldValue(newValue) {
148 disableYieldValue = newValue;
149}
150
151function advanceTimers(currentTime) {
152 // Check for tasks that are no longer delayed and add them to the queue.
153 var timer = peek(timerQueue);
154
155 while (timer !== null) {
156 if (timer.callback === null) {
157 // Timer was cancelled.
158 pop(timerQueue);
159 } else if (timer.startTime <= currentTime) {
160 // Timer fired. Transfer to the task queue.
161 pop(timerQueue);
162 timer.sortIndex = timer.expirationTime;
163 push(taskQueue, timer);
164 } else {
165 // Remaining timers are pending.
166 return;
167 }
168
169 timer = peek(timerQueue);
170 }
171}
172
173function handleTimeout(currentTime) {
174 isHostTimeoutScheduled = false;
175 advanceTimers(currentTime);
176
177 if (!isHostCallbackScheduled) {
178 if (peek(taskQueue) !== null) {
179 isHostCallbackScheduled = true;
180 requestHostCallback(flushWork);
181 } else {
182 var firstTimer = peek(timerQueue);
183
184 if (firstTimer !== null) {
185 requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
186 }
187 }
188 }
189}
190
191function flushWork(hasTimeRemaining, initialTime) {
192
193
194 isHostCallbackScheduled = false;
195
196 if (isHostTimeoutScheduled) {
197 // We scheduled a timeout but it's no longer needed. Cancel it.
198 isHostTimeoutScheduled = false;
199 cancelHostTimeout();
200 }
201
202 isPerformingWork = true;
203 var previousPriorityLevel = currentPriorityLevel;
204
205 try {
206 if (enableProfiling) {
207 try {
208 return workLoop(hasTimeRemaining, initialTime);
209 } catch (error) {
210 if (currentTask !== null) {
211 var currentTime = getCurrentTime();
212 markTaskErrored(currentTask, currentTime);
213 currentTask.isQueued = false;
214 }
215
216 throw error;
217 }
218 } else {
219 // No catch in prod code path.
220 return workLoop(hasTimeRemaining, initialTime);
221 }
222 } finally {
223 currentTask = null;
224 currentPriorityLevel = previousPriorityLevel;
225 isPerformingWork = false;
226 }
227}
228
229function workLoop(hasTimeRemaining, initialTime) {
230 var currentTime = initialTime;
231 advanceTimers(currentTime);
232 currentTask = peek(taskQueue);
233
234 while (currentTask !== null && !(enableSchedulerDebugging )) {
235 if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
236 // This currentTask hasn't expired, and we've reached the deadline.
237 break;
238 }
239
240 var callback = currentTask.callback;
241
242 if (typeof callback === 'function') {
243 currentTask.callback = null;
244 currentPriorityLevel = currentTask.priorityLevel;
245 var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
246
247 var continuationCallback = callback(didUserCallbackTimeout);
248 currentTime = getCurrentTime();
249
250 if (typeof continuationCallback === 'function') {
251 currentTask.callback = continuationCallback;
252 } else {
253
254 if (currentTask === peek(taskQueue)) {
255 pop(taskQueue);
256 }
257 }
258
259 advanceTimers(currentTime);
260 } else {
261 pop(taskQueue);
262 }
263
264 currentTask = peek(taskQueue);
265 } // Return whether there's additional work
266
267
268 if (currentTask !== null) {
269 return true;
270 } else {
271 var firstTimer = peek(timerQueue);
272
273 if (firstTimer !== null) {
274 requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
275 }
276
277 return false;
278 }
279}
280
281function unstable_runWithPriority(priorityLevel, eventHandler) {
282 switch (priorityLevel) {
283 case ImmediatePriority:
284 case UserBlockingPriority:
285 case NormalPriority:
286 case LowPriority:
287 case IdlePriority:
288 break;
289
290 default:
291 priorityLevel = NormalPriority;
292 }
293
294 var previousPriorityLevel = currentPriorityLevel;
295 currentPriorityLevel = priorityLevel;
296
297 try {
298 return eventHandler();
299 } finally {
300 currentPriorityLevel = previousPriorityLevel;
301 }
302}
303
304function unstable_next(eventHandler) {
305 var priorityLevel;
306
307 switch (currentPriorityLevel) {
308 case ImmediatePriority:
309 case UserBlockingPriority:
310 case NormalPriority:
311 // Shift down to normal priority
312 priorityLevel = NormalPriority;
313 break;
314
315 default:
316 // Anything lower than normal priority should remain at the current level.
317 priorityLevel = currentPriorityLevel;
318 break;
319 }
320
321 var previousPriorityLevel = currentPriorityLevel;
322 currentPriorityLevel = priorityLevel;
323
324 try {
325 return eventHandler();
326 } finally {
327 currentPriorityLevel = previousPriorityLevel;
328 }
329}
330
331function unstable_wrapCallback(callback) {
332 var parentPriorityLevel = currentPriorityLevel;
333 return function () {
334 // This is a fork of runWithPriority, inlined for performance.
335 var previousPriorityLevel = currentPriorityLevel;
336 currentPriorityLevel = parentPriorityLevel;
337
338 try {
339 return callback.apply(this, arguments);
340 } finally {
341 currentPriorityLevel = previousPriorityLevel;
342 }
343 };
344}
345
346function unstable_scheduleCallback(priorityLevel, callback, options) {
347 var currentTime = getCurrentTime();
348 var startTime;
349
350 if (typeof options === 'object' && options !== null) {
351 var delay = options.delay;
352
353 if (typeof delay === 'number' && delay > 0) {
354 startTime = currentTime + delay;
355 } else {
356 startTime = currentTime;
357 }
358 } else {
359 startTime = currentTime;
360 }
361
362 var timeout;
363
364 switch (priorityLevel) {
365 case ImmediatePriority:
366 timeout = IMMEDIATE_PRIORITY_TIMEOUT;
367 break;
368
369 case UserBlockingPriority:
370 timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
371 break;
372
373 case IdlePriority:
374 timeout = IDLE_PRIORITY_TIMEOUT;
375 break;
376
377 case LowPriority:
378 timeout = LOW_PRIORITY_TIMEOUT;
379 break;
380
381 case NormalPriority:
382 default:
383 timeout = NORMAL_PRIORITY_TIMEOUT;
384 break;
385 }
386
387 var expirationTime = startTime + timeout;
388 var newTask = {
389 id: taskIdCounter++,
390 callback: callback,
391 priorityLevel: priorityLevel,
392 startTime: startTime,
393 expirationTime: expirationTime,
394 sortIndex: -1
395 };
396
397 if (startTime > currentTime) {
398 // This is a delayed task.
399 newTask.sortIndex = startTime;
400 push(timerQueue, newTask);
401
402 if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
403 // All tasks are delayed, and this is the task with the earliest delay.
404 if (isHostTimeoutScheduled) {
405 // Cancel an existing timeout.
406 cancelHostTimeout();
407 } else {
408 isHostTimeoutScheduled = true;
409 } // Schedule a timeout.
410
411
412 requestHostTimeout(handleTimeout, startTime - currentTime);
413 }
414 } else {
415 newTask.sortIndex = expirationTime;
416 push(taskQueue, newTask);
417 // wait until the next time we yield.
418
419
420 if (!isHostCallbackScheduled && !isPerformingWork) {
421 isHostCallbackScheduled = true;
422 requestHostCallback(flushWork);
423 }
424 }
425
426 return newTask;
427}
428
429function unstable_pauseExecution() {
430}
431
432function unstable_continueExecution() {
433
434 if (!isHostCallbackScheduled && !isPerformingWork) {
435 isHostCallbackScheduled = true;
436 requestHostCallback(flushWork);
437 }
438}
439
440function unstable_getFirstCallbackNode() {
441 return peek(taskQueue);
442}
443
444function unstable_cancelCallback(task) {
445 // remove from the queue because you can't remove arbitrary nodes from an
446 // array based heap, only the first one.)
447
448
449 task.callback = null;
450}
451
452function unstable_getCurrentPriorityLevel() {
453 return currentPriorityLevel;
454}
455
456function requestHostCallback(callback) {
457 scheduledCallback = callback;
458}
459
460function requestHostTimeout(callback, ms) {
461 scheduledTimeout = callback;
462 timeoutTime = currentMockTime + ms;
463}
464
465function cancelHostTimeout() {
466 scheduledTimeout = null;
467 timeoutTime = -1;
468}
469
470function shouldYieldToHost() {
471 if (expectedNumberOfYields === 0 && yieldedValues === null || expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
472 // We yielded at least as many values as expected. Stop flushing.
473 didStop = true;
474 return true;
475 }
476
477 return false;
478}
479
480function getCurrentTime() {
481 return currentMockTime;
482}
483
484function forceFrameRate() {// No-op
485}
486
487function reset() {
488 if (isFlushing) {
489 throw new Error('Cannot reset while already flushing work.');
490 }
491
492 currentMockTime = 0;
493 scheduledCallback = null;
494 scheduledTimeout = null;
495 timeoutTime = -1;
496 yieldedValues = null;
497 expectedNumberOfYields = -1;
498 didStop = false;
499 isFlushing = false;
500 needsPaint = false;
501} // Should only be used via an assertion helper that inspects the yielded values.
502
503
504function unstable_flushNumberOfYields(count) {
505 if (isFlushing) {
506 throw new Error('Already flushing work.');
507 }
508
509 if (scheduledCallback !== null) {
510 var cb = scheduledCallback;
511 expectedNumberOfYields = count;
512 isFlushing = true;
513
514 try {
515 var hasMoreWork = true;
516
517 do {
518 hasMoreWork = cb(true, currentMockTime);
519 } while (hasMoreWork && !didStop);
520
521 if (!hasMoreWork) {
522 scheduledCallback = null;
523 }
524 } finally {
525 expectedNumberOfYields = -1;
526 didStop = false;
527 isFlushing = false;
528 }
529 }
530}
531
532function unstable_flushUntilNextPaint() {
533 if (isFlushing) {
534 throw new Error('Already flushing work.');
535 }
536
537 if (scheduledCallback !== null) {
538 var cb = scheduledCallback;
539 shouldYieldForPaint = true;
540 needsPaint = false;
541 isFlushing = true;
542
543 try {
544 var hasMoreWork = true;
545
546 do {
547 hasMoreWork = cb(true, currentMockTime);
548 } while (hasMoreWork && !didStop);
549
550 if (!hasMoreWork) {
551 scheduledCallback = null;
552 }
553 } finally {
554 shouldYieldForPaint = false;
555 didStop = false;
556 isFlushing = false;
557 }
558 }
559}
560
561function unstable_flushExpired() {
562 if (isFlushing) {
563 throw new Error('Already flushing work.');
564 }
565
566 if (scheduledCallback !== null) {
567 isFlushing = true;
568
569 try {
570 var hasMoreWork = scheduledCallback(false, currentMockTime);
571
572 if (!hasMoreWork) {
573 scheduledCallback = null;
574 }
575 } finally {
576 isFlushing = false;
577 }
578 }
579}
580
581function unstable_flushAllWithoutAsserting() {
582 // Returns false if no work was flushed.
583 if (isFlushing) {
584 throw new Error('Already flushing work.');
585 }
586
587 if (scheduledCallback !== null) {
588 var cb = scheduledCallback;
589 isFlushing = true;
590
591 try {
592 var hasMoreWork = true;
593
594 do {
595 hasMoreWork = cb(true, currentMockTime);
596 } while (hasMoreWork);
597
598 if (!hasMoreWork) {
599 scheduledCallback = null;
600 }
601
602 return true;
603 } finally {
604 isFlushing = false;
605 }
606 } else {
607 return false;
608 }
609}
610
611function unstable_clearYields() {
612 if (yieldedValues === null) {
613 return [];
614 }
615
616 var values = yieldedValues;
617 yieldedValues = null;
618 return values;
619}
620
621function unstable_flushAll() {
622 if (yieldedValues !== null) {
623 throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
624 }
625
626 unstable_flushAllWithoutAsserting();
627
628 if (yieldedValues !== null) {
629 throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
630 }
631}
632
633function unstable_yieldValue(value) {
634 // eslint-disable-next-line react-internal/no-production-logging
635 if (console.log.name === 'disabledLog' || disableYieldValue) {
636 // If console.log has been patched, we assume we're in render
637 // replaying and we ignore any values yielding in the second pass.
638 return;
639 }
640
641 if (yieldedValues === null) {
642 yieldedValues = [value];
643 } else {
644 yieldedValues.push(value);
645 }
646}
647
648function unstable_advanceTime(ms) {
649 // eslint-disable-next-line react-internal/no-production-logging
650 if (console.log.name === 'disabledLog' || disableYieldValue) {
651 // If console.log has been patched, we assume we're in render
652 // replaying and we ignore any time advancing in the second pass.
653 return;
654 }
655
656 currentMockTime += ms;
657
658 if (scheduledTimeout !== null && timeoutTime <= currentMockTime) {
659 scheduledTimeout(currentMockTime);
660 timeoutTime = -1;
661 scheduledTimeout = null;
662 }
663}
664
665function requestPaint() {
666 needsPaint = true;
667}
668var unstable_Profiling = null;
669
670exports.reset = reset;
671exports.unstable_IdlePriority = IdlePriority;
672exports.unstable_ImmediatePriority = ImmediatePriority;
673exports.unstable_LowPriority = LowPriority;
674exports.unstable_NormalPriority = NormalPriority;
675exports.unstable_Profiling = unstable_Profiling;
676exports.unstable_UserBlockingPriority = UserBlockingPriority;
677exports.unstable_advanceTime = unstable_advanceTime;
678exports.unstable_cancelCallback = unstable_cancelCallback;
679exports.unstable_clearYields = unstable_clearYields;
680exports.unstable_continueExecution = unstable_continueExecution;
681exports.unstable_flushAll = unstable_flushAll;
682exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
683exports.unstable_flushExpired = unstable_flushExpired;
684exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
685exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
686exports.unstable_forceFrameRate = forceFrameRate;
687exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
688exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
689exports.unstable_next = unstable_next;
690exports.unstable_now = getCurrentTime;
691exports.unstable_pauseExecution = unstable_pauseExecution;
692exports.unstable_requestPaint = requestPaint;
693exports.unstable_runWithPriority = unstable_runWithPriority;
694exports.unstable_scheduleCallback = unstable_scheduleCallback;
695exports.unstable_setDisableYieldValue = setDisableYieldValue;
696exports.unstable_shouldYield = shouldYieldToHost;
697exports.unstable_wrapCallback = unstable_wrapCallback;
698exports.unstable_yieldValue = unstable_yieldValue;
699 })();
700}
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