Changes between Version 31 and Version 32 of ProjectReviewWebGazer


Ignore:
Timestamp:
06/04/18 21:38:40 (6 years ago)
Author:
Monika Rizova
Comment:

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  • ProjectReviewWebGazer

    v31 v32  
    33   On the original website of this project there are three life demos that you can try. I will try and explain my observations for the three of them below.
    44
    5   ** Ex.1** **!WebGazer.js on an Empty Webpage with calibration**
     5**Testing equipment and enviroment:**
    66
    7    Steps in this simple example:
     7**Operating system:** Windows 10 Pro
    88
    9    [[Image(wg1.png)]]
     9**Processor:** Inter(R) Core(TM) i7-4710HQ CPU @ 2.50 GHz 2.50 GHz
    1010
    11    **Step 1. Reading the instructions before calibrating the system**
     11**Memory:** 8.00 GB RAM
    1212
    13    [[Image(wg2.png,50%)]]
     13**System type:** 64-bit Operating system, x64-based processor
    1414
    15    **Step 2. Turning on the webcam as it recognizes my face before calibrating**
     15**Camera:** USB2.0 HD UVC !WebCam
    1616
    17    [[Image(wg4.png,50%)]]
     17** Ex.1** **!WebGazer.js on an Empty Webpage with calibration**
    1818
    19    **Step 3.Calibrating the system by clicking on the nine red points five times each while looking at them**
     19**Steps in this simple example:**
    2020
    21    [[Image(wg5.png,50%)]]
     21[[Image(wg1.png)]]
    2222
    23    **Step 4. Calculating the accuracy of the predictions**
     23**Step 1. Reading the instructions before calibrating the system**
    2424
    25    [[Image(wg6.png,30%)]]
     25[[Image(wg2.png,50%)]]
    2626
    27    **Step 5. Results of the accuracy of the predictions**
     27**Step 2. Turning on the webcam as it recognizes my face before calibrating**
    2828
    29    [[Image(wg7.png)]]
     29[[Image(wg4.png,50%)]]
    3030
    31   **Step 6. After the calibration is done we can control the cursor with our eyes. As you can see from the picture I am looking at the top of the screen, where the cursor is and the mask on the face shows**
     31**Step 3.Calibrating the system by clicking on the nine red points five times each while looking at them**
    3232
    33  **Ex.2 Ball Collision Game**
     33[[Image(wg5.png,50%)]]
     34
     35**Step 4. Calculating the accuracy of the predictions**
     36
     37[[Image(wg6.png,30%)]]
     38
     39**Step 5. Results of the accuracy of the predictions**
     40
     41[[Image(wg7.png)]]
     42
     43**Step 6. After the calibration is done we can control the cursor with our eyes. As you can see from the picture I am looking at the top of the screen, where the cursor is and the mask on the face shows**
     44
     45**Ex.2 Ball Collision Game**
    3446
    3547   Ball Collision is a game where you collide the balls with moving the orange ball through the screen with your eye-gaze. It is a pretty simple game. First I did calibration, which consists from clicking with the cursor a couple of times on the screen. That way the system calibrates as you watch where you click.  This can be seen on the following picture:
    3648
    37   [[Image(w1.png, 70%)]]
     49[[Image(w1.png, 70%)]]
    3850
    39   After the calibration is done we control the orange ball with our eyes, and as it gets closer to the blue balls it separates them, in other words the collide, as we can see in the next picture.
     51After the calibration is done we control the orange ball with our eyes, and as it gets closer to the blue balls it separates them, in other words the collide, as we can see in the next picture.
    4052
    41   [[Image(w2.png,70%)]]
     53[[Image(w2.png,70%)]]
    4254
    43   [[Image(w3.png,60%)]]
     55[[Image(w3.png,60%)]]
    4456
    4557  As we can see from this picture when we do not look at the pile of blue balls, they don't collide.