1 | import Konva from "konva";
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2 | import MapShape from "./MapShape";
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3 | import { _registerNode } from "konva/lib/Global";
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4 | export default class Entrance extends MapShape {
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5 | constructor(mousePos, blockSize, layer, rotation, snap,id,scaleX = 1, scaleY = 1) {
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6 | super(
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7 | {
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8 | x: mousePos.x,
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9 | y: mousePos.y,
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10 | width: blockSize * scaleX,
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11 | height: blockSize * 2 * scaleY,
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12 | fill: "#0051ff",
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13 | stroke: "grey",
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14 | strokeWidth: 1,
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15 | opacity: 0.7,
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16 | name: "mapObj",
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17 | draggable: true,
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18 | rotation: rotation,
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19 | zIndex: 1,
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20 | },
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21 | layer,
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22 | blockSize,
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23 | snap
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24 | );
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25 | this.type = "Entrance";
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26 | this.modalEventName = "openEntranceModalEvent";
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27 |
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28 | this.id = id;
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29 |
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30 | this._info = {
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31 | name: `Entrance ${id}`,
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32 | connectedRoom: "",
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33 | description: "",
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34 | isMainEntrance: false,
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35 | selectedPin: "",
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36 | selectedPins: [],
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37 | };
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38 |
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39 | this.initText();
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40 | }
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41 |
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42 | loadInfo(attrs) {
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43 | this.info.name = attrs.obj_name;
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44 | this.info.connectedRoom = attrs.connected_room;
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45 | this.info.description = attrs.description;
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46 | this.info.isMainEntrance = attrs.is_main_entrance;
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47 | this.info.selectedPins = attrs.connected_pins;
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48 | }
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49 |
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50 | saveShapeDetails() {
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51 | this.setAttr("connected_pins", this.info.selectedPins);
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52 | this.setAttr("obj_name", this.info.name);
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53 | this.setAttr("description", this.info.description);
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54 | this.setAttr("is_main_entrance", this.info.isMainEntrance);
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55 | this.setAttr("connected_room", this.info.connectedRoom);
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56 | }
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57 | }
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58 |
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59 | Entrance.prototype.className = "Entrance";
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60 | _registerNode(Entrance);
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