| 1 | /*
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| 2 | isaac.js Copyright (c) 2012 Yves-Marie K. Rinquin
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| 3 |
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| 4 | Permission is hereby granted, free of charge, to any person obtaining
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| 5 | a copy of this software and associated documentation files (the
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| 6 | "Software"), to deal in the Software without restriction, including
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| 7 | without limitation the rights to use, copy, modify, merge, publish,
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| 8 | distribute, sublicense, and/or sell copies of the Software, and to
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| 9 | permit persons to whom the Software is furnished to do so, subject to
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| 10 | the following conditions:
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| 11 |
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| 12 | The above copyright notice and this permission notice shall be
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| 13 | included in all copies or substantial portions of the Software.
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| 14 |
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| 15 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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| 16 | EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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| 17 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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| 18 | NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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| 19 | LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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| 20 | OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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| 21 | WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| 22 | */
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| 23 |
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| 24 | /* isaac module pattern */
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| 25 | var isaac = (function(){
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| 26 |
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| 27 | /* internal states */
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| 28 | var m = Array(256), // internal memory
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| 29 | acc = 0, // accumulator
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| 30 | brs = 0, // last result
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| 31 | cnt = 0, // counter
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| 32 | r = Array(256), // result array
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| 33 | gnt = 0, // generation counter
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| 34 | isd = false; // initially seeded
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| 35 |
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| 36 |
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| 37 | /* 32-bit integer safe adder */
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| 38 | function add(x, y) {
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| 39 | var lsb = (x & 0xffff) + (y & 0xffff),
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| 40 | msb = (x >>> 16) + (y >>> 16) + (lsb >>> 16);
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| 41 | return (msb << 16) | (lsb & 0xffff);
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| 42 | }
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| 43 |
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| 44 | /* initialisation */
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| 45 | function reset() {
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| 46 | acc = brs = cnt = 0;
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| 47 | for (var i = 0; i < 256; ++i)
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| 48 | m[i] = r[i] = 0;
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| 49 | gnt = 0;
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| 50 | }
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| 51 |
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| 52 | /* seeding function */
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| 53 | function seed(s) {
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| 54 | var a, b, c, d, e, f, g, h, i;
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| 55 |
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| 56 | /* seeding the seeds of love */
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| 57 | a = b = c = d = e = f = g = h = 0x9e3779b9; /* the golden ratio */
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| 58 |
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| 59 | if (s && typeof(s) === 'number')
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| 60 | s = [s];
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| 61 |
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| 62 | if (s instanceof Array) {
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| 63 | reset();
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| 64 | for (i = 0; i < s.length; ++i)
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| 65 | r[i & 0xff] += typeof(s[i]) === 'number' ? s[i] : 0;
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| 66 | }
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| 67 |
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| 68 | /* private: seed mixer */
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| 69 | function seed_mix() {
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| 70 | a ^= b << 11; d = add(d, a); b = add(b, c);
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| 71 | b ^= c >>> 2; e = add(e, b); c = add(c, d);
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| 72 | c ^= d << 8; f = add(f, c); d = add(d, e);
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| 73 | d ^= e >>> 16; g = add(g, d); e = add(e, f);
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| 74 | e ^= f << 10; h = add(h, e); f = add(f, g);
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| 75 | f ^= g >>> 4; a = add(a, f); g = add(g, h);
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| 76 | g ^= h << 8; b = add(b, g); h = add(h, a);
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| 77 | h ^= a >>> 9; c = add(c, h); a = add(a, b);
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| 78 | }
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| 79 |
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| 80 | for (i = 0; i < 4; i++) /* scramble it */
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| 81 | seed_mix();
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| 82 |
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| 83 | for (i = 0; i < 256; i += 8) {
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| 84 | if (s) /* use all the information in the seed */
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| 85 | a = add(a, r[i + 0]), b = add(b, r[i + 1]),
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| 86 | c = add(c, r[i + 2]), d = add(d, r[i + 3]),
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| 87 | e = add(e, r[i + 4]), f = add(f, r[i + 5]),
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| 88 | g = add(g, r[i + 6]), h = add(h, r[i + 7]);
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| 89 | seed_mix();
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| 90 | /* fill in m[] with messy stuff */
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| 91 | m[i + 0] = a; m[i + 1] = b; m[i + 2] = c; m[i + 3] = d;
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| 92 | m[i + 4] = e; m[i + 5] = f; m[i + 6] = g; m[i + 7] = h;
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| 93 | }
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| 94 | if (s)
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| 95 | /* do a second pass to make all of the seed affect all of m[] */
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| 96 | for (i = 0; i < 256; i += 8)
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| 97 | a = add(a, m[i + 0]), b = add(b, m[i + 1]),
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| 98 | c = add(c, m[i + 2]), d = add(d, m[i + 3]),
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| 99 | e = add(e, m[i + 4]), f = add(f, m[i + 5]),
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| 100 | g = add(g, m[i + 6]), h = add(h, m[i + 7]),
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| 101 | seed_mix(),
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| 102 | /* fill in m[] with messy stuff (again) */
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| 103 | m[i + 0] = a, m[i + 1] = b, m[i + 2] = c, m[i + 3] = d,
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| 104 | m[i + 4] = e, m[i + 5] = f, m[i + 6] = g, m[i + 7] = h;
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| 105 | prng(); /* fill in the first set of results */
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| 106 | gnt = 256; /* prepare to use the first set of results */;
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| 107 | }
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| 108 |
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| 109 | /* isaac generator, n = number of run */
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| 110 | function prng(n) {
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| 111 | var i, x, y;
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| 112 | n = n && typeof(n) === 'number' ? Math.abs(Math.floor(n)) : 1;
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| 113 | while (n--) {
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| 114 | cnt = add(cnt, 1);
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| 115 | brs = add(brs, cnt);
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| 116 | for(i = 0; i < 256; i++) {
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| 117 | switch(i & 3) {
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| 118 | case 0: acc ^= acc << 13; break;
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| 119 | case 1: acc ^= acc >>> 6; break;
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| 120 | case 2: acc ^= acc << 2; break;
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| 121 | case 3: acc ^= acc >>> 16; break;
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| 122 | }
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| 123 | acc = add(m[(i + 128) & 0xff], acc); x = m[i];
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| 124 | m[i] = y = add(m[(x >>> 2) & 0xff], add(acc, brs));
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| 125 | r[i] = brs = add(m[(y >>> 10) & 0xff], x);
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| 126 | }
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| 127 | }
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| 128 | }
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| 129 |
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| 130 | /* return a random number between */
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| 131 | return function() {
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| 132 | if (!isd) // seed from accumulator
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| 133 | isd = true,
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| 134 | accum.stop(),
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| 135 | seed(accum.fetch());
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| 136 | if (!gnt--)
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| 137 | prng(), gnt = 255;
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| 138 | return r[gnt];
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| 139 | };
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| 140 | })();
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