1 | "use strict";
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2 | Object.defineProperty(exports, "__esModule", { value: true });
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3 | exports.Trie = exports.createTrieFromBase64 = exports.UTRIE2_INDEX_2_MASK = exports.UTRIE2_INDEX_2_BLOCK_LENGTH = exports.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = exports.UTRIE2_INDEX_1_OFFSET = exports.UTRIE2_UTF8_2B_INDEX_2_LENGTH = exports.UTRIE2_UTF8_2B_INDEX_2_OFFSET = exports.UTRIE2_INDEX_2_BMP_LENGTH = exports.UTRIE2_LSCP_INDEX_2_LENGTH = exports.UTRIE2_DATA_MASK = exports.UTRIE2_DATA_BLOCK_LENGTH = exports.UTRIE2_LSCP_INDEX_2_OFFSET = exports.UTRIE2_SHIFT_1_2 = exports.UTRIE2_INDEX_SHIFT = exports.UTRIE2_SHIFT_1 = exports.UTRIE2_SHIFT_2 = void 0;
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4 | var Util_1 = require("./Util");
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5 | /** Shift size for getting the index-2 table offset. */
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6 | exports.UTRIE2_SHIFT_2 = 5;
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7 | /** Shift size for getting the index-1 table offset. */
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8 | exports.UTRIE2_SHIFT_1 = 6 + 5;
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9 | /**
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10 | * Shift size for shifting left the index array values.
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11 | * Increases possible data size with 16-bit index values at the cost
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12 | * of compactability.
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13 | * This requires data blocks to be aligned by UTRIE2_DATA_GRANULARITY.
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14 | */
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15 | exports.UTRIE2_INDEX_SHIFT = 2;
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16 | /**
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17 | * Difference between the two shift sizes,
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18 | * for getting an index-1 offset from an index-2 offset. 6=11-5
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19 | */
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20 | exports.UTRIE2_SHIFT_1_2 = exports.UTRIE2_SHIFT_1 - exports.UTRIE2_SHIFT_2;
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21 | /**
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22 | * The part of the index-2 table for U+D800..U+DBFF stores values for
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23 | * lead surrogate code _units_ not code _points_.
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24 | * Values for lead surrogate code _points_ are indexed with this portion of the table.
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25 | * Length=32=0x20=0x400>>UTRIE2_SHIFT_2. (There are 1024=0x400 lead surrogates.)
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26 | */
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27 | exports.UTRIE2_LSCP_INDEX_2_OFFSET = 0x10000 >> exports.UTRIE2_SHIFT_2;
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28 | /** Number of entries in a data block. 32=0x20 */
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29 | exports.UTRIE2_DATA_BLOCK_LENGTH = 1 << exports.UTRIE2_SHIFT_2;
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30 | /** Mask for getting the lower bits for the in-data-block offset. */
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31 | exports.UTRIE2_DATA_MASK = exports.UTRIE2_DATA_BLOCK_LENGTH - 1;
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32 | exports.UTRIE2_LSCP_INDEX_2_LENGTH = 0x400 >> exports.UTRIE2_SHIFT_2;
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33 | /** Count the lengths of both BMP pieces. 2080=0x820 */
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34 | exports.UTRIE2_INDEX_2_BMP_LENGTH = exports.UTRIE2_LSCP_INDEX_2_OFFSET + exports.UTRIE2_LSCP_INDEX_2_LENGTH;
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35 | /**
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36 | * The 2-byte UTF-8 version of the index-2 table follows at offset 2080=0x820.
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37 | * Length 32=0x20 for lead bytes C0..DF, regardless of UTRIE2_SHIFT_2.
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38 | */
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39 | exports.UTRIE2_UTF8_2B_INDEX_2_OFFSET = exports.UTRIE2_INDEX_2_BMP_LENGTH;
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40 | exports.UTRIE2_UTF8_2B_INDEX_2_LENGTH = 0x800 >> 6; /* U+0800 is the first code point after 2-byte UTF-8 */
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41 | /**
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42 | * The index-1 table, only used for supplementary code points, at offset 2112=0x840.
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43 | * Variable length, for code points up to highStart, where the last single-value range starts.
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44 | * Maximum length 512=0x200=0x100000>>UTRIE2_SHIFT_1.
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45 | * (For 0x100000 supplementary code points U+10000..U+10ffff.)
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46 | *
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47 | * The part of the index-2 table for supplementary code points starts
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48 | * after this index-1 table.
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49 | *
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50 | * Both the index-1 table and the following part of the index-2 table
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51 | * are omitted completely if there is only BMP data.
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52 | */
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53 | exports.UTRIE2_INDEX_1_OFFSET = exports.UTRIE2_UTF8_2B_INDEX_2_OFFSET + exports.UTRIE2_UTF8_2B_INDEX_2_LENGTH;
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54 | /**
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55 | * Number of index-1 entries for the BMP. 32=0x20
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56 | * This part of the index-1 table is omitted from the serialized form.
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57 | */
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58 | exports.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH = 0x10000 >> exports.UTRIE2_SHIFT_1;
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59 | /** Number of entries in an index-2 block. 64=0x40 */
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60 | exports.UTRIE2_INDEX_2_BLOCK_LENGTH = 1 << exports.UTRIE2_SHIFT_1_2;
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61 | /** Mask for getting the lower bits for the in-index-2-block offset. */
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62 | exports.UTRIE2_INDEX_2_MASK = exports.UTRIE2_INDEX_2_BLOCK_LENGTH - 1;
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63 | var slice16 = function (view, start, end) {
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64 | if (view.slice) {
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65 | return view.slice(start, end);
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66 | }
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67 | return new Uint16Array(Array.prototype.slice.call(view, start, end));
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68 | };
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69 | var slice32 = function (view, start, end) {
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70 | if (view.slice) {
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71 | return view.slice(start, end);
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72 | }
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73 | return new Uint32Array(Array.prototype.slice.call(view, start, end));
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74 | };
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75 | var createTrieFromBase64 = function (base64, _byteLength) {
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76 | var buffer = Util_1.decode(base64);
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77 | var view32 = Array.isArray(buffer) ? Util_1.polyUint32Array(buffer) : new Uint32Array(buffer);
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78 | var view16 = Array.isArray(buffer) ? Util_1.polyUint16Array(buffer) : new Uint16Array(buffer);
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79 | var headerLength = 24;
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80 | var index = slice16(view16, headerLength / 2, view32[4] / 2);
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81 | var data = view32[5] === 2
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82 | ? slice16(view16, (headerLength + view32[4]) / 2)
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83 | : slice32(view32, Math.ceil((headerLength + view32[4]) / 4));
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84 | return new Trie(view32[0], view32[1], view32[2], view32[3], index, data);
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85 | };
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86 | exports.createTrieFromBase64 = createTrieFromBase64;
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87 | var Trie = /** @class */ (function () {
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88 | function Trie(initialValue, errorValue, highStart, highValueIndex, index, data) {
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89 | this.initialValue = initialValue;
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90 | this.errorValue = errorValue;
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91 | this.highStart = highStart;
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92 | this.highValueIndex = highValueIndex;
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93 | this.index = index;
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94 | this.data = data;
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95 | }
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96 | /**
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97 | * Get the value for a code point as stored in the Trie.
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98 | *
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99 | * @param codePoint the code point
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100 | * @return the value
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101 | */
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102 | Trie.prototype.get = function (codePoint) {
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103 | var ix;
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104 | if (codePoint >= 0) {
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105 | if (codePoint < 0x0d800 || (codePoint > 0x0dbff && codePoint <= 0x0ffff)) {
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106 | // Ordinary BMP code point, excluding leading surrogates.
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107 | // BMP uses a single level lookup. BMP index starts at offset 0 in the Trie2 index.
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108 | // 16 bit data is stored in the index array itself.
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109 | ix = this.index[codePoint >> exports.UTRIE2_SHIFT_2];
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110 | ix = (ix << exports.UTRIE2_INDEX_SHIFT) + (codePoint & exports.UTRIE2_DATA_MASK);
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111 | return this.data[ix];
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112 | }
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113 | if (codePoint <= 0xffff) {
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114 | // Lead Surrogate Code Point. A Separate index section is stored for
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115 | // lead surrogate code units and code points.
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116 | // The main index has the code unit data.
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117 | // For this function, we need the code point data.
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118 | // Note: this expression could be refactored for slightly improved efficiency, but
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119 | // surrogate code points will be so rare in practice that it's not worth it.
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120 | ix = this.index[exports.UTRIE2_LSCP_INDEX_2_OFFSET + ((codePoint - 0xd800) >> exports.UTRIE2_SHIFT_2)];
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121 | ix = (ix << exports.UTRIE2_INDEX_SHIFT) + (codePoint & exports.UTRIE2_DATA_MASK);
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122 | return this.data[ix];
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123 | }
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124 | if (codePoint < this.highStart) {
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125 | // Supplemental code point, use two-level lookup.
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126 | ix = exports.UTRIE2_INDEX_1_OFFSET - exports.UTRIE2_OMITTED_BMP_INDEX_1_LENGTH + (codePoint >> exports.UTRIE2_SHIFT_1);
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127 | ix = this.index[ix];
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128 | ix += (codePoint >> exports.UTRIE2_SHIFT_2) & exports.UTRIE2_INDEX_2_MASK;
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129 | ix = this.index[ix];
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130 | ix = (ix << exports.UTRIE2_INDEX_SHIFT) + (codePoint & exports.UTRIE2_DATA_MASK);
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131 | return this.data[ix];
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132 | }
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133 | if (codePoint <= 0x10ffff) {
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134 | return this.data[this.highValueIndex];
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135 | }
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136 | }
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137 | // Fall through. The code point is outside of the legal range of 0..0x10ffff.
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138 | return this.errorValue;
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139 | };
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140 | return Trie;
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141 | }());
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142 | exports.Trie = Trie;
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143 | //# sourceMappingURL=Trie.js.map |
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