1 | /**
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2 | * @license React
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3 | * scheduler.development.js
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4 | *
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5 | * Copyright (c) Facebook, Inc. and its affiliates.
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6 | *
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7 | * This source code is licensed under the MIT license found in the
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8 | * LICENSE file in the root directory of this source tree.
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9 | */
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10 |
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11 | 'use strict';
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12 |
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13 | if (process.env.NODE_ENV !== "production") {
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14 | (function() {
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15 |
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16 | 'use strict';
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17 |
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18 | /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */
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19 | if (
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20 | typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' &&
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21 | typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart ===
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22 | 'function'
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23 | ) {
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24 | __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStart(new Error());
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25 | }
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26 | var enableSchedulerDebugging = false;
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27 | var enableProfiling = false;
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28 | var frameYieldMs = 5;
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29 |
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30 | function push(heap, node) {
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31 | var index = heap.length;
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32 | heap.push(node);
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33 | siftUp(heap, node, index);
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34 | }
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35 | function peek(heap) {
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36 | return heap.length === 0 ? null : heap[0];
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37 | }
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38 | function pop(heap) {
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39 | if (heap.length === 0) {
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40 | return null;
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41 | }
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42 |
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43 | var first = heap[0];
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44 | var last = heap.pop();
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45 |
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46 | if (last !== first) {
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47 | heap[0] = last;
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48 | siftDown(heap, last, 0);
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49 | }
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50 |
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51 | return first;
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52 | }
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53 |
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54 | function siftUp(heap, node, i) {
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55 | var index = i;
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56 |
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57 | while (index > 0) {
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58 | var parentIndex = index - 1 >>> 1;
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59 | var parent = heap[parentIndex];
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60 |
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61 | if (compare(parent, node) > 0) {
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62 | // The parent is larger. Swap positions.
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63 | heap[parentIndex] = node;
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64 | heap[index] = parent;
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65 | index = parentIndex;
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66 | } else {
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67 | // The parent is smaller. Exit.
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68 | return;
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69 | }
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70 | }
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71 | }
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72 |
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73 | function siftDown(heap, node, i) {
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74 | var index = i;
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75 | var length = heap.length;
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76 | var halfLength = length >>> 1;
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77 |
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78 | while (index < halfLength) {
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79 | var leftIndex = (index + 1) * 2 - 1;
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80 | var left = heap[leftIndex];
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81 | var rightIndex = leftIndex + 1;
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82 | var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
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83 |
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84 | if (compare(left, node) < 0) {
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85 | if (rightIndex < length && compare(right, left) < 0) {
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86 | heap[index] = right;
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87 | heap[rightIndex] = node;
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88 | index = rightIndex;
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89 | } else {
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90 | heap[index] = left;
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91 | heap[leftIndex] = node;
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92 | index = leftIndex;
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93 | }
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94 | } else if (rightIndex < length && compare(right, node) < 0) {
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95 | heap[index] = right;
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96 | heap[rightIndex] = node;
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97 | index = rightIndex;
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98 | } else {
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99 | // Neither child is smaller. Exit.
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100 | return;
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101 | }
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102 | }
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103 | }
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104 |
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105 | function compare(a, b) {
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106 | // Compare sort index first, then task id.
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107 | var diff = a.sortIndex - b.sortIndex;
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108 | return diff !== 0 ? diff : a.id - b.id;
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109 | }
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110 |
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111 | // TODO: Use symbols?
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112 | var ImmediatePriority = 1;
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113 | var UserBlockingPriority = 2;
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114 | var NormalPriority = 3;
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115 | var LowPriority = 4;
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116 | var IdlePriority = 5;
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117 |
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118 | function markTaskErrored(task, ms) {
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119 | }
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120 |
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121 | /* eslint-disable no-var */
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122 |
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123 | var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
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124 |
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125 | if (hasPerformanceNow) {
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126 | var localPerformance = performance;
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127 |
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128 | exports.unstable_now = function () {
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129 | return localPerformance.now();
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130 | };
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131 | } else {
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132 | var localDate = Date;
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133 | var initialTime = localDate.now();
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134 |
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135 | exports.unstable_now = function () {
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136 | return localDate.now() - initialTime;
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137 | };
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138 | } // Max 31 bit integer. The max integer size in V8 for 32-bit systems.
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139 | // Math.pow(2, 30) - 1
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140 | // 0b111111111111111111111111111111
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141 |
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142 |
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143 | var maxSigned31BitInt = 1073741823; // Times out immediately
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144 |
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145 | var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
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146 |
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147 | var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
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148 | var NORMAL_PRIORITY_TIMEOUT = 5000;
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149 | var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
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150 |
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151 | var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
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152 |
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153 | var taskQueue = [];
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154 | var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
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155 |
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156 | var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
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157 | var currentTask = null;
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158 | var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrance.
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159 |
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160 | var isPerformingWork = false;
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161 | var isHostCallbackScheduled = false;
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162 | var isHostTimeoutScheduled = false; // Capture local references to native APIs, in case a polyfill overrides them.
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163 |
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164 | var localSetTimeout = typeof setTimeout === 'function' ? setTimeout : null;
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165 | var localClearTimeout = typeof clearTimeout === 'function' ? clearTimeout : null;
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166 | var localSetImmediate = typeof setImmediate !== 'undefined' ? setImmediate : null; // IE and Node.js + jsdom
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167 |
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168 | var isInputPending = typeof navigator !== 'undefined' && navigator.scheduling !== undefined && navigator.scheduling.isInputPending !== undefined ? navigator.scheduling.isInputPending.bind(navigator.scheduling) : null;
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169 |
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170 | function advanceTimers(currentTime) {
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171 | // Check for tasks that are no longer delayed and add them to the queue.
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172 | var timer = peek(timerQueue);
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173 |
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174 | while (timer !== null) {
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175 | if (timer.callback === null) {
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176 | // Timer was cancelled.
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177 | pop(timerQueue);
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178 | } else if (timer.startTime <= currentTime) {
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179 | // Timer fired. Transfer to the task queue.
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180 | pop(timerQueue);
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181 | timer.sortIndex = timer.expirationTime;
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182 | push(taskQueue, timer);
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183 | } else {
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184 | // Remaining timers are pending.
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185 | return;
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186 | }
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187 |
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188 | timer = peek(timerQueue);
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189 | }
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190 | }
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191 |
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192 | function handleTimeout(currentTime) {
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193 | isHostTimeoutScheduled = false;
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194 | advanceTimers(currentTime);
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195 |
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196 | if (!isHostCallbackScheduled) {
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197 | if (peek(taskQueue) !== null) {
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198 | isHostCallbackScheduled = true;
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199 | requestHostCallback(flushWork);
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200 | } else {
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201 | var firstTimer = peek(timerQueue);
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202 |
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203 | if (firstTimer !== null) {
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204 | requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
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205 | }
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206 | }
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207 | }
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208 | }
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209 |
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210 | function flushWork(hasTimeRemaining, initialTime) {
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211 |
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212 |
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213 | isHostCallbackScheduled = false;
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214 |
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215 | if (isHostTimeoutScheduled) {
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216 | // We scheduled a timeout but it's no longer needed. Cancel it.
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217 | isHostTimeoutScheduled = false;
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218 | cancelHostTimeout();
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219 | }
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220 |
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221 | isPerformingWork = true;
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222 | var previousPriorityLevel = currentPriorityLevel;
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223 |
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224 | try {
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225 | if (enableProfiling) {
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226 | try {
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227 | return workLoop(hasTimeRemaining, initialTime);
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228 | } catch (error) {
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229 | if (currentTask !== null) {
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230 | var currentTime = exports.unstable_now();
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231 | markTaskErrored(currentTask, currentTime);
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232 | currentTask.isQueued = false;
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233 | }
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234 |
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235 | throw error;
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236 | }
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237 | } else {
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238 | // No catch in prod code path.
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239 | return workLoop(hasTimeRemaining, initialTime);
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240 | }
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241 | } finally {
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242 | currentTask = null;
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243 | currentPriorityLevel = previousPriorityLevel;
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244 | isPerformingWork = false;
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245 | }
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246 | }
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247 |
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248 | function workLoop(hasTimeRemaining, initialTime) {
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249 | var currentTime = initialTime;
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250 | advanceTimers(currentTime);
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251 | currentTask = peek(taskQueue);
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252 |
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253 | while (currentTask !== null && !(enableSchedulerDebugging )) {
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254 | if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
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255 | // This currentTask hasn't expired, and we've reached the deadline.
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256 | break;
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257 | }
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258 |
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259 | var callback = currentTask.callback;
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260 |
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261 | if (typeof callback === 'function') {
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262 | currentTask.callback = null;
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263 | currentPriorityLevel = currentTask.priorityLevel;
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264 | var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
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265 |
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266 | var continuationCallback = callback(didUserCallbackTimeout);
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267 | currentTime = exports.unstable_now();
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268 |
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269 | if (typeof continuationCallback === 'function') {
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270 | currentTask.callback = continuationCallback;
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271 | } else {
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272 |
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273 | if (currentTask === peek(taskQueue)) {
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274 | pop(taskQueue);
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275 | }
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276 | }
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277 |
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278 | advanceTimers(currentTime);
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279 | } else {
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280 | pop(taskQueue);
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281 | }
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282 |
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283 | currentTask = peek(taskQueue);
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284 | } // Return whether there's additional work
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285 |
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286 |
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287 | if (currentTask !== null) {
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288 | return true;
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289 | } else {
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290 | var firstTimer = peek(timerQueue);
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291 |
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292 | if (firstTimer !== null) {
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293 | requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
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294 | }
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295 |
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296 | return false;
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297 | }
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298 | }
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299 |
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300 | function unstable_runWithPriority(priorityLevel, eventHandler) {
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301 | switch (priorityLevel) {
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302 | case ImmediatePriority:
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303 | case UserBlockingPriority:
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304 | case NormalPriority:
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305 | case LowPriority:
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306 | case IdlePriority:
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307 | break;
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308 |
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309 | default:
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310 | priorityLevel = NormalPriority;
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311 | }
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312 |
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313 | var previousPriorityLevel = currentPriorityLevel;
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314 | currentPriorityLevel = priorityLevel;
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315 |
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316 | try {
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317 | return eventHandler();
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318 | } finally {
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319 | currentPriorityLevel = previousPriorityLevel;
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320 | }
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321 | }
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322 |
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323 | function unstable_next(eventHandler) {
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324 | var priorityLevel;
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325 |
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326 | switch (currentPriorityLevel) {
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327 | case ImmediatePriority:
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328 | case UserBlockingPriority:
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329 | case NormalPriority:
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330 | // Shift down to normal priority
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331 | priorityLevel = NormalPriority;
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332 | break;
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333 |
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334 | default:
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335 | // Anything lower than normal priority should remain at the current level.
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336 | priorityLevel = currentPriorityLevel;
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337 | break;
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338 | }
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339 |
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340 | var previousPriorityLevel = currentPriorityLevel;
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341 | currentPriorityLevel = priorityLevel;
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342 |
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343 | try {
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344 | return eventHandler();
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345 | } finally {
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346 | currentPriorityLevel = previousPriorityLevel;
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347 | }
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348 | }
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349 |
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350 | function unstable_wrapCallback(callback) {
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351 | var parentPriorityLevel = currentPriorityLevel;
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352 | return function () {
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353 | // This is a fork of runWithPriority, inlined for performance.
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354 | var previousPriorityLevel = currentPriorityLevel;
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355 | currentPriorityLevel = parentPriorityLevel;
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356 |
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357 | try {
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358 | return callback.apply(this, arguments);
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359 | } finally {
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360 | currentPriorityLevel = previousPriorityLevel;
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361 | }
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362 | };
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363 | }
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364 |
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365 | function unstable_scheduleCallback(priorityLevel, callback, options) {
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366 | var currentTime = exports.unstable_now();
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367 | var startTime;
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368 |
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369 | if (typeof options === 'object' && options !== null) {
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370 | var delay = options.delay;
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371 |
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372 | if (typeof delay === 'number' && delay > 0) {
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373 | startTime = currentTime + delay;
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374 | } else {
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375 | startTime = currentTime;
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376 | }
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377 | } else {
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378 | startTime = currentTime;
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379 | }
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380 |
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381 | var timeout;
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382 |
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383 | switch (priorityLevel) {
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384 | case ImmediatePriority:
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385 | timeout = IMMEDIATE_PRIORITY_TIMEOUT;
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386 | break;
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387 |
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388 | case UserBlockingPriority:
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389 | timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
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390 | break;
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391 |
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392 | case IdlePriority:
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393 | timeout = IDLE_PRIORITY_TIMEOUT;
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394 | break;
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395 |
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396 | case LowPriority:
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397 | timeout = LOW_PRIORITY_TIMEOUT;
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398 | break;
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399 |
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400 | case NormalPriority:
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401 | default:
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402 | timeout = NORMAL_PRIORITY_TIMEOUT;
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403 | break;
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404 | }
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405 |
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406 | var expirationTime = startTime + timeout;
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407 | var newTask = {
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408 | id: taskIdCounter++,
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409 | callback: callback,
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410 | priorityLevel: priorityLevel,
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411 | startTime: startTime,
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412 | expirationTime: expirationTime,
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413 | sortIndex: -1
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414 | };
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415 |
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416 | if (startTime > currentTime) {
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417 | // This is a delayed task.
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418 | newTask.sortIndex = startTime;
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419 | push(timerQueue, newTask);
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420 |
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421 | if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
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422 | // All tasks are delayed, and this is the task with the earliest delay.
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423 | if (isHostTimeoutScheduled) {
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424 | // Cancel an existing timeout.
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425 | cancelHostTimeout();
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426 | } else {
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427 | isHostTimeoutScheduled = true;
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428 | } // Schedule a timeout.
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429 |
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430 |
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431 | requestHostTimeout(handleTimeout, startTime - currentTime);
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432 | }
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433 | } else {
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434 | newTask.sortIndex = expirationTime;
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435 | push(taskQueue, newTask);
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436 | // wait until the next time we yield.
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437 |
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438 |
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439 | if (!isHostCallbackScheduled && !isPerformingWork) {
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440 | isHostCallbackScheduled = true;
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441 | requestHostCallback(flushWork);
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442 | }
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443 | }
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444 |
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445 | return newTask;
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446 | }
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447 |
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448 | function unstable_pauseExecution() {
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449 | }
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450 |
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451 | function unstable_continueExecution() {
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452 |
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453 | if (!isHostCallbackScheduled && !isPerformingWork) {
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454 | isHostCallbackScheduled = true;
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455 | requestHostCallback(flushWork);
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456 | }
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457 | }
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458 |
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459 | function unstable_getFirstCallbackNode() {
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460 | return peek(taskQueue);
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461 | }
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462 |
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463 | function unstable_cancelCallback(task) {
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464 | // remove from the queue because you can't remove arbitrary nodes from an
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465 | // array based heap, only the first one.)
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466 |
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467 |
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468 | task.callback = null;
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469 | }
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470 |
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471 | function unstable_getCurrentPriorityLevel() {
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472 | return currentPriorityLevel;
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473 | }
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474 |
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475 | var isMessageLoopRunning = false;
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476 | var scheduledHostCallback = null;
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477 | var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
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478 | // thread, like user events. By default, it yields multiple times per frame.
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479 | // It does not attempt to align with frame boundaries, since most tasks don't
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480 | // need to be frame aligned; for those that do, use requestAnimationFrame.
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481 |
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482 | var frameInterval = frameYieldMs;
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483 | var startTime = -1;
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484 |
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485 | function shouldYieldToHost() {
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486 | var timeElapsed = exports.unstable_now() - startTime;
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487 |
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488 | if (timeElapsed < frameInterval) {
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489 | // The main thread has only been blocked for a really short amount of time;
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490 | // smaller than a single frame. Don't yield yet.
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491 | return false;
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492 | } // The main thread has been blocked for a non-negligible amount of time. We
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493 |
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494 |
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495 | return true;
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496 | }
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497 |
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498 | function requestPaint() {
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499 |
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500 | }
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501 |
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502 | function forceFrameRate(fps) {
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503 | if (fps < 0 || fps > 125) {
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504 | // Using console['error'] to evade Babel and ESLint
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505 | console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');
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506 | return;
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507 | }
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508 |
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509 | if (fps > 0) {
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510 | frameInterval = Math.floor(1000 / fps);
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511 | } else {
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512 | // reset the framerate
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513 | frameInterval = frameYieldMs;
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---|
514 | }
|
---|
515 | }
|
---|
516 |
|
---|
517 | var performWorkUntilDeadline = function () {
|
---|
518 | if (scheduledHostCallback !== null) {
|
---|
519 | var currentTime = exports.unstable_now(); // Keep track of the start time so we can measure how long the main thread
|
---|
520 | // has been blocked.
|
---|
521 |
|
---|
522 | startTime = currentTime;
|
---|
523 | var hasTimeRemaining = true; // If a scheduler task throws, exit the current browser task so the
|
---|
524 | // error can be observed.
|
---|
525 | //
|
---|
526 | // Intentionally not using a try-catch, since that makes some debugging
|
---|
527 | // techniques harder. Instead, if `scheduledHostCallback` errors, then
|
---|
528 | // `hasMoreWork` will remain true, and we'll continue the work loop.
|
---|
529 |
|
---|
530 | var hasMoreWork = true;
|
---|
531 |
|
---|
532 | try {
|
---|
533 | hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
|
---|
534 | } finally {
|
---|
535 | if (hasMoreWork) {
|
---|
536 | // If there's more work, schedule the next message event at the end
|
---|
537 | // of the preceding one.
|
---|
538 | schedulePerformWorkUntilDeadline();
|
---|
539 | } else {
|
---|
540 | isMessageLoopRunning = false;
|
---|
541 | scheduledHostCallback = null;
|
---|
542 | }
|
---|
543 | }
|
---|
544 | } else {
|
---|
545 | isMessageLoopRunning = false;
|
---|
546 | } // Yielding to the browser will give it a chance to paint, so we can
|
---|
547 | };
|
---|
548 |
|
---|
549 | var schedulePerformWorkUntilDeadline;
|
---|
550 |
|
---|
551 | if (typeof localSetImmediate === 'function') {
|
---|
552 | // Node.js and old IE.
|
---|
553 | // There's a few reasons for why we prefer setImmediate.
|
---|
554 | //
|
---|
555 | // Unlike MessageChannel, it doesn't prevent a Node.js process from exiting.
|
---|
556 | // (Even though this is a DOM fork of the Scheduler, you could get here
|
---|
557 | // with a mix of Node.js 15+, which has a MessageChannel, and jsdom.)
|
---|
558 | // https://github.com/facebook/react/issues/20756
|
---|
559 | //
|
---|
560 | // But also, it runs earlier which is the semantic we want.
|
---|
561 | // If other browsers ever implement it, it's better to use it.
|
---|
562 | // Although both of these would be inferior to native scheduling.
|
---|
563 | schedulePerformWorkUntilDeadline = function () {
|
---|
564 | localSetImmediate(performWorkUntilDeadline);
|
---|
565 | };
|
---|
566 | } else if (typeof MessageChannel !== 'undefined') {
|
---|
567 | // DOM and Worker environments.
|
---|
568 | // We prefer MessageChannel because of the 4ms setTimeout clamping.
|
---|
569 | var channel = new MessageChannel();
|
---|
570 | var port = channel.port2;
|
---|
571 | channel.port1.onmessage = performWorkUntilDeadline;
|
---|
572 |
|
---|
573 | schedulePerformWorkUntilDeadline = function () {
|
---|
574 | port.postMessage(null);
|
---|
575 | };
|
---|
576 | } else {
|
---|
577 | // We should only fallback here in non-browser environments.
|
---|
578 | schedulePerformWorkUntilDeadline = function () {
|
---|
579 | localSetTimeout(performWorkUntilDeadline, 0);
|
---|
580 | };
|
---|
581 | }
|
---|
582 |
|
---|
583 | function requestHostCallback(callback) {
|
---|
584 | scheduledHostCallback = callback;
|
---|
585 |
|
---|
586 | if (!isMessageLoopRunning) {
|
---|
587 | isMessageLoopRunning = true;
|
---|
588 | schedulePerformWorkUntilDeadline();
|
---|
589 | }
|
---|
590 | }
|
---|
591 |
|
---|
592 | function requestHostTimeout(callback, ms) {
|
---|
593 | taskTimeoutID = localSetTimeout(function () {
|
---|
594 | callback(exports.unstable_now());
|
---|
595 | }, ms);
|
---|
596 | }
|
---|
597 |
|
---|
598 | function cancelHostTimeout() {
|
---|
599 | localClearTimeout(taskTimeoutID);
|
---|
600 | taskTimeoutID = -1;
|
---|
601 | }
|
---|
602 |
|
---|
603 | var unstable_requestPaint = requestPaint;
|
---|
604 | var unstable_Profiling = null;
|
---|
605 |
|
---|
606 | exports.unstable_IdlePriority = IdlePriority;
|
---|
607 | exports.unstable_ImmediatePriority = ImmediatePriority;
|
---|
608 | exports.unstable_LowPriority = LowPriority;
|
---|
609 | exports.unstable_NormalPriority = NormalPriority;
|
---|
610 | exports.unstable_Profiling = unstable_Profiling;
|
---|
611 | exports.unstable_UserBlockingPriority = UserBlockingPriority;
|
---|
612 | exports.unstable_cancelCallback = unstable_cancelCallback;
|
---|
613 | exports.unstable_continueExecution = unstable_continueExecution;
|
---|
614 | exports.unstable_forceFrameRate = forceFrameRate;
|
---|
615 | exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
|
---|
616 | exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
|
---|
617 | exports.unstable_next = unstable_next;
|
---|
618 | exports.unstable_pauseExecution = unstable_pauseExecution;
|
---|
619 | exports.unstable_requestPaint = unstable_requestPaint;
|
---|
620 | exports.unstable_runWithPriority = unstable_runWithPriority;
|
---|
621 | exports.unstable_scheduleCallback = unstable_scheduleCallback;
|
---|
622 | exports.unstable_shouldYield = shouldYieldToHost;
|
---|
623 | exports.unstable_wrapCallback = unstable_wrapCallback;
|
---|
624 | /* global __REACT_DEVTOOLS_GLOBAL_HOOK__ */
|
---|
625 | if (
|
---|
626 | typeof __REACT_DEVTOOLS_GLOBAL_HOOK__ !== 'undefined' &&
|
---|
627 | typeof __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop ===
|
---|
628 | 'function'
|
---|
629 | ) {
|
---|
630 | __REACT_DEVTOOLS_GLOBAL_HOOK__.registerInternalModuleStop(new Error());
|
---|
631 | }
|
---|
632 |
|
---|
633 | })();
|
---|
634 | }
|
---|