wiki:conceptual-model

Version 3 (modified by 181557, 2 months ago) ( diff )

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Legends of the Balkans - Database Documentation

Entity Relationship Diagram

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Data Requirements

Entities

Below are the core entities in the database, their descriptions, and attributes:

  • Player: Represents a game user with login credentials.
    • PlayerID (Primary Key)
    • Username
    • Password
    • Email
  • Character: A player-controlled entity in the game.
    • CharacterID (Primary Key)
    • PlayerID (Foreign Key → Player)
    • Name
    • Health
    • EXP
    • Gold
  • Faction: Represents a faction that characters can join.
    • FactionID (Primary Key)
    • Name
    • Description
  • Quest: Missions that characters can complete.
    • QuestID (Primary Key)
    • Name
    • EXP_Required
    • EXP_Reward
    • Gold_Reward
  • Item: Objects that characters can own, craft, or trade.
    • ItemID (Primary Key)
    • Name
    • Type
    • Rarity
    • Craftable
  • Enemy: Represents hostile NPCs in the game.
    • EnemyID (Primary Key)
    • Name
    • Health
    • Damage
    • LootDrop
  • Trader: NPC merchants selling items.
    • TraderID (Primary Key)
    • Name
    • Type
  • Market: A system where players can list items for sale.
    • MarketID (Primary Key)
    • ItemID (Foreign Key → Item)
    • SellerID (Foreign Key → Player)
    • Price
  • Guild: Player-created groups for collaboration.
    • GuildID (Primary Key)
    • Name
    • LeaderID (Foreign Key → Player)

Relations

Below are the key relationships between entities:

  • Lists (Market, Character, Item): The Market entity represents a listing relationship where a Character lists an Item for sale. *Cardinality*: One Character may list many Items via Market; each Market listing is associated with one Item.
  • Drops (Enemy, Item): An Enemy drops one or more Items. *Cardinality*: An Enemy can drop multiple Items; an Item may be dropped by multiple Enemies.
  • Sells (Trader, Item): A Trader sells one or more Items. *Cardinality*: A Trader can sell many Items; an Item can be sold by multiple Traders.
  • ReputationIn (Faction, Character): This relationship captures a Character’s reputation within a Faction, with attributes such as ReputationPoints and Rank. *Cardinality*: A Character can have reputation in multiple Factions; a Faction can record reputation for multiple Characters.
  • Completes (Quest, Character): A Character can complete one or more Quests. *Cardinality*: A Character may complete many Quests; a Quest can be completed by multiple Characters.
  • Owns (Player, Character): A Player owns one or more Characters. *Cardinality*: One Player may own many Characters, while each Character is owned by a single Player.
  • IsMember (Guild, Character): This membership relationship indicates that a Character is a member of a Guild. *Cardinality*: A Character can be a member of multiple Guilds; a Guild can have many Characters as members.

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