source: imaps-frontend/src/scripts/util/ShapeRegistry.js

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Last change on this file was 0c6b92a, checked in by stefan toskovski <stefantoska84@…>, 5 weeks ago

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1import MapNode from "../base/MapNode.js";
2import ShapeQuery from "./ShapeQuery.js";
3// TODO abstraktna klasa ova da stanit i za da napram za view registry, za da mozis search na floors globalno
4
5class ShapeRegistry {
6 constructor() {
7 if (!ShapeRegistry.instance) {
8 this.store = {
9 floors: {} // key brojka 0: shappes arr
10 };
11 ShapeRegistry.instance = this;
12 }
13
14 return ShapeRegistry.instance;
15 }
16
17 /**
18 * @description Get all the shapes from a floor if floorNumber is specified.
19 * @description If floorNumber is not specified, returns all the shapes from every floor.
20 * @param floorNumber
21 * @returns {[{}]} [shapes]
22 */
23 getShapes(floorNumber = null) {
24 if (!this.store.floors[floorNumber]) {
25 this.store.floors[floorNumber] = [];
26 }
27
28 if (floorNumber != null) {
29 return this.store.floors[floorNumber];
30 } else {
31 return Object.values(this.store.floors).flat();
32 }
33
34
35 }
36
37 /**
38 * Adds a shape to a floor that corresponds the shape's internally stored floor number.
39 * @param shape
40 */
41 add(shape) {
42 console.log("floor: " + shape.floorNum)
43 if (!this.store.floors[shape.floorNum]) {
44 this.store.floors[shape.floorNum] = [];
45 }
46 this.store.floors[shape.floorNum].push(shape);
47 }
48
49 /**
50 * Deletes a shape from the floor corresponds the shape's internally stored floor number
51 * @param shape
52 */
53 delete(shape) {
54 const floorShapes = this.store.floors[shape.floorNum];
55 if (floorShapes) {
56 const index = floorShapes.indexOf(shape);
57 if (index !== -1) {
58 floorShapes.splice(index, 1);
59 }
60 }
61 }
62
63 /**
64 * @param floorNumber Clears all shapes from the specified floor
65 */
66 clear(floorNumber = null) {
67
68 if(floorNumber != null){
69 const floor = this.store.floors[floorNumber];
70 if (Array.isArray(floor)) {
71 floor.forEach(shape => shape.destroy());
72 this.store.floors[floorNumber] = [];
73 }
74 } else {
75 Object.keys(this.store.floors).forEach(floorNumber => {
76 const floor = this.store.floors[floorNumber];
77 if (Array.isArray(floor)) {
78 floor.forEach(shape => shape.destroy());
79 this.store.floors[floorNumber] = [];
80 }
81 })
82 }
83
84
85
86 }
87
88 // ova mozit optimizacija da ne pret na site spratoj update celo vreme, samo ko ke povrzvis stairs da pret na site
89 updateConnections() {
90 Object.values(this.store.floors).forEach(floorShapes => {
91 floorShapes.forEach(shape => {
92 if (shape.className === "InfoPin" || shape.className === "Entrance" || shape.className === "Stairs") {
93 shape.info.selectedPins.forEach((connectedShapeName) => {
94 const connectedShape = floorShapes.find(s => s.info.name === connectedShapeName);
95 if (
96 connectedShape &&
97 (connectedShape.className === "InfoPin" || connectedShape.className === "Entrance" || connectedShape.className === "Stairs")
98 ) {
99 if (!connectedShape.info.selectedPins.includes(shape.info.name)) {
100 connectedShape.info.selectedPins.push(shape.info.name);
101 }
102 }
103 });
104 }
105 });
106 });
107 }
108
109 drawConnection(node1Name, node2Name) {
110 const node1 = Object.values(this.store.floors).flat()
111 .find(shape => shape instanceof MapNode && shape.info.name === node1Name);
112 const node2 = Object.values(this.store.floors).flat()
113 .find(shape => shape instanceof MapNode && shape.info.name === node2Name);
114
115 console.log("NODE1: " + JSON.stringify(node1))
116 console.log("NODE2: " + JSON.stringify(node2));
117
118 if (node1 && node2) {
119 node1.connect(node2);
120 console.log("N1",node1.info.selectedPins,"N2",node2.info.selectedPins)
121 } else {
122 console.error("Cant find node1 or node 2.","Node1: " + node1,"Node2: " + node2);
123 }
124 }
125
126
127 removeConnection(from, to) {
128 let shapes = Object.values(this.store.floors).flat();
129
130 let node1 = ShapeQuery.findNodeByName(shapes, from);
131 let node2 = ShapeQuery.findNodeByName(shapes, to);
132
133 if(node1.floorNum === node2.floorNum)
134 node1.removeConnectionLine(node2);
135
136 //node1.removeConnection(node2);
137
138 Object.values(this.store.floors).flat().filter(s => s.info.name === from || s.info.name === to)
139 .forEach(s => {
140 if(s.info.name === from){
141 s.info.selectedPins = s.info.selectedPins.filter(pin => pin !== to);
142 } else {
143 s.info.selectedPins = s.info.selectedPins.filter(pin => pin !== from);
144 }
145
146 });
147 console.log("Remove");
148 }
149
150 saveDetails() {
151 Object.values(this.store.floors).flat().forEach(shape => {
152 shape.saveShapeDetails();
153 console.log(shape.info);
154 });
155 }
156}
157
158/**
159 * A singleton instance that holds all the shapes for all the floors in the map builder.
160 * Every operation of adding, removing or updating drawn shapes should reference this instance.
161 */
162const instance = new ShapeRegistry();
163Object.freeze(instance);
164
165export default instance;
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